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Gen1/2 INT: 20 slots => 4 wide x 5 high Gen7lgpe: 25 slots => 5x5 otherwise: 6x5 (maintain 5 rows) Database(s): 6x11 Could probably wrap the initialization logic (grabbing savefile, etc) but works for now This is all in prep for box sprite resizing (56x68 as evident by lgpe sprites); figured I'd add some display flexibility to handle prior games with non-30/box layouts. shave off a couple pixels for popup box view to make the edges of the box directly at the edge (-2 bot, -1 right side) |
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| .. | ||
| Controls | ||
| MainWindow | ||
| Misc | ||
| Properties | ||
| Resources | ||
| Subforms | ||
| Util | ||
| FodyWeavers.xml | ||
| FodyWeavers.xsd | ||
| icon.ico | ||
| PKHeX.WinForms.csproj | ||
| Program.cs | ||
| Settings.cs | ||