Update translation (#4291)

This commit is contained in:
Easy World
2024-06-05 21:24:04 +08:00
committed by GitHub
parent 637a0720a4
commit d5e5eec082
2 changed files with 261 additions and 261 deletions

View File

@@ -391,7 +391,7 @@ LTransferEggLocationTransporter = 非法相遇地点, 期望是宝可梦传送
LTransferEggMetLevel = 对于传送,相遇等级非法。
LTransferFlagIllegal = 游戏中被标记为非法(使用了游戏bug)。
LTransferHTFlagRequired = 对于通过前代传送获得的宝可梦,当前持有人不能为前代初训家。
LTransferHTMismatchGender = Handling trainer does not match the expected trainer gender.
LTransferHTMismatchGender = 处理训练家的性别与期望的训练家性别不符。
LTransferHTMismatchLanguage = 持有训练家与期望训练家语言不匹配。
LTransferHTMismatchName = 持有训练家与期望训练家名字不匹配。
LTransferMet = 非法相遇地点,应该为传送或王冠。
@@ -408,9 +408,9 @@ LTransferPIDECEquals = PID应与加密常数相等!
LTransferPIDECXor = 加密常数与异色xor的PID匹配。
LTransferTrackerMissing = Pokémon HOME传输跟踪信息丢失。
LTransferTrackerShouldBeZero = Pokémon HOME传输跟踪信息应为0。
LTrashBytesExpected = Expected Trash Bytes.
LTrashBytesExpected_0 = Expected Trash Bytes: {0}
LTrashBytesMismatchInitial = Expected initial trash bytes to match the encounter.
LTrashBytesMissingTerminator = Final terminator missing.
LTrashBytesShouldBeEmpty = Trash Bytes should be cleared.
LTrashBytesUnexpected = Unexpected Trash Bytes.
LTrashBytesExpected = 预期的垃圾字节。
LTrashBytesExpected_0 = 预期的垃圾字节:{0}
LTrashBytesMismatchInitial = 期望的初始垃圾字节应与相遇匹配。
LTrashBytesMissingTerminator = 缺少最终结束符。
LTrashBytesShouldBeEmpty = 垃圾字节应被清除。
LTrashBytesUnexpected = 非预期的垃圾字节。

View File

@@ -92,66 +92,66 @@ BoxExporter.label1=姓名:
ErrorWindow.B_Abort=终止
ErrorWindow.B_Continue=继续
ErrorWindow.B_CopyToClipboard=复制到剪切板
ErrorWindow.L_Message=An unknown error has occurred.
ErrorWindow.L_Message=发生未知错误
ErrorWindow.L_ProvideInfo=提交错误报告时请提供以下信息:
FestivalPlazaFacilityColor.Black=Black
FestivalPlazaFacilityColor.Blue=Blue
FestivalPlazaFacilityColor.Brown=Brown
FestivalPlazaFacilityColor.Gold=Gold
FestivalPlazaFacilityColor.Green=Green
FestivalPlazaFacilityColor.NavyBlue=NavyBlue
FestivalPlazaFacilityColor.Orange=Orange
FestivalPlazaFacilityColor.Pink=Pink
FestivalPlazaFacilityColor.Purple=Purple
FestivalPlazaFacilityColor.Red=Red
FestivalPlazaFacilityColor.White=White
FestivalPlazaFacilityColor.Yellow=Yellow
Funfest5Mission.BigHarvestofBerries=Big Harvest of Berries
Funfest5Mission.CollectBerries=Collect Berries
Funfest5Mission.DoaGreatTradeUp=Do a Great Trade Up
Funfest5Mission.EnjoyShopping=Enjoy Shopping
Funfest5Mission.ExcitingTradingB=Exciting Trading (B)
Funfest5Mission.ExhilaratingTradingW=Exhilarating Trading (W)
Funfest5Mission.FindAudino=Find Audino
Funfest5Mission.FindEmolga=Find Emolga
Funfest5Mission.FindLostBoys=Find Lost Boys
Funfest5Mission.FindLostItems=Find Lost Items
Funfest5Mission.FindMysteriousOresB=Find Mysterious Ores (B)
Funfest5Mission.FindRustlingGrass=Find Rustling Grass
Funfest5Mission.FindShards=Find Shards
Funfest5Mission.FindShiningOresW=Find Shining Ores (W)
Funfest5Mission.FindSteelix=Find Steelix
Funfest5Mission.FindTreasures=Find Treasures
