Use PC inventory sprite for g1/2

This commit is contained in:
Kaphotics 2016-10-27 19:59:19 -07:00
parent da2f1cbe12
commit 540cd5ac99
2 changed files with 3 additions and 3 deletions

View File

@ -331,7 +331,7 @@ public override InventoryPouch[] Inventory
InventoryPouch[] pouch =
{
new InventoryPouch(InventoryType.Items, legalItems, 99, Japanese ? 0x25C4 : 0x25C9, 20),
new InventoryPouch(InventoryType.MailItems, legalItems, 99, Japanese ? 0x27DC : 0x27E6, 50)
new InventoryPouch(InventoryType.PCItems, legalItems, 99, Japanese ? 0x27DC : 0x27E6, 50)
};
foreach (var p in pouch)
{

View File

@ -470,7 +470,7 @@ public override InventoryPouch[] Inventory
new InventoryPouch(InventoryType.Items, LegalItems, 99, Japanese ? 0x2402 : 0x2420, 20),
new InventoryPouch(InventoryType.KeyItems, LegalKeyItems, 1, Japanese ? 0x242C : 0x244A, 26),
new InventoryPouch(InventoryType.Balls, LegalBalls, 99, Japanese ? 0x2447 : 0x2465, 12),
new InventoryPouch(InventoryType.MailItems, LegalItems.Concat(LegalKeyItems).Concat(LegalBalls).Concat(LegalTMHMs).ToArray(), 99, Japanese ? 0x2461 : 0x247F, 50)
new InventoryPouch(InventoryType.PCItems, LegalItems.Concat(LegalKeyItems).Concat(LegalBalls).Concat(LegalTMHMs).ToArray(), 99, Japanese ? 0x2461 : 0x247F, 50)
};
}
else
@ -481,7 +481,7 @@ public override InventoryPouch[] Inventory
new InventoryPouch(InventoryType.Items, LegalItems, 99, Japanese ? 0x2400 : 0x241F, 20),
new InventoryPouch(InventoryType.KeyItems, LegalKeyItems, 99, Japanese ? 0x242A : 0x2449, 26),
new InventoryPouch(InventoryType.Balls, LegalBalls, 99, Japanese ? 0x2445 : 0x2464, 12),
new InventoryPouch(InventoryType.MailItems, LegalItems.Concat(LegalKeyItems).Concat(LegalBalls).Concat(LegalTMHMs).ToArray(), 99, Japanese ? 0x245F : 0x247E, 50)
new InventoryPouch(InventoryType.PCItems, LegalItems.Concat(LegalKeyItems).Concat(LegalBalls).Concat(LegalTMHMs).ToArray(), 99, Japanese ? 0x245F : 0x247E, 50)
};
}
foreach (var p in pouch)