Kurt
42fcd7cd4a
Add item strings
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de lang parsing still is a thorn; berichan to fix :P
2020-11-18 18:24:27 -08:00
Kurt
25efa70e32
Add savefile support for v16
2020-11-18 18:22:09 -08:00
Kurt
4dbf18626b
Update body color/parts resources
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GameMSBTDumperNHSE.Dump(@"C:\Users\Kurt\Documents\GitHub", @"D:\Kurt\Desktop\v15\", @"Message\String_{0}.sarc");
2020-10-09 17:02:58 -07:00
Kurt
40612f36fc
Add 1.5.1 metadata
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Closes #414
2020-10-09 15:30:15 -07:00
berichan
293e4c69dd
Update menu icon, de item list ( #406 )
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* Update menu icon, de item list
* Remove unused resource
2020-09-30 15:33:08 -07:00
Kurt
37f84be660
Add localization for forgery, none, and manual insertion of internal indexes
2020-09-30 15:10:55 -07:00
Kurt
8c548884d5
Add some xmldoc to new api
2020-09-30 14:54:08 -07:00
Charlie U
f4bbb7a7bb
Resolve Villager Import Bug ( #403 )
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* Add missing not operator
* Fix backwards conversions
2020-09-30 08:12:48 -07:00
Kurt
0f79457d4c
Add customization info for new items
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forgot this :)
2020-09-29 23:00:53 -07:00
Kurt
8be77c691e
Add villager converter
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dumped a villager and the values were empty for 1->2; converting back down should be fine.
2020-09-29 22:57:31 -07:00
Kurt
8ca3877bfa
Differentiate villager types
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v1.5 increased the size of GSaveLightMemory by 0xC each; with 160 entries, everything stored after this field (at 0x2F84) increased its offset by 0x780.
GSaveItemName ClothesPTops; // @0x14c size 0x8, align 4
s16 _58b5e808; // @0x154 size 0x2, align 2
s8 ClothesPTarget; // @0x156 size 0x1, align 1
Should be possible to convert the first revision of villager data to the current format and vice versa. Someone would need to document how they pre-fill these new fields (listed above).
2020-09-29 22:20:53 -07:00
Kurt
e652d00d45
Add 1.5 offsets
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ty @architdate for running https://github.com/Treeki/CylindricalEarth to dump the schema (.h)
2020-09-29 20:07:25 -07:00
Charlie U
6b2b46ec1d
Add feature to populate max item stack ( #396 )
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* Add event handler for count label click
2020-09-29 19:55:06 -07:00
Kurt
f49d616e9b
Update default offsets
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Can't wait for previous users to not update their offset and complain about FailValidate
2020-09-29 19:18:33 -07:00
Kurt
5c02b04aaf
Continued interim updates
2020-09-29 18:59:23 -07:00
Kurt
a40c6c0251
Add DIY recipe item names
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now that we have text updated :)
2020-09-29 18:51:16 -07:00
Kurt
05bc79529c
Update item strings
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Manual changes will need to be reintegrated with a pull request later
2020-09-29 18:50:22 -07:00
Kurt
b319defe75
Initial changes
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not working yet, need save disassembly for correct offsets and need to update strings
2020-09-29 18:49:18 -07:00
Charlie U
51db362913
Fix bug where sort by type would only sort by alpha ( #398 )
2020-09-23 09:15:23 -07:00
Kurt
2ad3fe8fd6
Remove unnecessary value set
2020-09-19 10:23:21 -07:00
Kurt
70a7bd7775
Minor clean
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no functional change
2020-09-06 12:25:18 -07:00
Kurt
a2ed2889a2
Bring injector window to original position if already open
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Show doesn't do anything if it's already hidden; we want to bring it to the front of the screen and then reposition it CenterParent.