Funfest5Mission.FishingCompetition=Fishing Competition
Funfest5Mission.ForgottenLostItemsB=Forgotten Lost Items (B)
Funfest5Mission.GetRichQuickB=Get Rich Quick (B)
Funfest5Mission.GivemetheItem=Give me the Item
Funfest5Mission.MemoryTraining=Memory Training
Funfest5Mission.MulchCollector=Mulch Collector
Funfest5Mission.MushroomsHideAndSeek=Mushrooms Hide And Seek
Funfest5Mission.NoisyHiddenGrottoesB=Noisy Hidden Grottoes
Funfest5Mission.NotFoundLostItemsW=Not Found Lost Items (W)
Funfest5Mission.PathtoanAce=Path to an Ace
Funfest5Mission.PushtheLimitofYourMemory=Push the Limit of Your Memory
Funfest5Mission.QuietHiddenGrottoesW=Quiet Hidden Grottoes (W)
Funfest5Mission.RingtheBell=Ring the Bell
Funfest5Mission.RockPaperScissorsCompetition=Rock Paper Scissors Competition
Funfest5Mission.SearchFor3Pokemon=Search For 3 Pokemon
Funfest5Mission.SearchHiddenGrottoes=Search Hidden Grottoes
Funfest5Mission.ShockingShopping=Shocking Shopping
Funfest5Mission.Sparringwith10Trainers=Sparring with 10 Trainers
Funfest5Mission.TakeaWalkwithEggs=Take a Walk with Eggs
Funfest5Mission.The2LostTreasures=The 2 Lost Treasures
Funfest5Mission.TheBellthatRings3Times=The Bell that Rings 3 Times
Funfest5Mission.TheBerryHuntingAdventure=The Berry Hunting Adventure
Funfest5Mission.TheFirstBerrySearch=The First Berry Search
Funfest5Mission.TrainwithMartialArtists=Train with Martial Artists
Funfest5Mission.TreasureHuntingW=Treasure Hunting (W)
Funfest5Mission.WhatistheBestPriceB=What is the Best Price
Funfest5Mission.WhatistheRealPriceW=What is the Real Price (W)
Funfest5Mission.WhereareFlutteringHearts=Where are Fluttering Hearts
Funfest5Mission.WingsFallingontheDrawbridge=Wings Falling on the Drawbridge
LocalizedDescription.AllowBoxDataDrop=Allow drag and drop of boxdata binary files from the GUI via the Box tab.
FestivalPlazaFacilityColor.Black=黑
FestivalPlazaFacilityColor.Blue=蓝
FestivalPlazaFacilityColor.Brown=棕
FestivalPlazaFacilityColor.Gold=金
FestivalPlazaFacilityColor.Green=绿
FestivalPlazaFacilityColor.NavyBlue=海军蓝
FestivalPlazaFacilityColor.Orange=橙
FestivalPlazaFacilityColor.Pink=粉红
FestivalPlazaFacilityColor.Purple=紫
FestivalPlazaFacilityColor.Red=红
FestivalPlazaFacilityColor.White=白
FestivalPlazaFacilityColor.Yellow=黄
Funfest5Mission.BigHarvestofBerries=树果大丰收!
Funfest5Mission.CollectBerries=收集树果!
Funfest5Mission.DoaGreatTradeUp=进行一次重大交易
Funfest5Mission.EnjoyShopping=享受购物
Funfest5Mission.ExcitingTradingB=激动人心的交易(黑)
Funfest5Mission.ExhilaratingTradingW=振奋人心的交易(白)
Funfest5Mission.FindAudino=寻找差不多娃娃
Funfest5Mission.FindEmolga=寻找电飞鼠
Funfest5Mission.FindLostBoys=寻找失踪的男孩
Funfest5Mission.FindLostItems=寻找丢失的物品
Funfest5Mission.FindMysteriousOresB=寻找神秘矿石(黑)
Funfest5Mission.FindRustlingGrass=寻找沙沙作响的草丛
Funfest5Mission.FindShards=寻找碎片
Funfest5Mission.FindShiningOresW=寻找闪亮的矿石(白)
Funfest5Mission.FindSteelix=寻找大钢蛇
Funfest5Mission.FindTreasures=寻找宝藏
Funfest5Mission.FishingCompetition=钓鱼比赛
Funfest5Mission.ForgottenLostItemsB=被遗忘的丢失物品(黑)
Funfest5Mission.GetRichQuickB=快速致富(黑)
