PCGameShuffler/GameShuffler/Form1.Designer.cs
2023-02-14 23:47:59 -08:00

201 lines
8.1 KiB
C#

using System.Runtime.InteropServices;
namespace GameShuffler
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
if (disposing)
{
UnregisterHotKey(this.Handle, RemoveGameKeyId);
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.runningProcessesSelectionList = new System.Windows.Forms.CheckedListBox();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.startButton = new System.Windows.Forms.Button();
this.label3 = new System.Windows.Forms.Label();
this.minTimeTextBox = new System.Windows.Forms.TextBox();
this.maxTimeTextBox = new System.Windows.Forms.TextBox();
this.label4 = new System.Windows.Forms.Label();
this.label5 = new System.Windows.Forms.Label();
this.label6 = new System.Windows.Forms.Label();
this.refreshButton = new System.Windows.Forms.Button();
this.stopButton = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// runningProcessesSelectionList
//
this.runningProcessesSelectionList.FormattingEnabled = true;
this.runningProcessesSelectionList.Location = new System.Drawing.Point(40, 40);
this.runningProcessesSelectionList.Name = "runningProcessesSelectionList";
this.runningProcessesSelectionList.Size = new System.Drawing.Size(720, 340);
this.runningProcessesSelectionList.TabIndex = 0;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(40, 9);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(200, 25);
this.label1.TabIndex = 1;
this.label1.Text = "Select games to shuffle:";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(40, 502);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(426, 25);
this.label2.TabIndex = 2;
this.label2.Text = "Press PageDown to remove a game from the shuffle";
//
// startButton
//
this.startButton.Location = new System.Drawing.Point(472, 497);
this.startButton.Name = "startButton";
this.startButton.Size = new System.Drawing.Size(133, 34);
this.startButton.TabIndex = 3;
this.startButton.Text = "Start Shuffling";
this.startButton.UseVisualStyleBackColor = true;
this.startButton.Click += new System.EventHandler(this.StartButton_Clicked);
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(40, 389);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(263, 25);
this.label3.TabIndex = 4;
this.label3.Text = "Minimum time before shuffling:";
//
// minTimeTextBox
//
this.minTimeTextBox.Location = new System.Drawing.Point(309, 386);
this.minTimeTextBox.Name = "minTimeTextBox";
this.minTimeTextBox.Size = new System.Drawing.Size(150, 31);
this.minTimeTextBox.TabIndex = 5;
this.minTimeTextBox.Text = "60";
//
// maxTimeTextBox
//
this.maxTimeTextBox.Location = new System.Drawing.Point(309, 423);
this.maxTimeTextBox.Name = "maxTimeTextBox";
this.maxTimeTextBox.Size = new System.Drawing.Size(150, 31);
this.maxTimeTextBox.TabIndex = 6;
this.maxTimeTextBox.Text = "120";
//
// label4
//
this.label4.AutoSize = true;
this.label4.Location = new System.Drawing.Point(40, 426);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(266, 25);
this.label4.TabIndex = 7;
this.label4.Text = "Maximum time before shuffling:";
//
// label5
//
this.label5.AutoSize = true;
this.label5.Location = new System.Drawing.Point(465, 389);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(77, 25);
this.label5.TabIndex = 8;
this.label5.Text = "seconds";
//
// label6
//
this.label6.AutoSize = true;
this.label6.Location = new System.Drawing.Point(465, 426);
this.label6.Name = "label6";
this.label6.Size = new System.Drawing.Size(77, 25);
this.label6.TabIndex = 9;
this.label6.Text = "seconds";
//
// refreshButton
//
this.refreshButton.Location = new System.Drawing.Point(648, 4);
this.refreshButton.Name = "refreshButton";
this.refreshButton.Size = new System.Drawing.Size(112, 34);
this.refreshButton.TabIndex = 10;
this.refreshButton.Text = "Refresh";
this.refreshButton.UseVisualStyleBackColor = true;
this.refreshButton.Click += new System.EventHandler(this.Refresh_Clicked);
//
// stopButton
//
this.stopButton.Enabled = false;
this.stopButton.Location = new System.Drawing.Point(611, 497);
this.stopButton.Name = "stopButton";
this.stopButton.Size = new System.Drawing.Size(149, 34);
this.stopButton.TabIndex = 11;
this.stopButton.Text = "Stop Shuffling";
this.stopButton.UseVisualStyleBackColor = true;
this.stopButton.Click += new System.EventHandler(this.StopButton_Clicked);
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 25F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 593);
this.Controls.Add(this.stopButton);
this.Controls.Add(this.refreshButton);
this.Controls.Add(this.label6);
this.Controls.Add(this.label5);
this.Controls.Add(this.label4);
this.Controls.Add(this.maxTimeTextBox);
this.Controls.Add(this.minTimeTextBox);
this.Controls.Add(this.label3);
this.Controls.Add(this.startButton);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Controls.Add(this.runningProcessesSelectionList);
this.Name = "Form1";
this.Text = "Game Shuffler";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private CheckedListBox runningProcessesSelectionList;
private Label label1;
private Label label2;
private Button startButton;
private Label label3;
private TextBox minTimeTextBox;
private TextBox maxTimeTextBox;
private Label label4;
private Label label5;
private Label label6;
private Button refreshButton;
private Button stopButton;
}
}