2020-09-05 20:18:36 -07:00
Kurt
0203eb4017
Minor clean
2020-09-05 20:15:17 -07:00
Charlie U
4f4483a810
Add Sort Items Option ( #391 )
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* Add designer handling for Sort button
* Update tab indexes for buttons after Sort
* Add context menu and toolstrip menu objects for Sort menu
* Add context/toolstrip menu handlers
* Add default click handlers for sort options
* Initialize context/toolstrip menu objects
* Add missing logic
* Fix Sort button location
* Expand size of navigation panel for sort button:
* Remove ellipses from sort button caption
* Implement alphabetical sort
* Implement sort by item type (ItemKind)
* Add check for item count in SetEditorItems
* Remove sort by new (item data not present)
* Sort by alphabetical before sorting by type
2020-08-28 09:41:32 -07:00
DQN
bdf4209bb7
Update README-jp.md ( #392 )
2020-08-28 09:41:11 -07:00
berichan
cba0abda72
ItemRemakeInfo: Ensure body values are compiled correctly. ( #384 )
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* ItemRemakeInfo: Ensure body values are compiled correctly. Add x86 option for debugging only
* remove useless line
2020-08-22 16:27:08 -07:00
berichan
7f615c7343
1.4.2 ( #383 )
2020-08-20 18:58:28 -07:00
Charlie U
ab3dd8b079
Add Bulk Move Out Functionality ( #379 )
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* Add toolstrip menu item
* Add toolstrip separator
* Update MovingOut property of all Villagers
2020-08-18 13:41:24 -07:00
Kurt
6859d91159
Show & save wrapping value for flowers
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Closes #324
2020-08-07 11:54:38 -07:00
berichan
34f02117f0
1.4.1 support ( #374 )
2020-08-06 08:10:18 -07:00
Kurt
ae3742ad1f
Avoid infinite loop if an invalid extension tile is set
2020-08-05 14:47:49 -07:00
Kurt
fec5c7e432
Add import item from clipboard
2020-08-03 14:45:28 -07:00
Kurt
47c739a295
Add item editor picture double-click to export u64 string
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Allows for dumping the item value quickly to clipboard
might be useful in something soon ;)
2020-08-02 21:50:18 -07:00
berichan
9872d8278d
Updated specs, de list and menuicon ( #368 )
2020-07-30 18:11:33 -07:00
Kurt
a6b20a2609
Update offsets for 1.4
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thanks @Treeki (https://twitter.com/_Ninji ) !
2020-07-29 19:50:22 -07:00
Kurt
47a926abdc
Update specs_130.txt
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uses 140 and 130 combined, sorted and de-duplicated
2020-07-29 19:35:19 -07:00
Kurt
4191cd1ea5
Continued updates
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Forgot the computed binaries and the new DIY recipe item name (strings needed to be updated in NHSE.Core.dll first)
2020-07-29 19:27:55 -07:00
Kurt
2c67c79c95
Update default pocket offsets
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Having em all in one commit makes it easier to keep track of what needs to change in future updates
2020-07-29 19:24:21 -07:00
Kurt
da06fd4c46
Interim parse update and load/save
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Offsets are placeholder for now until cylindricalearth is updated with the new offset parse
2020-07-29 19:21:20 -07:00
Kurt
833483027f
Minor clean
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memes
2020-07-29 18:35:59 -07:00
berichan
ea1d9c7b1b
Image fetcher & 5byte fields ( #359 )
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* Added new image code, quanted existing images, fixed bcsv parser
* small clean and sane(r) filenames
* Made a string slightly nicer
* various revert to fix diff
* full revert of editor
* forced revert of editor
* fix sprite init
* ready for merge
2020-07-20 19:02:49 -05:00
berichan
c224466bd7
Interpolating picture box ( #358 )
2020-07-20 16:48:54 -05:00
berichan
863729fc26
Crushed images (png commit only) ( #357 )
2020-07-20 13:03:51 -05:00
berichan
edcd6b7f17
Added MenuIcon for all items ( #354 )
2020-07-18 16:04:53 -05:00
berichan
d9faa8d260
Fixing de item list ( #351 )
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Removes erroneous line causing item IDs to shift
2020-07-13 12:58:38 -05:00
Archit Date
5448ef6027
version 1.3.1 support
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typical save revision bump
2020-07-10 09:41:56 +08:00
berichan
7d778b36a0
Added default phrases (all languages) & de item list ( #341 )
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* Update README.md
* Added USB functionality
* Updated readme
* Revert README.md changes
* Remove unnecessary lib dependencies
only directly referenced by injection project
* Minor clean
handle compiler/roslyn messages
* Update README.md
* added a null check and a usb-botbase-safe poke function
* Revert "Update README.md"
This reverts commit e106a62b0d .
* Created new de item list using https://github.com/berichan/NH_CreationEngine
* Added ability to revert catchphrase to original & updated de item text file.
Co-authored-by: Kurt <kaphotics@gmail.com>
2020-07-08 20:49:32 -05:00
swampatha
dc96b4193c
Add Gullivarrr to the Special NPC list ( #332 )
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* Add Gullivarrr to the Special NPC list
2020-07-04 17:40:54 -05:00
Kurt
a4421aafa4
Save offset on text changed to settings
2020-07-04 15:43:03 -05:00
Kurt
62eabb10d6
Update localizations
2020-07-03 12:11:33 -05:00