Funfest5Mission.GivemetheItem=把物品给我
Funfest5Mission.MemoryTraining=记忆训练
Funfest5Mission.MulchCollector=肥料收集者
Funfest5Mission.MushroomsHideAndSeek=蘑菇捉迷藏
Funfest5Mission.NoisyHiddenGrottoesB=嘈杂的隐藏洞穴(黑)
Funfest5Mission.NotFoundLostItemsW=未找到丢失物品(白)
Funfest5Mission.PathtoanAce=成为高手之路
Funfest5Mission.PushtheLimitofYourMemory=挑战你的记忆极限
Funfest5Mission.QuietHiddenGrottoesW=安静的隐藏洞穴(白)
Funfest5Mission.RingtheBell=敲响钟声
Funfest5Mission.RockPaperScissorsCompetition=石头剪刀布比赛
Funfest5Mission.SearchFor3Pokemon=寻找3只宝可梦
Funfest5Mission.SearchHiddenGrottoes=搜索隐藏洞穴
Funfest5Mission.ShockingShopping=震撼购物
Funfest5Mission.Sparringwith10Trainers=与10位训练家对战
Funfest5Mission.TakeaWalkwithEggs=带着蛋散步
Funfest5Mission.The2LostTreasures=两个丢失的宝藏
Funfest5Mission.TheBellthatRings3Times=三次敲响的钟
Funfest5Mission.TheBerryHuntingAdventure=浆果狩猎冒险
Funfest5Mission.TheFirstBerrySearch=第一次找浆果
Funfest5Mission.TrainwithMartialArtists=与武术家训练
Funfest5Mission.TreasureHuntingW=寻宝 (W)
Funfest5Mission.WhatistheBestPriceB=最佳价格是什么 (B)
Funfest5Mission.WhatistheRealPriceW=实际价格是多少 (W)
Funfest5Mission.WhereareFlutteringHearts=翩翩飞舞的心在哪里
Funfest5Mission.WingsFallingontheDrawbridge=翼落吊桥
LocalizedDescription.AllowBoxDataDrop=允许通过GUI的Box标签拖放boxdata二进制文件。
LocalizedDescription.AllowGen1Tradeback=GB 允许二代传回的招式组合
LocalizedDescription.AllowGuessRejuvenateHOME=允许在PKM文件转换中猜测那些未在文件中存储的合法原始相遇数据。
LocalizedDescription.AllowIncompatibleConversion=允许在PKM文件使用非官方方法转换,其个体值将按顺序复制。
@@ -170,7 +170,7 @@ LocalizedDescription.CurrentHandlerMismatch=如果当前持有人与预期值不
LocalizedDescription.DefaultBoxExportNamer=如果有多个可用的文件名,则选择文件名用于GUI的框导出。
LocalizedDescription.DisableScalingDpi=在程序启动时禁用基于 Dpi 的 GUI 缩放,回退到字体缩放。
LocalizedDescription.DisableWordFilterPastGen=禁用3DS时代之前格式的文字过滤检查。
LocalizedDescription.ExtraProperties=Extra entity properties to try and show in addition to the default properties displayed.
LocalizedDescription.ExtraProperties=除了显示的默认属性之外,还尝试显示额外的属性。
LocalizedDescription.Female=女性性别颜色。
LocalizedDescription.FilterUnavailableSpecies=隐藏当前存档无法导入的宝可梦种类。
LocalizedDescription.FlagIllegal=标记非法。
@@ -181,7 +181,7 @@ LocalizedDescription.Gen8MemoryMissingHT=如果第八世代当前持有人回忆
LocalizedDescription.GlowFinal=PKM鼠标悬停闪烁颜色2。
LocalizedDescription.GlowInitial=PKM鼠标悬停闪烁颜色1。
LocalizedDescription.HiddenPowerOnChangeMaxPower=当修改觉醒力量属性时,程序将自动尽最大可能使用最高的个体值来确保基础能力,否则使用最接近原始数值的个体值。
LocalizedDescription.HiddenProperties=Properties to hide from the report grid.
LocalizedDescription.HiddenProperties=报告网格中要隐藏的属性。
LocalizedDescription.HideEvent8Contains=隐藏不需要展示的活动名称,输入格式以逗号分隔。
LocalizedDescription.HideEventTypeBelow=隐藏不要展示的活动类型。
LocalizedDescription.HideSAVDetails=隐藏程序标题中的保存文件详细信息。
@@ -264,8 +264,8 @@ LocalizedDescription.Unicode=使用Unicode显示性别符号,禁用时使用AS
LocalizedDescription.UseTabsAsCriteria=在生成相遇时,使用 PKM 编辑器选项卡中的属性指定性别和特性等标准。
LocalizedDescription.UseTabsAsCriteriaAnySpecies=使用PKM编辑器选项卡中的属性,即使新相遇不是同一个进化链。
LocalizedDescription.Version=上次程序运行时的版本。
LocalizedDescription.VerticalSelectPrimary=Vertical tab selected primary color.
