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Dump itemRemake into dictionary for use
This commit is contained in:
21
NHSE.Core/Structures/ItemCustomColor.cs
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21
NHSE.Core/Structures/ItemCustomColor.cs
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namespace NHSE.Core
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{
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public enum ItemCustomColor
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{
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Orange = 0, // 'オレンジ
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Red = 1, // 'レッド
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Pink = 2, // 'ピンク
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Purple = 3, // 'パープル
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Blue = 4, // 'ブルー
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LightBlue = 5, // 'みずいろ
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Green = 6, // 'グリーン
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Yellow = 7, // 'イエロー
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Beige = 8, // 'ベージュ
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Brown = 9, // 'ブラウン
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Black = 10, // 'ブラック
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Gray = 11, // 'グレー
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White = 12, // 'ホワイト
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Colorful = 13, // 'カラフル
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None = 14, // 'なし
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}
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}
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67
NHSE.Core/Structures/ItemRemakeInfo.cs
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67
NHSE.Core/Structures/ItemRemakeInfo.cs
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using System.Text;
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namespace NHSE.Core
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{
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public class ItemRemakeInfo
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{
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public readonly short Index;
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public readonly ushort ItemUniqueID;
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public readonly sbyte ReBodyPatternNum; // count of body colors
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public readonly byte[] ReBodyPatternColors0;
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public readonly byte[] ReBodyPatternColors1;
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public readonly byte[] ReFabricPatternColors0;
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public readonly byte[] ReFabricPatternColors1;
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public readonly bool ReFabricPattern0VisibleOff;
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public ItemRemakeInfo(short index, ushort id, sbyte count, byte[] bc0, byte[] bc1, byte[] fc0, byte[] fc1,
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bool fp0)
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{
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Index = index;
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ItemUniqueID = id;
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ReBodyPatternNum = count;
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ReBodyPatternColors0 = bc0;
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ReBodyPatternColors1 = bc1;
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ReFabricPatternColors0 = fc0;
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ReFabricPatternColors1 = fc1;
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ReFabricPattern0VisibleOff = fp0;
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}
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private const string Invalid = nameof(Invalid);
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public string GetColorDescription(int colorIndex)
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{
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var bc0 = ReBodyPatternColors0[colorIndex];
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var bc1 = ReBodyPatternColors1[colorIndex];
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if (bc0 == (byte) ItemCustomColor.None)
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return "Invalid";
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var c0 = ((ItemCustomColor)bc0).ToString();
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if (bc1 == (byte)ItemCustomColor.None || bc0 == bc1)
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return c0;
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var c1 = ((ItemCustomColor) bc1).ToString();
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return $"{c0}-{c1}";
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}
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public string GetColorSummary()
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{
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var sb = new StringBuilder();
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for (int i = 0; i < 8; i++)
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{
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var cd = GetColorDescription(i);
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if (cd == Invalid)
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continue;
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sb.Append(i).Append('=').AppendLine(cd);
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}
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return sb.ToString();
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}
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}
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}
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683
