Tweak transferred encounter check

#872
Latter valid line unnecessary; verbose spits out original encounter
info.
This commit is contained in:
Kurt 2017-02-22 21:30:37 -08:00
parent 234189b627
commit c8b00a183b

View File

@ -643,11 +643,9 @@ private CheckResult verifyVCEncounter(int baseSpecies)
species = baseSpecies;
// Check existing EncounterMatch
string oldEncounter = (EncounterMatch as IEncounterable)?.Name;
if (oldEncounter == null)
if ((EncounterOriginal ?? EncounterMatch) == null)
return new CheckResult(Severity.Invalid, "Unable to match an encounter from origin game.", CheckIdentifier.Encounter);
AddLine(new CheckResult(Severity.Valid, "Origin game encounter: " + oldEncounter, CheckIdentifier.Encounter));
var s = EncounterMatch as EncounterStatic;
if (s != null && s.Version == GameVersion.SPECIAL)
{