NHSE/NHSE.Parsing/Properties/Resources.Designer.cs
Kurt f5d470ac3d Add conversion for some enum names
src input: f20b29a0b7/specs_111.py

(renamed .py->.txt for resource loading)
2020-04-11 16:53:31 -07:00

92 lines
4.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace NHSE.Parsing.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NHSE.Parsing.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to from bcsv import *
///
///enum_8c2aec6a = (
/// (&apos;Before&apos;, &apos;前日&apos;),
/// (&apos;Skip&apos; , &apos;中止&apos;),
/// (&apos;Same&apos; , &apos;同時開催&apos;),
///)
///
///enum_GroundedItemType = (
/// (&apos;All&apos; , &apos;全部&apos;),
/// (&apos;TreeOak&apos; , &apos;植物:木:広葉樹&apos;),
/// (&apos;TreeOakStump&apos; , &apos;植物:木:広葉樹:切り株&apos;),
/// (&apos;TreeCedar&apos; , &apos;植物:木:針葉樹&apos;),
/// (&apos;TreeCedarStump&apos; , &apos;植物:木:針葉樹:切り株&apos;),
/// (&apos;TreePalm&apos; , &apos;植物:木:ヤシの木&apos;),
/// (&apos;TreePalmStump&apos; , &apos;植物:木:ヤシの木:切り株&apos;),
/// (&apos;TreeBamboo&apos; , &apos;植物:木:竹&apos;),
/// (&apos;TreeBambooStump&apos;, &apos;植物:木:竹:切り株&apos;),
/// (&apos;TreeFruit&apos; , &apos;植物:木:果物&apos;),
/// (&apos;TreeEasterEgg&apos; , [rest of string was truncated]&quot;;.
/// </summary>
internal static string specs_111 {
get {
return ResourceManager.GetString("specs_111", resourceCulture);
}
}
}
}