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Adds a transparency slider to have the field items fade so you can see the underlying terrain tile. Not really optimized (allocates every time), but it should be fine for now. Make the None item transparent, so that the entire map bleeds through (clear clarity). |
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|---|---|---|
| .. | ||
| Map | ||
| Player | ||
| Program | ||
| SysBot | ||
| Villager | ||
| PlayerItemEditor.cs | ||
| PlayerItemEditor.Designer.cs | ||
| PlayerItemEditor.resx | ||
| SingleObjectEditor.cs | ||
| SingleObjectEditor.Designer.cs | ||
| SingleObjectEditor.resx | ||