LocalizedDescription.VerticalSelectSecondary=Vertical tab selected secondary color.
LocalizedDescription.VerticalSelectPrimary=已选择的垂直选项卡主色。
LocalizedDescription.VerticalSelectSecondary=已选择的垂直选项卡副色。
LocalizedDescription.VirtualConsoleSourceGen1=从第1代3DS虚拟传送转移到第7代时要设置的默认版本。
LocalizedDescription.VirtualConsoleSourceGen2=从第2代3DS虚拟传送转移到第7代时要设置的默认版本。
LocalizedDescription.ZeroHeightWeight=宝可梦身高体重都为0时合法性检查的严格程度。
@@ -571,167 +571,167 @@ MoveShopEditor.B_All=获得全部
MoveShopEditor.B_Cancel=取消
MoveShopEditor.B_None=全部清除
MoveShopEditor.B_Save=保存
OPower6BattleType.Accuracy=Accuracy
OPower6BattleType.Attack=Attack
OPower6BattleType.Critical=Critical
OPower6BattleType.Defense=Defense
OPower6BattleType.Sp_Attack=Special Attack
OPower6BattleType.Sp_Defense=Special Defense
OPower6BattleType.Speed=Speed
OPower6FieldType.Bargain=Bargain
OPower6FieldType.Befriending=Befriending
OPower6FieldType.Capture=Capture
OPower6FieldType.Encounter=Encounter
OPower6FieldType.Experience=Experience
OPower6FieldType.Hatching=Hatching
OPower6FieldType.HPRestoring=HP Restoring
OPower6FieldType.PPRestoring=PP Restoring
OPower6FieldType.PrizeMoney=Prize Money
OPower6FieldType.Stealth=Stealth
OPower6Index.Accuracy1=Accuracy 1
OPower6Index.Accuracy2=Accuracy 2
OPower6Index.Accuracy3=Accuracy 3
OPower6Index.Attack1=Attack 1
OPower6Index.Attack2=Attack 2
OPower6Index.Attack3=Attack 3
OPower6Index.Bargain1=Bargain 1
OPower6Index.Bargain2=Bargain 2
OPower6Index.Bargain3=Bargain 3
OPower6Index.BargainMAX=Bargain MAX
OPower6Index.BargainS=Bargain S
OPower6Index.Befriending1=Befriending 1
OPower6Index.Befriending2=Befriending 2
OPower6Index.Befriending3=Befriending 3
OPower6Index.BefriendingMAX=Befriending MAX
OPower6Index.BefriendingS=Befriending S
OPower6Index.Capture1=Capture 1
OPower6Index.Capture2=Capture 2
OPower6Index.Capture3=Capture 3
OPower6Index.CaptureMAX=Capture MAX
OPower6Index.CaptureS=Capture S
OPower6Index.Critical1=Critical 1
OPower6Index.Critical2=Critical 2
OPower6Index.Critical3=Critical 3
OPower6Index.Defense1=Defense 1
OPower6Index.Defense2=Defense 2
OPower6Index.Defense3=Defense 3
OPower6Index.Enable=Enable
OPower6Index.Encounter1=Encounter 1
OPower6Index.Encounter2=Encounter 2
OPower6Index.Encounter3=Encounter 3
OPower6Index.Experience1=Experience 1
OPower6Index.Experience2=Experience 2
OPower6Index.Experience3=Experience 3
OPower6Index.ExperienceMAX=Experience MAX
OPower6Index.ExperienceS=Experience S
OPower6Index.FullRecovery=Full Recovery
OPower6Index.Hatching1=Hatching 1
OPower6Index.Hatching2=Hatching 2
OPower6Index.Hatching3=Hatching 3
OPower6Index.HatchingMAX=Hatching MAX
OPower6Index.HatchingS=Hatching S
OPower6Index.HPRestoring1=HP Restoring 1
OPower6Index.HPRestoring2=HP Restoring 2
OPower6Index.HPRestoring3=HP Restoring 3
OPower6Index.PPRestoring1=PP Restoring 1
OPower6Index.PPRestoring2=PP Restoring 2
