Translations update (#1887)

* Update Chinese translation file - 2

* Fix up base stats label translations
This commit is contained in:
wwwwwwzx
2018-04-04 22:45:14 -07:00
committed by Kurt
parent 2f57630b4a
commit 8710c7a517
11 changed files with 75 additions and 67 deletions

View File

@@ -73,9 +73,9 @@ Main.B_OpenLinkInfo=Link-Daten
Main.B_OpenMiscEditor=Misc Edits
Main.B_OpenOPowers=O-Kräfte
Main.B_OpenPokeBeans=Pokébohnen
Main.B_OpenPokeblocks=Pokéblocks
Main.B_OpenPokeblocks=Pokériegel
Main.B_OpenPokedex=Pokédex
Main.B_OpenPokepuffs=Poké Puffs
Main.B_OpenPokepuffs=Poffs
Main.B_OpenRTCEditor=Clock (RTC)
Main.B_OpenSecretBase=Geheimbasis
Main.B_OpenSuperTraining=Super Training
@@ -139,6 +139,7 @@ Main.Label_3DSRegion=3DS Region:
Main.Label_Ability=Fähigkeit:
Main.Label_ATK=Atk:
Main.Label_Ball=Ball:
Main.Label_Base=Base
Main.Label_Beauty=Schönheit
Main.Label_CharacteristicPrefix=Persönlichkeit:
Main.Label_Clever=Klugheit
@@ -239,7 +240,7 @@ MemoryAmie.GB_M_OT=Memories with Original Trainer
MemoryAmie.GB_Residence=Pokémon has Resided in:
MemoryAmie.L_Arguments=Deaktiviert ; Nie verlassen ; OT ; Letzte Gen. ; Erinnerungen mit ; Pokémon ; Area ; Item(s) ; Attacke ; Location ;
MemoryAmie.L_Country=Land
MemoryAmie.L_CT_Affection=Affection:
MemoryAmie.L_CT_Affection=Zuneigung:
MemoryAmie.L_CT_Feeling=Feeling:
MemoryAmie.L_CT_Friendship=Freundschaft:
MemoryAmie.L_CT_Quality=Intensity:

View File

@@ -139,6 +139,7 @@ Main.Label_3DSRegion=3DS Region:
Main.Label_Ability=Ability:
Main.Label_ATK=Atk:
Main.Label_Ball=Ball:
Main.Label_Base=Base
Main.Label_Beauty=Beauty
Main.Label_CharacteristicPrefix=Characteristic:
Main.Label_Clever=Clever

View File

@@ -73,9 +73,9 @@ Main.B_OpenLinkInfo=Datos Enlace
Main.B_OpenMiscEditor=Misc Edits
Main.B_OpenOPowers=Poder O
Main.B_OpenPokeBeans=Poké Beans
Main.B_OpenPokeblocks=Pokéblocks
Main.B_OpenPokeblocks=Pokécubos
Main.B_OpenPokedex=Pokédex
Main.B_OpenPokepuffs=Poké Puffs
Main.B_OpenPokepuffs=Pokélito
Main.B_OpenRTCEditor=Clock (RTC)
Main.B_OpenSecretBase=Base Secreta
Main.B_OpenSuperTraining=Superentren.
@@ -139,6 +139,7 @@ Main.Label_3DSRegion=Región 3DS:
Main.Label_Ability=Habilidad:
Main.Label_ATK=Ataque:
Main.Label_Ball=Bola:
Main.Label_Base=Base
Main.Label_Beauty=Belleza
Main.Label_CharacteristicPrefix=Características:
Main.Label_Clever=Ingenio
@@ -239,7 +240,7 @@ MemoryAmie.GB_M_OT=Memories with Original Trainer
MemoryAmie.GB_Residence=El Pokémon ha residido en:
MemoryAmie.L_Arguments=Deshabilitado ; Nunca dejado ; EO ; Gen Pas ; Memorias con ; Pokémon ; Área ; Objeto(s) ; Mov. ; Localización ;
MemoryAmie.L_Country=País
MemoryAmie.L_CT_Affection=Affection:
MemoryAmie.L_CT_Affection=Cariño:
MemoryAmie.L_CT_Feeling=Feeling:
MemoryAmie.L_CT_Friendship=Amistad:
MemoryAmie.L_CT_Quality=Intensity:

