Kurt
3061442f77
Add localized color name display
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Closes #223
2020-05-15 13:08:47 -07:00
Kurt
a8f111a8f1
Add villager memory (per player) editor
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Change friendship here.
Can also cheat all friendships (of all villagers, for all saved players) to 255 by shift clicking the drop-down button instead.
2020-05-14 16:10:33 -07:00
Kurt
5885cc2370
Show Flag0/1 at all times
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We only toggle views for the FreeParam editors; keep the SystemParam and AdditionalParam (hex) editors visible
2020-05-12 19:48:52 -07:00
Kurt
14e9bfac8c
Show more details for message bottle
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Change some control padding to 0's for alignment visual
2020-05-10 16:32:58 -07:00
Kurt
2bde85aa59
Misc appearance tweaks
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many-customize-option items can have too many displayed options; just increase the size / scroll bar the editor
yay "wooden simple bed"
2020-05-10 12:49:23 -07:00
Kurt
1c2af21361
Show item sprite in item editor
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no markup of ancillary values, just the image
2020-05-10 12:19:24 -07:00
Kurt
a801b1854f
Allow editing villager cached pattern
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Closes #191
2020-05-10 09:56:26 -07:00
Kurt
0085c453d4
Add custom picker for specialty fruit
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Closes #181
2020-05-09 10:58:19 -07:00
Kurt
6a00cb22b4
Add extension tile property manipulation
2020-05-08 13:27:15 -07:00
Kurt
a9810c7d03
Merge Field Item back into Item
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Different means of expression for the 8 byte item structure's FreeParam
Will be expanding the ItemEditor so that it has a checkmark to toggle Extension Item editing behavior.
Removes IHeldItem as there's no need to abstract it.
2020-05-08 12:20:24 -07:00
Kurt
e7e01ba007
Remove dropdown on keypress
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quality of life improvement
2020-05-08 11:26:37 -07:00
Kurt
e9a6861349
Add design source / choice for item
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s32 remake {
s32 body:3
s32 source:2
s32 pattern:8
s32 unused:19
}
2020-05-07 17:01:19 -07:00
Kurt
55022c85f4
Indicate subvariation colors
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Recombining the values with a GUI editor TBD
2020-05-07 10:32:14 -07:00
Kurt
7cec5aae5c
Show customization colors in the item editor
2020-05-06 21:03:30 -07:00
Kurt
bf841b8ecf
Show item sprites in item editor
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put a folder named "items" with the english named item sprites (tbd if we change to a more sane filename format)
bring your own files, it's like 45 MB so not distributing with the EXE.
2020-05-05 22:13:29 -07:00
Kurt
73b4d0c2fd
Add fossil & message bottle item for hover text & editor
2020-05-02 14:06:03 -07:00
Kurt
ddde5040a2
Add room wall/floor editor for villager
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Closes #138
2020-05-01 22:07:34 -07:00
Kurt
f71854ac5f
Add more flower flags
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click on the Days label to set all flags, hold alt to clear all flags instead.
2020-04-29 18:54:28 -07:00
Kurt
ccc28e4f1d
Add more flower value editing
2020-04-29 11:35:23 -07:00
Kurt
b3629e9049
Name f8 watered
2020-04-25 14:51:48 -07:00
Kurt
b133cc72cb
Add flower flags
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Closes #117
2020-04-25 14:24:52 -07:00
Kurt
56f48be173
Save current villager before opening house list
2020-04-24 10:30:18 -07:00
Kurt
776bc030fe
Move design pattern to subform
2020-04-23 16:30:39 -07:00
Kurt
6f4d9e163c
Update translations
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Now includes the villager usercontrol in the editor form
2020-04-22 22:12:18 -07:00
Kurt
de48c037f9
Add house editor
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only some surface appearance properties; interior item layout nope
use enum values for house info interface
Closes #95
Closes #96
Changes the displayed villager indexes from 1-indexed to 0-indexed to match the game's references.
2020-04-22 21:55:24 -07:00
Kurt
806089cd9d
Copy NPC1 when importing
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Stores which villager index can inhabit the house
2020-04-21 14:52:54 -07:00
Kurt
b4f1bda2c7
Extract translatable strings to static class
2020-04-21 12:43:16 -07:00
Kurt
345f3c3f1b
Add howto hint for removing a villager
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Closes #84
ty @PandaUnit-TWL
2020-04-19 16:56:03 -07:00
Kurt
d21b99978a
Add player & villager house dump/load
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share your house, but not your toothbrush!
2020-04-19 16:23:59 -07:00
Kurt
4fa77c9242
Minor unused additions
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add some villager stuff
add outside acre template id
add mainfield template id
2020-04-19 15:26:09 -07:00
Kurt
0e437bd5d1
Extract villager editing to separate control
2020-04-19 12:12:29 -07:00
Kurt
a4ba8259a9
Update flow layout
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Closes #61 , reduces size of label and switches the flow direction so that it won't be too big and overflow
2020-04-07 22:09:55 -07:00
Kurt
6ecf659d5e
Add special handling for diy recipe
2020-04-06 20:11:35 -07:00
Kurt
1db185151d
Add automatic read/write items for all pocket items (1-40) ( #51 )
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Decentralizes pocket injection logic from SysBotUI so that other auto-injectors can be passed in (future? like terrain/overworld items).
Adds validation to not modify items if the pocket data doesn't have the expected layout.
Closes #47 by implementing things in a more abstract & extendable way. Thanks @jfmherokiller for the example implementation which served as an inspiration!
2020-04-04 20:57:25 -07:00
Kurt
3eb8b4eabd
Fix count set
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flag2 -> count, no longer need to downcast to byte
2020-04-03 13:17:26 -07:00
Kurt
f3d291e681
Merge flag2 back in to count
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ok sciresm u happy now
2020-04-02 15:38:08 -07:00
Kurt
4259564162
Relocate item string logic
2020-03-30 11:30:58 -07:00
Kurt
db4bba31f0
Suggest items via drop down while typing in
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ez search
2020-03-29 18:44:48 -07:00
Kurt
39398b4f66
Sort item list drop-down
2020-03-29 15:31:09 -07:00
Kurt
b28d999596
Widen dropdown for longer item names
2020-03-29 15:12:32 -07:00
Kurt
d4a2a3a480
Show tooltip on item hover
2020-03-28 16:18:49 -07:00
Kurt
3f27d593f5
Fix r/w empty items
2020-03-28 16:08:38 -07:00
Kurt
20f2a655b1
Add menu hotkeys
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Hide icon images for context menus
2020-03-28 14:54:45 -07:00
Kurt
4c12ba7f09
Hide item name on mouse leave
2020-03-28 14:52:34 -07:00
Kurt
dfb099bcca
Add clear button, arrange controls in flowlayoutpanel
2020-03-28 14:41:11 -07:00
Kurt
4929fcf2de
Add enhanced inventory editor
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Decouple itemgrid, itemgrid editor, and item editor as separate user controls
Visualize items with fake icons based on item ID and values
Paged editing for large arrays
add fallback for people wanting old editor (hold control when clicking Edit Items from main editor window)
2020-03-28 12:46:25 -07:00