NHSE.Core/Structures/ItemRemakeInfoData.cs
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683
NHSE.Core/Structures/ItemRemakeInfoData.cs
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@@ -0,0 +1,683 @@
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using System.Collections.Generic;
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namespace NHSE.Core
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{
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/// <summary>
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/// this sits in its own class because it's so darn big and has lots of highlighting CPU usage. thanks resharper
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/// </summary>
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public static class ItemRemakeInfoData
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{
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public static Dictionary<short, ItemRemakeInfo> List = new Dictionary<short, ItemRemakeInfo>
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{
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{0072, new ItemRemakeInfo(0072, 01288, 5, new byte[] {10, 12, 08, 04, 06, 01, 14, 14}, new byte[] {06, 06, 06, 06, 06, 06, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // fan palm
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{0076, new ItemRemakeInfo(0076, 02605, 7, new byte[] {08, 12, 00, 09, 10, 06, 04, 02}, new byte[] {08, 12, 00, 09, 10, 06, 04, 02}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {00, 02, 05, 06, 14, 14, 14, 14}, false)}, // wooden simple bed
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{0078, new ItemRemakeInfo(0078, 02731, 7, new byte[] {00, 06, 05, 04, 03, 01, 12, 10}, new byte[] {12, 06, 00, 07, 06, 12, 05, 01}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // digital alarm clock
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{0083, new ItemRemakeInfo(0083, 01850, 6, new byte[] {10, 11, 12, 01, 02, 04, 08, 14}, new byte[] {10, 11, 12, 01, 02, 04, 08, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {04, 12, 13, 13, 13, 13, 14, 14}, false)}, // laptop
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{0084, new ItemRemakeInfo(0084, 01557, 4, new byte[] {12, 09, 04, 02, 07, 14, 14, 14}, new byte[] {08, 10, 13, 13, 13, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden-block bed
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{0085, new ItemRemakeInfo(0085, 00833, 6, new byte[] {11, 12, 10, 01, 04, 06, 07, 14}, new byte[] {11, 12, 10, 01, 04, 06, 07, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 10, 02, 13, 02, 14, 14, 14}, true)}, // upright locker
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{0086, new ItemRemakeInfo(0086, 00086, 7, new byte[] {04, 02, 01, 05, 07, 12, 11, 10}, new byte[] {07, 02, 05, 12, 00, 02, 02, 00}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // elephant slide
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{0087, new ItemRemakeInfo(0087, 01851, 6, new byte[] {05, 01, 07, 05, 03, 06, 02, 14}, new byte[] {06, 12, 00, 02, 04, 07, 02, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // rocket lamp
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{0089, new ItemRemakeInfo(0089, 01803, 7, new byte[] {00, 10, 12, 09, 04, 01, 06, 11}, new byte[] {12, 12, 12, 12, 12, 12, 12, 12}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 10, 10, 12, 10, 08, 14, 14}, false)}, // drum set
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{0090, new ItemRemakeInfo(0090, 01567, 7, new byte[] {06, 04, 05, 00, 07, 01, 06, 09}, new byte[] {12, 12, 12, 12, 10, 01, 06, 09}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // oil barrel
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{0095, new ItemRemakeInfo(0095, 02560, 7, new byte[] {07, 08, 00, 09, 10, 06, 04, 02}, new byte[] {07, 08, 00, 09, 10, 06, 04, 02}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden chest
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{0096, new ItemRemakeInfo(0096, 01644, 7, new byte[] {00, 02, 10, 01, 07, 08, 12, 04}, new byte[] {12, 12, 12, 12, 12, 10, 12, 12}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 10, 12, 03, 06, 05, 13, 02}, true)}, // rock guitar
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{0097, new ItemRemakeInfo(0097, 03078, 4, new byte[] {06, 04, 12, 11, 10, 14, 14, 14}, new byte[] {06, 04, 12, 11, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tourist telescope
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{0098, new ItemRemakeInfo(0098, 01888, 4, new byte[] {12, 11, 09, 01, 10, 14, 14, 14}, new byte[] {11, 12, 09, 01, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // rice cooker
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{0099, new ItemRemakeInfo(0099, 01929, 2, new byte[] {12, 00, 09, 14, 14, 14, 14, 14}, new byte[] {12, 12, 12, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // toilet
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{0100, new ItemRemakeInfo(0100, 03333, 7, new byte[] {10, 12, 11, 01, 07, 04, 02, 05}, new byte[] {10, 12, 11, 01, 07, 04, 02, 05}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // LCD TV (20 in.)
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{0101, new ItemRemakeInfo(0101, 03252, 4, new byte[] {10, 12, 11, 01, 04, 14, 14, 14}, new byte[] {10, 12, 11, 01, 04, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // LCD TV (50 in.)
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{0102, new ItemRemakeInfo(0102, 00080, 5, new byte[] {08, 07, 01, 10, 07, 02, 14, 14}, new byte[] {09, 13, 07, 01, 05, 03, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // clackercart
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{0103, new ItemRemakeInfo(0103, 01875, 3, new byte[] {10, 12, 09, 00, 14, 14, 14, 14}, new byte[] {12, 12, 12, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // grand piano
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{0104, new ItemRemakeInfo(0104, 03428, 4, new byte[] {10, 12, 11, 01, 04, 14, 14, 14}, new byte[] {10, 12, 11, 01, 04, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wall-mounted TV (50 in.)