OPower6Index.PPRestoring3=PP Restoring 3
OPower6Index.PrizeMoney1=Prize Money 1
OPower6Index.PrizeMoney2=Prize Money 2
OPower6Index.PrizeMoney3=Prize Money 3
OPower6Index.PrizeMoneyMAX=Prize Money MAX
OPower6Index.PrizeMoneyS=Prize Money S
OPower6Index.SpecialAttack1=Special Attack 1
OPower6Index.SpecialAttack2=Special Attack 2
OPower6Index.SpecialAttack3=Special Attack 3
OPower6Index.SpecialDefense1=Special Defense 1
OPower6Index.SpecialDefense2=Special Defense 2
OPower6Index.SpecialDefense3=Special Defense 3
OPower6Index.Speed1=Speed 1
OPower6Index.Speed2=Speed 2
OPower6Index.Speed3=Speed 3
OPower6Index.Stealth1=Stealth 1
OPower6Index.Stealth2=Stealth 2
OPower6Index.Stealth3=Stealth 3
PassPower5.BargainMAX=Bargain MAX
PassPower5.BargainPlus1=Bargain Plus 1
PassPower5.BargainPlus2=Bargain Plus 2
PassPower5.BargainPlus3=Bargain Plus 3
PassPower5.BargainS=Bargain S
PassPower5.BefriendingMAX=Befriending MAX
PassPower5.BefriendingPlus1=Befriending Plus 1
PassPower5.BefriendingPlus2=Befriending Plus 2
PassPower5.BefriendingPlus3=Befriending Plus 3
PassPower5.BefriendingS=Befriending S
PassPower5.CaptureMAX=Capture MAX
PassPower5.CapturePlus1=Capture Plus 1
PassPower5.CapturePlus2=Capture Plus 2
PassPower5.CapturePlus3=Capture Plus 3
PassPower5.CaptureS=Capture S
PassPower5.CharmMAX=Charm MAX
PassPower5.CharmPlus1=Charm Plus 1
PassPower5.CharmPlus2=Charm Plus 2
PassPower5.CharmPlus3=Charm Plus 3
PassPower5.CharmS=Charm S
PassPower5.EncounterNegative1=Encounter Negative 1
PassPower5.EncounterNegative2=Encounter Negative 2
PassPower5.EncounterNegative3=Encounter Negative 3
PassPower5.EncounterPlus1=Encounter Plus 1
PassPower5.EncounterPlus2=Encounter Plus 2
PassPower5.EncounterPlus3=Encounter Plus 3
PassPower5.EXPMAX=EXP MAX
PassPower5.EXPNegative1=EXP Negative 1
PassPower5.EXPNegative2=EXP Negative 2
PassPower5.EXPNegative3=EXP Negative 3
PassPower5.EXPPlus1=EXP Plus 1
PassPower5.EXPPlus2=EXP Plus 2
PassPower5.EXPPlus3=EXP Plus 3
PassPower5.EXPS=EXP S
PassPower5.HatchingPlus1=Hatching Plus 1
PassPower5.HatchingPlus2=Hatching Plus 2
PassPower5.HatchingPlus3=Hatching Plus 3
PassPower5.HatchingS=Hatching S
PassPower5.HatchMAX=Hatch MAX
PassPower5.HiddenGrottoMAX=Hidden Grotto MAX
PassPower5.HiddenGrottoPlus1=Hidden Grotto Plus 1
PassPower5.HiddenGrottoPlus2=Hidden Grotto Plus 2
PassPower5.HiddenGrottoPlus3=Hidden Grotto Plus 3
PassPower5.HiddenGrottoS=Hidden Grotto S
PassPower5.HPFullRecoveryS=HP Full Recovery S
PassPower5.HPPlus1=HP Plus 1
PassPower5.HPPlus2=HP Plus 2
PassPower5.HPPlus3=HP Plus 3
PassPower5.None=None
PassPower5.PPPlus1=PP Plus 1
PassPower5.PPPlus2=PP Plus 2
PassPower5.PPPlus3=PP Plus 3
PassPower5.PrizeMoneyMAX=Prize Money MAX
PassPower5.PrizeMoneyPlus1=Prize Money Plus 1
PassPower5.PrizeMoneyPlus2=Prize Money Plus 2
PassPower5.PrizeMoneyPlus3=Prize Money Plus 3
