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More recognition for gen3 legality
Egg levels, ingame trade recognition Noticed that the levelup tables for gen3/4 are missing their last move (truncated to 0xFFFF), will have to fix later
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@ -2119,15 +2119,6 @@ private CheckResult[] verifyRelearn()
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GameVersion[] Games = {};
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switch (pkm.GenNumber)
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{
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case 3:
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Games = new[] {GameVersion.RS, GameVersion.E, GameVersion.FRLG};
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break;
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case 4:
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Games = new[] {GameVersion.DP, GameVersion.Pt, GameVersion.HGSS};
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break;
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case 5:
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Games = new[] {GameVersion.BW, GameVersion.B2W2};
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break;
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case 6:
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Games = new[] {GameVersion.XY, GameVersion.ORAS};
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break;
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@ -650,7 +650,12 @@ internal static EncounterTrade getValidIngameTrade(PKM pkm, GameVersion gameSour
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{
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if (z.Location != pkm.Met_Location)
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return null;
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if (z.Level != lvl)
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if (pkm.Format < 5)
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{
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if (z.Level > lvl)
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return null;
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}
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else if (z.Level != lvl)
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return null;
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}
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else
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@ -1859,7 +1864,7 @@ private static IEnumerable<int> getValidMoves(PKM pkm, GameVersion Version, IRea
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for (int gen = pkm.GenNumber; gen <= pkm.Format; gen++)
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if (vs[gen].Any())
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r.AddRange(getValidMoves(pkm, Version, vs[gen], gen, LVL, Tutor, Machine, MoveReminder));
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r.AddRange(getValidMoves(pkm, Version, vs[gen], gen, LVL: LVL, Relearn: false, Tutor: Tutor, Machine: Machine, MoveReminder: MoveReminder));
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return r.Distinct().ToArray();
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}
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@ -21,4 +21,9 @@ public class EncounterTrade : IEncounterable
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public string Name => "In-game Trade";
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}
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public class EncounterTradePID : EncounterTrade
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{
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public uint PID;
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}
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}
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@ -162,6 +162,7 @@ public PK3(byte[] decryptedData = null, string ident = null)
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public bool Japanese => IsEgg || Language == 1;
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public override bool WasEgg => Met_Level == 0;
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public override bool WasEvent => Met_Location == 255; // Fateful
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public override bool WasIngameTrade => Met_Location == 254; // Trade
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public override bool WasEventEgg => Met_Location == 253; // Gift Egg
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public override byte[] Encrypt()
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