Fix deferral for wild slots

Base method checks wurmple (not available in swsh), removed.
Hidden ability check returns Partial for any species that cannot be patched, and Deferred for any patched; we don't care, because there aren't any wild species that can't be patched in swsh.
This commit is contained in:
Kurt 2021-04-04 21:54:24 -07:00
parent 63639a1ec8
commit 4579a66a38

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@ -73,10 +73,6 @@ private int GetFlawlessIVCount()
public override EncounterMatchRating GetMatchRating(PKM pkm)
{
var rating = base.GetMatchRating(pkm);
if (rating != EncounterMatchRating.Match)
return rating;
// Glimwood Tangle does not spawn Symbol encounters, only Hidden.
if (Location is 76 && ((EncounterArea8)Area).PermitCrossover)
return EncounterMatchRating.PartialMatch;