mirror of
https://github.com/kwsch/PKHeX.git
synced 2026-05-14 16:10:36 -05:00
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to. `System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API. The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder. Other Fixes included: - The Super Training UI for Gen6 has been reworked according to the latest block structure additions. - Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list). - Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
46 lines
1.5 KiB
C#
46 lines
1.5 KiB
C#
using System;
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using System.Runtime.CompilerServices;
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namespace PKHeX.Core
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{
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public static class RNGUtil
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{
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/// <summary>
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/// Generates an IV for each RNG call using the top 5 bits of frame seeds.
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/// </summary>
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/// <param name="rng">RNG to use</param>
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/// <param name="seed">RNG seed</param>
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/// <param name="IVs">Expected IVs</param>
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/// <returns>True if all match.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static bool GetSequentialIVsUInt32(this LCRNG rng, uint seed, ReadOnlySpan<uint> IVs)
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{
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foreach (var iv in IVs)
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{
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seed = rng.Next(seed);
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var IV = seed >> 27;
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if (IV != iv)
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return false;
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}
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return true;
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}
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/// <summary>
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/// Generates an IV for each RNG call using the top 5 bits of frame seeds.
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/// </summary>
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/// <param name="rng">RNG to use</param>
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/// <param name="seed">RNG seed</param>
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/// <param name="ivs">Buffer to store generated values</param>
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/// <returns>Array of 6 IVs as <see cref="int"/>.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static void GetSequentialIVsInt32(this LCRNG rng, uint seed, Span<int> ivs)
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{
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for (int i = 0; i < 6; i++)
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{
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seed = rng.Next(seed);
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ivs[i] = (int)(seed >> 27);
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}
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}
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}
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}
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