update Chinese translation

This commit is contained in:
easyworld
2016-08-11 21:58:14 +08:00
parent b19cace7cf
commit d409c4e297

View File

@@ -31,16 +31,16 @@ Menu_ShowdownExportPKM = 导出设置到剪贴板
Menu_ShowdownExportParty = 导出手持队伍到剪贴板
Menu_ShowdownExportBattleBox = 导出战斗箱到剪贴板
Menu_CyberGadget = CyberGadget
Menu_OpenTemp = 打开文件夹Temp
Menu_OpenCache = 打开文件夹Cache
Menu_OpenTemp = 打开Temp文件夹
Menu_OpenCache = 打开Cache文件夹
Menu_Data = 数据
Menu_LoadBoxes = 加载箱子信息
Menu_DumpBoxes = 导出箱子信息
Menu_Report = 箱子数据报告
Menu_Database = PKM数据库
Menu_Other = 其他
Menu_OpenSDF = 打开文件夹SaveDataFiler
Menu_OpenSDB = 打开文件夹SaveDataBackup
Menu_OpenSDF = 打开SaveDataFiler文件夹
Menu_OpenSDB = 打开SaveDataBackup文件夹
--
Menu_Options = 设置
Menu_Language = 语言
@@ -50,10 +50,10 @@ Menu_ModifyPKM = 修改PKM信息
Menu_Unicode = Unicode
Menu_About = 关于PKHeX
--------------------Context Menus----------------------
mnuView = 看
mnuSet =
mnuView =
mnuSet =
mnuDelete = 删除
mnu2View = 看
mnu2View =
--------------------Main Tab Data----------------------
Tab_Main = 主界面
Label_PID = PID:
@@ -156,29 +156,29 @@ B_OpenSecretBase = 秘密基地
--------------------Tab Internals-----------------------
L_Party = 手持
L_BattleBox = 战斗箱
L_ReadOnlyPBB = 这是只读的
L_ReadOnlyPBB = 不可编辑
GB_Daycare = 饲育屋
GB_GTS = GTS
GB_Fused = Fused
GB_SUBE = SUBE
DayCare_HasEgg = 拥有蛋
L_DaycareSeed = 种子
L_ReadOnlyOther = 此选项卡是只读
L_ReadOnlyOther = 此选项卡不可编辑
B_JPEG = 保存PGL.JPEG
B_VerifyCHK = 校验
B_SaveBoxBin = Save Box Data++
L_GameSync = Game Sync ID:
L_Secure1 = Secure Value 1:
L_Secure2 = Secure Value 2:
B_SaveBoxBin = 保存箱子信息++
L_GameSync = 游戏同步ID:
L_Secure1 = 安全值 1:
L_Secure2 = 安全值 2:
! End
! -----------------------------------------------------
- DO NOT CHANGE THIS SECTION.
! RibbonEditor = Ribbon Editor
- Change stuff below this line, not above.
----------------------Buttons--------------------------
BTN_All = 准许全部
BTN_All = 获得全部
BTN_None = 全部清除
BTN_Cancel = 消
BTN_Cancel =
BTN_Save = 保存
----------------------Ribbons--------------------------
L_RibbonChampionKalos = 卡洛斯 冠军
@@ -286,8 +286,8 @@ L_RibbonCountG3Tough = 强壮
! SuperTrainingEditor = Medal Editor
- Change stuff below this line, not above.
