mirror of
https://github.com/kwsch/NHSE.git
synced 2026-03-21 17:24:30 -05:00
Add theme menu + new strings
Add theme menu to Editor and accompanying logic + strings. Updated Misc fruit/flower and CampsiteEditor to use translatable strings. Add strings to lang files.
This commit is contained in:
parent
22b3a50d34
commit
bbffb6df90
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@ -1,4 +1,4 @@
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MsgBackupCreateLocation=NHSE can perform automatic backups if you create a folder with the name '{0}' in the same folder as the executable.
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MsgBackupCreateLocation=NHSE can perform automatic backups if you create a folder with the name '{0}' in the same folder as the executable.
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MsgBackupCreateQuestion=Would you like NHSE to automatically keep a backup of your save data?
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MsgDataSizeMismatchImport=The size of the imported file (0x{0:X}) does not match the required size (0x{1:X}).
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MsgDataSizeMismatchRAM=Read size (0x{0:X}) != Write size (0x{1:X}).
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@ -38,3 +38,8 @@ MsgVillagerFriendshipMax=Do you want to set all Villager Friendship memories to
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MsgVillagerReplaceNoText=Clipboard: No text found! Expected internal villager name.
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MsgVillagerReplaceOutdatedSaveFormat=Save file is not up to date with latest villager format. Please update in-game.
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MsgVillagerReplaceUnknownName=Clipboard: {0} is not a valid internal villager name.
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MsgDialogButtonYes=Ja
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MsgDialogButtonNo=Nein
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MsgDialogButtonCancel=Abbrechen
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MsgWarning=Achtung!
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MsgAskSaveBeforeRestart=This requires the application to restart! Save any current changes first?
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@ -1,4 +1,4 @@
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MsgBackupCreateLocation=NHSE can perform automatic backups if you create a folder with the name '{0}' in the same folder as the executable.
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MsgBackupCreateLocation=NHSE can perform automatic backups if you create a folder with the name '{0}' in the same folder as the executable.
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MsgBackupCreateQuestion=Would you like NHSE to automatically keep a backup of your save data?
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MsgDataSizeMismatchImport=The size of the imported file (0x{0:X}) does not match the required size (0x{1:X}).
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MsgDataSizeMismatchRAM=Read size (0x{0:X}) != Write size (0x{1:X}).
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@ -38,3 +38,8 @@ MsgVillagerFriendshipMax=Do you want to set all Villager Friendship memories to
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MsgVillagerReplaceNoText=Clipboard: No text found! Expected internal villager name.
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MsgVillagerReplaceOutdatedSaveFormat=Save file is not up to date with latest villager format. Please update in-game.
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MsgVillagerReplaceUnknownName=Clipboard: {0} is not a valid internal villager name.
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MsgDialogButtonYes=Yes
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MsgDialogButtonNo=No
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MsgDialogButtonCancel=Cancel
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MsgWarning=Warning!
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MsgAskSaveBeforeRestart=This requires the application to restart! Save any current changes first?
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@ -1,4 +1,4 @@
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MsgBackupCreateLocation=NHSE puede crear un respaldos automáticos si crea una carpeta con el nombre '{0}' en la misma carpeta del ejecutable.
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MsgBackupCreateLocation=NHSE puede crear un respaldos automáticos si crea una carpeta con el nombre '{0}' en la misma carpeta del ejecutable.
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MsgBackupCreateQuestion=¿Quisiera que NHSE cree automáticamente un respaldo de sus datos de guardado?
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MsgDataSizeMismatchImport=El tamaño del archivo importado (0x{0:X}) no coincide con el tamaño requerido (0x{1:X}).
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MsgDataSizeMismatchRAM=Tamaño de lectura (0x{0:X}) != Tamaño de Escritura (0x{1:X}).
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@ -38,3 +38,8 @@ MsgVillagerFriendshipMax=¿Quiere colocar la Amistad de todos los Aldeanos a 255
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MsgVillagerReplaceNoText=Clipboard: ¡Ningún texto encontrado! Se esperaba nombre del Aldeano.
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MsgVillagerReplaceOutdatedSaveFormat=Archivo de guardado no usa el formato de Aldeano más reciente. Por favor, actualice en el juego.
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MsgVillagerReplaceUnknownName=Clipboard: {0} no es un nombre de Aldeano válido.
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MsgDialogButtonYes=Sí
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MsgDialogButtonNo=No
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MsgDialogButtonCancel=Cancelar
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MsgWarning=¡Advertencia!
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MsgAskSaveBeforeRestart=¡Esto requiere que la aplicación se reinicie! ¿Guardar primero los cambios actuales?
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@ -1,4 +1,4 @@
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MsgBackupCreateLocation=NHSE peut effectuer des sauvegardes automatiques si vous créez un dossier portant le nom «{0}» dans le même dossier que l'exécutable.
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MsgBackupCreateLocation=NHSE peut effectuer des sauvegardes automatiques si vous créez un dossier portant le nom «{0}» dans le même dossier que l'exécutable.
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MsgBackupCreateQuestion=Souhaitez-vous que NHSE conserve automatiquement une sauvegarde de vos données de sauvegarde?
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MsgDataSizeMismatchImport=La taille du fichier importé (0x{0:X}) ne correspond pas à la taille requise (0x{1:X}).
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MsgDataSizeMismatchRAM=Taille de lecture (0x{0:X})! = Taille d'écriture (0x{1:X}).
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@ -38,3 +38,8 @@ MsgVillagerFriendshipMax=Voulez-vous définir tous les souvenirs d'amitié villa
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MsgVillagerReplaceNoText=Clipboard: Aucun texte trouvé! Nom attendu du villageois interne.
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MsgVillagerReplaceOutdatedSaveFormat=Le fichier de sauvegarde n'est pas à jour avec le dernier format de villageois. Veuillez mettre à jour dans le jeu.
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MsgVillagerReplaceUnknownName=Presse-papiers: {0} n'est pas un nom de villageois interne valide.
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MsgDialogButtonYes=Oui
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MsgDialogButtonNo=Non
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MsgDialogButtonCancel=Annuler
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MsgWarning=Attention!
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MsgAskSaveBeforeRestart=L'application doit être redémarrée ! Veuillez d'abord enregistrer vos modifications.
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@ -1,4 +1,4 @@
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MsgBackupCreateLocation=NHSE pu<70> fare backup automatici se crei una cartella chiamata '{0}' nella stessa cartella dell'eseguibile.
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MsgBackupCreateLocation=NHSE pu<70> fare backup automatici se crei una cartella chiamata '{0}' nella stessa cartella dell'eseguibile.
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MsgBackupCreateQuestion=Vuoi che NHSE faccia automaticamente un backup dei tuoi dati di salvataggio?
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MsgDataSizeMismatchImport=La dimensione del file importato (0x{0:X}) non corrisponde alla dimensione richiesta (0x{1:X}).
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MsgDataSizeMismatchRAM=Dimensione letta (0x{0:X}) != Dimensione da scrivere (0x{1:X}).
