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Add: Campsite Editor to Map tab. Allows users to set whether there is or is not a villager visiting the campsite, allows selecting that visitor and to edit the visit timestamp (defaults to current timestamp override so visitor is there on same day load). Back-tracked offsets from old Cylindircal Earth save schemas for old save revs. If campsite is not unlocked on the save, the UI is locked out with a message. Cleanup: Moved UpdateFruitsFlag to misc editor class over save class because that was bad form. Oops. |
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|---|---|---|
| .. | ||
| Map | ||
| Player | ||
| Program | ||
| SysBot | ||
| Villager | ||
| PlayerItemEditor.cs | ||
| PlayerItemEditor.Designer.cs | ||
| PlayerItemEditor.resx | ||
| SingleItemEditor.cs | ||
| SingleItemEditor.Designer.cs | ||
| SingleItemEditor.resx | ||
| SingleObjectEditor.cs | ||
| SingleObjectEditor.Designer.cs | ||
| SingleObjectEditor.resx | ||