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https://github.com/kwsch/PKHeX.git
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Consolidate DLC Raid Buttons (#4112)
Given that the raid button is used for both games, consolidate the buttons for DLC raids.
This commit is contained in:
parent
5ad7a31171
commit
53bbebae6a
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@ -85,9 +85,8 @@ private void InitializeComponent()
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B_MailBox = new System.Windows.Forms.Button();
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B_OpenApricorn = new System.Windows.Forms.Button();
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B_Raids = new System.Windows.Forms.Button();
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B_RaidArmor = new System.Windows.Forms.Button();
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B_RaidCrown = new System.Windows.Forms.Button();
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B_RaidKitakami = new System.Windows.Forms.Button();
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B_RaidDLC1 = new System.Windows.Forms.Button();
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B_RaidDLC2 = new System.Windows.Forms.Button();
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B_Blocks = new System.Windows.Forms.Button();
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B_OtherSlots = new System.Windows.Forms.Button();
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B_OpenSealStickers = new System.Windows.Forms.Button();
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@ -108,7 +107,6 @@ private void InitializeComponent()
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TB_Secure1 = new System.Windows.Forms.TextBox();
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L_GameSync = new System.Windows.Forms.Label();
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TB_GameSync = new System.Windows.Forms.TextBox();
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B_RaidBlueberry = new System.Windows.Forms.Button();
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tabBoxMulti.SuspendLayout();
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Tab_Box.SuspendLayout();
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Tab_PartyBattle.SuspendLayout();
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@ -397,10 +395,8 @@ private void InitializeComponent()
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FLP_SAVtools.Controls.Add(B_MailBox);
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FLP_SAVtools.Controls.Add(B_OpenApricorn);
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FLP_SAVtools.Controls.Add(B_Raids);
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FLP_SAVtools.Controls.Add(B_RaidArmor);
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FLP_SAVtools.Controls.Add(B_RaidCrown);
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FLP_SAVtools.Controls.Add(B_RaidKitakami);
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FLP_SAVtools.Controls.Add(B_RaidBlueberry);
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FLP_SAVtools.Controls.Add(B_RaidDLC1);
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FLP_SAVtools.Controls.Add(B_RaidDLC2);
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FLP_SAVtools.Controls.Add(B_Blocks);
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FLP_SAVtools.Controls.Add(B_OtherSlots);
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FLP_SAVtools.Controls.Add(B_OpenSealStickers);
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@ -693,7 +689,7 @@ private void InitializeComponent()
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//
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// B_OpenChatterEditor
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//
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B_OpenChatterEditor.Location = new System.Drawing.Point(212, 204);
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B_OpenChatterEditor.Location = new System.Drawing.Point(108, 244);
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B_OpenChatterEditor.Margin = new System.Windows.Forms.Padding(4);
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B_OpenChatterEditor.Name = "B_OpenChatterEditor";
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B_OpenChatterEditor.Size = new System.Drawing.Size(96, 32);
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@ -704,7 +700,7 @@ private void InitializeComponent()
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//
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// B_Roamer
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//
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B_Roamer.Location = new System.Drawing.Point(108, 244);
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B_Roamer.Location = new System.Drawing.Point(212, 244);
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B_Roamer.Margin = new System.Windows.Forms.Padding(4);
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B_Roamer.Name = "B_Roamer";
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B_Roamer.Size = new System.Drawing.Size(96, 32);
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@ -715,7 +711,7 @@ private void InitializeComponent()
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//
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// B_FestivalPlaza
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//
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B_FestivalPlaza.Location = new System.Drawing.Point(212, 244);
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B_FestivalPlaza.Location = new System.Drawing.Point(316, 244);
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B_FestivalPlaza.Margin = new System.Windows.Forms.Padding(4);
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B_FestivalPlaza.Name = "B_FestivalPlaza";
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B_FestivalPlaza.Size = new System.Drawing.Size(96, 32);
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@ -726,7 +722,7 @@ private void InitializeComponent()
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//
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// B_MailBox
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//
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B_MailBox.Location = new System.Drawing.Point(316, 244);
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B_MailBox.Location = new System.Drawing.Point(4, 284);
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B_MailBox.Margin = new System.Windows.Forms.Padding(4);
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B_MailBox.Name = "B_MailBox";
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B_MailBox.Size = new System.Drawing.Size(96, 32);
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@ -737,7 +733,7 @@ private void InitializeComponent()
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//
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// B_OpenApricorn
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//
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B_OpenApricorn.Location = new System.Drawing.Point(4, 284);
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B_OpenApricorn.Location = new System.Drawing.Point(108, 284);
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B_OpenApricorn.Margin = new System.Windows.Forms.Padding(4);
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B_OpenApricorn.Name = "B_OpenApricorn";
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B_OpenApricorn.Size = new System.Drawing.Size(96, 32);
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@ -748,7 +744,7 @@ private void InitializeComponent()
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//
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// B_Raids
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//
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B_Raids.Location = new System.Drawing.Point(108, 284);