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{0105, new ItemRemakeInfo(0105, 01558, 4, new byte[] {08, 09, 07, 02, 04, 14, 14, 14}, new byte[] {09, 07, 13, 13, 13, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden-block bookshelf
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{0106, new ItemRemakeInfo(0106, 01559, 4, new byte[] {08, 10, 07, 05, 04, 14, 14, 14}, new byte[] {08, 09, 13, 13, 13, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden-block bench
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{0107, new ItemRemakeInfo(0107, 01561, 4, new byte[] {08, 09, 06, 05, 01, 14, 14, 14}, new byte[] {08, 10, 13, 13, 13, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden-block chest
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{0108, new ItemRemakeInfo(0108, 01565, 4, new byte[] {08, 09, 06, 02, 01, 14, 14, 14}, new byte[] {08, 10, 13, 13, 13, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden-block table
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{0109, new ItemRemakeInfo(0109, 02558, 4, new byte[] {08, 09, 01, 02, 07, 14, 14, 14}, new byte[] {08, 10, 13, 13, 13, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden-block chair
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{0111, new ItemRemakeInfo(0111, 03205, 4, new byte[] {08, 09, 07, 07, 04, 14, 14, 14}, new byte[] {08, 07, 13, 13, 13, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden-block stereo
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{0112, new ItemRemakeInfo(0112, 03206, 4, new byte[] {08, 09, 06, 05, 01, 14, 14, 14}, new byte[] {08, 10, 13, 13, 13, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden-block toy
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{0113, new ItemRemakeInfo(0113, 03208, 4, new byte[] {08, 10, 04, 02, 07, 14, 14, 14}, new byte[] {08, 09, 13, 13, 13, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden-block wall clock
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{0114, new ItemRemakeInfo(0114, 03490, 5, new byte[] {08, 07, 00, 09, 10, 12, 14, 14}, new byte[] {08, 07, 00, 09, 10, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden waste bin
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{0115, new ItemRemakeInfo(0115, 02740, 5, new byte[] {12, 01, 04, 06, 07, 10, 14, 14}, new byte[] {12, 12, 12, 12, 12, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // automatic washer
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{0117, new ItemRemakeInfo(0117, 01103, 4, new byte[] {08, 00, 09, 12, 10, 14, 14, 14}, new byte[] {08, 00, 09, 12, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // rocking chair
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{0119, new ItemRemakeInfo(0119, 00088, 3, new byte[] {00, 01, 02, 04, 14, 14, 14, 14}, new byte[] {08, 13, 13, 13, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // ringtoss
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{0121, new ItemRemakeInfo(0121, 02713, 7, new byte[] {12, 01, 02, 07, 04, 09, 10, 11}, new byte[] {12, 01, 02, 07, 04, 09, 10, 11}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 02, 13, 06, 13, 14, 14, 14}, true)}, // refrigerator
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{0123, new ItemRemakeInfo(0123, 02736, 2, new byte[] {04, 06, 00, 14, 14, 14, 14, 14}, new byte[] {12, 12, 12, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // retro fan
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{0124, new ItemRemakeInfo(0124, 01432, 7, new byte[] {01, 04, 06, 07, 02, 05, 10, 08}, new byte[] {01, 04, 06, 07, 02, 05, 10, 08}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // lantern
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{0125, new ItemRemakeInfo(0125, 01112, 4, new byte[] {13, 04, 03, 01, 13, 14, 14, 14}, new byte[] {13, 12, 07, 10, 13, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // colorful wheel
