Commit Graph

247 Commits

Author SHA1 Message Date
Kurt
e616b56bfa Remove uncatchable grubbin static encounter
#1763
2018-01-18 14:06:17 -08:00
Kurt
029539003b FormChange check: use original form not current form
Closes #1758
noticing the different usage for species (encounter species vs current),
iterating over possible dexlevels (unnecessary?)
2018-01-13 12:10:17 -08:00
Kurt
fb6738f18b Add unown 2->7+ shiny check
closes #1755

also:
fix vc transfer checks not being called (EncounterOriginalGB is no
longer GBEncounterData).
remove usages of GBEncounterData -- class is (as of a ~~month ago) now
never leaked out of the EncounterGenerator -- always returns the actual
encounter data as the wrapper is not needed.
simplify logic flow / references
2018-01-10 16:16:35 -08:00
Kurt
63a983749e Don't generate encounter slots for eggs
Closes #1749
2018-01-06 21:51:58 -08:00
Kurt
0f21fc2217 add location interface for verbose analysis output
indicates met location for transferred mons
most gen1/2 encounters won't show values due to the location not being
stored respective to the string tables (anyone wanna do a location remap
after initial load?)
2018-01-02 12:00:41 -08:00
Kurt
5888898e7d fix gen2 egg met level mod
https://projectpokemon.org/home/forums/topic/43278-gen-2-hitmonlee-and-hitmonchan-flagged-as-illegal-if-location-is-mt-mortar-at-level-10/?tab=comments#comment-225577
2018-01-01 21:51:36 -08:00
Kurt
76385a6b4a Fix gsc pre-evo species chain filtering
simplify gsc check to do only once

https://projectpokemon.org/home/forums/topic/43278-gen-2-hitmonlee-and-hitmonchan-flagged-as-illegal-if-location-is-mt-mortar-at-level-10/
2018-01-01 13:53:28 -08:00
Kurt
cfe78a7a0c Add rby power plant static encounters
https://projectpokemon.org/home/forums/topic/43272-small-electrode-legality-bug/?tab=comments#comment-225537
2018-01-01 10:38:38 -08:00
Kurt
0c2b16391f fix spanish ranch gift name check
oops
2017-12-29 13:08:06 -08:00
Kurt
43cb0e8d7d Provide more accurate met level for eggs
Gen6 egg with met level != 1 (ie 98) will use the gen3-4 metlevel
branch.
fuzzed input from #1728 to be hacked (met level = 98)
2017-12-28 10:01:48 -08:00
sora10pls
c3d5266b89 Add XY gift Lapras ability check 2017-12-23 18:28:00 -05:00
Kurt
ea76d6a899 Misc tweaks
minor perf improvements (don't ToList for encounter slots, store all
slots incrementally); has better performance for legal pkm checks
2017-12-23 11:49:20 -08:00
Kurt
7f21728e84 Add area->location references to remaining slots 2017-12-23 11:48:10 -08:00
Kurt
5e59e20ea1 Store matched encounter generation
previously was only defined for gen1/2, why not all gens
can now query encounters in Core for encounters per generation via
reflection; can help group encounters for data vis or be faster than
getting individual gen numbers
2017-12-18 16:17:21 -08:00
Kurt
80baaea3b7 add b2w2 n's pokemon PIDs
add b2w2 fixed PID encounters (N's Pokemon), move nsparkle to this class
redo static encounter cloning
2017-12-18 15:25:40 -08:00
Kurt
24b5cc48ed Fix gb encounter move comparison
don't calc NoMoveReminder for non-gen2 formats, also fix comparisons
(gen1 || gen2&&noRemind)
Closes #1707
2017-12-17 21:26:31 -08:00
Kurt
21c1dde3a7 Fix static encounter gift / egg edge case
extract EncounterStatic match determination; in doing so fixes "lvl" by
passing byval.

Pichu encounters (2) come before the Gift level 25 pikachu, causing lvl
to be dropped to 5. When pikachu comes around, it compares 5==25 -> bad;
pulling out the method and passing byval allows it to be 25 at the start
of every new encounterstatic checked.
2017-12-16 18:24:03 -08:00
Kurt
0b58d4ffe9 Add form/nature checks for gen5 trades
altform wasn't checked for EncounterTrade
nature wasn't checked for gen5 origin (decoupled from PID, but forced)
#1702
2017-12-16 14:09:03 -08:00
Kurt
e5aa39a6bb Refactoring
get language list now doesn't return new objects (or re-enumerate)
update rand usage to be inclusive for top bound, extend shuffle to
collections
remove unnecessary location overrides (already overriden in legal fetch)
2017-12-14 20:58:55 -08:00
Kurt
b5640de538 Misc tweaks
reorder some args, reuse some standard methods;
add spanish for gen1/2 egg name case
2017-12-14 16:16:47 -08:00
Kurt
9a39f818f9 Misc fixes
#1700
dp personal: add wormadam/deoxys manual forme count values
generator: bcc handling for pkm present in & out of bcc, and static/wild
duplicates
util: fix incorrect variable reference
2017-12-13 16:17:02 -08:00
Kurt
816ebf6b0e Refactoring
no functional change
2017-12-11 16:01:24 -08:00
Kurt
dd21f9375f Misc updates
Disallow sandygast on US
Add 2 more records
thanks @feralfalcon
Closes #1698
2017-12-08 08:54:00 -08:00
Kurt
5bc2e6da88 Refactoring
de-linq some areas where direct accessing is possible (list/array)
2017-12-04 20:16:54 -08:00
Kurt
3d7b2a2b29 Misc tweaks
RNG frame mismatch -> fishy (for now)
fix xmldoc copypaste
clean up some resharper warnings
2017-12-04 16:26:26 -08:00
Kurt
1007c5ddb8 don't flag pokespot for frame not matching
#1693
2017-12-04 16:05:21 -08:00
Kurt
6773a2801d update static/magnet slot permutations
using certain slot modifiers (swarm/game pak) causes different
arrangements of slots for different static/magnet pull groups to pull
from