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B_Raids.Location = new System.Drawing.Point(212, 284);
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B_Raids.Margin = new System.Windows.Forms.Padding(4);
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B_Raids.Name = "B_Raids";
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B_Raids.Size = new System.Drawing.Size(96, 32);
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@ -757,42 +753,31 @@ private void InitializeComponent()
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B_Raids.UseVisualStyleBackColor = true;
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B_Raids.Click += B_OpenRaids_Click;
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//
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// B_RaidArmor
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// B_RaidDLC1
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//
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B_RaidArmor.Location = new System.Drawing.Point(212, 284);
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B_RaidArmor.Margin = new System.Windows.Forms.Padding(4);
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B_RaidArmor.Name = "B_RaidArmor";
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B_RaidArmor.Size = new System.Drawing.Size(96, 32);
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B_RaidArmor.TabIndex = 2;
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B_RaidArmor.Text = "Raids (DLC 1)";
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B_RaidArmor.UseVisualStyleBackColor = true;
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B_RaidArmor.Click += B_OpenRaids_Click;
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B_RaidDLC1.Location = new System.Drawing.Point(316, 284);
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B_RaidDLC1.Margin = new System.Windows.Forms.Padding(4);
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B_RaidDLC1.Name = "B_RaidDLC1";
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B_RaidDLC1.Size = new System.Drawing.Size(96, 32);
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B_RaidDLC1.TabIndex = 2;
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B_RaidDLC1.Text = "Raids (DLC 1)";
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B_RaidDLC1.UseVisualStyleBackColor = true;
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B_RaidDLC1.Click += B_OpenRaids_Click;
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//
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// B_RaidCrown
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// B_RaidDLC2
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//
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B_RaidCrown.Location = new System.Drawing.Point(316, 284);
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B_RaidCrown.Margin = new System.Windows.Forms.Padding(4);
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B_RaidCrown.Name = "B_RaidCrown";
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B_RaidCrown.Size = new System.Drawing.Size(96, 32);
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B_RaidCrown.TabIndex = 4;
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B_RaidCrown.Text = "Raids (DLC 2)";
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B_RaidCrown.UseVisualStyleBackColor = true;
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B_RaidCrown.Click += B_OpenRaids_Click;
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//
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// B_RaidKitakami
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//
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B_RaidKitakami.Location = new System.Drawing.Point(4, 324);
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B_RaidKitakami.Margin = new System.Windows.Forms.Padding(4);
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B_RaidKitakami.Name = "B_RaidKitakami";
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B_RaidKitakami.Size = new System.Drawing.Size(96, 32);
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B_RaidKitakami.TabIndex = 4;
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B_RaidKitakami.Text = "Raids (DLC 1)";
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B_RaidKitakami.UseVisualStyleBackColor = true;
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B_RaidKitakami.Click += B_OpenRaids_Click;
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B_RaidDLC2.Location = new System.Drawing.Point(4, 324);
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B_RaidDLC2.Margin = new System.Windows.Forms.Padding(4);
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B_RaidDLC2.Name = "B_RaidDLC2";
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B_RaidDLC2.Size = new System.Drawing.Size(96, 32);
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B_RaidDLC2.TabIndex = 4;
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B_RaidDLC2.Text = "Raids (DLC 2)";
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B_RaidDLC2.UseVisualStyleBackColor = true;
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B_RaidDLC2.Click += B_OpenRaids_Click;
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//
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// B_Blocks
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//
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B_Blocks.Location = new System.Drawing.Point(212, 324);
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B_Blocks.Location = new System.Drawing.Point(108, 324);
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B_Blocks.Margin = new System.Windows.Forms.Padding(4);
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B_Blocks.Name = "B_Blocks";
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B_Blocks.Size = new System.Drawing.Size(96, 32);
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@ -803,7 +788,7 @@ private void InitializeComponent()
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//
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// B_OtherSlots
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//
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B_OtherSlots.Location = new System.Drawing.Point(316, 324);
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B_OtherSlots.Location = new System.Drawing.Point(212, 324);
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B_OtherSlots.Margin = new System.Windows.Forms.Padding(4);
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B_OtherSlots.Name = "B_OtherSlots";
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B_OtherSlots.Size = new System.Drawing.Size(96, 32);
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@ -814,7 +799,7 @@ private void InitializeComponent()
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//
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// B_OpenSealStickers
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//
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B_OpenSealStickers.Location = new System.Drawing.Point(4, 364);
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B_OpenSealStickers.Location = new System.Drawing.Point(316, 324);
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B_OpenSealStickers.Margin = new System.Windows.Forms.Padding(4);
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B_OpenSealStickers.Name = "B_OpenSealStickers";
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B_OpenSealStickers.Size = new System.Drawing.Size(96, 32);
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@ -825,7 +810,7 @@ private void InitializeComponent()
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//
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// B_Poffins
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//
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B_Poffins.Location = new System.Drawing.Point(108, 364);
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B_Poffins.Location = new System.Drawing.Point(4, 364);