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{0126, new ItemRemakeInfo(0126, 03446, 4, new byte[] {12, 11, 10, 09, 06, 14, 14, 14}, new byte[] {03, 00, 01, 07, 07, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // western-style stone
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{0127, new ItemRemakeInfo(0127, 00787, 3, new byte[] {11, 00, 12, 10, 14, 14, 14, 14}, new byte[] {04, 10, 10, 11, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tape deck
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{0128, new ItemRemakeInfo(0128, 03439, 7, new byte[] {08, 12, 00, 09, 10, 06, 04, 02}, new byte[] {08, 12, 00, 09, 10, 06, 04, 02}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 00, 02, 04, 06, 14, 14, 14}, true)}, // wooden table
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{0129, new ItemRemakeInfo(0129, 00083, 5, new byte[] {07, 01, 12, 02, 04, 05, 14, 14}, new byte[] {07, 04, 05, 03, 05, 01, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // rocking horse
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{0130, new ItemRemakeInfo(0130, 01778, 1, new byte[] {11, 05, 14, 14, 14, 14, 14, 14}, new byte[] {11, 05, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 08, 05, 07, 14, 14, 14, 14}, false)}, // clothesline pole
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{0131, new ItemRemakeInfo(0131, 03229, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 08, 04, 01, 06, 14, 14, 14}, false)}, // clothesline
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{0132, new ItemRemakeInfo(0132, 01889, 7, new byte[] {01, 04, 06, 12, 05, 09, 10, 02}, new byte[] {05, 05, 01, 02, 07, 06, 10, 05}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // ring
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{0134, new ItemRemakeInfo(0134, 03449, 7, new byte[] {08, 12, 00, 09, 10, 06, 04, 02}, new byte[] {08, 12, 00, 09, 10, 06, 04, 02}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 00, 02, 05, 06, 14, 14, 14}, true)}, // wooden stool
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{0135, new ItemRemakeInfo(0135, 01913, 7, new byte[] {07, 08, 00, 09, 10, 06, 04, 02}, new byte[] {07, 08, 00, 09, 10, 06, 04, 02}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden chair
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{0138, new ItemRemakeInfo(0138, 02554, 7, new byte[] {01, 07, 06, 04, 12, 00, 09, 10}, new byte[] {01, 07, 06, 04, 12, 00, 09, 10}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // double sofa
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{0139, new ItemRemakeInfo(0139, 03230, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {01, 04, 00, 06, 14, 14, 14, 14}, false)}, // futon
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{0140, new ItemRemakeInfo(0140, 01058, 3, new byte[] {09, 07, 12, 10, 14, 14, 14, 14}, new byte[] {12, 12, 12, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // music stand
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{0142, new ItemRemakeInfo(0142, 01170, 4, new byte[] {08, 07, 12, 01, 09, 14, 14, 14}, new byte[] {08, 07, 12, 01, 09, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // swinging bench
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{0143, new ItemRemakeInfo(0143, 02010, 3, new byte[] {00, 12, 12, 07, 14, 14, 14, 14}, new byte[] {10, 10, 12, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // ball
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{0145, new ItemRemakeInfo(0145, 01852, 7, new byte[] {05, 02, 00, 04, 07, 02, 12, 10}, new byte[] {10, 10, 10, 10, 10, 10, 10, 10}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // box sofa
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{0146, new ItemRemakeInfo(0146, 01853, 7, new byte[] {05, 02, 00, 04, 07, 02, 12, 10}, new byte[] {10, 10, 10, 10, 10, 10, 10, 10}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // box corner sofa
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{0147, new ItemRemakeInfo(0147, 03282, 5, new byte[] {12, 07, 05, 06, 01, 11, 14, 14}, new byte[] {00, 00, 00, 00, 00, 00, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // pop-up toaster
