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Update PogoType.cs
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@@ -26,8 +26,6 @@ public enum PogoType : byte
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/// <summary> Purified, requires Lv. 8 and IV=1 (Premier Ball) </summary>
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Shadow = 30,
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/// <summary> Purified, requires Lv. 8 and IV=1 (No Premier Ball) </summary>
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ShadowPGU,
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}
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public static class PogoTypeExtensions
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@@ -45,7 +43,6 @@ public static class PogoTypeExtensions
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PogoType.FieldP => 15,
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PogoType.Field20 => 20,
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PogoType.Shadow => 8,
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PogoType.ShadowPGU => 8,
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_ => 1,
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};
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@@ -89,6 +86,7 @@ public static bool IsBallValid(this PogoType encounterType, Ball ball)
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PogoType.FieldP => Ball.Poke,
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PogoType.Raid15 => Ball.Premier,
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PogoType.Raid20 => Ball.Premier,
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PogoType.Shadow => Ball.Premier,
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_ => Ball.None, // Poke, Great, Ultra
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};
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}
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