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https://github.com/kwsch/NHSE.git
synced 2026-08-26 12:55:33 -05:00
Use openfiledialog for load decrypted
Reload all fields when loading a decrypted save file
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@@ -44,10 +44,28 @@ private void Menu_DumpDecrypted_Click(object sender, EventArgs e)
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private void Menu_LoadDecrypted_Click(object sender, EventArgs e)
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{
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using var fbd = new FolderBrowserDialog();
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if (fbd.ShowDialog() != DialogResult.OK)
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using var ofd = new OpenFileDialog
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{
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Title = "Open main.dat ...",
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Filter = "New Horizons Save File (main.dat)|main.dat",
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FileName = "main.dat",
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};
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if (ofd.ShowDialog() == DialogResult.OK)
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LoadDecryptedFromPath(ofd.FileName);
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}
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private void LoadDecryptedFromPath(string main)
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{
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var dir = Path.GetDirectoryName(main);
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if (dir is null || !Directory.Exists(dir))
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{
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WinFormsUtil.Alert("Directory does not exist!");
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return;
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SAV.Load(fbd.SelectedPath);
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}
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SAV.Load(dir);
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LoadAll(); // reload all fields
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System.Media.SystemSounds.Asterisk.Play();
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}
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@@ -96,18 +114,23 @@ private void SaveAll()
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#region Player Editing
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private void LoadPlayers()
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{
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CB_Players.Items.Clear();
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var playerList = SAV.Players.Select(z => z.DirectoryName);
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foreach (var p in playerList)
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CB_Players.Items.Add(p);
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PlayerIndex = -1;
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CB_Players.SelectedIndex = 0;
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}
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private void LoadVillagers()
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{
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CB_Personality.Items.Clear();
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var personalities = Enum.GetNames(typeof(VillagerPersonality));
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foreach (var p in personalities)
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CB_Personality.Items.Add(p);
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VillagerIndex = -1;
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LoadVillager(0);
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}
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