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@ -38,3 +38,8 @@ MsgVillagerFriendshipMax=Vuoi impostare tutti i ricordi dell'Amicizia dei Reside
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MsgVillagerReplaceNoText=Clipboard: No text found! Expected internal villager name.
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MsgVillagerReplaceOutdatedSaveFormat=Save file is not up to date with latest villager format. Please update in-game.
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MsgVillagerReplaceUnknownName=Clipboard: {0} is not a valid internal villager name.
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MsgDialogButtonYes=Sì
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MsgDialogButtonNo=No
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MsgDialogButtonCancel=Cancellare
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MsgWarning=Avvertimento!
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MsgAskSaveBeforeRestart=Per farlo, è necessario riavviare l'applicazione! Vuoi prima salvare le modifiche apportate?
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@ -1,4 +1,4 @@
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MsgBackupCreateLocation=実行可能ファイルと同じフォルダー内に '{0}' という名前のフォルダーを作成すると、NHSE は自動バックアップを実行できます。
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MsgBackupCreateLocation=実行可能ファイルと同じフォルダー内に '{0}' という名前のフォルダーを作成すると、NHSE は自動バックアップを実行できます。
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MsgBackupCreateQuestion=NHSE がセーブ データのバックアップを自動的に保存することを希望しますか?
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MsgDataSizeMismatchImport=インポートされたファイル (0x{0:X}) のサイズが必要なサイズ (0x{1:X}) と一致しません。
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MsgDataSizeMismatchRAM=読み取りサイズ (0x{0:X}) は書き込みサイズ (0x{1:X}) と等しくありません。
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@ -37,4 +37,9 @@ MsgTerrainSetAllSkipExterior=外側のエーカー (ビーチ/岩) のタイル
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MsgVillagerFriendshipMax=村人との友情の思い出をすべて 255 に設定しますか?
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MsgVillagerReplaceNoText=クリップボード: テキストが見つかりません! 予期される内部村人の名前。
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MsgVillagerReplaceOutdatedSaveFormat=保存ファイルは最新の村人形式ではありません。 ゲーム内でアップデートしてください。
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MsgVillagerReplaceUnknownName=クリップボード: {0} は有効な内部村民名ではありません。
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MsgVillagerReplaceUnknownName=クリップボード: {0} は有効な内部村民名ではありません。
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MsgDialogButtonYes=はい
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MsgDialogButtonNo=いいえ
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MsgDialogButtonCancel=キャンセル
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MsgWarning=警告!
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MsgAskSaveBeforeRestart=これにはアプリケーションを再起動する必要があります。まず現在の変更を保存しますか?
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@ -1,4 +1,4 @@
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MsgBackupCreateLocation=실행 파일과 같은 폴더에 '{0}' 이름으로 폴더를 만들면 NHSE가 자동으로 백업을 수행합니다.
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MsgBackupCreateLocation=실행 파일과 같은 폴더에 '{0}' 이름으로 폴더를 만들면 NHSE가 자동으로 백업을 수행합니다.
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MsgBackupCreateQuestion=NHSE가 세이브 데이터를 자동으로 백업하도록 설정하시겠습니까?
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MsgDataSizeMismatchImport=가져온 파일의 크기(0x{0:X})가 필요한 크기(0x{1:X})와 일치하지 않습니다.
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MsgDataSizeMismatchRAM=읽기 크기(0x{0:X})와 쓰기 크기(0x{1:X})가 다릅니다.
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@ -38,3 +38,8 @@ MsgVillagerFriendshipMax=모든 주민의 친밀도를 255로 설정하시겠습
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MsgVillagerReplaceNoText=클립보드: 텍스트를 찾을 수 없습니다! 주민의 내부 이름이 필요합니다.
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MsgVillagerReplaceOutdatedSaveFormat=세이브 파일이 최신 주민 포맷이 아닙니다. 게임 내에서 업데이트해주세요.
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MsgVillagerReplaceUnknownName=클립보드: {0}은(는) 유효한 주민의 내부 이름이 아닙니다.
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MsgDialogButtonYes=예
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MsgDialogButtonNo=아니요
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MsgDialogButtonCancel=취소
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MsgWarning=경고!
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MsgAskSaveBeforeRestart=이 작업을 하려면 애플리케이션을 다시 시작해야 합니다! 현재 변경 사항을 먼저 저장하시겠습니까?
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MsgBackupCreateLocation=如果您在本程序根目录创建 '{0}' 文件夹,NHSE可以帮您自动备份存档。
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MsgBackupCreateLocation=如果您在本程序根目录创建 '{0}' 文件夹,NHSE可以帮您自动备份存档。
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MsgBackupCreateQuestion=您希望NHSE自动备份您的存档吗?
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MsgDataSizeMismatchImport=导入的文件尺寸(0x{0:X})和必要的文件尺寸(0x{1:X})不匹配。
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MsgDataSizeMismatchRAM=读取大小 (0x{0:X}) != 写入大小 (0x{1:X})。
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@ -38,3 +38,8 @@ MsgVillagerFriendshipMax=确定要设定所有岛民的友谊回忆值到255吗
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MsgVillagerReplaceNoText=剪贴板:未找到文本! 预期的内部村民姓名。
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MsgVillagerReplaceOutdatedSaveFormat=保存文件不是最新的村民格式。 请在游戏中更新。
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MsgVillagerReplaceUnknownName=剪贴板:{0} 不是有效的内部村民姓名。
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MsgDialogButtonYes=是的
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MsgDialogButtonNo=不
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MsgDialogButtonCancel=取消
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MsgWarning=警告!
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MsgAskSaveBeforeRestart=这需要重启应用程序!请先保存当前更改?
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MsgBackupCreateLocation=NHSE can perform automatic backups if you create a folder with the name '{0}' in the same folder as the executable.
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MsgBackupCreateLocation=NHSE can perform automatic backups if you create a folder with the name '{0}' in the same folder as the executable.
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MsgBackupCreateQuestion=Would you like NHSE to automatically keep a backup of your save data?
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MsgDataSizeMismatchImport=The size of the imported file (0x{0:X}) does not match the required size (0x{1:X}).
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MsgDataSizeMismatchRAM=Read size (0x{0:X}) != Write size (0x{1:X}).
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@ -38,3 +38,8 @@ MsgVillagerFriendshipMax=Do you want to set all Villager Friendship memories to
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MsgVillagerReplaceNoText=Clipboard: No text found! Expected internal villager name.
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MsgVillagerReplaceOutdatedSaveFormat=Save file is not up to date with latest villager format. Please update in-game.
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MsgVillagerReplaceUnknownName=Clipboard: {0} is not a valid internal villager name.
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MsgDialogButtonYes=是的
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MsgDialogButtonNo=不
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MsgDialogButtonCancel=取消
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MsgWarning=警告!
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MsgAskSaveBeforeRestart=這需要重啟應用程式!請先儲存目前變更?
