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Update GO pickles, move Shiny.Never before Always
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@@ -8,12 +8,12 @@ public enum Shiny : byte
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/// <summary> PID is purely random; can be shiny or not shiny. </summary>
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Random = 0,
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/// <summary> PID is randomly created and forced to be shiny. </summary>
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Always,
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/// <summary> PID is randomly created and forced to be not shiny. </summary>
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Never,
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/// <summary> PID is randomly created and forced to be shiny. </summary>
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Always,
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/// <summary> PID is randomly created and forced to be shiny as Stars. </summary>
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AlwaysStar,
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