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B_Poffins.Margin = new System.Windows.Forms.Padding(4);
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B_Poffins.Name = "B_Poffins";
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B_Poffins.Size = new System.Drawing.Size(96, 32);
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@ -836,7 +821,7 @@ private void InitializeComponent()
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//
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// B_RaidsSevenStar
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//
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B_RaidsSevenStar.Location = new System.Drawing.Point(212, 364);
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B_RaidsSevenStar.Location = new System.Drawing.Point(108, 364);
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B_RaidsSevenStar.Margin = new System.Windows.Forms.Padding(4);
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B_RaidsSevenStar.Name = "B_RaidsSevenStar";
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B_RaidsSevenStar.Size = new System.Drawing.Size(96, 32);
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@ -1011,17 +996,6 @@ private void InitializeComponent()
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TB_GameSync.TabIndex = 10;
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TB_GameSync.Validated += UpdateStringSeed;
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//
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// B_RaidBlueberry
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//
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B_RaidBlueberry.Location = new System.Drawing.Point(108, 324);
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B_RaidBlueberry.Margin = new System.Windows.Forms.Padding(4);
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B_RaidBlueberry.Name = "B_RaidBlueberry";
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B_RaidBlueberry.Size = new System.Drawing.Size(96, 32);
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B_RaidBlueberry.TabIndex = 8;
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B_RaidBlueberry.Text = "Raids (DLC 2)";
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B_RaidBlueberry.UseVisualStyleBackColor = true;
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B_RaidBlueberry.Click += B_OpenRaids_Click;
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//
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// SAVEditor
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//
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AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit;
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@ -1112,10 +1086,9 @@ private void InitializeComponent()
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private PartyEditor SL_Party;
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private System.Windows.Forms.Button B_Raids;
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private System.Windows.Forms.Button B_Blocks;
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private System.Windows.Forms.Button B_RaidArmor;
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private System.Windows.Forms.Button B_RaidDLC1;
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private System.Windows.Forms.Button B_OtherSlots;
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private System.Windows.Forms.Button B_RaidCrown;
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private System.Windows.Forms.Button B_RaidKitakami;
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private System.Windows.Forms.Button B_RaidDLC2;
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private System.Windows.Forms.Button Menu_ExportBAK;
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private System.Windows.Forms.FlowLayoutPanel FLP_SAVToolsMisc;
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private System.Windows.Forms.Button B_OpenSealStickers;
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@ -1123,6 +1096,5 @@ private void InitializeComponent()
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private System.Windows.Forms.Button B_VerifySaveEntities;
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private System.Windows.Forms.Button B_RaidsSevenStar;
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private System.Windows.Forms.Button B_ConvertKorean;
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private System.Windows.Forms.Button B_RaidBlueberry;
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}
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}
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@ -567,9 +567,9 @@ private void B_OpenRaids_Click(object sender, EventArgs e)
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{
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if (sender == B_Raids)
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OpenDialog(new SAV_Raid9(sv, sv.RaidPaldea));
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else if (sender == B_RaidKitakami)
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else if (sender == B_RaidDLC1)
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OpenDialog(new SAV_Raid9(sv, sv.RaidKitakami));
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else if (sender == B_RaidBlueberry)
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else if (sender == B_RaidDLC2)
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OpenDialog(new SAV_Raid9(sv, sv.RaidBlueberry));
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else if (sender == B_RaidsSevenStar)
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OpenDialog(new SAV_RaidSevenStar9(sv, sv.RaidSevenStar));
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@ -578,9 +578,9 @@ private void B_OpenRaids_Click(object sender, EventArgs e)
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{
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if (sender == B_Raids)
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OpenDialog(new SAV_Raid8(swsh, swsh.Raid));
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else if (sender == B_RaidArmor)
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else if (sender == B_RaidDLC1)
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OpenDialog(new SAV_Raid8(swsh, swsh.RaidArmor));
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else
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else if(sender == B_RaidDLC2)
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OpenDialog(new SAV_Raid8(swsh, swsh.RaidCrown));
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}
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}
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@ -1168,10 +1168,8 @@ private void ToggleViewSubEditors(SaveFile sav)
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B_Raids.Visible = sav is SAV8SWSH or SAV9SV;
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B_RaidsSevenStar.Visible = sav is SAV9SV;
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B_RaidArmor.Visible = sav is SAV8SWSH { SaveRevision: >= 1 };
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B_RaidCrown.Visible = sav is SAV8SWSH { SaveRevision: >= 2 };
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B_RaidKitakami.Visible = sav is SAV9SV { SaveRevision: >= 1 };
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B_RaidBlueberry.Visible = sav is SAV9SV { SaveRevision: >= 2 };
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B_RaidDLC1.Visible = sav is SAV8SWSH { SaveRevision: >= 1 } or SAV9SV { SaveRevision: >= 1 };
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B_RaidDLC2.Visible = sav is SAV8SWSH { SaveRevision: >= 2 } or SAV9SV { SaveRevision: >= 2 };
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FLP_SAVtools.Visible = B_Blocks.Visible = true;
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var list = FLP_SAVtools.Controls.OfType<Control>().OrderBy(z => z.Text).ToArray();
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