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40
NHSE.WinForms/Editor.Designer.cs
generated
40
NHSE.WinForms/Editor.Designer.cs
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@ -42,6 +42,10 @@ private void InitializeComponent()
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Menu_Options = new System.Windows.Forms.ToolStripMenuItem();
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Menu_Language = new System.Windows.Forms.ToolStripComboBox();
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Menu_Settings = new System.Windows.Forms.ToolStripMenuItem();
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Menu_Theme = new System.Windows.Forms.ToolStripMenuItem();
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Menu_Theme_System = new System.Windows.Forms.ToolStripMenuItem();
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Menu_Theme_Classic = new System.Windows.Forms.ToolStripMenuItem();
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Menu_Theme_Dark = new System.Windows.Forms.ToolStripMenuItem();
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CM_Picture = new System.Windows.Forms.ContextMenuStrip(components);
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Menu_SavePNG = new System.Windows.Forms.ToolStripMenuItem();
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Tab_Map = new System.Windows.Forms.TabPage();
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//
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// Menu_Options
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//
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Menu_Options.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] { Menu_Language, Menu_Settings });
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Menu_Options.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] { Menu_Language, Menu_Theme, Menu_Settings });
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Menu_Options.Name = "Menu_Options";
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Menu_Options.Size = new System.Drawing.Size(61, 20);
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Menu_Options.Text = "Options";
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//
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Menu_Settings.Name = "Menu_Settings";
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Menu_Settings.ShortcutKeys = System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.P;
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Menu_Settings.Size = new System.Drawing.Size(175, 22);
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Menu_Settings.Size = new System.Drawing.Size(180, 22);
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Menu_Settings.Text = "Settings";
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Menu_Settings.Click += Menu_Settings_Click;
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//
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// Menu_Theme
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//
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Menu_Theme.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] { Menu_Theme_System, Menu_Theme_Classic, Menu_Theme_Dark });
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Menu_Theme.Name = "Menu_Theme";
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Menu_Theme.Size = new System.Drawing.Size(180, 22);
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Menu_Theme.Text = "Theme";
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//
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// Menu_Theme_System
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//
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Menu_Theme_System.Name = "Menu_Theme_System";
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Menu_Theme_System.Size = new System.Drawing.Size(180, 22);
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Menu_Theme_System.Text = "System Theme";
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Menu_Theme_System.Click += Menu_Theme_System_Click;
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//
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// Menu_Theme_Classic
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//
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Menu_Theme_Classic.Name = "Menu_Theme_Classic";
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Menu_Theme_Classic.Size = new System.Drawing.Size(180, 22);
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Menu_Theme_Classic.Text = "Light (Classic)";
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Menu_Theme_Classic.Click += Menu_Theme_Classic_Click;
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//
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// Menu_Theme_Dark
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//
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Menu_Theme_Dark.Name = "Menu_Theme_Dark";
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Menu_Theme_Dark.Size = new System.Drawing.Size(180, 22);
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Menu_Theme_Dark.Text = "Dark";
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Menu_Theme_Dark.Click += Menu_Theme_Dark_Click;
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//
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// CM_Picture
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//
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CM_Picture.ImageScalingSize = new System.Drawing.Size(20, 20);
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private System.Windows.Forms.Label L_HotelTickets;
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private System.Windows.Forms.NumericUpDown NUD_HotelTickets;
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private System.Windows.Forms.Button B_EditCampsite;
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private System.Windows.Forms.ToolStripMenuItem Menu_Theme;
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private System.Windows.Forms.ToolStripMenuItem Menu_Theme_System;
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private System.Windows.Forms.ToolStripMenuItem Menu_Theme_Classic;
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private System.Windows.Forms.ToolStripMenuItem Menu_Theme_Dark;
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}
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}
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public Editor(HorizonSave file)
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{
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WinFormsUtil.SetApplicationTheme(int.Parse(Settings.Default.DarkMode));
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InitializeComponent();
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SAV = file;
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imgfetcher.Show();
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}
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private void Menu_Theme_System_Click(object sender, EventArgs e)
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{
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Menu_Options.DropDown.Close();
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ThemeChangeDialog(1);
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}
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private void Menu_Theme_Classic_Click(object sender, EventArgs e)
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{
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Menu_Options.DropDown.Close();
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ThemeChangeDialog(0);
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}
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private void Menu_Theme_Dark_Click(object sender, EventArgs e)
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{
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Menu_Options.DropDown.Close();
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ThemeChangeDialog(2);
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}
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private void ThemeChangeDialog(int theme)
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{
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TaskDialogButton yesButton = new(MessageStrings.MsgDialogButtonYes) { Tag = DialogResult.Yes };
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TaskDialogButton noButton = new(MessageStrings.MsgDialogButtonNo) { Tag = DialogResult.No };
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TaskDialogButton cancelButton = new(MessageStrings.MsgDialogButtonCancel) { Tag = DialogResult.Cancel };
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var buttons = new TaskDialogButtonCollection
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{
