Commit Graph

10649 Commits

Author SHA1 Message Date
abcboy101
09f654fd34
Use correct badwords list (#4498) 2025-05-20 22:35:16 -05:00
Kurt
fb803c6e4d Revise region handling and game version mapping
Updated region handling logic in XK3.cs to treat PAL and NTSC_U as equivalent and adjusted remapping logic accordingly.
Added a check in PKMEditor.cs to map GameVersion.COLO and GameVersion.XD to GameVersion.CXD for consistency in filtered data sources.
2025-05-19 23:37:41 -05:00
Kurt
064e4293a0 Save Language first for gen3pkm
So that Nickname encoding can work as expected. Also fixes mainline int<->jpn changed edits

ty rainbowsunsetwaves on discord

Extend the fix to user-created eggs in Gen3 so that the OT name is converted.
2025-05-19 22:51:47 -05:00
Kurt
072dae8d14 Update InventoryItem9.cs
Closes #4496
2025-05-19 21:54:16 -05:00
Kurt
8c4abe0a50 Update window style flags in PokePreview
Not sure what caused the behavior change, but this ensures the window stops stealing focus, as well as being shown TopMost.
2025-05-19 11:26:10 -05:00
Kurt
0d5f7c758a Fix pla purchased flag regression
ty cerquami for checking
2025-05-18 22:53:17 -05:00
Kurt
533c870ca5 Revise stat abbreviations
Closes #4495

fix german's order (speed last)
2025-05-18 18:13:51 -05:00
Kurt
bf31d9119f Update 25.05.18 2025-05-18 02:37:40 -05:00
Kurt
47bc45d854 GetLevelLearnMove->TryGetLevelLearnMove
As alluded to in 7442e86d65
2025-05-18 01:36:05 -05:00
Kurt
5a3ebec12b Fix characteristic of all-0 IV mons when EC%6!=0
They'll always be HP.
ty Anubis for testing and SirToastyToes for reporting

Changing characteristic is a 1 in (5/6)*(32^6) chance, when no IVs are forced; aka ~1:900million
or just get a colo e-reader mon with 5/6 chance :)

Gen4/HOME(mobile): correct, unaffected
Gen5-Gen9/HOME(switch): bugged
2025-05-17 15:03:42 -05:00
Kurt
7442e86d65 level int -> byte
Might refactor the learnset level get to byte later as a TryGet so -1 is never returned.
2025-05-17 14:45:49 -05:00
Kurt
6b7938fea1 Add mousewheel event to edge Level/EXP
Scroll up Level once to increase level, scroll down EXP to be 1 exp from level up.

Apply the same mousewheel events to Friendship, IVs/EVs/AVs/GVs, with EVs being increments of 4.
I don't think it's worth overriding keypress arrow up and down to do the same.
2025-05-16 17:11:34 -05:00
Kurt
09f0462736 Refactor methods to use Try-pattern and improve code clarity
Refactored several methods across multiple files to use the Try-pattern for better null safety and clarity. Removed unused code, such as the SingleLevelRange record, and improved type handling in BatchEditing and BoxManipUtil. Adjusted constructors and properties for consistency in classes like CustomFolderPath. Minor updates to improve code readability and maintainability.
2025-05-16 16:12:48 -05:00
Kurt
83bc2bf653 Set egg form for gen5-9
Missed this in the PR
gen5 needs form for basculin
2025-05-14 01:35:11 -05:00
Kurt
fa9713a1ad Misc egg tweaks 2025-05-12 21:10:23 -05:00
Kurt
85f5950f28
Split EncounterEgg into derived classes (#4490)
Splits EncounterEgg into derived classes, allowing for fine-tuned control of each generation's egg generation & pattern matching.

Adds an interface to check if the encounter is a bred egg (useful for many scenarios when checking for move inheritance, in general).

Enhances the deferral rating for PIDIV matches in eggs based on global legality check settings.

Adds date/time indicators for Gen3/4 eggs and other Method 1 encounters.
2025-05-11 22:31:36 -05:00
Kurt
b2d70295e9 SV: fix deoxys TM flag check for altforms
ty thedominantspoon on discord
2025-05-11 19:24:07 -05:00
sora10pls
789a410272 Add latest distribution raid data 🪓 2025-05-08 20:02:42 -04:00
Kurt
dc0dbbe340 Update InventoryPouch.cs 2025-05-08 18:42:15 -05:00
Kurt
af8cb884e6 Update InventoryPouch9.cs 2025-05-08 17:31:45 -05:00
Kurt
d0a79acdb4 Update CommonEvent3Checker.cs 2025-05-08 11:22:38 -05:00
Kurt
275f5fb5df Misc tweaks
Seal some classes
Use derived pkm class for template->pk* moves (pk3/pa8)
Revise inventory9 to better handle empty slots
Cache legality for Summary report grid (does this make it faster?? seems to open instantly); add shift-quit to skip prompt
Fix handling for level range on encountercriteria passing level range for gen3/4 encounter slot method1/etc lead checks
2025-05-07 23:06:40 -05:00
hewenhan
61b38d1aa0
Fix: Disable CETCompat to prevent crash with deep InitialDirectory (#4481)
Setting CETCompat to false in the project file resolves ntdll.dll crashes observed on .NET 9 Preview when OpenFileDialog's InitialDirectory points to deep paths like MyDocuments. This allows the application to run without triggering CET violations in this specific scenario.

