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PKHeX
Pokémon X/Y SAV/PKX file editor, programmed in C#. Supports binary file loading of:
Decrypted Save files (1MB)
Individual entity files (232/260 byte)
Obsoleted: Unencrypted Network Packets containing entity files.
Data is then displayed in a meaningful view, and can be edited and saved back to Binary data. For save files, re-saving is possible (using SHA256 hashes; AES MAC cannot be emulated).
The interface is translatable with resource/external text files so that different languages can be supported.
Note: I started learning C# by making this program, so certain implementations may look odd ;)
Languages
C#
100%