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yesButton,
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noButton,
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cancelButton
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};
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TaskDialogPage page = new()
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{
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Caption = MessageStrings.MsgWarning,
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SizeToContent = true,
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Heading = MessageStrings.MsgAskSaveBeforeRestart,
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Icon = TaskDialogIcon.Warning,
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Buttons = buttons
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};
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TaskDialogButton resultButton = TaskDialog.ShowDialog(this, page);
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if (resultButton == yesButton)
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{
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SaveAll();
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try
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{
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SAV.Save((uint)DateTime.Now.Ticks);
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}
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catch (Exception ex)
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{
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WinFormsUtil.Error(MessageStrings.MsgSaveDataExportFail, ex.Message);
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return;
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}
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WinFormsUtil.Alert(MessageStrings.MsgSaveDataExportSuccess);
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WinFormsUtil.SetApplicationTheme(theme);
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Application.Restart();
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}
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else if(resultButton == noButton)
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{
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WinFormsUtil.SetApplicationTheme(theme);
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Application.Restart();
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}
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}
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private void ReloadAll()
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{
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Villagers.Villagers = SAV.Main.GetVillagers();
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|
|
|||
|
|
@ -22,6 +22,8 @@ public partial class Main : Form
|
|||
|
||||
public Main()
|
||||
{
|
||||
WinFormsUtil.SetApplicationTheme(int.Parse(Settings.Default.DarkMode));
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
// Flash to front
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
using System;
|
||||
using NHSE.WinForms.Properties;
|
||||
using System;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace NHSE.WinForms;
|
||||
|
|
@ -18,7 +19,11 @@ private static void Main()
|
|||
if (args.Length > 1)
|
||||
{
|
||||
if (args.Contains("-dark"))
|
||||
Application.SetColorMode(SystemColorMode.Dark);
|
||||
{
|
||||
WinFormsUtil.SetApplicationTheme(2);
|
||||
Settings.Default.DarkMode = "2";
|
||||
Settings.Default.Save();
|
||||
}
|
||||
}
|
||||
|
||||
Application.Run(new Main());
|
||||
|
|
|
|||
15
NHSE.WinForms/Properties/Settings.Designer.cs
generated
15
NHSE.WinForms/Properties/Settings.Designer.cs
generated
|
|
@ -130,5 +130,20 @@ internal sealed partial class Settings : global::System.Configuration.Applicatio
|
|||
this["Language"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("1")]
|
||||
public string DarkMode
|
||||
{
|
||||
get
|
||||
{
|
||||
return ((string)(this["DarkMode"]));
|
||||
}
|
||||
set
|
||||
{
|
||||
this["DarkMode"] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
AchievementEditor=Record Editor
|
||||
AchievementEditor=Record Editor
|
||||
BuildingHelp=Building Help
|
||||
BulkSpawn=Bulk Spawn
|
||||
FieldItemEditor=Field Item Editor
|
||||
|
|
@ -78,6 +78,7 @@ Editor.B_MoveOutAllVillagers=Box All Villagers
|
|||
Editor.B_RecycleBin=Edit Recycle Bin
|
||||
Editor.B_ReplaceVillager=Replace Villager
|
||||
Editor.B_SetPhraseOriginal=Original
|
||||
Editor.B_EditCampsite=Edit Campsite
|
||||
Editor.CHK_VillagerMovingOut=Moving Out
|
||||
Editor.L_AirportColor=Airport Color
|
||||
Editor.L_BankBells=Bank Bells:
|
||||
|
|
@ -107,6 +108,10 @@ Editor.Menu_SavePNG=Save .png
|
|||
Editor.Menu_Settings=Settings
|
||||
Editor.Menu_Tools=Tools
|
||||
Editor.Menu_VerifyHashes=Verify Hashes
|
||||
Editor.Menu_Theme=Theme
|
||||
Editor.Menu_Theme_System=System Theme
|
||||
Editor.Menu_Theme_Classic=Light (Classic)
|
||||
Editor.Menu_Theme_Dark=Dark
|
||||
Editor.Tab_Map=Map
|
||||
Editor.Tab_Players=Players
|
||||
Editor.Tab_Villagers=Villagers
|
||||
|
|
@ -242,7 +247,10 @@ MiscPlayerEditor.B_Save=Save
|
|||
MiscPlayerEditor.CHK_CustomItem=Custom
|
||||
MiscPlayerEditor.CHK_ProfileMadeVillage=Made Village
|
||||
MiscPlayerEditor.L_Birthday=Birthday (M/D):
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFruit=Fruit
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFruit=Obst (Lokal)
|
||||
MiscPlayerEditor.L_ProfileSisterFruit=Obst (Schwester)
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFlower=Blume (Lokal)
|
||||
MiscPlayerEditor.L_ProfileSisterFlower=Blume (Schwester)
|
||||
MiscPlayerEditor.L_ProfileTimestamp=Timestamp
|
||||
MiscPlayerEditor.Tab_Misc=Misc
|
||||
MiscPlayerEditor.Tab_Profile=Profile
|
||||
|
|
@ -490,3 +498,12 @@ VillagerMemoryEditor.LBL_Name=Name:
|
|||
VillagerMemoryEditor.Tab_Flags=Flags
|
||||
VillagerMemoryEditor.Tab_Greet=Greet
|
||||
VillagerMemoryEditor.Tab_Misc=Misc
|
||||
CampsiteEditor.B_Cancel=Stornieren
|
||||
CampsiteEditor.B_Save=Speichern
|
||||
CampsiteEditor.L_Variant=Variante:
|
||||
CampsiteEditor.L_Species=Spezies:
|
||||
CampsiteEditor.L_Camper_ExternalName=Name des Besuchers:
|
||||
CampsiteEditor.L_Camper_InternalName=Dorfbewohner-Code:
|
||||
CampsiteEditor.L_Camper_Edit=Besucher bearbeiten:
|
||||
CampsiteEditor.L_CampsiteUnlockStatus=Der Campingplatz ist in diesem Speicherstand derzeit nicht freigeschaltet.
|
||||
CampsiteEditor.L_CampDate=Termin für den Campbesuch festlegen:
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
AchievementEditor=Record Editor
|
||||
AchievementEditor=Record Editor
|
||||
BuildingHelp=Building Help
|
||||
BulkSpawn=Bulk Spawn
|
||||
FieldItemEditor=Field Item Editor
|
||||
|
|
@ -78,6 +78,7 @@ Editor.B_MoveOutAllVillagers=Box All Villagers
|
|||
Editor.B_RecycleBin=Edit Recycle Bin
|
||||
Editor.B_ReplaceVillager=Replace Villager
|
||||
Editor.B_SetPhraseOriginal=Original
|
||||
Editor.B_EditCampsite=Edit Campsite
|
||||
Editor.CHK_VillagerMovingOut=Moving Out
|
||||
Editor.L_AirportColor=Airport Color
|
||||
Editor.L_BankBells=Bank Bells:
|
||||
|
|
@ -107,6 +108,10 @@ Editor.Menu_SavePNG=Save .png
|
|||
Editor.Menu_Settings=Settings
|
||||
Editor.Menu_Tools=Tools
|
||||
Editor.Menu_VerifyHashes=Verify Hashes
|
||||
Editor.Menu_Theme=Theme
|
||||
Editor.Menu_Theme_System=System Theme
|
||||
Editor.Menu_Theme_Classic=Light (Classic)
|
||||
Editor.Menu_Theme_Dark=Dark
|
||||
Editor.Tab_Map=Map
|
||||
Editor.Tab_Players=Players
|
||||
Editor.Tab_Villagers=Villagers
|
||||
|
|
@ -242,7 +247,10 @@ MiscPlayerEditor.B_Save=Save
|
|||
MiscPlayerEditor.CHK_CustomItem=Custom
|
||||
MiscPlayerEditor.CHK_ProfileMadeVillage=Made Village
|
||||
MiscPlayerEditor.L_Birthday=Birthday (M/D):
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFruit=Fruit
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFruit=Fruit (Local)
|
||||
MiscPlayerEditor.L_ProfileSisterFruit=Fruit (Sister)
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFlower=Flower (Local)
|
||||
MiscPlayerEditor.L_ProfileSisterFlower=Flower (Sister)
|
||||
MiscPlayerEditor.L_ProfileTimestamp=Timestamp
|
||||
MiscPlayerEditor.Tab_Misc=Misc
|
||||
MiscPlayerEditor.Tab_Profile=Profile
|
||||
|
|
@ -490,3 +498,12 @@ VillagerMemoryEditor.LBL_Name=Name:
|
|||
VillagerMemoryEditor.Tab_Flags=Flags
|
||||
VillagerMemoryEditor.Tab_Greet=Greet
|
||||
VillagerMemoryEditor.Tab_Misc=Misc
|
||||
CampsiteEditor.B_Cancel=Cancel
|
||||
CampsiteEditor.B_Save=Save
|
||||
CampsiteEditor.L_Variant=Variant:
|
||||
CampsiteEditor.L_Species=Species:
|
||||
CampsiteEditor.L_Camper_ExternalName=Visitor Name:
|
||||
CampsiteEditor.L_Camper_InternalName=Villager Code:
|
||||
CampsiteEditor.L_Camper_Edit=Edit Visitor:
|
||||
CampsiteEditor.L_CampsiteUnlockStatus=Campsite is not currently unlocked on this save.
