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not capturable
gotta drip feed content -- tease ppl to migrate from prior games ($$$)
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@ -89,10 +89,10 @@ internal static partial class Encounters8Nest
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new EncounterStatic8ND(50,08,4) { Species = 002, Ability = A4, Moves = new[]{ 188, 412, 075, 034 } }, // Ivysaur
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new EncounterStatic8ND(50,08,4) { Species = 005, Ability = A4, Moves = new[]{ 257, 242, 009, 053 } }, // Charmeleon
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new EncounterStatic8ND(50,08,4) { Species = 008, Ability = A4, Moves = new[]{ 330, 396, 503, 428 } }, // Wartortle
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new EncounterStatic8ND(100,10,6) { Species = 150, Ability = 1, Moves = new[]{ 540, 053, 396, 059 }, Nature = Nature.Timid, Shiny = Shiny.Never }, // Mewtwo
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new EncounterStatic8ND(100,10,6) { Species = 150, Ability = 1, Moves = new[]{ 428, 007, 089, 280 }, Nature = Nature.Jolly, Shiny = Shiny.Never }, // Mewtwo
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new EncounterStatic8ND(100,10,6) { Species = 150, Ability = 1, Moves = new[]{ 540, 126, 411, 059 }, Nature = Nature.Timid, Shiny = Shiny.Never }, // Mewtwo
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// sadly, can't capture Mewtwo.
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// new EncounterStatic8ND(100,10,6) { Species = 150, Ability = 1, Moves = new[]{ 540, 053, 396, 059 }, Nature = Nature.Timid, Shiny = Shiny.Never }, // Mewtwo
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// new EncounterStatic8ND(100,10,6) { Species = 150, Ability = 1, Moves = new[]{ 428, 007, 089, 280 }, Nature = Nature.Jolly, Shiny = Shiny.Never }, // Mewtwo
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// new EncounterStatic8ND(100,10,6) { Species = 150, Ability = 1, Moves = new[]{ 540, 126, 411, 059 }, Nature = Nature.Timid, Shiny = Shiny.Never }, // Mewtwo
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};
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internal static readonly EncounterStatic8ND[] Dist_SW =
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