NHSE/NHSE.Core/Structures/Item/Remake/ItemRemakeInfo.cs
Kurt 6c40e1c769
Initial v1.7.0 Support (#445)
* Pre-patch preparations

* Update magic values

* Check formatting characters directly rather than string compare

"Brown".StartsWith("\u000e")
>true
what

let's be paranoid here, because .NET Core behaves differently from .NET framework.

* Update FileHashRevision.cs

Postbox with the massive decrease in size; likely the same mutation caused the other massive decreases.

* Dump item names

* Update flag definitions

* Update item info

* Add feathers to bug list

Might remove later.

* Update RecipeList.cs

* Update ItemRemakeUtil.cs

* Update stack details

* Update offsets

* Update MainSaveOffsets17.cs

* Update GameLists.cs
2021-01-27 20:04:51 -08:00

144 lines
5.0 KiB
C#

using System.Text;
namespace NHSE.Core
{
/// <summary>
/// Metadata for an item's customization permissions
/// </summary>
public class ItemRemakeInfo
{
public const int BodyColorCountMax = 8;
public const int NoColor = (int)ItemCustomColor.None; // 14
public readonly short Index;
public readonly ushort ItemUniqueID;
public readonly sbyte ReBodyPatternNum; // count of body colors
public readonly byte[] ReBodyPatternColors0;
public readonly byte[] ReBodyPatternColors1;
public readonly byte[] ReFabricPatternColors0;
public readonly byte[] ReFabricPatternColors1;
public readonly bool ReFabricPattern0VisibleOff;
public ItemRemakeInfo(short index, ushort id, sbyte count, byte[] bc0, byte[] bc1, byte[] fc0, byte[] fc1, bool fp0)
{
Index = index;
ItemUniqueID = id;
ReBodyPatternNum = count;
ReBodyPatternColors0 = bc0;
ReBodyPatternColors1 = bc1;
ReFabricPatternColors0 = fc0;
ReFabricPatternColors1 = fc1;
ReFabricPattern0VisibleOff = fp0;
}
private const string Invalid = nameof(Invalid);
public bool HasBodyColor(int variant) => ReBodyPatternColors0[variant] != NoColor || ReBodyPatternColors1[variant] != NoColor;
public bool HasFabricColor(int variant) => ReFabricPatternColors0[variant] != NoColor || ReFabricPatternColors1[variant] != NoColor;
public string GetBodyDescription(int colorIndex, IRemakeString str)
{
if (str.BodyColor.TryGetValue($"{ItemUniqueID:00000}_{colorIndex}", out var color))
return $"{color} ({GetBodyDescription(colorIndex)})";
var c0 = ReBodyPatternColors0[colorIndex];
var c1 = ReBodyPatternColors1[colorIndex];
return GetColorText(c0, c1);
}
public string GetFabricDescription(int colorIndex, IRemakeString str)
{
if (str.FabricColor.TryGetValue($"{ItemUniqueID:00000}_{colorIndex}", out var color))
return $"{color} ({GetBodyDescription(colorIndex)})";
var c0 = ReFabricPatternColors0[colorIndex];
var c1 = ReFabricPatternColors1[colorIndex];
return GetColorText(c0, c1);
}
public string GetBodyDescription(int colorIndex)
{
var c0 = ReBodyPatternColors0[colorIndex];
var c1 = ReBodyPatternColors1[colorIndex];
return GetColorText(c0, c1);
}
public string GetFabricDescription(int colorIndex)
{
var c0 = ReFabricPatternColors0[colorIndex];
var c1 = ReFabricPatternColors1[colorIndex];
return GetColorText(c0, c1);
}
private static string GetColorText(byte c0, byte c1)
{
if (c0 == (byte) ItemCustomColor.None)
{
if (c1 == (byte) ItemCustomColor.None)
return Invalid;
return GetColorText(c1);
}
var s0 = GetColorText(c0);
if (c1 == (byte) ItemCustomColor.None || c0 == c1)
return s0;
var s1 = GetColorText(c1);
return $"{s0}-{s1}";
}
private static string GetColorText(byte value) => ((ItemCustomColor)value).ToString();
public string GetBodySummary(IRemakeString str)
{
var sb = new StringBuilder();
var item = $"{ItemUniqueID:00000}";
if (str.BodyParts.TryGetValue(item, out var parts))
sb.Append(parts).AppendLine(":");
for (int i = 0; i < 8; i++)
{
var cd = GetBodyDescription(i);
var name = $"{ItemUniqueID:00000}_{i}";
var hasBody = str.BodyColor.TryGetValue(name, out var desc);
if (hasBody && cd != Invalid)
sb.Append(i).Append('=').Append(desc).Append(" (").Append(cd).AppendLine(")");
else if (hasBody)
sb.Append(i).Append('=').AppendLine(desc);
// else don't add anything
}
return sb.ToString();
}
public string GetFabricSummary(IRemakeString str)
{
var sb = new StringBuilder();
var item = $"{ItemUniqueID:00000}";
if (str.FabricParts.TryGetValue(item, out var parts))
sb.Append(parts).AppendLine(":");
for (int i = 0; i < 8; i++)
{
var cd = GetFabricDescription(i);
if (cd == Invalid)
continue;
var shifted = (i << 5);
sb.Append(shifted.ToString("000")).Append('=');
var name = $"{ItemUniqueID:00000}_{i}";
if (str.FabricColor.TryGetValue(name, out var desc))
sb.Append(desc).Append(" (").Append(cd).AppendLine(")");
else
sb.AppendLine(cd);
}
return sb.ToString();
}
}
}