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{0148, new ItemRemakeInfo(0148, 01092, 4, new byte[] {01, 06, 02, 04, 10, 14, 14, 14}, new byte[] {07, 07, 12, 05, 07, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // popcorn machine
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{0149, new ItemRemakeInfo(0149, 01881, 4, new byte[] {01, 05, 06, 08, 06, 14, 14, 14}, new byte[] {12, 12, 11, 06, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // plastic canister
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{0150, new ItemRemakeInfo(0150, 03582, 3, new byte[] {12, 12, 12, 12, 14, 14, 14, 14}, new byte[] {01, 04, 07, 06, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // book
|
||||
{0151, new ItemRemakeInfo(0151, 02614, 5, new byte[] {06, 07, 02, 03, 12, 10, 14, 14}, new byte[] {10, 10, 10, 10, 10, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // mountain bike
|
||||
{0152, new ItemRemakeInfo(0152, 01032, 7, new byte[] {08, 00, 09, 12, 10, 07, 04, 01}, new byte[] {08, 00, 09, 12, 10, 07, 04, 01}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {04, 01, 11, 13, 13, 02, 13, 14}, false)}, // magazine rack
|
||||
{0153, new ItemRemakeInfo(0153, 01870, 7, new byte[] {12, 07, 01, 04, 06, 02, 05, 10}, new byte[] {12, 07, 01, 04, 06, 02, 05, 10}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 10, 07, 04, 00, 07, 14, 14}, true)}, // mug
|
||||
{0154, new ItemRemakeInfo(0154, 03305, 6, new byte[] {01, 02, 07, 06, 04, 12, 10, 14}, new byte[] {01, 02, 07, 06, 04, 12, 10, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {13, 13, 00, 13, 13, 14, 14, 14}, false)}, // baby chair
|
||||
{0155, new ItemRemakeInfo(0155, 02771, 5, new byte[] {12, 10, 01, 06, 00, 05, 14, 14}, new byte[] {12, 10, 01, 06, 00, 05, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // round space heater
|
||||
{0156, new ItemRemakeInfo(0156, 00144, 4, new byte[] {10, 09, 06, 07, 12, 14, 14, 14}, new byte[] {10, 09, 00, 05, 02, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // manhole cover
|
||||
{0157, new ItemRemakeInfo(0157, 01050, 7, new byte[] {12, 10, 11, 00, 06, 07, 02, 05}, new byte[] {01, 06, 00, 00, 03, 07, 02, 06}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // mixer
|
||||
{0158, new ItemRemakeInfo(0158, 01128, 6, new byte[] {12, 05, 01, 02, 07, 06, 10, 14}, new byte[] {11, 04, 12, 12, 12, 12, 11, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // sewing machine
|
||||
{0160, new ItemRemakeInfo(0160, 03588, 7, new byte[] {08, 08, 08, 08, 08, 08, 08, 08}, new byte[] {09, 09, 09, 09, 09, 09, 09, 09}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // signpost
|
||||
{0161, new ItemRemakeInfo(0161, 03122, 7, new byte[] {08, 00, 09, 11, 07, 06, 04, 02}, new byte[] {12, 12, 12, 12, 12, 12, 12, 12}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // mini DIY workbench
|
||||
{0166, new ItemRemakeInfo(0166, 01042, 4, new byte[] {01, 07, 04, 10, 09, 14, 14, 14}, new byte[] {12, 12, 12, 12, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // metronome
|
||||
{0167, new ItemRemakeInfo(0167, 01866, 4, new byte[] {00, 09, 12, 05, 01, 14, 14, 14}, new byte[] {06, 06, 06, 06, 06, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // menu chalkboard
|
||||
{0168, new ItemRemakeInfo(0168, 03436, 7, new byte[] {07, 08, 00, 09, 10, 06, 04, 02}, new byte[] {07, 08, 00, 09, 10, 06, 04, 02}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden wardrobe
|
||||
{0169, new ItemRemakeInfo(0169, 03438, 7, new byte[] {07, 08, 00, 09, 10, 06, 04, 02}, new byte[] {13, 13, 13, 13, 13, 13, 13, 13}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden end table
|
||||
{0171, new ItemRemakeInfo(0171, 00330, 4, new byte[] {01, 07, 06, 12, 10, 14, 14, 14}, new byte[] {13, 13, 13, 13, 13, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // barbecue
|
||||
{0172, new ItemRemakeInfo(0172, 00146, 7, new byte[] {01, 04, 07, 12, 01, 06, 01, 07}, new byte[] {01, 04, 07, 12, 12, 12, 12, 10}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cone
