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Add some cross boundary encounters (#2910)
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@@ -141,6 +141,10 @@ private static bool IsMatch(DexLevel evo, EncounterSlot slot)
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// Brawler's Cave
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{174, new byte[] {172}},
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// Courageous Cavern
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// Loop Lagoon
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{176, new byte[] {178}},
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// Warm-Up Tunnel
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// Training Lowlands, Potbottom Desert
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{182, new byte[] {180, 184}},
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@@ -520,7 +520,7 @@ private static void CopyBerryTreeFromBridgeFieldToStony(IReadOnlyList<EncounterA
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new EncounterStatic8 { Species = 128, Level = 28, Location = 180 }, // Tauros in the Training Lowlands (on the Isle of Armor)
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new EncounterStatic8 { Species = 687, Level = 28, Location = 180 }, // Malamar in the Training Lowlands (on the Isle of Armor)
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new EncounterStatic8 { Species = 214, Level = 28, Location = 180 }, // Heracross in the Training Lowlands (on the Isle of Armor)
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new EncounterStatic8 { Species = 507, Level = 28, Location = 180 }, // Herdier in the Training Lowlands (on the Isle of Armor)
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new EncounterStatic8S{ Species = 507, Level = 28, Locations = new[] {174, 180} }, // Herdier on Challenge Road and in the Training Lowlands (on the Isle of Armor)
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new EncounterStatic8 { Species = 549, Level = 28, Location = 180 }, // Lilligant in the Training Lowlands (on the Isle of Armor)
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new EncounterStatic8 { Species = 426, Level = 28, Location = 180 }, // Drifblim in the Training Lowlands (on the Isle of Armor
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new EncounterStatic8 { Species = 055, Level = 26, Location = 180 }, // Golduck in the Training Lowlands (on the Isle of Armor)
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