Commit Graph

13 Commits

Author SHA1 Message Date
Kurt
e8bad46575 Merge branch 'master' into tileshift 2026-01-24 15:22:09 -06:00
Josh (vector_cmdr)
2c8de97ca1
Add Campsite Editor (#707)
Add: Campsite Editor to Map tab.
Allows users to set whether there is or is not a villager visiting the campsite, allows selecting that visitor and to edit the visit timestamp (defaults to current timestamp override so visitor is there on same day load).
Back-tracked offsets from old Cylindircal Earth save schemas for old save revs.
If campsite is not unlocked on the save, the UI is locked out with a message.

Cleanup: Moved UpdateFruitsFlag to misc editor class over save class because that was bad form. Oops.
2026-01-21 23:36:12 +11:00
Kurt
02d6713455 Merge branch 'master' into tileshift 2026-01-19 23:13:02 -06:00
Josh (vector_cmdr)
c3371475d4
Fruit + Flower Improvement (#704)
Added fruits + flowers to Player Misc menu (kept field goods property manager in place still).

Saving fruits pushes change to flags block for fruits so that multiple edits aren't required when changing/saving it with new UpdateFruitFlags method.

Flowers added as enum class like Airport Color, but should be moved out to strings for localization later on.
2026-01-20 14:45:51 +11:00
Kurt
7ea5c03aa3 Misc tweaks, sealed classes 2026-01-17 22:12:37 -06:00
Kurt
fa3f0e3cc8
Update to .NET 10 (#683) 2026-01-13 16:02:58 -06:00
Josh (Lotte)
11e9fafaed
Pattern Edit Fix + New Icon + JP Strings (#634)
Added fix for two parts of pattern import problems:
1. PlayerID and TownID bytes need to be added to the pattern data from the personal.dat offsets to set them as owned and editable correctly. Added these code to get and force overwrite to fix.
2. Flags exist in main.dat for if the player has edited the pattern slot and if not, the name will not be updated correctly. Added offsets for these and added code to flag them as edited on import to fix.

Added a new icon that supports up to 256px and is "distinct".

Added translations to MessageStrings_jp.txt.
2023-10-27 05:27:10 -07:00
hp3721
e7dd2c131b
Fix player room loading for v2.0.0 (#549) 2021-11-19 22:56:32 -08:00
hp3721
8aed43a67f
Add handling for revised player house and room structure (v2.0) (#547)
* Add handling for revised player house and room structure (v2.0)

* Update player room load/dump file type filters
2021-11-19 19:53:04 -08:00
Kurt
4cad6f5894 Add handling for revised villager house structure (v2.0) 2021-11-04 20:10:49 -07:00
Kurt
d1932a6651 Expose all 100 patterns in editors/dumps (1.9.0)
Closes #471
2021-03-31 22:37:48 -07:00
Kurt
008f372f9c Update MainSaveOffsets19.cs 2021-03-22 00:11:12 -07:00
Kurt
fab60f95d9 Update offsets for 1.9.0
Small revisions, notably 50->100 patterns saved.
2021-03-17 19:06:07 -07:00