View File

@@ -75,7 +75,7 @@ Main.B_OpenOPowers=O-Auras
Main.B_OpenPokeBeans=Poké Beans
Main.B_OpenPokeblocks=Pokéblocks
Main.B_OpenPokedex=Pokédex
Main.B_OpenPokepuffs=Poké Puffs
Main.B_OpenPokepuffs=Pofiteroles
Main.B_OpenRTCEditor=Clock (RTC)
Main.B_OpenSecretBase=Secret Base
Main.B_OpenSuperTraining=Super Train
@@ -139,6 +139,7 @@ Main.Label_3DSRegion=Région 3DS :
Main.Label_Ability=Talent :
Main.Label_ATK=Attaque :
Main.Label_Ball=Pokéball :
Main.Label_Base=Base
Main.Label_Beauty=Beauté
Main.Label_CharacteristicPrefix=Caractéristiques :
Main.Label_Clever=Intell.

View File

@@ -139,6 +139,7 @@ Main.Label_3DSRegion=3DS Region:
Main.Label_Ability=Ability:
Main.Label_ATK=Atk:
Main.Label_Ball=Ball:
Main.Label_Base=Base
Main.Label_Beauty=Beauty
Main.Label_CharacteristicPrefix=Characteristic:
Main.Label_Clever=Clever

View File

@@ -73,9 +73,9 @@ Main.B_OpenLinkInfo=ポケモンリンク
Main.B_OpenMiscEditor=その他
Main.B_OpenOPowers= Oパワー
Main.B_OpenPokeBeans=ポケマメ
Main.B_OpenPokeblocks=Pokéblocks
Main.B_OpenPokeblocks=ポロック
Main.B_OpenPokedex=ポケモン図鑑
Main.B_OpenPokepuffs=Poké Puffs
Main.B_OpenPokepuffs=ポフレ
Main.B_OpenRTCEditor=時刻
Main.B_OpenSecretBase=ひみつきち
Main.B_OpenSuperTraining=スパトレ
@@ -139,6 +139,7 @@ Main.Label_3DSRegion=3DS地域:
Main.Label_Ability=特性
Main.Label_ATK=攻撃
Main.Label_Ball=ボール
Main.Label_Base=種族値
Main.Label_Beauty=うつくしさ
Main.Label_CharacteristicPrefix=個性:
Main.Label_Clever=かしこさ

View File

@@ -73,9 +73,9 @@ Main.B_OpenLinkInfo=링크 데이터
Main.B_OpenMiscEditor=Misc Edits
Main.B_OpenOPowers=O파워
Main.B_OpenPokeBeans=포켓콩
Main.B_OpenPokeblocks=Pokéblocks
Main.B_OpenPokeblocks=포켓몬스넥
Main.B_OpenPokedex=포켓몬 도감
Main.B_OpenPokepuffs=Poké Puffs
Main.B_OpenPokepuffs=포켓파를레
Main.B_OpenRTCEditor=Clock (RTC)
Main.B_OpenSecretBase=비밀기지
Main.B_OpenSuperTraining=슈퍼트레이닝
@@ -139,6 +139,7 @@ Main.Label_3DSRegion=3DS 국적:
Main.Label_Ability=특성:
Main.Label_ATK=공격:
Main.Label_Ball=볼 종류:
Main.Label_Base=Base
Main.Label_Beauty=아름다움
Main.Label_CharacteristicPrefix=특징:
Main.Label_Clever=슬기로움
@@ -239,7 +240,7 @@ MemoryAmie.GB_M_OT=Memories with Original Trainer
MemoryAmie.GB_Residence=Pokémon has Resided in:
MemoryAmie.L_Arguments=비활성화됨 ; Never left ; 어버이 ; 이전 세대의 ; 어버이가 아닌 자와의 기억: ; 포켓몬 ; 구역 ; 아이템 ; 기술 ; 장소 ;
MemoryAmie.L_Country=국가
MemoryAmie.L_CT_Affection=Affection:
MemoryAmie.L_CT_Affection=관심:
MemoryAmie.L_CT_Feeling=Feeling:
MemoryAmie.L_CT_Friendship=친밀도:
MemoryAmie.L_CT_Quality=Intensity:

