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Remove initialized value for training bags
Seems we just overwrite it and ignore the initial value, let's not be redundant.
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@@ -24,18 +24,7 @@ public SAV_SuperTrain()
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}
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private readonly SAV6 SAV = new SAV6(Main.SAV.Data);
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private readonly string[] trba = {
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"Empty",
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"HP Bag S","HP Bag M","HP Bag L",
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"ATK Bag S","ATK Bag M","ATK Bag L",
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"DEF Bag S","DEF Bag M","DEF Bag L",
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"SpA Bag S","SpA Bag M","SpA Bag L",
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"SpD Bag S","SpD Bag M","SpD Bag L",
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"Speed Bag S","Speed Bag M","Speed Bag L",
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"Strength Bag","Toughen Up Bag","Swiftness Bag",
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"Big-Shot Bag","Double-Up Bag","Team Flare Bag",
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"Reset Bag","Soothing Bag",
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};
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private readonly string[] trba;
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private readonly int offsetVal;
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private readonly int offsetTime;
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private readonly int offsetSpec;
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