|
||||
{0173, new ItemRemakeInfo(0173, 03346, 7, new byte[] {05, 06, 00, 08, 07, 00, 02, 10}, new byte[] {05, 06, 00, 08, 04, 06, 05, 12}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // public bench
|
||||
{0174, new ItemRemakeInfo(0174, 01348, 4, new byte[] {05, 02, 07, 01, 09, 14, 14, 14}, new byte[] {13, 13, 13, 13, 13, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // hamster cage
|
||||
{0175, new ItemRemakeInfo(0175, 01598, 4, new byte[] {04, 02, 12, 10, 07, 14, 14, 14}, new byte[] {04, 02, 12, 10, 07, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // exercise ball
|
||||
{0176, new ItemRemakeInfo(0176, 00531, 6, new byte[] {06, 06, 06, 06, 06, 00, 12, 14}, new byte[] {06, 02, 06, 13, 01, 09, 11, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // hedge standee
|
||||
{0177, new ItemRemakeInfo(0177, 00533, 4, new byte[] {06, 02, 06, 00, 12, 14, 14, 14}, new byte[] {09, 09, 09, 09, 09, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tree standee
|
||||
{0178, new ItemRemakeInfo(0178, 00530, 3, new byte[] {06, 06, 08, 12, 14, 14, 14, 14}, new byte[] {06, 06, 09, 11, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // grass standee
|
||||
{0179, new ItemRemakeInfo(0179, 00532, 5, new byte[] {06, 02, 06, 10, 00, 12, 14, 14}, new byte[] {06, 02, 06, 01, 09, 11, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // mountain standee
|
||||
{0180, new ItemRemakeInfo(0180, 01620, 6, new byte[] {09, 08, 07, 04, 02, 12, 10, 14}, new byte[] {09, 08, 07, 04, 02, 12, 10, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {13, 06, 05, 12, 14, 14, 14, 14}, false)}, // hammock
|
||||
{0181, new ItemRemakeInfo(0181, 03468, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {05, 01, 07, 02, 04, 07, 12, 14}, new byte[] {13, 12, 01, 02, 04, 07, 12, 14}, false)}, // beach towel
|
||||
{0182, new ItemRemakeInfo(0182, 00664, 5, new byte[] {12, 10, 04, 00, 07, 02, 14, 14}, new byte[] {12, 10, 05, 12, 06, 03, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // beach chair
|
||||
{0183, new ItemRemakeInfo(0183, 01029, 2, new byte[] {08, 09, 00, 14, 14, 14, 14, 14}, new byte[] {08, 09, 00, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 01, 04, 00, 11, 14, 14, 14}, false)}, // low screen
|
||||
{0184, new ItemRemakeInfo(0184, 01082, 5, new byte[] {09, 00, 01, 09, 08, 11, 14, 14}, new byte[] {01, 04, 07, 06, 05, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // picnic basket
|
||||
{0185, new ItemRemakeInfo(0185, 01621, 5, new byte[] {05, 13, 02, 13, 06, 10, 14, 14}, new byte[] {12, 12, 12, 12, 06, 00, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // lawn chair
|
||||
{0186, new ItemRemakeInfo(0186, 03348, 5, new byte[] {04, 02, 06, 00, 13, 13, 14, 14}, new byte[] {07, 03, 01, 10, 12, 04, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // plastic pool
|
||||
{0188, new ItemRemakeInfo(0188, 03581, 2, new byte[] {09, 07, 00, 14, 14, 14, 14, 14}, new byte[] {08, 08, 08, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // fish-drying rack
|
||||
{0189, new ItemRemakeInfo(0189, 01624, 7, new byte[] {01, 03, 07, 04, 00, 06, 01, 10}, new byte[] {04, 07, 05, 09, 06, 07, 01, 10}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // garden gnome
|
||||
{0190, new ItemRemakeInfo(0190, 00865, 4, new byte[] {09, 02, 04, 12, 10, 14, 14, 14}, new byte[] {07, 07, 06, 12, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // birdcage
|
||||
{0192, new ItemRemakeInfo(0192, 03407, 4, new byte[] {10, 04, 12, 01, 08, 14, 14, 14}, new byte[] {09, 09, 09, 09, 09, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // katana
|
||||
{0193, new ItemRemakeInfo(0193, 01757, 5, new byte[] {12, 10, 01, 05, 02, 07, 14, 14}, new byte[] {12, 12, 12, 12, 12, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // claw-foot tub
|
||||
{0194, new ItemRemakeInfo(0194, 01227, 5, new byte[] {12, 10, 04, 01, 07, 02, 14, 14}, new byte[] {12, 10, 04, 01, 07, 02, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // deluxe washer