|
||||
CampsiteEditor.L_CampDate=Set Camp Visit Date:
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
AchievementEditor=Editor de Récords
|
||||
AchievementEditor=Editor de Récords
|
||||
BuildingHelp=Ayuda de Construcción
|
||||
BulkSpawn=Aumentar Spawn
|
||||
FieldItemEditor=Editor de Objetos (Terreno)
|
||||
|
|
@ -77,6 +77,7 @@ Editor.B_MoveOutAllVillagers=Box All Villagers
|
|||
Editor.B_RecycleBin=Editar Papelera de Reciclaje
|
||||
Editor.B_ReplaceVillager=Replace Villager
|
||||
Editor.B_SetPhraseOriginal=Original
|
||||
Editor.B_EditCampsite=Edit Campsite
|
||||
Editor.CHK_VillagerMovingOut=Moviebdo Afuera
|
||||
Editor.L_AirportColor=Color de Aeropuerto
|
||||
Editor.L_BankBells=Bayas (Banco):
|
||||
|
|
@ -106,6 +107,10 @@ Editor.Menu_SavePNG=Guardar .png
|
|||
Editor.Menu_Settings=Ajustes
|
||||
Editor.Menu_Tools=Herramientas
|
||||
Editor.Menu_VerifyHashes=Verificar Hashes
|
||||
Editor.Menu_Theme=Theme
|
||||
Editor.Menu_Theme_System=System Theme
|
||||
Editor.Menu_Theme_Classic=Light (Classic)
|
||||
Editor.Menu_Theme_Dark=Dark
|
||||
Editor.Tab_Map=Mapa
|
||||
Editor.Tab_Players=Jugadores
|
||||
Editor.Tab_Villagers=Ciudadanos
|
||||
|
|
@ -241,7 +246,10 @@ MiscPlayerEditor.B_Save=Guardar
|
|||
MiscPlayerEditor.CHK_CustomItem=Custom
|
||||
MiscPlayerEditor.CHK_ProfileMadeVillage=Ciudadano Hecho
|
||||
MiscPlayerEditor.L_Birthday=Cumpleaños (M/D):
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFruit=Fruta
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFruit=Fruta (Local)
|
||||
MiscPlayerEditor.L_ProfileSisterFruit=Fruta (Sister)
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFlower=Flor (Local)
|
||||
MiscPlayerEditor.L_ProfileSisterFlower=Flor (Sister)
|
||||
MiscPlayerEditor.L_ProfileTimestamp=Timestamp
|
||||
MiscPlayerEditor.Tab_Misc=Misc.
|
||||
MiscPlayerEditor.Tab_Profile=Perfil
|
||||
|
|
@ -490,3 +498,12 @@ VillagerMemoryEditor.LBL_Name=Name:
|
|||
VillagerMemoryEditor.Tab_Flags=Flags
|
||||
VillagerMemoryEditor.Tab_Greet=Saludo
|
||||
VillagerMemoryEditor.Tab_Misc=Misc.
|
||||
CampsiteEditor.B_Cancel=Cancelar
|
||||
CampsiteEditor.B_Save=Guardar
|
||||
CampsiteEditor.L_Variant=Variante:
|
||||
CampsiteEditor.L_Species=Especies:
|
||||
CampsiteEditor.L_Camper_ExternalName=Nombre del visitante:
|
||||
CampsiteEditor.L_Camper_InternalName=Código de aldeano:
|
||||
CampsiteEditor.L_Camper_Edit=Editar Visitante:
|
||||
CampsiteEditor.L_CampsiteUnlockStatus=El camping no está desbloqueado actualmente en este guardado.
|
||||
CampsiteEditor.L_CampDate=Establecer fecha de visita al campamento:
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
AchievementEditor=Éditeur d'enregistrement
|
||||
AchievementEditor=Éditeur d'enregistrement
|
||||
BuildingHelp=Aide à la construction
|
||||
BulkSpawn=Spawn en vrac
|
||||
FieldItemEditor=Éditeur d'élément de champ
|
||||
|
|
@ -78,6 +78,7 @@ Editor.B_MoveOutAllVillagers=Box All Villagers
|
|||
Editor.B_RecycleBin=Edit Recycle Bin
|
||||
Editor.B_ReplaceVillager=Replace Villager
|
||||
Editor.B_SetPhraseOriginal=Original
|
||||
Editor.B_EditCampsite=Edit Campsite
|
||||
Editor.CHK_VillagerMovingOut=Moving Out
|
||||
Editor.L_AirportColor=Airport Color
|
||||
Editor.L_BankBells=Bank Bells:
|
||||
|
|
@ -107,6 +108,10 @@ Editor.Menu_SavePNG=Save .png
|
|||
Editor.Menu_Settings=Settings
|
||||
Editor.Menu_Tools=Tools
|
||||
Editor.Menu_VerifyHashes=Verify Hashes
|
||||
Editor.Menu_Theme=Theme
|
||||
Editor.Menu_Theme_System=System Theme
|
||||
Editor.Menu_Theme_Classic=Light (Classic)
|
||||
Editor.Menu_Theme_Dark=Dark
|
||||
Editor.Tab_Map=Map
|
||||
Editor.Tab_Players=Players
|
||||
Editor.Tab_Villagers=Villagers
|
||||
|
|
@ -242,7 +247,10 @@ MiscPlayerEditor.B_Save=Save
|
|||
MiscPlayerEditor.CHK_CustomItem=Custom
|
||||
MiscPlayerEditor.CHK_ProfileMadeVillage=Made Village
|
||||
MiscPlayerEditor.L_Birthday=Birthday (M/D):
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFruit=Fruit
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFruit=Fruit (Local)
|
||||
MiscPlayerEditor.L_ProfileSisterFruit=Fruit (Sœur)
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFlower=Fleur (Local)
|
||||
MiscPlayerEditor.L_ProfileSisterFlower=Fleur (Sœur)
|
||||
MiscPlayerEditor.L_ProfileTimestamp=Timestamp
|
||||
MiscPlayerEditor.Tab_Misc=Misc
|
||||
MiscPlayerEditor.Tab_Profile=Profile
|
||||
|
|
@ -490,3 +498,12 @@ VillagerMemoryEditor.LBL_Name=Name:
|
|||
VillagerMemoryEditor.Tab_Flags=Flags
|
||||
VillagerMemoryEditor.Tab_Greet=Greet
|
||||
VillagerMemoryEditor.Tab_Misc=Misc
|
||||
CampsiteEditor.B_Cancel=Annuler
|
||||
CampsiteEditor.B_Save=Enregistrer
|
||||
CampsiteEditor.L_Variant=Variante:
|
||||
CampsiteEditor.L_Species=Espèces:
|
||||
CampsiteEditor.L_Camper_ExternalName=Nom du visiteur:
|
||||
CampsiteEditor.L_Camper_InternalName=Code villageois:
|
||||
CampsiteEditor.L_Camper_Edit=Modifier le visiteur:
|
||||
CampsiteEditor.L_CampsiteUnlockStatus=Le camping n'est pas débloqué pour le moment dans cette sauvegarde.
