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Update EncounterArea8.cs
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@ -58,7 +58,7 @@ private static bool IsMatch(DexLevel evo, EncounterSlot slot)
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protected override IEnumerable<EncounterSlot> GetFilteredSlots(PKM pkm, IEnumerable<EncounterSlot> slots, int minLevel) => slots;
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public static bool IsWildArea8(int loc) => 122 <= loc && loc <= 154; // Rolling Fields -> Lake of Outrage
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public static bool IsWildArea8(int loc) => 122 <= loc && loc <= 154 && loc != Watchtower; // Rolling Fields -> Lake of Outrage
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// Location, and areas that can feed encounters into it.
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public static readonly IReadOnlyDictionary<int, IReadOnlyList<byte>> ConnectingArea8 = new Dictionary<int, IReadOnlyList<byte>>
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