PKHeX/PKHeX.WinForms/Controls/SAV Editor
Kurt 43e8b08ba8 Dynamically generate slot grids
Gen1/2 INT: 20 slots => 4 wide x 5 high
Gen7lgpe: 25 slots => 5x5
otherwise: 6x5
(maintain 5 rows)

Database(s): 6x11

Could probably wrap the initialization logic (grabbing savefile, etc)
but works for now

This is all in prep for box sprite resizing (56x68 as evident by lgpe
sprites); figured I'd add some display flexibility to handle prior games
with non-30/box layouts.

shave off a couple pixels for popup box view to make the edges of the
box directly at the edge (-2 bot, -1 right side)
2019-10-02 20:04:12 -07:00
..
BitmapAnimator.cs Split off image generation to separate project (#2395) 2019-09-29 09:47:06 -07:00
BoxEditor.cs Dynamically generate slot grids 2019-10-02 20:04:12 -07:00
BoxEditor.Designer.cs Dynamically generate slot grids 2019-10-02 20:04:12 -07:00
BoxMenuStrip.cs Track slot modified count on sort/delete/mod 2019-02-20 17:59:54 -08:00
ContextMenuSAV.cs Fix context view/set/delete action 2019-09-28 19:29:15 -07:00
ContextMenuSAV.Designer.cs Add icons 2018-04-21 22:31:11 -07:00
CryPlayer.cs Break up SlotChangeManager logic 2019-08-20 19:50:28 -07:00
DragManager.cs Clean up / fix external drag in (#2383) 2019-09-03 19:54:41 -07:00
DropModifier.cs Break up SlotChangeManager logic 2019-08-20 19:50:28 -07:00
PokeGrid.cs Dynamically generate slot grids 2019-10-02 20:04:12 -07:00
PokeGrid.Designer.cs Dynamically generate slot grids 2019-10-02 20:04:12 -07:00
SAVEditor.cs Dynamically generate slot grids 2019-10-02 20:04:12 -07:00
SAVEditor.Designer.cs Add .NET Core 3.0 build option for WinForms project (#2396) 2019-10-01 18:12:08 -07:00
SlotChangeManager.cs Use slice operation instead of linq chain 2019-09-23 15:13:22 -07:00
SlotHoverHandler.cs Split off image generation to separate project (#2395) 2019-09-29 09:47:06 -07:00
SlotIndex.cs Minor clean 2019-09-10 22:07:50 -07:00
SlotList.cs Fix GetUnderlyingControl call from ContextMenuStrip 2019-09-24 18:14:15 -07:00
SlotList.Designer.cs use SlotList view to dynamically show slots (#1798) 2018-01-30 18:52:55 -08:00
SlotTrackerImage.cs Refactoring 2019-09-02 19:30:58 -07:00
SlotUtil.cs Split off image generation to separate project (#2395) 2019-09-29 09:47:06 -07:00
SummaryPreviewer.cs Break up SlotChangeManager logic 2019-08-20 19:50:28 -07:00