PKHeX/PKHeX.WinForms
Kurt 43e8b08ba8 Dynamically generate slot grids
Gen1/2 INT: 20 slots => 4 wide x 5 high
Gen7lgpe: 25 slots => 5x5
otherwise: 6x5
(maintain 5 rows)

Database(s): 6x11

Could probably wrap the initialization logic (grabbing savefile, etc)
but works for now

This is all in prep for box sprite resizing (56x68 as evident by lgpe
sprites); figured I'd add some display flexibility to handle prior games
with non-30/box layouts.

shave off a couple pixels for popup box view to make the edges of the
box directly at the edge (-2 bot, -1 right side)
2019-10-02 20:04:12 -07:00
..
Controls Dynamically generate slot grids 2019-10-02 20:04:12 -07:00
MainWindow Add .NET Core 3.0 build option for WinForms project (#2396) 2019-10-01 18:12:08 -07:00
Misc Add .NET Core 3.0 build option for WinForms project (#2396) 2019-10-01 18:12:08 -07:00
Properties Add .NET Core 3.0 build option for WinForms project (#2396) 2019-10-01 18:12:08 -07:00
Resources Add .NET Core 3.0 build option for WinForms project (#2396) 2019-10-01 18:12:08 -07:00
Subforms Dynamically generate slot grids 2019-10-02 20:04:12 -07:00
Util Dynamically generate slot grids 2019-10-02 20:04:12 -07:00
FodyWeavers.xml Weave net46 dlls into single exe 2019-10-01 19:55:12 -07:00
FodyWeavers.xsd Weave net46 dlls into single exe 2019-10-01 19:55:12 -07:00
icon.ico Split winforms to separate project 2017-01-07 23:54:09 -08:00
PKHeX.WinForms.csproj Weave net46 dlls into single exe 2019-10-01 19:55:12 -07:00
Program.cs Respacening 2018-07-26 19:34:27 -07:00
Settings.cs Respacening 2018-07-26 19:34:27 -07:00