View File

@@ -139,6 +139,7 @@ Main.Label_3DSRegion=Região 3DS:
Main.Label_Ability=Habilidade:
Main.Label_ATK=Atk:
Main.Label_Ball=Bola:
Main.Label_Base=Base
Main.Label_Beauty=Beauty
Main.Label_CharacteristicPrefix=Caracteristica:
Main.Label_Clever=Clever
@@ -239,7 +240,7 @@ MemoryAmie.GB_M_OT=Memories with Original Trainer
MemoryAmie.GB_Residence=Pokémon has Resided in:
MemoryAmie.L_Arguments=Desactivado ; Nunca deixado ; OT ; Geração Passada ; Memórias com ; Pokémon ; Área ; Item(s) ; Ataques ; Local ;
MemoryAmie.L_Country=País
MemoryAmie.L_CT_Affection=Affection:
MemoryAmie.L_CT_Affection=Afecto:
MemoryAmie.L_CT_Feeling=Feeling:
MemoryAmie.L_CT_Friendship=Amizade:
MemoryAmie.L_CT_Quality=Intensity:

View File

@@ -1,6 +1,6 @@
BatchEditor=批量编辑器
ErrorWindow=错误
KChart=KChart
KChart=信息列表
Main=PKHeX
MemoryAmie=回忆/清爽乐
RibbonEditor=奖章
@@ -12,7 +12,7 @@ SAV_CGearSkin=C-装置皮肤
SAV_Database=数据库
SAV_EventFlags=事件旗标编辑
SAV_EventReset1=事件重置
SAV_FolderList=Folder List
SAV_FolderList=文件夹列表
SAV_GameSelect=游戏选择
SAV_HallOfFame=名人堂
SAV_HallOfFame7=名人堂
@@ -32,7 +32,7 @@ SAV_Pokedex5=图鉴编辑
SAV_PokedexORAS=图鉴编辑
SAV_PokedexSM=图鉴编辑
SAV_PokedexXY=图鉴编辑
SAV_Pokepuff=宝可泡
SAV_Pokepuff=宝芙
SAV_Roamer3=游走传说
SAV_RTC3=时钟编辑
SAV_SecretBase=秘密基地
@@ -41,7 +41,7 @@ SAV_SimpleTrainer=训练家数据编辑
SAV_SuperTrain=超级训练记录
SAV_Trainer=训练家资料
SAV_Trainer7=训练家数据编辑
SAV_Underground=地下世界分数编辑
SAV_Underground=地下世界编辑
SAV_Wondercard=神秘礼物导入导出
SAV_ZygardeCell=细胞/贴纸编辑
SuperTrainingEditor=超级训练奖章
@@ -56,34 +56,34 @@ ErrorWindow.B_Abort=终止
ErrorWindow.B_Continue=继续
ErrorWindow.B_CopyToClipboard=复制到剪切板
ErrorWindow.L_ProvideInfo=提交错误报告时请提供以下信息:
Main.B_CellsStickers=Cells/Stickers
Main.B_CellsStickers=细胞/贴纸
Main.B_CGearSkin=C装置皮肤
Main.B_FestivalPlaza=Festival Plaza
Main.B_FestivalPlaza=圆庆广场
Main.B_JPEG=保存PGL.JPEG
Main.B_MailBox=Mail Box
Main.B_OpenApricorn=Apricorns
Main.B_MailBox=邮箱
Main.B_OpenApricorn=果球
Main.B_OpenBerryField=树果农场
Main.B_OpenBoxLayout=盒子布局
Main.B_OpenEventFlags=事件旗标
Main.B_OpenFriendSafari=Friend Safari
Main.B_OpenFriendSafari=朋友狩猎
Main.B_OpenHallofFame=名人堂
Main.B_OpenHoneyTreeEditor=Honey Tree
Main.B_OpenHoneyTreeEditor=甜甜蜜树
Main.B_OpenItemPouch=道具
Main.B_OpenLinkInfo=宝可梦连接
Main.B_OpenMiscEditor=Misc Edits
Main.B_OpenMiscEditor=杂项编辑
Main.B_OpenOPowers=O-力量
Main.B_OpenPokeBeans=宝可豆
Main.B_OpenPokeblocks=Pokéblocks
Main.B_OpenPokeblocks=宝可方块
Main.B_OpenPokedex=宝可梦图鉴
Main.B_OpenPokepuffs=Poké Puffs
Main.B_OpenRTCEditor=Clock (RTC)
Main.B_OpenPokepuffs=宝芙蕾
Main.B_OpenRTCEditor=时钟 (RTC)
Main.B_OpenSecretBase=秘密基地
Main.B_OpenSuperTraining=超级训练
Main.B_OpenTrainerInfo=训练家信息
Main.B_OpenUGSEditor=Underground
Main.B_OpenUGSEditor=地下世界
Main.B_OpenWondercards=神秘礼物
Main.B_OUTPasserby=路人
Main.B_Roamer=Roamer
Main.B_Roamer=游走
Main.B_SaveBoxBin=保存箱子信息++
Main.B_VerifyCHK=验证校验值
Main.BTN_History=回忆
@@ -96,12 +96,12 @@ Main.BTN_Ribbons=奖章
Main.CHK_AsEgg=蛋
Main.CHK_Cured=已免疫
Main.CHK_Fateful=命中注定般地遇见了
Main.CHK_HackedStats=修改过的状态
Main.CHK_HackedStats=修改过