store a list of permuted/different slots and add them to the table at
the end with the rest

move static/magnet pull marking into gen4 methods (only leave for gen3)
move trophy slot generation into gen4dppt area fetch (necessary for
static/magnet permuting)
fix electric off-by-one (yay for curse ??? type shifting everything)
2017-12-03 12:20:53 -08:00
Kurt
133cc22f50 Add bypass for gen4 unown
meh
2017-12-02 19:54:50 -08:00
Kurt
5d74096243 Apply static/magnet groups by slot type
only apply for emerald (only game in gen3 that supports it)
2017-11-30 22:34:57 -08:00
Kurt
d3d7d7d50d Add slot level / IsEncounterable beginnings
dynamic level -> calc level
no sweet scent -> proc available (rock smash/fish)

change frame checking in encountergenerator to save which frame it was
found on (unused but possibly later can capture this for output)
2017-11-29 21:31:52 -08:00
Kurt
36894a588d Add FRLG unown frame matching
Turns out there was no documentation anywhere on encounterslot numbers
for the individual forms; some sites had overall rates.
Assuming a human filled out the encounter slots, forms would repeat left
to right until a new form takes over. Below slot numbers match the rates
when summed up.

https://pastebin.com/raw/bQt3ZMbq
2017-11-29 18:28:20 -08:00
Kurt
8f8cf5bc9a Fix tradepair calculation (link trade eggs)
returned invalid pair values for gen7 due to 2 unused game IDs between
the gen6&gen7 pairs
2017-11-29 09:21:17 -08:00
Kurt
dd7684735a Add Frame mismatch illegal message handling
encounter will no longer be ignored as valid, will instead show the RNG
frame mismatch message.
2017-11-28 21:30:53 -08:00
Kurt
fb4fffffa0 Change rse feebas to swarm slottype
behaves the same as a swarm pkm in terms of proc (50% -> level ->
generate), so have it travel the same code path.
2017-11-28 19:41:29 -08:00
Kurt
0bc2ee0938 Skip scatterbug static encounter forme check
closes #1668
add 2/3 pkms provided as test cases (spewpa can be ignored, close
enough. just want an evo & orig).
2017-11-28 19:29:25 -08:00
Matt
42d6d483f2
Comment out Old Amber Aerodactyl 2017-11-28 19:10:56 -05:00
Kurt
187726b4af Use static/magnet pull values
reorganize a little for lead use cases
2017-11-26 16:09:24 -08:00
Kurt
0f3529e764 Add gen3 swarm encounter slot call
via pret/pokeemerald (and pokeruby); rate is set at 50%
swarm pokemon have the ability to have 4 fixed moves, so derive from
EncounterSlot to have moves, and remove special handling from
VerifyCurrentMoves (now picked up by IMoveset pattern
2017-11-26 11:00:54 -08:00
Kurt
1162ba5b3d update bcc slot table
https://pastebin.com/Y0VRnJxu
not sure what the 2nd rand value is

still some things to sort out with RoC's PC
2017-11-25 22:28:38 -08:00
Kurt
2be84b6005 Rework encounterslot location fetch
store ref to area instead of location, useful for fetching sibling slots
from the parent.
2017-11-25 18:16:50 -08:00
Kurt
fbce8582c7 Add encounter slot checking
emerald silly stuff like magnet pull not implemented so some stuff may
be not matched.
2017-11-25 13:53:39 -08:00
Kurt
76903bce9f Fix gen4-6 gen4 origin encounter type defer check
only check etype if appropriate (not gen7+)
2017-11-25 09:48:49 -08:00
Kurt
d1bae13250 Add flagging for crystal transfers
users should know better but best to know
allow gen2 female when from crystal
2017-11-24 18:19:16 -08:00
Kurt
3483b4bb91 Clean up vc2 legality/transfer stuff 2017-11-24 10:13:42 -08:00
Kurt
b8a5657d5a misc tweaks
pull out transfer locations to const references
add vc2 & crown beast/celebi met location suggesting
add vc2 crystal sensitive detection
add 2 more usum trainer stats (thanks holla!)
2017-11-22 21:45:30 -08:00
Kurt
4bbe586981 block ash greninja from USUM game origin
should really be part of a 'receivable by game' check; not doing any
more of these edge cases. need card hash -> permit bits for future
cases.
2017-11-22 08:24:54 -08:00
Kurt
d5411f1453 Add nickname flag override for encountertrade
closes #1649
2017-11-22 08:11:53 -08:00
Kurt
9806677d5e EncounterType init update
move MarkEncounterTypeData back above the area size reduction so that
the mark-by-locationID special handling will work
prevent slottype from becoming overwritten if already defined by special
case handling

add examples provided to automated test cases
closes #1648
2017-11-22 07:52:17 -08:00
Kurt
b2b6df7808 Shuffle encountertype loading around
add rocksmash type for cianwood
closes #1646
2017-11-21 18:32:26 -08:00
Kurt
01dacce214 Add gs transfer met location
30017
2017-11-19 19:19:35 -08:00