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update joyful dodrio berry offset
bc90a4fc1d/include/global.h (L276)
u32 bestScore;
u16 berriesPicked;
u16 berriesPickedInRow;
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@@ -107,7 +107,7 @@ private void ReadJoyful()
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BERRIES_IN_ROW = SAV.GetBlockOffset(0) + 0x210;
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BERRIES_SCORE = SAV.GetBlockOffset(0) + 0x20c;
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BERRIES_5_IN_ROW = SAV.GetBlockOffset(0) + 0x214;
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BERRIES_5_IN_ROW = SAV.GetBlockOffset(0) + 0x212;
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break;
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case GameVersion.FRLG:
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JUMPS_IN_ROW = SAV.GetBlockOffset(0) + 0xB00;
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@@ -116,7 +116,7 @@ private void ReadJoyful()
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BERRIES_IN_ROW = SAV.GetBlockOffset(0) + 0xB14;
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BERRIES_SCORE = SAV.GetBlockOffset(0) + 0xB10;
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BERRIES_5_IN_ROW = SAV.GetBlockOffset(0) + 0xB18;
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BERRIES_5_IN_ROW = SAV.GetBlockOffset(0) + 0xB16;
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break;
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}
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TB_J1.Text = Math.Min((ushort)9999, BitConverter.ToUInt16(SAV.Data, JUMPS_IN_ROW)).ToString();
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