|
||||
CampsiteEditor.L_CampDate=Fixez la date de visite du camp:
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
AchievementEditor=Modifica Record
|
||||
AchievementEditor=Modifica Record
|
||||
BuildingHelp=Aiuto Costruzione
|
||||
BulkSpawn=Genera in massa
|
||||
FieldItemEditor=Modifica oggetti sul terreno
|
||||
|
|
@ -78,6 +78,7 @@ Editor.B_MoveOutAllVillagers=Box All Villagers
|
|||
Editor.B_RecycleBin=Modifica Cestino
|
||||
Editor.B_ReplaceVillager=Replace Villager
|
||||
Editor.B_SetPhraseOriginal=Original
|
||||
Editor.B_EditCampsite=Modifica Campeggio
|
||||
Editor.CHK_VillagerMovingOut=Trasloco Residente
|
||||
Editor.L_AirportColor=Colore Aeroporto
|
||||
Editor.L_BankBells=Stelline Banca:
|
||||
|
|
@ -107,6 +108,10 @@ Editor.Menu_SavePNG=Salva .png
|
|||
Editor.Menu_Settings=Impostazioni
|
||||
Editor.Menu_Tools=Strumenti
|
||||
Editor.Menu_VerifyHashes=Verifica hash
|
||||
Editor.Menu_Theme=Tema
|
||||
Editor.Menu_Theme_System=Sistema Tema
|
||||
Editor.Menu_Theme_Classic=Leggero (Classico)
|
||||
Editor.Menu_Theme_Dark=Scuro
|
||||
Editor.Tab_Map=Mappa
|
||||
Editor.Tab_Players=Giocatori
|
||||
Editor.Tab_Villagers=Residenti
|
||||
|
|
@ -242,7 +247,10 @@ MiscPlayerEditor.B_Save=Salva
|
|||
MiscPlayerEditor.CHK_CustomItem=Personale
|
||||
MiscPlayerEditor.CHK_ProfileMadeVillage=Isola Creata
|
||||
MiscPlayerEditor.L_Birthday=Compleanno (M/G):
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFruit=Frutto
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFruit=Frutto (Locale)
|
||||
MiscPlayerEditor.L_ProfileSisterFruit=Frutto (Sorella)
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFlower=Fiore (Locale)
|
||||
MiscPlayerEditor.L_ProfileSisterFlower=Fiore (Sorella)
|
||||
MiscPlayerEditor.L_ProfileTimestamp=Registrazione
|
||||
MiscPlayerEditor.Tab_Misc=Altro
|
||||
MiscPlayerEditor.Tab_Profile=Profilo
|
||||
|
|
@ -491,3 +499,12 @@ VillagerMemoryEditor.Tab_Flags=Flags
|
|||
VillagerMemoryEditor.Tab_Greet=Saluti
|
||||
VillagerMemoryEditor.Tab_Misc=Altro
|
||||
VillagmoderMemoryEditor.L_Greeting3=Saluto 3:
|
||||
CampsiteEditor.B_Cancel=Cancellare
|
||||
CampsiteEditor.B_Save=Salva
|
||||
CampsiteEditor.L_Variant=Variante:
|
||||
CampsiteEditor.L_Species=Specie:
|
||||
CampsiteEditor.L_Camper_ExternalName=Nome del visitatore:
|
||||
CampsiteEditor.L_Camper_InternalName=Codice del villico:
|
||||
CampsiteEditor.L_Camper_Edit=Modifica visitatore:
|
||||
CampsiteEditor.L_CampsiteUnlockStatus=Al momento, il campeggio non è sbloccato in questo salvataggio.
|
||||
CampsiteEditor.L_CampDate=Imposta la data della visita al campo:
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
AchievementEditor=Record Editor
|
||||
AchievementEditor=Record Editor
|
||||
BuildingHelp=Building Help
|
||||
BulkSpawn=Bulk Spawn
|
||||
FieldItemEditor=Field Item Editor
|
||||
|
|
@ -78,6 +78,7 @@ Editor.B_MoveOutAllVillagers=Box All Villagers
|
|||
Editor.B_RecycleBin=Edit Recycle Bin
|
||||
Editor.B_ReplaceVillager=Replace Villager
|
||||
Editor.B_SetPhraseOriginal=Original
|
||||
Editor.B_EditCampsite=キャンプ場を編集
|
||||
Editor.CHK_VillagerMovingOut=Moving Out
|
||||
Editor.L_AirportColor=Airport Color
|
||||
Editor.L_BankBells=Bank Bells:
|
||||
|
|
@ -107,6 +108,10 @@ Editor.Menu_SavePNG=Save .png
|
|||
Editor.Menu_Settings=Settings
|
||||
Editor.Menu_Tools=Tools
|
||||
Editor.Menu_VerifyHashes=Verify Hashes
|
||||
Editor.Menu_Theme=テーマ
|
||||
Editor.Menu_Theme_System=システムテーマ
|
||||
Editor.Menu_Theme_Classic=ライトモード(クラシック)
|
||||
Editor.Menu_Theme_Dark=ダークモード
|
||||
Editor.Tab_Map=Map
|
||||
Editor.Tab_Players=Players
|
||||
Editor.Tab_Villagers=Villagers
|
||||
|
|
@ -242,7 +247,10 @@ MiscPlayerEditor.B_Save=Save
|
|||
MiscPlayerEditor.CHK_CustomItem=Custom
|
||||
MiscPlayerEditor.CHK_ProfileMadeVillage=Made Village
|
||||
MiscPlayerEditor.L_Birthday=Birthday (M/D):
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFruit=Fruit
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFruit=果物(地元)
|
||||
MiscPlayerEditor.L_ProfileSisterFruit=果物 (姉妹)
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFlower=花 (地元)
|
||||
MiscPlayerEditor.L_ProfileSisterFlower=花 (姉妹)
|
||||
MiscPlayerEditor.L_ProfileTimestamp=Timestamp
|
||||
MiscPlayerEditor.Tab_Misc=Misc
|
||||
MiscPlayerEditor.Tab_Profile=Profile
|
||||
|
|
@ -490,3 +498,12 @@ VillagerMemoryEditor.LBL_Name=Name:
|
|||
VillagerMemoryEditor.Tab_Flags=Flags
|
||||
VillagerMemoryEditor.Tab_Greet=Greet
|
||||
VillagerMemoryEditor.Tab_Misc=Misc
|
||||
CampsiteEditor.B_Cancel=キャンセル
|
||||
CampsiteEditor.B_Save=保存
|
||||
CampsiteEditor.L_Variant=変異体:
|
||||
CampsiteEditor.L_Species=種:
|
||||
CampsiteEditor.L_Camper_ExternalName=村人の名前:
|
||||
CampsiteEditor.L_Camper_InternalName=村人コード:
|
||||
CampsiteEditor.L_Camper_Edit=訪問者を編集:
|
||||
CampsiteEditor.L_CampsiteUnlockStatus=このセーブではキャンプ場は現在ロック解除されていません。
|
||||
