NHSE/NHSE.Core/Save/Offsets/MainSaveOffsets11.cs
Kurt d21b99978a Add player & villager house dump/load
share your house, but not your toothbrush!
2020-04-19 16:23:59 -07:00

25 lines
1.0 KiB
C#

namespace NHSE.Core
{
/// <summary>
/// <inheritdoc cref="MainSaveOffsets"/>
/// </summary>
public class MainSaveOffsets11 : MainSaveOffsets
{
public override int Villager => 0x120;
public override int Patterns => 0x1D7310; // +0x20 from v1.0
public override int EventFlagLand => FieldItem - 0x800;
// GSaveMainField
public override int FieldItem => 0x20191C; // +0x20 from v1.0 // Layer 1&2, and 2*0x1500
public override int Terrain => Buildings - 0x24C00;// +0x20 from v1.0 // LandMakingMap
public override int Buildings => 0x2D0F1C; // +0x20 from v1.0
public override int Acres => 0x2D12B4; // +0x20 from v1.0
public override int PlayerHouseList => FieldItem + 0xDAA2C;
public override int NpcHouseList => PlayerHouseList + (PlayerCount * PlayerHouse.SIZE);
public override int TurnipExchange => 0x412060; // +0x7A0 from v1.0
public override int RecycleBin => 0xABDE70; // +0x1E70 from v1.0
}
}