Fix static encounter relearn check

Relearn instead of Moves

Fixes item 4 of #362
This commit is contained in:
Kurt
2016-11-10 08:18:09 -08:00
parent c1b05e9331
commit 221394e6c4

View File

@@ -376,7 +376,7 @@ private CheckResult verifyEncounter()
// Re-parse relearn moves
var s = (EncounterStatic)EncounterMatch;
for (int i = 0; i < 4; i++)
vRelearn[i] = pkm.Moves[i] != s.Relearn[i]
vRelearn[i] = pkm.RelearnMoves[i] != s.Relearn[i]
? new CheckResult(Severity.Invalid, "Static encounter relearn move mismatch", CheckIdentifier.RelearnMove)
: new CheckResult(CheckIdentifier.RelearnMove);