PassPower5.PrizeMoneyS=PrizeMoney S
PassPower5.SearchMAX=Search MAX
PassPower5.SearchPlus1=Search Plus 1
PassPower5.SearchPlus2=Search Plus 2
PassPower5.SearchPlus3=Search Plus 3
PassPower5.SearchS=Search S
PlayerBattleStyle7.Elegant=Elegant
PlayerBattleStyle7.Girlish=Girlish
PlayerBattleStyle7.Idol=Idol
PlayerBattleStyle7.LeftHanded=LeftHanded
PlayerBattleStyle7.Nihilist=Nihilist
PlayerBattleStyle7.Normal=Normal
PlayerBattleStyle7.Passionate=Passionate
PlayerBattleStyle7.Reverent=Reverent
PlayerBattleStyle7.Smug=Smug
PlayerSkinColor7.DarkF=Dark (Female)
PlayerSkinColor7.DarkM=Dark (Male)
PlayerSkinColor7.DefaultF=Default (Female)
PlayerSkinColor7.DefaultM=Default (Male)
PlayerSkinColor7.PaleF=Pale (Female)
PlayerSkinColor7.PaleM=Pale (Male)
PlayerSkinColor7.TanF=Tan (Female)
PlayerSkinColor7.TanM=Tan (Male)
OPower6BattleType.Accuracy=命中之力
OPower6BattleType.Attack=攻击之力
OPower6BattleType.Critical=要害之力
OPower6BattleType.Defense=防御之力
OPower6BattleType.Sp_Attack=特攻之力
OPower6BattleType.Sp_Defense=特防之力
OPower6BattleType.Speed=速度之力
OPower6FieldType.Bargain=优惠之力
OPower6FieldType.Befriending=亲密之力
OPower6FieldType.Capture=捕获之力
OPower6FieldType.Encounter=相遇之力
OPower6FieldType.Experience=经验之力
OPower6FieldType.Hatching=孵蛋之力
OPower6FieldType.HPRestoring=HP回复之力
OPower6FieldType.PPRestoring=PP回复之力
OPower6FieldType.PrizeMoney=零花钱之力
OPower6FieldType.Stealth=隐身之力
OPower6Index.Accuracy1=命中之力1
OPower6Index.Accuracy2=命中之力2
OPower6Index.Accuracy3=命中之力3
OPower6Index.Attack1=攻击之力1
OPower6Index.Attack2=攻击之力2
OPower6Index.Attack3=攻击之力3
OPower6Index.Bargain1=优惠之力1
OPower6Index.Bargain2=优惠之力2
OPower6Index.Bargain3=优惠之力3
OPower6Index.BargainMAX=优惠之力MAX
OPower6Index.BargainS=优惠之力S
OPower6Index.Befriending1=亲密之力1
OPower6Index.Befriending2=亲密之力2
OPower6Index.Befriending3=亲密之力3
OPower6Index.BefriendingMAX=亲密之力MAX
OPower6Index.BefriendingS=亲密之力S
OPower6Index.Capture1=捕获之力1
OPower6Index.Capture2=捕获之力2
OPower6Index.Capture3=捕获之力3
OPower6Index.CaptureMAX=捕获之力MAX
OPower6Index.CaptureS=捕获之力S
OPower6Index.Critical1=要害之力1
OPower6Index.Critical2=要害之力2
OPower6Index.Critical3=要害之力3
OPower6Index.Defense1=防御之力1
OPower6Index.Defense2=防御之力2
OPower6Index.Defense3=防御之力3
OPower6Index.Enable=启用
OPower6Index.Encounter1=相遇之力1
OPower6Index.Encounter2=相遇之力2
OPower6Index.Encounter3=相遇之力3
OPower6Index.Experience1=经验之力1
OPower6Index.Experience2=经验之力2
OPower6Index.Experience3=经验之力3
OPower6Index.ExperienceMAX=经验之力MAX
OPower6Index.ExperienceS=经验之力S
OPower6Index.FullRecovery=完全恢复
OPower6Index.Hatching1=孵蛋之力1
OPower6Index.Hatching2=孵蛋之力2
OPower6Index.Hatching3=孵蛋之力3
OPower6Index.HatchingMAX=孵蛋之力MAX
OPower6Index.HatchingS=孵蛋之力S
OPower6Index.HPRestoring1=HP回复之力1
OPower6Index.HPRestoring2=HP回复之力2
OPower6Index.HPRestoring3=HP回复之力3
OPower6Index.PPRestoring1=PP回复之力1
OPower6Index.PPRestoring2=PP回复之力2
OPower6Index.PPRestoring3=PP回复之力3
