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Looks like Mr. Rime case wasn't being handled, so I rewrote it. Better performance, less complexity. No need to double-reference the moves. Cache a single Valid evolution result; every parse can reuse that object. |
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|---|---|---|
| .. | ||
| EncounterVerifier.cs | ||
| EvolutionVerifier.cs | ||
| GenerationTraversal.cs | ||
| MysteryGiftRestriction.cs | ||
| MysteryGiftVerifier.cs | ||
| VerifyCurrentMoves.cs | ||
| VerifyRelearnMoves.cs | ||