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Closes #684 Defensively allocate a copy so that the replacement does not overwrite the original sequence A=>B then continue doing B=>B swaps. Wasn't a problem before since properties fetched byte[] (allocated separate slice); changing to span introduced this regression -- now fixed. |
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| .. | ||
| Building | ||
| Designs | ||
| Item | ||
| Map | ||
| Misc | ||
| Records | ||
| Villager | ||
| GameFileDumper.cs | ||
| GameFileLoader.cs | ||
| GameLists.cs | ||
| RecipeList.cs | ||
| TurnipStonk.cs | ||
| XorShift128.cs | ||