OPower6Index.PrizeMoney1=零花钱之力1
OPower6Index.PrizeMoney2=零花钱之力2
OPower6Index.PrizeMoney3=零花钱之力3
OPower6Index.PrizeMoneyMAX=零花钱之力MAX
OPower6Index.PrizeMoneyS=零花钱之力S
OPower6Index.SpecialAttack1=特攻之力1
OPower6Index.SpecialAttack2=特攻之力2
OPower6Index.SpecialAttack3=特攻之力3
OPower6Index.SpecialDefense1=特防之力1
OPower6Index.SpecialDefense2=特防之力2
OPower6Index.SpecialDefense3=特防之力3
OPower6Index.Speed1=速度之力1
OPower6Index.Speed2=速度之力2
OPower6Index.Speed3=速度之力3
OPower6Index.Stealth1=隐身之力1
OPower6Index.Stealth2=隐身之力2
OPower6Index.Stealth3=隐身之力3
PassPower5.BargainMAX=优惠之力MAX
PassPower5.BargainPlus1=优惠之力+1
PassPower5.BargainPlus2=优惠之力+2
PassPower5.BargainPlus3=优惠之力+3
PassPower5.BargainS=优惠之力S
PassPower5.BefriendingMAX=亲密之力MAX
PassPower5.BefriendingPlus1=亲密之力+1
PassPower5.BefriendingPlus2=亲密之力+2
PassPower5.BefriendingPlus3=亲密之力+3
PassPower5.BefriendingS=亲密之力S
PassPower5.CaptureMAX=捕获之力MAX
PassPower5.CapturePlus1=捕获之力+1
PassPower5.CapturePlus2=捕获之力+2
PassPower5.CapturePlus3=捕获之力+3
PassPower5.CaptureS=捕获之力S
PassPower5.CharmMAX=魅力之力MAX
PassPower5.CharmPlus1=魅力之力+1
PassPower5.CharmPlus2=魅力之力+2
PassPower5.CharmPlus3=魅力之力+3
PassPower5.CharmS=魅力之力S
PassPower5.EncounterNegative1=相遇之力-1
PassPower5.EncounterNegative2=相遇之力-2
PassPower5.EncounterNegative3=相遇之力-3
PassPower5.EncounterPlus1=相遇之力+1
PassPower5.EncounterPlus2=相遇之力+2
PassPower5.EncounterPlus3=相遇之力+3
PassPower5.EXPMAX=经验之力MAX
PassPower5.EXPNegative1=经验之力-1
PassPower5.EXPNegative2=经验之力-2
PassPower5.EXPNegative3=经验之力-3
PassPower5.EXPPlus1=经验之力+1
PassPower5.EXPPlus2=经验之力+2
PassPower5.EXPPlus3=经验之力+3
PassPower5.EXPS=经验之力S
PassPower5.HatchingPlus1=孵蛋之力+1
PassPower5.HatchingPlus2=孵蛋之力+2
PassPower5.HatchingPlus3=孵蛋之力+3
PassPower5.HatchingS=孵蛋之力S
PassPower5.HatchMAX=孵蛋之力MAX
PassPower5.HiddenGrottoMAX=隐藏洞穴之力MAX
PassPower5.HiddenGrottoPlus1=隐藏洞穴之力+1
PassPower5.HiddenGrottoPlus2=隐藏洞穴之力+2
PassPower5.HiddenGrottoPlus3=隐藏洞穴之力+3
PassPower5.HiddenGrottoS=隐藏洞穴之力S
PassPower5.HPFullRecoveryS=HP完全回复之力S
PassPower5.HPPlus1=HP回复之力+1
PassPower5.HPPlus2=HP回复之力+2
PassPower5.HPPlus3=HP回复之力+3
PassPower5.None=无
PassPower5.PPPlus1=PP回复之力+1
PassPower5.PPPlus2=PP回复之力+2
PassPower5.PPPlus3=PP回复之力+3
PassPower5.PrizeMoneyMAX=零花钱之力MAX
PassPower5.PrizeMoneyPlus1=零花钱之力+1
PassPower5.PrizeMoneyPlus2=零花钱之力+2
PassPower5.PrizeMoneyPlus3=零花钱之力+3
PassPower5.PrizeMoneyS=零花钱之力S
PassPower5.SearchMAX=搜索之力MAX
PassPower5.SearchPlus1=搜索之力+1
PassPower5.SearchPlus2=搜索之力+2
PassPower5.SearchPlus3=搜索之力+3
PassPower5.SearchS=搜索之力S
PlayerBattleStyle7.Elegant=华丽风格
PlayerBattleStyle7.Girlish=少女风格
PlayerBattleStyle7.Idol=偶像风格
PlayerBattleStyle7.LeftHanded=左手风格
PlayerBattleStyle7.Nihilist=虚无风格
PlayerBattleStyle7.Normal=默认风格
PlayerBattleStyle7.Passionate=热情风格
PlayerBattleStyle7.Reverent=祈祷风格
PlayerBattleStyle7.Smug=装腔风格
PlayerSkinColor7.DarkF=深色肤色(女)
PlayerSkinColor7.DarkM=深色肤色(男)
PlayerSkinColor7.DefaultF=默认肤色(女)
