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25 lines
1.0 KiB
C#
25 lines
1.0 KiB
C#
namespace NHSE.Core
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{
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/// <summary>
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/// <inheritdoc cref="MainSaveOffsets"/>
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/// </summary>
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public class MainSaveOffsets11 : MainSaveOffsets
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{
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public override int Villager => 0x120;
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public override int Patterns => 0x1D7310; // +0x20 from v1.0
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public override int EventFlagLand => FieldItem - 0x800;
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// GSaveMainField
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public override int FieldItem => 0x20191C; // +0x20 from v1.0 // Layer 1&2, and 2*0x1500
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public override int Terrain => Buildings - 0x24C00;// +0x20 from v1.0 // LandMakingMap
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public override int Buildings => 0x2D0F1C; // +0x20 from v1.0
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public override int Acres => 0x2D12B4; // +0x20 from v1.0
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public override int PlayerHouseList => FieldItem + 0xDAA2C;
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public override int NpcHouseList => PlayerHouseList + (PlayerCount * PlayerHouse.SIZE);
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public override int TurnipExchange => 0x412060; // +0x7A0 from v1.0
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public override int RecycleBin => 0xABDE70; // +0x1E70 from v1.0
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}
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} |