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Closes #190 I checked one of my more recent save files and noticed that bits for remake indexes 2,000+ were set. Not sure why there's 8000 remake sets allocated... Maybe they're using the data there for other unlocks / values. Dunno! Replace '8' with ItemRemakeInfo.BodyColorCountMax for documentation clarity |
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| Map | ||
| Player | ||
| Program | ||
| SysBot | ||
| Villager | ||
| PlayerItemEditor.cs | ||
| PlayerItemEditor.Designer.cs | ||
| PlayerItemEditor.resx | ||
| SingleItemEditor.cs | ||
| SingleItemEditor.Designer.cs | ||
| SingleItemEditor.resx | ||
| SingleObjectEditor.cs | ||
| SingleObjectEditor.Designer.cs | ||
| SingleObjectEditor.resx | ||