----------------------Buttons--------------------------
B_All = 给与所有
B_None = 移除所有
B_All = 获得全部
B_None = 全部清除
B_Cancel = 取消
B_Save = 保存
------------------Super Training-----------------------
@@ -333,14 +333,14 @@ L_Hits = 剩余点数:
---------------------Bottom UI-------------------------
BTN_Cancel = 取消
BTN_Save = 保存
L_Handler = 现在的主人
L_Handler = 现在的主人:
-
Tab_OTMemory = 与原主人的记忆
L_OT_Friendship = 友好度
Tab_OTMemory = 与原主人的记忆:
L_OT_Friendship = 友好度:
L_OT_Affection = 喜爱度:
Tab_CTMemory = 与现主人的记忆
L_CT_Friendship = 友好度
L_cT_Affection = 喜爱度
Tab_CTMemory = 与现主人的记忆:
L_CT_Friendship = 友好度:
L_cT_Affection = 喜爱度:
Tab_Residence = 居住地
--
L_Country = 国家
@@ -399,14 +399,14 @@ L_Ash = 火山灰:
GB_Misc = 杂项
flag_0288 = 配合雕像
flag_0287 = 轮盘雕像
flag_0286 = 三重雕像
flag_0286 = 3v3雕像
flag_0293 = 超级配合 已解锁
flag_0292 = 超级轮盘 已解锁
flag_0291 = 超级三重 已解锁
flag_0290 = 超级双人 已解锁
flag_0289 = 超级单 已解锁
flag_0285 = 双人雕像
flag_0284 = 单雕像
flag_0291 = 超级3v3 已解锁
flag_0290 = 超级2v2 已解锁
flag_0289 = 超级单 已解锁
flag_0285 = 2v2雕像
flag_0284 = 单雕像
GB_Rebattle = 重新战斗
flag_2835 = (AS) 拉帝欧斯 已捕获
flag_0420 = (AS) 拉帝欧斯 已打败
@@ -481,305 +481,305 @@ B_Cancel = 取消
! SAV_EventFlagsXY = Event Flag Editor (XY)
- Change stuff below this line, not above.
-------------------------------------------------------
flag_2546 = Pokédex Obtained
GB_Misc = Misc
flag_0289 = Multi Statuette
flag_0288 = Rotation Statuette
flag_0287 = Triples Statuette
flag_0294 = Super Multi Unlocked
flag_0293 = Super Rotation Unlocked
flag_0292 = Super Triples Unlocked
flag_0291 = Super Doubles Unlocked
flag_0290 = Super Singles Unlocked
flag_0675 = 50: Beat Chatelaine
flag_0286 = Doubles Statuette
flag_0285 = Singles Statuette
GB_Rebattle = Rebattle
flag_0114 = Zygarde Captured
flag_0790 = Zygarde Defeated
flag_0115 = Mewtwo Captured
flag_0963 = Mewtwo Defeated
GB_Researcher = FlagDiff Researcher
L_UnSet = UnSet
L_IsSet = IsSet
B_LoadNew = Load New
B_LoadOld = Load Old
flag_2546 = 精灵图鉴已获得
GB_Misc = 杂项
flag_0289 = 配合雕像
flag_0288 = 轮盘雕像
flag_0287 = 3v3雕像
flag_0294 = 超级配合 解锁
flag_0293 = 超级轮盘 解锁
flag_0292 = 超级3v3 解锁
flag_0291 = 超级2v2 解锁
flag_0290 = 超级单打 解锁
flag_0675 = 50:打败女城主
flag_0286 = 2v2雕像
flag_0285 = 单打雕像
GB_Rebattle = 重新战斗
flag_0114 = 基格尔德 已捕获
flag_0790 = 基格尔德 已打败
flag_0115 = 梦幻 已捕获
flag_0963 = 梦幻 已打败
GB_Researcher = 标识差异研究
L_UnSet = 未设置
L_IsSet = 已设置
B_LoadNew = 读新数据
B_LoadOld = 读老数据
flag_2239 = 2239
flag_2238 = 2238
flag_2237 = 2237
B_Save = Save
flag_0005 = Flag5
flag_0004 = Flag4
flag_0003 = Flag3
flag_0002 = Flag2
flag_0001 = Flag1
GB_FlagStatus = Check Flag Status
L_Flag = Flag:
CHK_CustomFlag = Status:
B_Cancel = Cancel
flag_0005 = 标识5
flag_0004 = 标识4
flag_0003 = 标识3
flag_0002 = 标识2
flag_0001 = 标识1
GB_FlagStatus = 检查标识状态
L_Flag = 标识:
CHK_CustomFlag = 状态:
B_Cancel = 取消
! End
! -----------------------------------------------------
- DO NOT CHANGE THIS SECTION.
