PKHeX/PKHeX.Core/Legality/Encounters
Kurt 3d0d8fa649 Add first shadow lock check
Currently toggled off, can be optionally toggled on (I'm not sure that
it's perfect? Random save files have stuff flagged since they don't
match the lock; will have to investigate later)
2018-10-21 21:07:33 -05:00
..
Data Add cxd lock check info & begin troubleshooting 2018-10-20 21:03:04 -05:00
Generator Add first shadow lock check 2018-10-21 21:07:33 -05:00
Information Minor logic simplifications 2018-10-06 19:44:50 -07:00
Verifiers Extract gb specific core logic to separate class 2018-10-09 21:07:13 -07:00
EncounterEgg.cs Misc cleanup 2018-07-22 17:14:22 -07:00
EncounterInvalid.cs Misc style & minor tweaks 2018-08-02 20:11:42 -07:00
EncounterLink.cs Remove unnecessary empty array allocations 2018-08-01 18:30:51 -07:00
EncounterRejected.cs Misc style & minor tweaks 2018-08-02 20:11:42 -07:00
EncounterSlot.cs Misc style & minor tweaks 2018-08-02 20:11:42 -07:00
EncounterSlot1.cs Refactoring 2018-05-12 12:28:48 -07:00
EncounterSlotMoves.cs Refactoring 2018-03-08 21:18:32 -08:00
EncounterStatic.cs Misc style & minor tweaks 2018-08-02 20:11:42 -07:00
EncounterStaticPID.cs Merge PIDType and bool? shiny property 2018-03-16 19:35:55 -07:00
EncounterStaticShadow.cs Add first shadow lock test method 2018-10-21 20:55:02 -05:00
EncounterStaticTyped.cs Refactoring 2018-03-08 21:18:32 -08:00
EncounterTrade.cs Rework gen1 trade OT handling 2018-07-10 16:45:24 -07:00
EncounterTradeCatchRate.cs Refactoring 2018-03-08 21:18:32 -08:00
EncounterTradePID.cs Merge PIDType and bool? shiny property 2018-03-16 19:35:55 -07:00
LegalInfo.cs Misc style & minor tweaks 2018-08-02 20:11:42 -07:00