berichan
ca3e12b35a
Update for 1.11.1 ( closes #499 )
2021-08-10 13:17:32 +01:00
Exorcism
d00c69f9c6
Update MessageStrings_fr.txt ( #497 )
2021-08-06 12:44:44 -07:00
Kurt
567a9175f3
Add IsActive indication on hover, add toggle control
...
Closes #495
2021-08-01 16:39:27 -07:00
berichan
0af2d48e16
Update menuicontype
2021-07-29 17:51:36 +01:00
Kurt
5f8b54acae
Replace other usages
...
Won't currently error for these other 2 usages because only field item Tulips were out of range, but maybe on patch 1.20 :)
Centralize the logic for out of range handling
2021-07-29 00:28:12 -07:00
Kurt
42a16ea35e
fix ItemKind.UnitIcon_FlwTulip out of range
...
ty verballyinsane for report & replication file
2021-07-29 00:20:23 -07:00
Kurt
0cd7776656
Update translations
2021-07-28 23:09:22 -07:00
Kurt
ec8bcf261e
Add remove item like in editor
...
Closes #492
2021-07-28 23:09:04 -07:00
Kurt
6303cce3f4
Update max recipe ID for v1.11.0
...
getting close to 1,000 on that recipe ID :)
2021-07-28 19:09:34 -07:00
Kurt
770592df1a
Update event flag lists
2021-07-28 18:45:02 -07:00
Kurt
c3ac90d29d
Update item recipes/customization options
2021-07-28 18:44:50 -07:00
Kurt
069c3cc702
Update item types/qualities
2021-07-28 18:44:34 -07:00
Kurt
ed44b7247e
Update item names/varaints
2021-07-28 18:32:55 -07:00
Kurt
bf09cf761e
Update save loading for v1.11.0
2021-07-28 18:32:39 -07:00
Exorcism
f3691713b8
Update translation (french) ( #485 )
...
* Update readme-fr translation (french)
* Update MessageStrings_fr.txt
* Update lang_fr.txt
2021-05-29 15:55:43 -07:00
berichan
29df2c2d51
Add Flowershower MenuIcon
2021-05-01 15:43:31 +01:00
Kurt
02fba973d8
Update item/flag/remake parameters
2021-04-27 23:26:48 -07:00
Kurt
1f6cee66f7
Update item/fabric/body localizations
2021-04-27 23:18:34 -07:00
Kurt
c111babbe3
Add v1.10.0 savefile read/write support
...
Any game additions (new items, flags) will be in a later commit.
2021-04-27 22:04:18 -07:00
berichan
7fe8bcb53e
bulk-remove bushes, closes #311
2021-04-12 19:29:17 +01:00
Kurt
18ed4c3396
Add Festive wrapping handling
...
Closes #474
New Horizons loves to reuse and reinterpret data based on values, hence the GUI toggling done for Uses/Variations/Genes... we have to do something similar here. Feels best to be done behind the scenes via code instead.
2021-04-05 17:32:35 -07:00
Kurt
d1932a6651
Expose all 100 patterns in editors/dumps (1.9.0)
...
Closes #471
2021-03-31 22:37:48 -07:00
Kurt
5c6cfa27e7
Make ComboItem a record
...
74ee22e66e
2021-03-29 22:55:45 -07:00
Kurt
008f372f9c
Update MainSaveOffsets19.cs
2021-03-22 00:11:12 -07:00
Kurt
6ce7f0b85f
Add item display name -> item ID autodetect
2021-03-21 12:04:43 -07:00
Kurt
0798aa5a97
Add batch editor
...
Similar to PKHeX's batch editor, probably with some stubbed functionality.
Example to change Oak Trees to apple trees:
=ItemId=60000
.ItemId=60001
;
=ExtensionItemId=60000
.ExtensionItemId=60001
Example to unbury all items:
=IsBuried=True
.IsBuried=False
.IsDropped=True
2021-03-21 11:51:57 -07:00
Kurt
a2004d7943
Update const size references
...
Closes #463
Not sure why I didn't get the alert, but this fixes any incorrect-size messages from appearing.
2021-03-17 22:35:25 -07:00
Kurt
fab60f95d9
Update offsets for 1.9.0
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Small revisions, notably 50->100 patterns saved.
2021-03-17 19:06:07 -07:00
Kurt
5d5e8bcf67
Update item classifications, flags
2021-03-17 18:43:06 -07:00
Kurt
c5a3073cad
Add item names/colors
...
Still working on everything else.
2021-03-17 18:29:13 -07:00
berichan
c98d96861f
Allow parsing of item with single parenthesised variant
2021-03-11 23:47:53 +00:00
Kurt
2242861c80
Add logic for drop compatibility check skipping (parsing)
2021-03-03 17:44:16 -08:00
berichan
6ab6375ce6
Ensure associated item search does not search for whitespace
2021-02-26 18:09:33 +00:00
berichan
9486fdc05d
update menuicon enum/map
2021-02-25 17:32:18 +00:00
Kurt
96f6b27878
Update ItemParser.cs
2021-02-25 08:51:03 -08:00
Kurt
ea2c57385f
Update item parsing for symbol sensitivity
...
? block
block
need to return "block" if the input string is "block", and not the symbol-whitespace skipped "? block".
https://github.com/kwsch/SysBot.AnimalCrossing/issues/10
2021-02-25 08:48:24 -08:00
Kurt
4a303de57b
Dump msbt strings by skipping styling charcodes
2021-02-24 22:47:31 -08:00
Kurt
9eda5f2c10
Initial v1.8.0 Support ( #452 )
...
No savefile changes apparently, just adding in new items & handling for them.
Probably didn't need to duplicate the Main/Personal offset classes, but whatever.
2021-02-24 18:44:11 -08:00
berichan
72b6944a82
Show associated item names in ItemEditor
2021-02-22 16:52:18 +00:00
Kurt
7a07559cde
Add destination enum for tweaking result behavior
2021-02-15 18:17:12 -08:00
Kurt
3dd6b56647
Update IsFlowerGene usage
...
probably should re-dump itemkind to be more aware of gene/nonGene flower item types, whatever
2021-02-13 09:44:37 -08:00
berichan
d6961b0d3d
Do not parse trailing newlines in text resources. Closes #399
2021-02-12 14:41:06 +00:00
Kurt
c522bc9022
Update ItemInfo.cs
...
for whatever reason, our ItemInfo binary assumes most flowers are uniticon* rather than just Flower; just remap.
2021-02-07 15:57:45 -08:00
Kurt
35c26ff76f
Differentiate harvested flowers vs gene storing flowers
...
Closes #447
2021-02-07 15:50:21 -08:00
berichan
670d568482
Update hard limit of Villager greetings. Closes #375
2021-02-07 15:32:56 +00:00
Kurt
1a4dfcb611
Update translations
2021-02-06 15:12:11 -08:00
Kurt
9638ea6f45
Add logic for retrieving and mutating villager+house pairs
2021-02-06 15:10:41 -08:00
Kurt
d47158587c
Add tile replacement to Field Item Editor
...
hold ctrl+alt(+shift for full map) to replace all items on the map that you tap, with the item from the editor.
don't mix & match field items (trees) with regular items, cuz we can't verify size matching for those. Field Items return "unknown size".
2021-02-05 09:15:52 -08:00
Kurt
5d84d92240
Add IEquatable interface for items
2021-02-05 09:15:25 -08:00
Kurt
7b832e06cc
Use different splitters for hex/name, add test case
2021-01-30 11:15:34 -08:00