Main.CHK_Infected=感染病毒
Main.CHK_IsEgg=蛋
Main.CHK_Nicknamed=昵称:
Main.CHK_NSparkle=Active
Main.CHK_Shadow=Shadow
Main.CHK_NSparkle=激活
Main.CHK_Shadow=黑暗
Main.DayCare_HasEgg=拥有蛋
Main.GB_CurrentMoves=招式
Main.GB_Daycare=寄放屋
@@ -112,33 +112,34 @@ Main.GB_nOT=最近持有人(非初训家)
Main.GB_OT=初训家信息
Main.GB_RelearnMoves=回忆招式
Main.L_BattleBox=战斗箱
Main.L_Box=Box
Main.L_Daycare=Daycare
Main.L_Box=盒子
Main.L_Daycare=寄放屋
Main.L_DaycareSeed=Seed
Main.L_DC1=1:
Main.L_DC2=2:
Main.L_Fused=Fused
Main.L_Fused=合体
Main.L_GameSync=游戏同步ID:
Main.L_GTS=GTS
Main.L_HeartGauge=Heart Gauge:
Main.L_MetTimeOfDay=Time of Day:
Main.L_Misc=Misc
Main.L_NSparkle=N's Sparkle:
Main.L_HeartGauge=心灵计:
Main.L_MetTimeOfDay=遇见时段:
Main.L_Misc=杂项
Main.L_NSparkle=N闪光特效:
Main.L_Party=同行
Main.L_ReadOnlyOther=此选项卡不可编辑。
Main.L_ReadOnlyPBB=只读
Main.L_Resort=Resort
Main.L_SaveSlot=Save Slot:
Main.L_Resort=度假胜地
Main.L_SaveSlot=存档槽:
Main.L_Secure1=安全值 1:
Main.L_Secure2=安全值 2:
Main.L_ShadowID=Shadow ID:
Main.L_ShinyLeaf=Shiny Leaf:
Main.L_ShadowID=黑暗ID:
Main.L_ShinyLeaf=闪光叶片:
Main.L_XP1=+XP:
Main.L_XP2=+XP:
Main.Label_3DSRegion=3DS区域:
Main.Label_Ability=特性:
Main.Label_ATK=攻击:
Main.Label_Ball=精灵球种类:
Main.Label_Base=种族值
Main.Label_Beauty=美丽
Main.Label_CharacteristicPrefix=个性:
Main.Label_Clever=聪明
@@ -157,7 +158,7 @@ Main.Label_EVs=努力值
Main.Label_EXP=经验值:
Main.Label_Form=样子:
Main.Label_Friendship=亲密度:
Main.Label_HatchCounter=Hatch Counter:
Main.Label_HatchCounter=孵化圈数:
Main.Label_HeldItem=持有物:
Main.Label_HiddenPowerPrefix=觉醒力量:
Main.Label_HP=HP:
@@ -190,9 +191,9 @@ Main.Label_Tough=强壮
Main.Menu_About=关于PKHeX
Main.Menu_BatchEditor=批量编辑器
Main.Menu_Data=数据
Main.Menu_Database=PKM数据库
Main.Menu_DumpBox=Dump Box
Main.Menu_DumpBoxes=导出盒子信息
Main.Menu_Database=宝可梦数据库
Main.Menu_DumpBox=导出当前盒子
Main.Menu_DumpBoxes=导出所有盒子
Main.Menu_Exit=退出
Main.Menu_ExportBAK=保存 BAK
Main.Menu_ExportMAIN=保存 main
@@ -200,26 +201,26 @@ Main.Menu_ExportSAV=保存 SAV...
Main.Menu_File=文件
Main.Menu_Folder=打开文件夹
Main.Menu_Language=语言
Main.Menu_LoadBoxes=加载盒子信息
Main.Menu_LoadBoxes=加载盒子
Main.Menu_MGDatabase=神秘礼物数据库
Main.Menu_Open=读取...
Main.Menu_Options=设置
Main.Menu_Redo=Redo Last Change
Main.Menu_Redo=重做最后的改动
Main.Menu_Report=盒子数据报告
Main.Menu_Save=保存 PKM...
Main.Menu_Settings=Settings
Main.Menu_Settings=设置
Main.Menu_Showdown=Showdown
Main.Menu_ShowdownExportBattleBox=导出战斗盒子到剪贴板
Main.Menu_ShowdownExportParty=导出同行队伍到剪贴板
Main.Menu_ShowdownExportPKM=导出宝可梦到剪贴板
Main.Menu_ShowdownImportPKM=从剪贴板导入宝可梦
Main.Menu_Tools=工具
Main.Menu_Undo=Undo Last Change
Main.Menu_Undo=撤销最后的改动
Main.mnuDelete=删除
Main.mnuLegality=Legality
Main.mnuLLegality=Legality
Main.mnuLegality=合法性
Main.mnuLLegality=合法性
Main.mnuLQR=QR!
Main.mnuLSave=Save as...
Main.mnuLSave=另存为...
Main.mnuSet=设置
Main.mnuView=查看
Main.Tab_Attacks=招式
@@ -229,7 +230,7 @@ Main.Tab_Met=相遇
Main.Tab_Other=其它
Main.Tab_OTMisc=初训家/杂项
Main.Tab_PartyBattle=同行/战斗队伍
Main.Tab_SAV=
Main.Tab_SAV=存
Main.Tab_Stats=数值
MemoryAmie.B_ClearAll=清空
MemoryAmie.BTN_Cancel=取消

