PKHeX/PKHeX.WinForms/Subforms/Save Editors/Gen4/SAV_HoneyTree.cs
Kurt 5ce3e734b8
Skip initial cctor alloc on non-byte primitives (#3850)
Runtime/jit repoints these to the dll rather than heap if we're Little Endian (always, otherwise will allocate like before).

Eliminates quite a few static constructors, so even faster startup. Items later.
2023-03-25 17:55:55 -07:00

108 lines
3.1 KiB
C#

using System;
using System.Windows.Forms;
using PKHeX.Core;
namespace PKHeX.WinForms;
public partial class SAV_HoneyTree : Form
{
private readonly SAV4Sinnoh Origin;
private readonly SAV4Sinnoh SAV;
public SAV_HoneyTree(SAV4Sinnoh sav)
{
InitializeComponent();
WinFormsUtil.TranslateInterface(this, Main.CurrentLanguage);
SAV = (SAV4Sinnoh)(Origin = sav).Clone();
// Get Munchlax tree for this savegame in screen
MunchlaxTrees = SAV.GetMunchlaxTrees();
const string sep = "- ";
var names = CB_TreeList.Items;
L_Tree0.Text = string.Join(Environment.NewLine,
sep + names[MunchlaxTrees.Tree1],
sep + names[MunchlaxTrees.Tree2],
sep + names[MunchlaxTrees.Tree3],
sep + names[MunchlaxTrees.Tree4]);
CB_TreeList.SelectedIndex = 0;
}
private readonly MunchlaxTreeSet4 MunchlaxTrees;
private int entry;
private bool loading;
private HoneyTreeValue? Tree;
private ushort TreeSpecies => SAV.GetHoneyTreeSpecies((int)NUD_Group.Value, (int)NUD_Slot.Value);
private void B_Catchable_Click(object sender, EventArgs e) => NUD_Time.Value = 1080;
private void ChangeGroupSlot(object sender, EventArgs e)
{
var species = TreeSpecies;
L_Species.Text = GetLabelText(species);
if (loading)
return;
if (species == (int)Species.Munchlax && !MunchlaxTrees.Contains(CB_TreeList.SelectedIndex))
WinFormsUtil.Alert("Catching Munchlax in this tree will make it illegal for this savegame's TID16/SID16 combination.");
}
private static string GetLabelText(ushort species)
{
var str = GameInfo.Strings;
var arr = str.specieslist;
if (species != (int)Species.Silcoon)
return arr[species];
// Silcoon/Cascoon
var games = str.gamelist;
return $"{arr[species + 0]} ({games[(int)GameVersion.D]})" + Environment.NewLine +
$"{arr[species + 2]} ({games[(int)GameVersion.P]})";
}
private void ChangeTree(object sender, EventArgs e)
{
SaveTree();
entry = CB_TreeList.SelectedIndex;
ReadTree();
}
private void ReadTree()
{
loading = true;
Tree = SAV.GetHoneyTree(entry);
NUD_Time.Value = Math.Min(NUD_Time.Maximum, Tree.Time);
NUD_Shake.Value = Math.Min(NUD_Shake.Maximum, Tree.Shake);
NUD_Group.Value = Math.Min(NUD_Group.Maximum, Tree.Group);
NUD_Slot.Value = Math.Min(NUD_Slot.Maximum, Tree.Slot);
ChangeGroupSlot(this, EventArgs.Empty);
loading = false;
}
private void SaveTree()
{
if (Tree == null)
return;
Tree.Time = (uint)NUD_Time.Value;
Tree.Shake = (int)NUD_Shake.Value;
Tree.Group = (int)NUD_Group.Value;
Tree.Slot = (int)NUD_Slot.Value;
SAV.SetHoneyTree(Tree, entry);
}
private void B_Save_Click(object sender, EventArgs e)
{
SaveTree();
Origin.CopyChangesFrom(SAV);
Close();
}
private void B_Cancel_Click(object sender, EventArgs e) => Close();
}