! SAV_PokedexORAS = Pokédex Editor (ORAS)
- Change stuff below this line, not above.
------------------------------------------------------
L_goto = goto:
GB_Owned = Owned
CHK_P1 = Obtained
CHK_P2 = Male
CHK_P3 = Female
CHK_P4 = Shiny Male
CHK_P5 = Shiny Female
GB_Encountered = Encountered
CHK_P6 = Male
CHK_P7 = Female
CHK_P8 = Shiny Male
CHK_P9 = Shiny Female
L_DexNav = DexNav Lv:
GB_Language = Languages
CHK_L1 = Japanese
CHK_L2 = English
CHK_L3 = French
CHK_L4 = Italian
CHK_L5 = German
CHK_L6 = Spanish
CHK_L7 = Korean
B_Modify = Modify...
B_GiveAll = Check All
L_Spinda = Spinda:
B_Save = Save
B_Cancel = Cancel
L_goto = 转到:
GB_Owned = 拥有
CHK_P1 = 已获得
CHK_P2 =
CHK_P3 =
CHK_P4 = 闪光公
CHK_P5 = 闪光母
GB_Encountered = 已遇到
CHK_P6 =
CHK_P7 =
CHK_P8 = 闪光公
CHK_P9 = 闪光母
L_DexNav = 图鉴导航 Lv:
GB_Language = 游戏语言
CHK_L1 = 日语
CHK_L2 = 英语
CHK_L3 = 法语
CHK_L4 = 意大利语
CHK_L5 = 德语
CHK_L6 = 西班牙语
CHK_L7 = 韩语
B_Modify = 修改
B_GiveAll = 获得全部
L_Spinda = 晃晃斑:
B_Save = 保存
B_Cancel = 取消
! End
! -----------------------------------------------------
- DO NOT CHANGE THIS SECTION.
! SAV_PokedexXY = Pokédex Editor (XY)
- Change stuff below this line, not above.
-------------------------------------------------------
L_goto = goto:
GB_Owned = Owned
CHK_F1 = Foreign (Pre)
CHK_P1 = Native (Kalos)
GB_Encountered = Encountered
CHK_P2 = Male
CHK_P3 = Female
CHK_P4 = Shiny Male
CHK_P5 = Shiny Female
GB_Displayed = Displayed
CHK_P6 = Male
CHK_P7 = Female
CHK_P8 = Shiny Male
CHK_P9 = Shiny Female
GB_Language = Languages
CHK_L1 = Japanese
CHK_L2 = English
CHK_L3 = French
CHK_L4 = Italian
CHK_L5 = German
CHK_L6 = Spanish
CHK_L7 = Korean
B_Modify = Modify...
B_GiveAll = Check All
L_Spinda = Spinda:
B_Save = Save
B_Cancel = Cancel
L_goto = 转到:
GB_Owned = 拥有
CHK_F1 = 外国 (前作)
CHK_P1 = 本国 (卡洛斯地区)
GB_Encountered = 已遇到
CHK_P2 =
CHK_P3 =
CHK_P4 = 闪光 公
CHK_P5 = 闪光 母
GB_Displayed = 展示的
CHK_P6 =
CHK_P7 =
CHK_P8 = 闪光 公
CHK_P9 = 闪光 母
GB_Language = 游戏语言
CHK_L1 = 日语
CHK_L2 = 英语
CHK_L3 = 法语
CHK_L4 = 意大利语
CHK_L5 = 德语
CHK_L6 = 西班牙语
CHK_L7 = 韩语
B_Modify = 修改
B_GiveAll = 获得全部
L_Spinda = 晃晃斑:
B_Save = 保存
B_Cancel = 取消
! End
-------------------------------------------------------
- DO NOT CHANGE THIS SECTION.
