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Add if (obtained & CTRL) skip to FillDex
Satisfies https://projectpokemon.org/forums/showthread.php?48120
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@@ -280,6 +280,7 @@ private void B_FillDex_Click(object sender, EventArgs e)
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for (int i = 0; i < CB_Species.Items.Count; i++)
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{
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CB_Species.SelectedIndex = i;
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if (ModifierKeys == Keys.Control && CHK_P1.Checked) continue;
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B_GiveAll.PerformClick();
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}
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@@ -307,6 +307,7 @@ private void B_FillDex_Click(object sender, EventArgs e)
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for (int i = 0; i < CB_Species.Items.Count; i++)
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{
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CB_Species.SelectedIndex = i;
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if (ModifierKeys == Keys.Control && (CHK_P1.Checked || CHK_F1.Checked)) continue;
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B_GiveAll.PerformClick();
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}
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