Commit Graph

364 Commits

Author SHA1 Message Date
berichan
ca3e12b35a Update for 1.11.1 (closes #499) 2021-08-10 13:17:32 +01:00
Exorcism
d00c69f9c6
Update MessageStrings_fr.txt (#497) 2021-08-06 12:44:44 -07:00
Kurt
567a9175f3 Add IsActive indication on hover, add toggle control
Closes #495
2021-08-01 16:39:27 -07:00
berichan
0af2d48e16 Update menuicontype 2021-07-29 17:51:36 +01:00
Kurt
5f8b54acae Replace other usages
Won't currently error for these other 2 usages because only field item Tulips were out of range, but maybe on patch 1.20 :)

Centralize the logic for out of range handling
2021-07-29 00:28:12 -07:00
Kurt
42a16ea35e fix ItemKind.UnitIcon_FlwTulip out of range
ty verballyinsane for report & replication file
2021-07-29 00:20:23 -07:00
Kurt
0cd7776656 Update translations 2021-07-28 23:09:22 -07:00
Kurt
ec8bcf261e Add remove item like in editor
Closes #492
2021-07-28 23:09:04 -07:00
Kurt
6303cce3f4 Update max recipe ID for v1.11.0
getting close to 1,000 on that recipe ID :)
2021-07-28 19:09:34 -07:00
Kurt
770592df1a Update event flag lists 2021-07-28 18:45:02 -07:00
Kurt
c3ac90d29d Update item recipes/customization options 2021-07-28 18:44:50 -07:00
Kurt
069c3cc702 Update item types/qualities 2021-07-28 18:44:34 -07:00
Kurt
ed44b7247e Update item names/varaints 2021-07-28 18:32:55 -07:00
Kurt
bf09cf761e Update save loading for v1.11.0 2021-07-28 18:32:39 -07:00
Exorcism
f3691713b8
Update translation (french) (#485)
* Update readme-fr translation (french)

* Update MessageStrings_fr.txt

* Update lang_fr.txt
2021-05-29 15:55:43 -07:00
berichan
29df2c2d51 Add Flowershower MenuIcon 2021-05-01 15:43:31 +01:00
Kurt
02fba973d8 Update item/flag/remake parameters 2021-04-27 23:26:48 -07:00
Kurt
1f6cee66f7 Update item/fabric/body localizations 2021-04-27 23:18:34 -07:00
Kurt
c111babbe3 Add v1.10.0 savefile read/write support
Any game additions (new items, flags) will be in a later commit.
2021-04-27 22:04:18 -07:00
berichan
7fe8bcb53e bulk-remove bushes, closes #311 2021-04-12 19:29:17 +01:00
Kurt
18ed4c3396 Add Festive wrapping handling
Closes #474

New Horizons loves to reuse and reinterpret data based on values, hence the GUI toggling done for Uses/Variations/Genes... we have to do something similar here. Feels best to be done behind the scenes via code instead.
2021-04-05 17:32:35 -07:00
Kurt
d1932a6651 Expose all 100 patterns in editors/dumps (1.9.0)
Closes #471
2021-03-31 22:37:48 -07:00
Kurt
5c6cfa27e7 Make ComboItem a record
74ee22e66e
2021-03-29 22:55:45 -07:00
Kurt
008f372f9c Update MainSaveOffsets19.cs 2021-03-22 00:11:12 -07:00
Kurt
6ce7f0b85f Add item display name -> item ID autodetect 2021-03-21 12:04:43 -07:00
Kurt
0798aa5a97 Add batch editor
Similar to PKHeX's batch editor, probably with some stubbed functionality.

Example to change Oak Trees to apple trees:
=ItemId=60000
.ItemId=60001
;
=ExtensionItemId=60000
.ExtensionItemId=60001

Example to unbury all items:
=IsBuried=True
.IsBuried=False
.IsDropped=True
2021-03-21 11:51:57 -07:00
Kurt
a2004d7943 Update const size references
Closes #463
Not sure why I didn't get the alert, but this fixes any incorrect-size messages from appearing.
2021-03-17 22:35:25 -07:00
Kurt
fab60f95d9 Update offsets for 1.9.0
Small revisions, notably 50->100 patterns saved.
2021-03-17 19:06:07 -07:00
Kurt
5d5e8bcf67 Update item classifications, flags 2021-03-17 18:43:06 -07:00
Kurt
c5a3073cad Add item names/colors
Still working on everything else.
2021-03-17 18:29:13 -07:00
berichan
c98d96861f Allow parsing of item with single parenthesised variant 2021-03-11 23:47:53 +00:00
Kurt
2242861c80 Add logic for drop compatibility check skipping (parsing) 2021-03-03 17:44:16 -08:00
berichan
6ab6375ce6 Ensure associated item search does not search for whitespace 2021-02-26 18:09:33 +00:00
berichan
9486fdc05d update menuicon enum/map 2021-02-25 17:32:18 +00:00
Kurt
96f6b27878 Update ItemParser.cs 2021-02-25 08:51:03 -08:00
Kurt
ea2c57385f Update item parsing for symbol sensitivity
? block
block

need to return "block" if the input string is "block", and not the symbol-whitespace skipped "? block".

https://github.com/kwsch/SysBot.AnimalCrossing/issues/10
2021-02-25 08:48:24 -08:00
Kurt
4a303de57b Dump msbt strings by skipping styling charcodes 2021-02-24 22:47:31 -08:00
Kurt
9eda5f2c10
Initial v1.8.0 Support (#452)
No savefile changes apparently, just adding in new items & handling for them.
Probably didn't need to duplicate the Main/Personal offset classes, but whatever.
2021-02-24 18:44:11 -08:00
berichan
72b6944a82 Show associated item names in ItemEditor 2021-02-22 16:52:18 +00:00
Kurt
7a07559cde Add destination enum for tweaking result behavior 2021-02-15 18:17:12 -08:00
Kurt
3dd6b56647 Update IsFlowerGene usage
probably should re-dump itemkind to be more aware of gene/nonGene flower item types, whatever
2021-02-13 09:44:37 -08:00
berichan
d6961b0d3d Do not parse trailing newlines in text resources. Closes #399 2021-02-12 14:41:06 +00:00
Kurt
c522bc9022 Update ItemInfo.cs
for whatever reason, our ItemInfo binary assumes most flowers are uniticon* rather than just Flower; just remap.
2021-02-07 15:57:45 -08:00
Kurt
35c26ff76f Differentiate harvested flowers vs gene storing flowers
Closes #447
2021-02-07 15:50:21 -08:00
berichan
670d568482 Update hard limit of Villager greetings. Closes #375 2021-02-07 15:32:56 +00:00
Kurt
1a4dfcb611 Update translations 2021-02-06 15:12:11 -08:00
Kurt
9638ea6f45 Add logic for retrieving and mutating villager+house pairs 2021-02-06 15:10:41 -08:00
Kurt
d47158587c Add tile replacement to Field Item Editor
hold ctrl+alt(+shift for full map) to replace all items on the map that you tap, with the item from the editor.

don't mix & match field items (trees) with regular items, cuz we can't verify size matching for those. Field Items return "unknown size".
2021-02-05 09:15:52 -08:00
Kurt
5d84d92240 Add IEquatable interface for items 2021-02-05 09:15:25 -08:00
Kurt
7b832e06cc Use different splitters for hex/name, add test case 2021-01-30 11:15:34 -08:00