! SAV_HallOfFame = Hall of Fame Editor
- Change stuff below this line, not above.
-------------------------------------------------------
B_CopyText = Copy txt
L_Level = Level:
L_Shiny = Shiny:
Label_Form = Form:
B_Cancel = Cancel
Label_MetDate = Date:
L_Victory = Victory Number:
GB_OT = Trainer Information
B_CopyText = 复制文本
L_Level = 等级:
L_Shiny = 闪光:
Label_Form = 形态:
B_Cancel = 取消
Label_MetDate = 日期:
L_Victory = 胜利数字:
GB_OT = 训练家信息
Label_OT = OT:
Label_SID = SID:
Label_TID = TID:
Label_HeldItem = Held Item:
GB_CurrentMoves = Current Moves
Label_EncryptionConstant = Encryption Constant:
CHK_Nicknamed = Nickname:
Label_Species = Species:
L_PartyNum = Party Index:
B_Close = Save
Label_HeldItem = 持有道具:
GB_CurrentMoves = 当前技能
Label_EncryptionConstant = 加密常数:
CHK_Nicknamed = 昵称:
Label_Species = 种类:
L_PartyNum = 队伍排序:
B_Close = 保存
! End
! -----------------------------------------------------
- DO NOT CHANGE THIS SECTION.
! SAV_Inventory = Inventory Editor
- Change stuff below this line, not above.
-------------------------------------------------------
GB_Pouch = Pouches
B_DisplayBerries = Berry
B_DisplayMedicine = Medicine
B_DisplayTMHM = TM/HM
B_DisplayKeyItems = Key Items
B_DisplayItems = Items
B_Save = Save
B_Cancel = Cancel
GB_Pouch = 背包
B_DisplayBerries = 树果
B_DisplayMedicine = 回复
B_DisplayTMHM = 技能机器
B_DisplayKeyItems = 重要道具
B_DisplayItems = 道具
B_Save = 保存
B_Cancel = 取消
! End
! -----------------------------------------------------
- DO NOT CHANGE THIS SECTION.
! SAV_OPower = O-Power Editor
- Change stuff below this line, not above.
-------------------------------------------------------
GB_Regular = Regular
B_MaxP = Give All
L_1 = Hatching:
L_2 = Bargain:
L_3 = ?Prize:
L_4 = EXP:
L_5 = Capture:
L_6 = ?Encounter
L_7 = ?Stealth:
L_8 = HP Restore:
L_9 = ?PP:
L_10 = ?Befriend:
L_11 = ?Attack:
L_12 = ?Defense:
L_13 = ?Sp. Atk:
L_14 = ?Sp. Def:
L_15 = ?Speed:
L_16 = ?Critical Hit:
L_17 = ?Accuracy:
GB_Event = Event
CHK_1 = ?Bargain MAX
CHK_2 = ?EXP MAX
CHK_3 = ?Prize MAX
CHK_4 = ?Hatch MAX
CHK_5 = ?Capture MAX
CHK_6 = ?Restore MAX
CHK_7 = ?Befriend MAX
CHK_8 = ?Unused
B_AllMax = Give All
B_Save = Save
B_Cancel = Cancel
GB_Regular = 常规
B_MaxP = 获得全部
L_1 = 孵化之力:
L_2 = 减价之力:
L_3 = ?零花钱之力:
L_4 = 经验之力:
L_5 = 收服之力:
L_6 = ?遭遇之力
L_7 = ?潜入之力:
L_8 = HP回复之力:
L_9 = ?PP回复之力:
L_10 = ?亲密之力:
L_11 = ?攻击之力:
L_12 = ?防御之力:
L_13 = ?特攻之力:
L_14 = ?特防之力:
L_15 = ?速度之力:
L_16 = ?要害之力:
L_17 = ?命中之力:
GB_Event = 事件
CHK_1 = ?减价之力MAX
CHK_2 = ?经验之力MAX
CHK_3 = ?零花钱之力MAX
CHK_4 = ?孵化之力MAX
CHK_5 = ?收服之力MAX
CHK_6 = ?回复之力MAX
CHK_7 = ?亲密之力MAX
CHK_8 = ?未使用
B_AllMax = 获得全部
B_Save = 保存
B_Cancel = 取消
! End
! -----------------------------------------------------
- DO NOT CHANGE THIS SECTION.