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@@ -33,7 +33,7 @@ private void InitializeComponent()
this.FLP_HackedStats = new System.Windows.Forms.FlowLayoutPanel();
this.CHK_HackedStats = new System.Windows.Forms.CheckBox();
this.FLP_StatsHeaderRight = new System.Windows.Forms.FlowLayoutPanel();
this.label1 = new System.Windows.Forms.Label();
this.Label_Base = new System.Windows.Forms.Label();
this.Label_IVs = new System.Windows.Forms.Label();
this.Label_EVs = new System.Windows.Forms.Label();
this.Label_Stats = new System.Windows.Forms.Label();
@@ -179,7 +179,7 @@ private void InitializeComponent()
// FLP_StatsHeaderRight
//
this.FLP_StatsHeaderRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Left | System.Windows.Forms.AnchorStyles.Right)));
this.FLP_StatsHeaderRight.Controls.Add(this.label1);
this.FLP_StatsHeaderRight.Controls.Add(this.Label_Base);
this.FLP_StatsHeaderRight.Controls.Add(this.Label_IVs);
this.FLP_StatsHeaderRight.Controls.Add(this.Label_EVs);
this.FLP_StatsHeaderRight.Controls.Add(this.Label_Stats);
@@ -189,15 +189,15 @@ private void InitializeComponent()
this.FLP_StatsHeaderRight.Size = new System.Drawing.Size(162, 21);
this.FLP_StatsHeaderRight.TabIndex = 123;
//
// label1
// Label_Base
//
this.label1.Location = new System.Drawing.Point(0, 0);
this.label1.Margin = new System.Windows.Forms.Padding(0);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(34, 21);
this.label1.TabIndex = 30;
this.label1.Text = "Base";
this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.Label_Base.Location = new System.Drawing.Point(0, 0);
this.Label_Base.Margin = new System.Windows.Forms.Padding(0);
this.Label_Base.Name = "Label_Base";
this.Label_Base.Size = new System.Drawing.Size(34, 21);
this.Label_Base.TabIndex = 30;
this.Label_Base.Text = "Base";
this.Label_Base.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
//
// Label_IVs
//
@@ -1074,7 +1074,7 @@ private void InitializeComponent()
private System.Windows.Forms.Button BTN_RandomEVs;
private System.Windows.Forms.Button BTN_RandomIVs;
private System.Windows.Forms.Panel PAN_BTN;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label Label_Base;
private System.Windows.Forms.MaskedTextBox TB_HPBase;
private System.Windows.Forms.MaskedTextBox TB_ATKBase;
private System.Windows.Forms.MaskedTextBox TB_DEFBase;

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@@ -29,7 +29,6 @@ public static void UpdateTranslations()
private static readonly string[] Banlist =
{
nameof(SplashScreen),
"Main.label1=", // idk why this pops up but it does
"Gender=", // editor gender labels
"BTN_Shinytize", // ☆
"Main.B_Box", // << and >> arrows