NHSE/NHSE.Core/Structures/Misc
Kurt 801db3e130 Add exterior acre pixel dumper, show exterior acres on Field Item editor
980KB -> 12KB when compressed, seems legit

just an array of tile definitions (32x32 style), sequential acres (undefined acres are all zeroed)

tiles aren't displated as granular as possible, only sets as 16x16 tiles instead of larger 32x32, but it should be a good enough color hint to people for editing

big thanks to ninji for the color mapping in his disassembly and the pbc->tile parse
2020-05-09 16:15:37 -07:00
..
AirportColor.cs Use combobox for airport color w/color names 2020-05-09 08:36:06 -07:00
Gender.cs Split many-struct defines into separate files 2020-05-01 22:06:28 -07:00
GSaveBBS.cs Split many-struct defines into separate files 2020-05-01 22:06:28 -07:00
GSaveDate.cs Add more misc edits 2020-05-09 09:39:35 -07:00
GSaveDateMD.cs Add exterior acre pixel dumper, show exterior acres on Field Item editor 2020-05-09 16:15:37 -07:00
GSaveFg.cs Add birthday & fg 2020-05-08 20:34:18 -07:00
GSaveItemName.cs Split many-struct defines into separate files 2020-05-01 22:06:28 -07:00
GSaveLandId.cs Split many-struct defines into separate files 2020-05-01 22:06:28 -07:00
GSavePlayerBaseId.cs Split many-struct defines into separate files 2020-05-01 22:06:28 -07:00
GSavePlayerId.cs Split many-struct defines into separate files 2020-05-01 22:06:28 -07:00
GSavePlayerManpu.cs Add reaction list editor 2020-05-07 22:13:31 -07:00
GSaveRoomFloorWall.cs Split many-struct defines into separate files 2020-05-01 22:06:28 -07:00
GSaveTime.cs Add Last Saved Time, display at top of window 2020-04-21 11:17:34 -07:00
Hemisphere.cs Add hemisphere get/set 2020-05-07 18:06:31 -07:00
MapManager.cs add initial exterior acre pixel calculation 2020-05-09 08:31:46 -07:00
MapView.cs misc performance improvements 2020-05-02 23:02:37 -07:00
Reaction.cs Add reaction list 2020-05-07 21:41:14 -07:00
ValueTypeTypeConverter.cs Allow mutating the player house item (door, etc) 2020-05-01 19:28:24 -07:00