Temporary merge until .NET 10; CETCompat isn't necessarily required for this application so no harm disabling this feature.
2025-05-05 10:51:06 -05:00
Easy World
b656510939
Update zh-Hans localization (#4488)
* Update zh-Hans localization: improve Pokémon gender terms, AVs translation, and clarify the transfer handler legality message.

* Clarify zh-Hans translation for LTransferHTFlagRequired
2025-05-05 09:24:23 -05:00
santacrab2
d6c484295a
gen 4 nature (#4487) 2025-05-04 21:52:12 -05:00
Lusamine
e02564cc08 Remove Sandstorm from weathers for IoA Wailord
It isn't possible to spawn Wailord from any area with Sandstorm and
reach it without despawning it. All of them are too far or require a
path that is out of its spawn radius.
2025-05-04 15:42:47 -05:00
Kurt
a85f919630 ShowdownSet: handling for context-locked forms
Retconned forms like Totems and Cosplay Pikachu that only exist in a specific context now get recognized again
Current-Context has shifted from Gen6->Gen7->Gen8+, so a "get form list for species" won't return these forms.

Not a perfect implementation, but better for now.
2025-05-04 13:19:40 -05:00
Muhammad Kassar
a77e60d8d8
improve fr translation (#4486)
* improve fr translation

* trim down truncated stat names
2025-05-04 13:16:07 -05:00
Kurt
0e0d812d83 Add more xmldoc 2025-05-03 23:55:06 -05:00
Kurt
ae3bb75fe6 ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual 2025-05-03 23:54:11 -05:00
Kurt
ed67be3498 Keep Summary Previewer form above all other forms
Sometimes the z-order can get messed up when the PC/process is put to sleep by the operating system (or something else happens?) -- either way, just force it to the top since it should always be on top when shown.
2025-05-03 23:53:11 -05:00
Kurt
a7420cb3de Lift stat amp reinterpret to nature adjust
Allows retaining a stat parse amplification tracking result in visual order, unless requested in stored order. Results in slightly less logic being done on un-kept parses/IV parses.
Adds xmldoc
Extract Ability/Nature parse lines to add parse fail indicators on conflicting values.

```
Piplup
[Torrent] @ Oran Berry
Ability: Defiant
```

Will now flag the conflicting ability
2025-05-03 23:52:08 -05:00
Kurt
2514e66331 Fix stat leading zero 2025-05-02 11:04:06 -05:00
Kurt
77f1b637c9 Misc tweaks 2025-05-02 01:34:49 -05:00
Kurt
f730f7d19a
Feature: Localization of Battle Templates (Showdown Set) (#4482)
* Localization capability for each language, import & export
* Lines with stat names (IVs/EVs) can be configured to many representations (X/X/X/X/X/X, HABCDS, etc).
* Add nonstandard localizations
* Add token types for Showdown's new set format
* Add new program settings for hover & export styles. Allows users to select which presentation format they want for the hover previews, as well as the set export format.
* Revises preview hover GUI to use new settings
* Revises export events to use new settings
* Moves no longer indicate end of set
* Enhance robustness of stat parsing
* Expand all settings in settings editor on form load
* Extract clipboard -> sets operation to api for maintainability & reusability
2025-05-01 23:16:36 -05:00
abcboy101
63516fc718
Update badwords (#4483) 2025-04-30 17:04:59 -05:00
sora10pls
d4b2b2c75f Add latest distribution outbreak data 🟡 2025-04-29 20:06:04 -04:00
Gengar
8adb7e2dc9
Add Korean Ditto Serial Code Distribution Event (#4480) 2025-04-24 20:57:11 -05:00
Kurt
a6e2e08ecb Add pokepast.es url import
why not
2025-04-21 01:10:57 -05:00
Kurt
87d2f10c7f Misc tweaks
Add date validation for lgpe go park encounters (deferred, now finally remembered to implement?)
2025-04-21 00:57:23 -05:00
Kurt
154c370901 Merge branch 'master' of https://github.com/kwsch/PKHeX 2025-04-20 11:24:04 -05:00
Kurt
d6a18ddc10 Batch editing: accurately track untouched results
still feels goofy
2025-04-20 11:23:59 -05:00
abcboy101
d633202af3
Add accessors for PBR save language (#4475)
* Allow PBR saves with at least one valid half

* Add accessors for PBR save language
2025-04-20 11:17:16 -05:00
Kurt
972c432205 Minor tweaks
no functional change, just updating some style for readability
2025-04-20 11:08:10 -05:00
Kurt
b8eb980241 Enhance folder path tracking
Internal metadata, not really useful but maybe in the future.
2025-04-20 11:06:54 -05:00
Kurt
383037db43 More xmldoc updates 2025-04-20 11:06:08 -05:00
Kurt
15a7f622fc Update EncounterServerDate.cs
Co-Authored-By: 9Bitdo <157295620+9Bitdo@users.noreply.github.com>
2025-04-19 23:11:46 -05:00
Kurt
8c20444368 Lowercase bag sprite icons
Co-Authored-By: Nova <nova@zeusteam.dev>
2025-04-19 14:34:09 -05:00
Kurt
87eb8529ff Refactor Showdown team parsing methods
Renamed methods in ShowdownTeam.cs for clarity
Simplified IV validation logic in ShowdownSet.cs using AsSpan().ContainsAnyExcept, remove unnecessary xmldoc inherit
Updated references in Main.cs to reflect these changes.
2025-04-18 20:56:39 -05:00
Kurt
45d95d5742 Add showdown team import from url 2025-04-17 20:27:24 -05:00