CampsiteEditor.L_CampDate=キャンプ訪問日を設定:
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
AchievementEditor=업적 편집기
|
||||
AchievementEditor=업적 편집기
|
||||
BuildingHelp=건물 도움말
|
||||
BulkSpawn=대량 생성
|
||||
FieldItemEditor=필드 아이템 편집기
|
||||
|
|
@ -78,6 +78,7 @@ Editor.B_MoveOutAllVillagers=모든 주민 짐싸기
|
|||
Editor.B_RecycleBin=재활용함 편집
|
||||
Editor.B_ReplaceVillager=주민 교체
|
||||
Editor.B_SetPhraseOriginal=원본
|
||||
Editor.B_EditCampsite=캠핑장 편집
|
||||
Editor.CHK_VillagerMovingOut=이사 준비
|
||||
Editor.L_AirportColor=공항 색상
|
||||
Editor.L_BankBells=은행 벨:
|
||||
|
|
@ -107,6 +108,10 @@ Editor.Menu_SavePNG=.png 저장
|
|||
Editor.Menu_Settings=설정
|
||||
Editor.Menu_Tools=도구
|
||||
Editor.Menu_VerifyHashes=해시 검증
|
||||
Editor.Menu_Theme=주제
|
||||
Editor.Menu_Theme_System=시스템 테마
|
||||
Editor.Menu_Theme_Classic=라이트 모드(클래식)
|
||||
Editor.Menu_Theme_Dark=다크 모드
|
||||
Editor.Tab_Map=지도
|
||||
Editor.Tab_Players=플레이어
|
||||
Editor.Tab_Villagers=주민
|
||||
|
|
@ -242,7 +247,10 @@ MiscPlayerEditor.B_Save=저장
|
|||
MiscPlayerEditor.CHK_CustomItem=사용자 지정
|
||||
MiscPlayerEditor.CHK_ProfileMadeVillage=마을 생성
|
||||
MiscPlayerEditor.L_Birthday=생일 (월/일):
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFruit=과일
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFruit=과일(현지)
|
||||
MiscPlayerEditor.L_ProfileSisterFruit=과일 (자매)
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFlower=꽃 (현지)
|
||||
MiscPlayerEditor.L_ProfileSisterFlower=꽃 (자매)
|
||||
MiscPlayerEditor.L_ProfileTimestamp=타임스탬프
|
||||
MiscPlayerEditor.Tab_Misc=기타
|
||||
MiscPlayerEditor.Tab_Profile=프로필
|
||||
|
|
@ -490,3 +498,12 @@ VillagerMemoryEditor.LBL_Name=이름:
|
|||
VillagerMemoryEditor.Tab_Flags=플래그
|
||||
VillagerMemoryEditor.Tab_Greet=인사
|
||||
VillagerMemoryEditor.Tab_Misc=기타
|
||||
CampsiteEditor.B_Cancel=취소
|
||||
CampsiteEditor.B_Save=구하다
|
||||
CampsiteEditor.L_Variant=변종:
|
||||
CampsiteEditor.L_Species=종:
|
||||
CampsiteEditor.L_Camper_ExternalName=방문자 이름:
|
||||
CampsiteEditor.L_Camper_InternalName=마을 주민 코드:
|
||||
CampsiteEditor.L_Camper_Edit=방문자 정보 수정:
|
||||
CampsiteEditor.L_CampsiteUnlockStatus=현재 이 저장 파일에서는 캠프장이 잠금 해제되지 않았습니다.
|
||||
CampsiteEditor.L_CampDate=캠프 방문 날짜를 정하세요:
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
AchievementEditor=记录编辑器
|
||||
AchievementEditor=记录编辑器
|
||||
BuildingHelp=建筑帮助
|
||||
BulkSpawn=Bulk Spawn
|
||||
FieldItemEditor=地皮编辑器
|
||||
|
|
@ -78,6 +78,7 @@ Editor.B_MoveOutAllVillagers=赶走所有岛民
|
|||
Editor.B_RecycleBin=编辑回收箱
|
||||
Editor.B_ReplaceVillager=替换村民
|
||||
Editor.B_SetPhraseOriginal=初始口头禅
|
||||
Editor.B_EditCampsite=编辑露营地
|
||||
Editor.CHK_VillagerMovingOut=赶走岛民
|
||||
Editor.L_AirportColor=机场颜色
|
||||
Editor.L_BankBells=银行存款:
|
||||
|
|
@ -107,6 +108,10 @@ Editor.Menu_SavePNG=保存为PNG
|
|||
Editor.Menu_Settings=设置
|
||||
Editor.Menu_Tools=工具
|
||||
Editor.Menu_VerifyHashes=校验哈希
|
||||
Editor.Menu_Theme=主题
|
||||
Editor.Menu_Theme_System=系统主题
|
||||
Editor.Menu_Theme_Classic=浅色模式(经典)
|
||||
Editor.Menu_Theme_Dark=深色模式
|
||||
Editor.Tab_Map=地图
|
||||
Editor.Tab_Players=玩家
|
||||
Editor.Tab_Villagers=岛民
|
||||
|
|
@ -242,7 +247,10 @@ MiscPlayerEditor.B_Save=保存
|
|||
MiscPlayerEditor.CHK_CustomItem=自定义
|
||||
MiscPlayerEditor.CHK_ProfileMadeVillage=已建立村庄
|
||||
MiscPlayerEditor.L_Birthday=生日 (月/日):
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFruit=默认水果
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFruit=水果(当地)
|
||||
MiscPlayerEditor.L_ProfileSisterFruit=水果 (姐妹)
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFlower=花 (当地)
|
||||
MiscPlayerEditor.L_ProfileSisterFlower=花 (姐妹)
|
||||
MiscPlayerEditor.L_ProfileTimestamp=登岛日
|
||||
MiscPlayerEditor.Tab_Misc=杂项
|
||||
MiscPlayerEditor.Tab_Profile=个人信息
|
||||
|
|
@ -490,3 +498,12 @@ VillagerMemoryEditor.LBL_Name=玩家名称:
|
|||
VillagerMemoryEditor.Tab_Flags=参数
|
||||
VillagerMemoryEditor.Tab_Greet=打招呼
|
||||
VillagerMemoryEditor.Tab_Misc=杂项
|
||||
CampsiteEditor.B_Cancel=取消
|
||||
CampsiteEditor.B_Save=节省
|
||||
CampsiteEditor.L_Variant=变体:
|
||||
CampsiteEditor.L_Species=物种:
|
||||
CampsiteEditor.L_Camper_ExternalName=访客姓名:
|
||||
CampsiteEditor.L_Camper_InternalName=村民代码:
|
||||
CampsiteEditor.L_Camper_Edit=编辑访客:
|
||||
CampsiteEditor.L_CampsiteUnlockStatus=此存档中露营地尚未解锁。
|
||||
CampsiteEditor.L_CampDate=确定营地参观日期:
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
AchievementEditor=成就編輯器
|
||||
AchievementEditor=成就編輯器
|
||||
BuildingHelp=建築說明
|
||||
BulkSpawn=Bulk Spawn
|
||||
FieldItemEditor=地皮編輯器
|
||||
|
|
@ -78,6 +78,7 @@ Editor.B_MoveOutAllVillagers=Box All Villagers
|
|||
Editor.B_RecycleBin=編輯回收箱
|
||||
Editor.B_ReplaceVillager=Replace Villager
|
||||
Editor.B_SetPhraseOriginal=Original
|
||||
Editor.B_EditCampsite=編輯露營地
|
||||
Editor.CHK_VillagerMovingOut=趕走島民
|
||||
Editor.L_AirportColor=機場顏色
|
||||
Editor.L_BankBells=銀行存款:
|
||||
|
|
@ -107,6 +108,10 @@ Editor.Menu_SavePNG=儲存為PNG
|
|||
Editor.Menu_Settings=設定
