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Update RaidSpawnList8.cs
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@@ -80,7 +80,7 @@ public byte Stars
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set => Data[Offset + 0x10] = value;
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}
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[Category(General), Description("Random value which picks out the encounter from the Raid data table (0-99).")]
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[Category(General), Description("Random value which picks out the encounter from the Raid data table (1-100).")]
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public byte RandRoll
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{
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get => Data[Offset + 0x11];
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