PlayerSkinColor7.DefaultM=默认肤色(男)
PlayerSkinColor7.PaleF=浅色肤色(女)
PlayerSkinColor7.PaleM=浅色肤色(男)
PlayerSkinColor7.TanF=棕色肤色(女)
PlayerSkinColor7.TanM=棕色肤色(男)
PokeSize.AV=AV
PokeSize.L=L
PokeSize.S=S
@@ -2144,36 +2144,36 @@ SAV_ZygardeCell.B_GiveAll=全部收集
SAV_ZygardeCell.B_Save=保存
SAV_ZygardeCell.L_Cells=储存了:
SAV_ZygardeCell.L_Collected=收集了:
SettingsEditor.B_Reset=Reset All
SettingsEditor.L_Blank=Blank Save Version:
Stamp7.AkalaPokedexCompletion=Akala Pokedex Completion
Stamp7.AkalaTrialCompletion=Akala Trial Completion
Stamp7.AlolaPokedexCompletion=Alola Pokedex Completion
Stamp7.ConsecutiveDoubleBattleWins50=50 Consecutive Double Battle Wins
Stamp7.ConsecutiveMultiBattleWins50=50 Consecutive MultiBattle Wins
Stamp7.ConsecutiveSingleBattleWins50=50 Consecutive Single Battle Wins
Stamp7.IslandChallengeCompletion=Island Challenge Completion
Stamp7.MelemelePokedexCompletion=Melemele Pokedex Completion
Stamp7.MelemeleTrialCompletion=Melemele Trial Completion
Stamp7.OfficialPokemonTrainer=Official Pokemon Trainer
Stamp7.PokeFinderPro=Poke Finder Pro
Stamp7.PoniPokedexCompletion=Poni Pokedex Completion
Stamp7.PoniTrialCompletion=Poni Trial Completion
Stamp7.UlaulaPokedexCompletion=Ula’ula Pokedex Completion
Stamp7.UlaulaTrialCompletion=Ula’ula Trial Completion
StatusCondition.Burn=Burn
StatusCondition.Freeze=Freeze
StatusCondition.None=None
StatusCondition.Paralysis=Paralysis
StatusCondition.Poison=Poison
StatusCondition.PoisonBad=Toxic
StatusCondition.Sleep1=Sleep (1 Turn)
StatusCondition.Sleep2=Sleep (2 Turn)
StatusCondition.Sleep3=Sleep (3 Turn)
StatusCondition.Sleep4=Sleep (4 Turn)
StatusCondition.Sleep5=Sleep (5 Turn)
StatusCondition.Sleep6=Sleep (6 Turn)
StatusCondition.Sleep7=Sleep (7 Turn)
SettingsEditor.B_Reset=重置所有
SettingsEditor.L_Blank=空白存档版本:
Stamp7.AkalaPokedexCompletion=阿卡拉图鉴完成
Stamp7.AkalaTrialCompletion=阿卡拉试炼完成
Stamp7.AlolaPokedexCompletion=阿罗拉图鉴完成
Stamp7.ConsecutiveDoubleBattleWins50=连续50次双打对战胜利
Stamp7.ConsecutiveMultiBattleWins50=连续50次多人对战胜利
Stamp7.ConsecutiveSingleBattleWins50=连续50次单打对战胜利
Stamp7.IslandChallengeCompletion=岛屿挑战完成
Stamp7.MelemelePokedexCompletion=美乐美乐图鉴完成
Stamp7.MelemeleTrialCompletion=美乐美乐试炼完成
Stamp7.OfficialPokemonTrainer=官方宝可梦训练家
Stamp7.PokeFinderPro=宝可拍专业版
Stamp7.PoniPokedexCompletion=波尼图鉴完成
Stamp7.PoniTrialCompletion=波尼试炼完成
Stamp7.UlaulaPokedexCompletion=乌拉乌拉图鉴完成
Stamp7.UlaulaTrialCompletion=乌拉乌拉试炼完成
StatusCondition.Burn=灼伤
StatusCondition.Freeze=冰冻
StatusCondition.None=无
StatusCondition.Paralysis=麻痹
StatusCondition.Poison=中毒
StatusCondition.PoisonBad=剧毒
StatusCondition.Sleep1=睡眠(1回合)
StatusCondition.Sleep2=睡眠(2回合)
StatusCondition.Sleep3=睡眠(3回合)
StatusCondition.Sleep4=睡眠(4回合)
StatusCondition.Sleep5=睡眠(5回合)
StatusCondition.Sleep6=睡眠(6回合)
StatusCondition.Sleep7=睡眠(7回合)
SuperTrainingEditor.B_All=获得全部
SuperTrainingEditor.B_Cancel=取消
SuperTrainingEditor.B_None=全部清除