Fix terrain tile view

Closes #719
This commit is contained in:
Kurt
2026-01-26 22:37:17 -06:00
parent 0393638680
commit a04159d7fa

View File

@@ -642,22 +642,31 @@ private void B_Save_Click(object sender, EventArgs e)
private void Menu_View_Click(object sender, EventArgs e)
{
var (absX, absY) = GetAbsoluteCoordinatesHover();
var cfg = Editor.Mutator.Manager.ConfigItems;
var (relX, relY) = cfg.GetCoordinatesRelative(absX, absY);
if (!cfg.IsCoordinateValidRelative(relX, relY))
{
System.Media.SystemSounds.Asterisk.Play();
return;
}
if (RB_Item.Checked)
{
var (absX, absY) = GetAbsoluteCoordinatesHover();
var cfg = Editor.Mutator.Manager.ConfigItems;
var (relX, relY) = cfg.GetCoordinatesRelative(absX, absY);
if (!cfg.IsCoordinateValidRelative(relX, relY))
{
System.Media.SystemSounds.Asterisk.Play();
return;
}
var tile = CurrentLayer.GetTile(relX, relY);
ViewTile(tile, relX, relY);
}
else if (RB_Terrain.Checked)
{
var (absX, absY) = GetAbsoluteCoordinatesHoverTerrain();
var cfg = Editor.Mutator.Manager.ConfigTerrain;
var (relX, relY) = cfg.GetCoordinatesRelative(absX, absY);
if (!cfg.IsCoordinateValidRelative(relX, relY))
{
System.Media.SystemSounds.Asterisk.Play();
return;
}
var tile = Editor.Terrain.GetTile(relX, relY);
ViewTile(tile);
}
@@ -752,6 +761,9 @@ private void CM_Click_Opening(object sender, System.ComponentModel.CancelEventAr
private void Menu_Activate_Click(object sender, EventArgs e)
{
if (!RB_Item.Checked) // not in Item edit mode, therefore no "Activate Flag" menu
return;
var (absX, absY) = GetAbsoluteCoordinatesHover();
var cfg = Editor.Mutator.Manager.ConfigItems;
var (relX, relY) = cfg.GetCoordinatesRelative(absX, absY);