NHSE/NHSE.WinForms/Subforms/PlayerItemEditor.cs
Kurt 1db185151d
Add automatic read/write items for all pocket items (1-40) (#51)
Decentralizes pocket injection logic from SysBotUI so that other auto-injectors can be passed in (future? like terrain/overworld items).

Adds validation to not modify items if the pocket data doesn't have the expected layout.

Closes #47 by implementing things in a more abstract & extendable way. Thanks @jfmherokiller for the example implementation which served as an inspiration!
2020-04-04 20:57:25 -07:00

104 lines
3.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Windows.Forms;
using NHSE.Core;
using NHSE.Injection;
namespace NHSE.WinForms
{
public partial class PlayerItemEditor<T> : Form where T : Item
{
private readonly IReadOnlyList<T> Items;
private readonly Action LoadItems;
private readonly ItemGridEditor ItemGrid;
public PlayerItemEditor(IReadOnlyList<T> array, int width, int height, bool sysbot = false)
{
InitializeComponent();
Items = array;
var Editor = ItemGrid = new ItemGridEditor(ItemEditor, Items) {Dock = DockStyle.Fill};
Editor.InitializeGrid(width, height);
PAN_Items.Controls.Add(Editor);
ItemEditor.Initialize(GameInfo.Strings.ItemDataSource);
Editor.LoadItems();
DialogResult = DialogResult.Cancel;
LoadItems = () => Editor.LoadItems();
B_Inject.Visible = sysbot;
}
private void B_Cancel_Click(object sender, EventArgs e) => Close();
private void B_Save_Click(object sender, EventArgs e)
{
DialogResult = DialogResult.OK;
Close();
}
private void B_Dump_Click(object sender, EventArgs e)
{
using var sfd = new SaveFileDialog
{
Filter = "New Horizons Inventory (*.nhi)|*.nhi|All files (*.*)|*.*",
FileName = "items.nhi",
};
if (sfd.ShowDialog() != DialogResult.OK)
return;
var bytes = Items.SetArray(Items[0].ToBytesClass().Length);
File.WriteAllBytes(sfd.FileName, bytes);
}
private void B_Load_Click(object sender, EventArgs e)
{
using var sfd = new OpenFileDialog
{
Filter = "New Horizons Inventory (*.nhi)|*.nhi|All files (*.*)|*.*",
FileName = "items.nhi",
};
if (sfd.ShowDialog() != DialogResult.OK)
return;
var data = File.ReadAllBytes(sfd.FileName);
var import = data.GetArray<T>(Items[0].ToBytesClass().Length);
for (int i = 0; i < Items.Count && i < import.Length ; i++)
Items[i].CopyFrom(import[i]);
LoadItems();
System.Media.SystemSounds.Asterisk.Play();
}
private void B_Inject_Click(object sender, EventArgs e)
{
var exist = WinFormsUtil.FirstFormOfType<SysBotUI>();
if (exist != null)
{
exist.Show();
return;
}
void AfterRead(InjectionResult r)
{
if (r == InjectionResult.Success)
LoadItems();
}
static void AfterWrite(InjectionResult r)
{
Debug.WriteLine($"Write result: {r}");
System.Media.SystemSounds.Asterisk.Play();
}
var sb = new SysBotController(InjectionType.Pouch);
var pockInject = new PocketInjector(Items, sb.Bot);
var ai = new AutoInjector(pockInject, AfterRead, AfterWrite);
ItemGrid.ItemChanged = () => ai.Write(true);
var sysbot = new SysBotUI(ai, sb);
sysbot.Show();
}
}
}