40 Commits

Author SHA1 Message Date
Josh (vector_cmdr)
e8c5daf745 Fix: Map Design Import/Export (#751)
Previous fix for bad map design imports had an incorrect range and no way to manage v2.0.8- and v3.0.0+ dumps.

Import/Export for map design patterns now supports both map sizes (old and new).
It will accept 2.0.8 dumps and pad them to work on 3.0.0 as well as trim previously mangled ones, or 3.0.0 dumps down to fit on 2.0.8 saves.

Byte padding methods added to ArrayUtil for this padding and for future map flag import padding fixes.
2026-02-15 02:12:32 +11:00
Kurt
683c887551 Add xmldoc
Skip interpreting the dll from environment
2026-01-28 23:21:08 -06:00
Kurt
2ca9fd6e22 CenterParent, Dpi base scaling 2026-01-28 19:51:49 -06:00
Kurt
a6d21f515f Rewrite settings handling to load on startup
Now uses json to store, manually editable

Closes #644
2026-01-27 19:27:18 -06:00
Kurt
b88c518d5c Update FieldItemEditor for 3.0.0 (#716)
Updates the Field Item Editor to render layers based on the entire map, and the per-patch positioning of each layer.
Import/export will gracefully handle upgrade/downgrade, and viewport import/export will gracefully update tiles rather than a per-acre basis.

Performance has also been slightly improved; no allocation is done anymore when updating the image.
2026-01-25 16:55:38 -06:00
Josh (vector_cmdr)
c412da8217 Add theme menu + new strings (#710)
Add theme menu to Editor and accompanying logic + strings.

Updated Misc fruit/flower and CampsiteEditor to use translatable strings.
Added new strings to lang and msg files.
2026-01-23 13:33:00 +11:00
DESKTOP-SN9KF5O\Strawberry
3d9d10bb97 Clean up imagefetcher for net10/cross thread safety 2026-01-17 02:34:59 +00:00
Kurt
5152881568 Add support for opening .zip save files
ty claude u a real g
heavy legwork by claude, refinements/finish by me
2026-01-16 16:37:37 -06:00
Kurt
ac79cb06f9 Check hash integrity on sav open
Clean up the Murmur3 implementation to be more C#-like
2026-01-14 15:32:43 -06:00
Kurt
fa3f0e3cc8 Update to .NET 10 (#683) 2026-01-13 16:02:58 -06:00
Alca259
a20bd1c419 Support for 16x16px per tile and river editor (#668)
* Upgrade to .NET 8 + Nugets

* Add support for tile 16x16px instead 1px

* Rivers except 2B

* River2B
2025-07-28 00:02:34 -05:00
Kurt
2287521b44 Update dependencies
Bump net5 build to net6
2022-10-25 14:36:45 -07:00
Kurt
6fb4569ce3 Design Patterns: Load orders by filename, export prompts for filename format
Closes #512
2021-10-16 16:38:33 -07:00
Kurt
1403a5ed19 Add villager quickswap from GUI + clipboard
No juggling the house after finding the correct villager file; just put the villager internal name in your clipboard.
2021-02-06 15:12:04 -08:00
Kurt
83169b8738 Bump language version to c#9 2020-12-24 23:53:40 -08:00
Charlie U
2467354850 Implement ItemsFromNHI bulk import (#418)
* Implement ItemsFromNHI bulk import

* Add alert box when spawn clicked but no NHI selected

* Fix comment to clarify items are dropped not placed
2020-11-18 18:43:40 -08:00
Kurt
70a7bd7775 Minor clean
no functional change
2020-09-06 12:25:18 -07:00
Kurt
a2ed2889a2 Bring injector window to original position if already open
Show doesn't do anything if it's already hidden; we want to bring it to the front of the screen and then reposition it CenterParent.
2020-09-05 20:18:36 -07:00
Charlie U
ab3dd8b079 Add Bulk Move Out Functionality (#379)
* Add toolstrip menu item
* Add toolstrip separator
* Update MovingOut property of all Villagers
2020-08-18 13:41:24 -07:00
berichan
c224466bd7 Interpolating picture box (#358) 2020-07-20 16:48:54 -05:00
Kurt
918c97eeaa de-generic the item grid editor
no need to have it generic; it only handles Item[]
(ignoring VillagerItem[], which should be a separate editor or something)
2020-06-08 22:06:32 -07:00
Kurt
72312641a9 Add villager nick/greet
Closes #254
update translatables
2020-05-25 09:21:15 -07:00
Kurt
a4b4a3c24a Add water flower button
control: all water states
shift: all map (instead of current viewport)

Closes #230
2020-05-16 11:30:25 -07:00
Kurt
a8f111a8f1 Add villager memory (per player) editor
Change friendship here.

Can also cheat all friendships (of all villagers, for all saved players) to 255 by shift clicking the drop-down button instead.
2020-05-14 16:10:33 -07:00
Kurt
e7e01ba007 Remove dropdown on keypress
quality of life improvement
2020-05-08 11:26:37 -07:00
Kurt
152d8dc431 Update translatables 2020-05-07 10:36:11 -07:00
Kurt
0ec40f3b55 Categorize stalk market properties
update other usages so we can turn off the help box at the bottom of the propertygrid
2020-05-03 19:43:10 -07:00
Kurt
4a49caf6da Add layer2->layer1 check (isSupported), add logic for isActive
isActive: indicates if the tile is animated (eg: bonfire has fire or is extinguished)
isSupported: layer2 tile checks beneath it (layer1) to see if there's something to hold it up on that layer (sanity check)

Dunno how to handle the isActive set-on-save. I saw there was an isActive flag in my plaza, assumedly left there from a radio or something. NHSE does not change flag state at this time.
2020-05-03 16:29:28 -07:00
Kurt
8de7f7b506 Add internal flag/value name translation
if you really want to translate these, go ahead
#157
2020-05-03 13:37:04 -07:00
Kurt
fb8c7c8cbb Add logic for internal string name translation dictionary
#157
2020-05-03 13:21:25 -07:00
CXM
3908a6aa06 Add zhs/zht to DevUtil & lang fix (#141)
* Fix zh-TW menu bug

* fix missing text item to each lang

* add zhs & zht to DevUtil

* add new strings
2020-04-29 21:16:55 -07:00
Kurt
214638ce2c Add skip exterior for terrain set all
https://github.com/kwsch/NHSE/issues/122#issuecomment-619472394
2020-04-25 21:40:34 -07:00
Kurt
4610b55ed7 Update translatable list
Remove unused form
2020-04-23 13:42:33 -07:00
Kurt
6f4d9e163c Update translations
Now includes the villager usercontrol in the editor form
2020-04-22 22:12:18 -07:00
Kurt
c9a86cbff9 Add program translation
jp/en/zh -- only english has been translated (duh)
keep in mind this translates the text in the program, not the internal flag names.

not sure if other languages need to be supported; from PKHeX's experience, only spanish is updated (besides jp/zh), as most users speak english or are fine using the program in english.

pls localize villager names and item names for non-english :P -- preferrably automated from raw game dumps
2020-04-21 14:26:18 -07:00
Kurt
b4f1bda2c7 Extract translatable strings to static class 2020-04-21 12:43:16 -07:00
Kurt
eaa805a374 Add automatic backup, add program settings editor 2020-04-21 12:11:31 -07:00
Kurt
a4ae85ce67 Add sysbot injector for player pockets 2020-03-31 19:23:17 -07:00
Kurt
39398b4f66 Sort item list drop-down 2020-03-29 15:31:09 -07:00
Kurt
fb13723b01 Initial commit 2020-03-27 17:54:17 -07:00