|
||||
Editor.Menu_Tools=工具
|
||||
Editor.Menu_VerifyHashes=校驗Hashes
|
||||
Editor.Menu_Theme=主題
|
||||
Editor.Menu_Theme_System=系統主題
|
||||
Editor.Menu_Theme_Classic=淺色模式(經典)
|
||||
Editor.Menu_Theme_Dark=深色模式
|
||||
Editor.Tab_Map=地圖
|
||||
Editor.Tab_Players=玩家
|
||||
Editor.Tab_Villagers=島民
|
||||
|
|
@ -242,7 +247,10 @@ MiscPlayerEditor.B_Save=儲存
|
|||
MiscPlayerEditor.CHK_CustomItem=自訂
|
||||
MiscPlayerEditor.CHK_ProfileMadeVillage=已建立村莊
|
||||
MiscPlayerEditor.L_Birthday=生日 (月/日):
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFruit=預設水果
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFruit=水果(当地)
|
||||
MiscPlayerEditor.L_ProfileSisterFruit=水果 (姊妹)
|
||||
MiscPlayerEditor.L_ProfileSpecialtyFlower=花 (当地)
|
||||
MiscPlayerEditor.L_ProfileSisterFlower=花 (姊妹)
|
||||
MiscPlayerEditor.L_ProfileTimestamp=Timestamp
|
||||
MiscPlayerEditor.Tab_Misc=雜項
|
||||
MiscPlayerEditor.Tab_Profile=個人資訊
|
||||
|
|
@ -490,3 +498,12 @@ VillagerMemoryEditor.LBL_Name=Name:
|
|||
VillagerMemoryEditor.Tab_Flags=參數
|
||||
VillagerMemoryEditor.Tab_Greet=打招呼
|
||||
VillagerMemoryEditor.Tab_Misc=雜項
|
||||
CampsiteEditor.B_Cancel=取消
|
||||
CampsiteEditor.B_Save=節省
|
||||
CampsiteEditor.L_Variant=變體:
|
||||
CampsiteEditor.L_Species=物種:
|
||||
CampsiteEditor.L_Camper_ExternalName=訪客姓名:
|
||||
CampsiteEditor.L_Camper_InternalName=村民代碼:
|
||||
CampsiteEditor.L_Camper_Edit=編輯訪客
|
||||
CampsiteEditor.L_CampsiteUnlockStatus=此存檔中露營地尚未解鎖。
|
||||
CampsiteEditor.L_CampDate=確定營地參觀日期:
|
||||
|
|
|
|||
|
|
@ -246,6 +246,7 @@ private void InitializeComponent()
|
|||
Controls.Add(PB_Villager);
|
||||
Icon = Properties.Resources.icon;
|
||||
Name = "CampsiteEditor";
|
||||
SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
|
||||
Text = "Campsite Editor";
|
||||
((System.ComponentModel.ISupportInitialize)PB_Villager).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)NUD_Variant).EndInit();
|
||||
|
|
|
|||
|
|
@ -194,7 +194,7 @@ private void InitializeComponent()
|
|||
L_ProfileSpecialtyFlower.Name = "L_ProfileSpecialtyFlower";
|
||||
L_ProfileSpecialtyFlower.Size = new System.Drawing.Size(42, 15);
|
||||
L_ProfileSpecialtyFlower.TabIndex = 20;
|
||||
L_ProfileSpecialtyFlower.Text = "Flower";
|
||||
L_ProfileSpecialtyFlower.Text = "Flower (Local)";
|
||||
//
|
||||
// RIS_SisterFruit
|
||||
//
|
||||
|
|
@ -249,7 +249,7 @@ private void InitializeComponent()
|
|||
L_ProfileSpecialtyFruit.Name = "L_ProfileSpecialtyFruit";
|
||||
L_ProfileSpecialtyFruit.Size = new System.Drawing.Size(89, 15);
|
||||
L_ProfileSpecialtyFruit.TabIndex = 14;
|
||||
L_ProfileSpecialtyFruit.Text = "Fruit (Specialty)";
|
||||
L_ProfileSpecialtyFruit.Text = "Fruit (Local)";
|
||||
//
|
||||
// L_ProfileTimestamp
|
||||
//
|
||||
|
|
|
|||
|
|
@ -53,4 +53,10 @@ public static class MessageStrings
|
|||
public static string MsgVillagerReplaceNoText { get; set; } = "Clipboard: No text found! Expected internal villager name.";
|
||||
public static string MsgVillagerReplaceOutdatedSaveFormat { get; set; } = "Save file is not up to date with latest villager format. Please update in-game.";
|
||||
public static string MsgVillagerReplaceUnknownName { get; set; } = "Clipboard: {0} is not a valid internal villager name.";
|
||||
|
||||
public static string MsgDialogButtonYes { get; set; } = "Yes";
|
||||
public static string MsgDialogButtonNo { get; set; } = "No";
|
||||
public static string MsgDialogButtonCancel { get; set; } = "Cancel";
|
||||
public static string MsgWarning { get; set; } = "Warning!";
|
||||
public static string MsgAskSaveBeforeRestart { get; set; } = "This requires the application to restart! Save any current changes first?";
|
||||
}
|
||||
|
|
@ -1,3 +1,4 @@
|
|||
using NHSE.WinForms.Properties;
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Drawing;
|
||||
|
|
@ -89,4 +90,28 @@ internal static void CenterToForm(this Control child, Control parent)
|
|||
int y = parent.Location.Y + ((parent.Height - child.Height) / 2);
|
||||
child.Location = new Point(Math.Max(x, 0), Math.Max(y, 0));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the application color mode based on the <paramref name="theme"/> <typeparamref name="int"/> passed to it and stores it in the application <see cref="Settings"/>.
|
||||
/// </summary>
|
||||
/// <param name="theme"></param>
|
||||
public static void SetApplicationTheme(int theme)
|
||||
{
|
||||
switch (theme)
|
||||
{
|
||||
case 0:
|
||||
Application.SetColorMode(SystemColorMode.Classic);
|
||||
break;
|
||||
case 1:
|
||||
Application.SetColorMode(SystemColorMode.System);
|
||||
break;
|
||||
case 2:
|
||||
Application.SetColorMode(SystemColorMode.Dark);
|
||||
break;
|
||||
}
|
||||
|
||||
var settings = Settings.Default;
|
||||
settings.DarkMode = theme.ToString();
|
||||
settings.Save();
|
||||
}
|
||||
}
|
||||
Loading…
Reference in New Issue
Block a user