Remove Plasma Fists from unsketchable

Closes #2095
split out unsketchable moves (struggle/chatter) to separate array
remove trailing spaces (auto fixed by my visual studio plugin), add
space before comment //
This commit is contained in:
Kurt
2018-08-15 14:52:25 -07:00
parent 92d2d48e95
commit bc262a7cdf

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@@ -269,8 +269,9 @@ public static partial class Legal
723, 724, 725, 726, 727, 728
};
internal static readonly int[] UnreleasedMoves = {617, 721}; // Light of Ruin & Plasma Fists
internal static readonly HashSet<int> InvalidSketch = new HashSet<int>(new[] { 165, 448 }.Concat(Z_Moves).Concat(UnreleasedMoves)); // Struggle & Chatter
internal static readonly int[] UnreleasedMoves = {617}; // Light of Ruin
internal static readonly int[] CantSketchMoves = {165, 448}; // Struggle & Chatter
internal static readonly HashSet<int> InvalidSketch = new HashSet<int>(CantSketchMoves.Concat(Z_Moves).Concat(UnreleasedMoves));
public static readonly HashSet<int> Legends = new HashSet<int>
{
@@ -311,29 +312,29 @@ public static partial class Legal
};
internal static readonly int[] FairyMoves =
{
186, //Sweet Kiss
204, //Charm
236, //Moonlight
574, //Disarming Voice
577, //Draining Kiss
578, //Crafty Shield
579, //Flower Shield
581, //Misty Terrain
583, //Play Rough
584, //Fairy Wind
585, //Moonblast
587, //Fairy Lock
597, //Aromatic Mist
601, //Geomancy
605, //Dazzling Gleam
608, //Baby-Doll Eyes
617, //Light of Ruin
656, //Twinkle Tackle
657, //Twinkle Tackle
666, //Floral Healing
698, //Guardian of Alola
705, //Fleur Cannon
717, //Nature's Madness
186, // Sweet Kiss
204, // Charm
236, // Moonlight
574, // Disarming Voice
577, // Draining Kiss
578, // Crafty Shield
579, // Flower Shield
581, // Misty Terrain
583, // Play Rough
584, // Fairy Wind
585, // Moonblast
587, // Fairy Lock
597, // Aromatic Mist
601, // Geomancy
605, // Dazzling Gleam
608, // Baby-Doll Eyes
617, // Light of Ruin
656, // Twinkle Tackle
657, // Twinkle Tackle
666, // Floral Healing
698, // Guardian of Alola
705, // Fleur Cannon
717, // Nature's Madness
};
// Moves that trigger the evolution by move
internal static readonly int[][] MoveEvolutionWithMove =