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Update Tables8bs.cs
Sweet Heart still unobtainable (why did they give it a sprite if it's not functional ingame?) Azure Flute is now obtainable Sacred Ash was never obtainable
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@@ -142,11 +142,9 @@ public static partial class Legal
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internal static readonly ushort[] Pouch_Key_BS =
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{
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428, 431, 432, 433, 438, 439, 440, 443, 445, 446, 447, 448, 449, 450, 451, 452,
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453, 454, 459, 460, 461, 462, 463, 464, 466, 467, 631, 632,
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453, 454, 455, 459, 460, 461, 462, 463, 464, 466, 467, 631, 632,
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1267, 1278, 1822,
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// 455 Azure Flute (nonfunctional as of 1.1.0)
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};
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internal static readonly ushort[] Pouch_Medicine_BS =
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@@ -270,6 +268,7 @@ public static partial class Legal
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#region Unreleased Items
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internal static readonly bool[] ReleasedHeldItems_8b = GetPermitList(MaxItemID_8b, HeldItems_BS, new ushort[]
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{
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044, // Sacred Ash
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537, // Prism Scale
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565, // Health Feather
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566, // Muscle Feather
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