! SAV_Pokepuff = Poké Puffs Editor
- Change stuff below this line, not above.
-------------------------------------------------------
L_Count = CNT:
B_None = None
B_Sort = Sort
B_All = All
B_Cancel = Cancel
B_Save = Save
L_Count = 计数:
B_None = 清空
B_Sort = 排序
B_All = 所有
B_Cancel = 取消
B_Save = 保存
! End
! -----------------------------------------------------
- DO NOT CHANGE THIS SECTION.
! SAV_SecretBase = Secret Base Editor
- Change stuff below this line, not above.
-------------------------------------------------------
L_FlagsCaptured = Flags Captured:
L_FlagsCaptured = 已获得标识:
B_FSave = <
B_GiveDecor = Give All Decorations
B_Cancel = Cancel
B_Save = Save
B_GiveDecor = 获得所有装饰
B_Cancel = 取消
B_Save = 保存
B_FDisplay = >
L_Favorite = Favorites:
L_Favorite = 喜爱的:
--
f_MAIN = Main
L_TrName = Trainer Name:
L_BaseLocation = Secret Base Location:
L_Happy = Happy:
L_Encourage = Encourage:
L_Blackboard = Blackboard:
L_Confetti = Confetti:
L_TeamName = Team Name:
L_TeamSlogan = Team Slogan:
f_MAIN = 主要信息
L_TrName = 训练家名字:
L_BaseLocation = 秘密基地地点:
L_Happy = 高兴:
L_Encourage = 鼓励:
L_Blackboard = 黑板:
L_Confetti = 五彩纸屑:
L_TeamName = 队名:
L_TeamSlogan = 队伍口号:
--
GB_Object = Object Layout
L_Index = Index:
L_Decoration = Decoration:
L_Rotation = Rotation Val:
L_X = X Coordinate:
L_Y = Y Coordinate:
GB_Object = 物品布局
L_Index = 编号:
L_Decoration = 装饰:
L_Rotation = 旋转值:
L_X = X :
L_Y = Y :
--
f_PKM = Trainer Pokémon
GB_PKM = PKM
L_Participant = Participant:
f_PKM = 训练家的宝可梦
GB_PKM = 宝可梦
L_Participant = 参与:
L_EncryptionConstant = ENC:
L_IVs = IVs
L_EVs = EVs
L_IVs = 个体
L_EVs = 努力
L_HP = HP
L_ATK = ATK
L_DEF = DEF
L_SpA = SpA
L_SpD = SpD
L_SPE = SPE
L_PKFriendship = Friendship:
L_PPUps = PPUps
L_ATK = 攻击
L_DEF = 防御
L_SpA = 特攻
L_SpD = 特防
L_SPE = 速度
L_PKFriendship = 友谊:
L_PPUps = PP上升
! End
! -----------------------------------------------------
- DO NOT CHANGE THIS SECTION.
! SAV_Trainer = Trainer Data Editor
- Change stuff below this line, not above.
-------------------------------------------------------
Tab_Multiplayer = Multiplayer
L_MultiplayerSprite = Multiplayer Sprite:
L_Style = Style:
Tab_BadgeMap = Badges/Map
GB_Map = Map Position
L_CurrentMap = Current Map:
L_X = X Coordinate:
L_Z = Z Coordinate:
L_Y = Y Coordinate:
L_Offset = (offset)
Tab_Appearance = Current Appearance (X/Y)
L_Outfit = Outfit Vals
B_GiveAccessories = Give All Accessories
L_Dress = Dress:
L_Accessory = Accessory:
L_Bag = Bag:
L_Socks = Socks:
L_Pants = Pants:
L_Shirt = Shirt:
L_Hat = Hat:
L_FacialHair = Facial Hair:
L_Hairstyle = Hairstyle:
L_HairColor = Hair Color:
L_SkinColor = Skin Color:
GB_MaisonCurrent = Maison Streaks (Current)
L_SuperC = Super
L_NormalC = Normal
L_MultiC = Multi:
L_RotationC = Rotation:
L_TriplesC = Triples:
L_DoublesC = Doubles:
L_SinglesC = Singles:
GB_MaisonBest = Maison Streaks (Best)
L_SuperB = Super
L_NormalB = Normal
L_MultiB = Multi:
L_RotationB = Rotation:
L_TriplesB = Triples:
L_DoublesB = Doubles:
L_SinglesB = Singles:
B_Save = Save
L_Stats = Stats
B_Cancel = Cancel
Tab_Overview = Overview
L_Seconds = Sec:
L_Minutes = Min:
L_Hours = Hrs:
L_Language = Language:
L_PM = PokéMiles:
L_Region = Region:
Tab_Multiplayer = 多人游戏
L_MultiplayerSprite = 多人游戏头像:
L_Style = 风格:
Tab_BadgeMap = 徽章/地图
GB_Map = 地图位置
L_CurrentMap = 当前地图:
L_X = X :
L_Z = Z :
L_Y = Y :
L_Offset = (偏移量)
Tab_Appearance = 当前形象 (X/Y)
L_Outfit = 服装的值
B_GiveAccessories = 获得所有服装
L_Dress = 穿着:
L_Accessory = 配饰:
L_Bag = :
L_Socks = 袜子:
L_Pants = 裤子:
L_Shirt = 裙子:
L_Hat = 帽子:
L_FacialHair = 胡须:
L_Hairstyle = 发型:
L_HairColor = 发色:
L_SkinColor = 肤色:
GB_MaisonCurrent = 对战宅第连胜数 (当前)
L_SuperC = 超级
L_NormalC = 普通
L_MultiC = 多人:
L_RotationC = 轮盘:
L_TriplesC = 3v3:
L_DoublesC = 2v2:
L_SinglesC = 单打:
GB_MaisonBest = 对战宅第连胜数 (最佳)
L_SuperB = 超级
L_NormalB = 普通
L_MultiB = 多人:
L_RotationB = 轮盘:
L_TriplesB = 3v3:
L_DoublesB = 2v2:
L_SinglesB = 单打:
B_Save = 保存
L_Stats = 统计
B_Cancel = 取消
Tab_Overview = 概览
L_Seconds = :
L_Minutes = :
L_Hours = :
L_Language = 语言:
L_PM = 口袋里程:
L_Region = 区域:
L_BP = BP:
L_Country = Country:
L_Country = 国家:
B_MaxCash = +
L_3DSReg = 3DS Region:
L_3DSReg = 3DS区域:
L_Money = $:
L_SID = SID:
L_TID = TID:
L_TrainerName = Trainer Name:
L_Value = Value
GB_Sayings = Saved Sayings
L_SID = ID:
L_TID = ID:
L_TrainerName = 训练家名字:
L_Value =
GB_Sayings = 保存的招呼话
L_Saying1 = 1:
L_Saying2 = 2:
L_Saying3 = 3:
@@ -791,10 +791,10 @@ L_Saying5 = 5:
! SAV_Wondercard = Wonder Card I/O
- Change stuff below this line, not above.
-------------------------------------------------------
L_Details = Details:
L_Received = Received List:
B_Import = Import
B_Output = Export
B_Cancel = Cancel
B_Save = Save
L_Details = 说明:
L_Received = 收到的列表:
B_Import = 导入
B_Output = 导出
B_Cancel = 取消
B_Save = 保存
! End