|
||||
{0195, new ItemRemakeInfo(0195, 03590, 3, new byte[] {10, 11, 12, 02, 14, 14, 14, 14}, new byte[] {10, 11, 12, 02, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {04, 12, 13, 13, 13, 13, 13, 14}, false)}, // desktop computer
|
||||
{0196, new ItemRemakeInfo(0196, 02553, 2, new byte[] {01, 11, 10, 14, 14, 14, 14, 14}, new byte[] {10, 11, 11, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // iron frame
|
||||
{0197, new ItemRemakeInfo(0197, 00085, 3, new byte[] {06, 06, 00, 12, 14, 14, 14, 14}, new byte[] {09, 09, 09, 09, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // train set
|
||||
{0199, new ItemRemakeInfo(0199, 01043, 3, new byte[] {12, 10, 01, 06, 14, 14, 14, 14}, new byte[] {12, 10, 01, 06, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // microwave
|
||||
{0200, new ItemRemakeInfo(0200, 01185, 7, new byte[] {01, 06, 04, 07, 09, 12, 10, 07}, new byte[] {01, 06, 04, 07, 09, 12, 10, 11}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // phone box
|
||||
{0201, new ItemRemakeInfo(0201, 02335, 5, new byte[] {01, 12, 12, 12, 07, 09, 14, 14}, new byte[] {12, 10, 05, 12, 07, 09, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // lighthouse
|
||||
{0202, new ItemRemakeInfo(0202, 01797, 6, new byte[] {08, 08, 09, 12, 12, 10, 12, 14}, new byte[] {08, 06, 08, 10, 00, 10, 12, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // decoy duck
|
||||
{0203, new ItemRemakeInfo(0203, 03443, 5, new byte[] {07, 06, 05, 07, 02, 10, 14, 14}, new byte[] {05, 07, 04, 09, 05, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // sewing project
|
||||
{0204, new ItemRemakeInfo(0204, 03416, 7, new byte[] {12, 03, 00, 05, 06, 13, 13, 13}, new byte[] {08, 08, 08, 08, 08, 08, 08, 08}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // soft-serve lamp
|
||||
{0205, new ItemRemakeInfo(0205, 03307, 6, new byte[] {12, 10, 01, 04, 07, 06, 09, 14}, new byte[] {12, 10, 01, 04, 07, 06, 09, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 01, 06, 11, 07, 14, 14, 14}, false)}, // digital scale
|
||||
{0206, new ItemRemakeInfo(0206, 02329, 5, new byte[] {10, 01, 07, 06, 04, 12, 14, 14}, new byte[] {10, 01, 07, 06, 04, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tire toy
|
||||
{0207, new ItemRemakeInfo(0207, 03583, 3, new byte[] {13, 13, 13, 13, 14, 14, 14, 14}, new byte[] {07, 07, 07, 07, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // fishing-boat flag
|
||||
{0208, new ItemRemakeInfo(0208, 03558, 2, new byte[] {06, 07, 09, 14, 14, 14, 14, 14}, new byte[] {01, 01, 06, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // bamboo wall decoration
|
||||
{0209, new ItemRemakeInfo(0209, 03554, 2, new byte[] {06, 07, 09, 14, 14, 14, 14, 14}, new byte[] {08, 08, 08, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // bamboo candleholder
|
||||
{0210, new ItemRemakeInfo(0210, 03556, 2, new byte[] {06, 07, 09, 14, 14, 14, 14, 14}, new byte[] {10, 08, 10, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // bamboo stopblock
|
||||
{0211, new ItemRemakeInfo(0211, 03551, 2, new byte[] {06, 07, 09, 14, 14, 14, 14, 14}, new byte[] {12, 03, 02, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // bamboo shelf
|
||||
{0213, new ItemRemakeInfo(0213, 03553, 2, new byte[] {06, 07, 09, 14, 14, 14, 14, 14}, new byte[] {12, 12, 11, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // bamboo partition
|
||||
{0215, new ItemRemakeInfo(0215, 03557, 2, new byte[] {06, 07, 09, 14, 14, 14, 14, 14}, new byte[] {06, 07, 09, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // bamboo floor lamp
|
||||
{0216, new ItemRemakeInfo(0216, 00710, 2, new byte[] {06, 07, 09, 14, 14, 14, 14, 14}, new byte[] {06, 07, 09, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // bamboo bench
|
||||
{0218, new ItemRemakeInfo(0218, 01708, 7, new byte[] {01, 07, 06, 04, 02, 11, 12, 10}, new byte[] {10, 10, 10, 10, 10, 10, 10, 10}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cassette player
|
||||
{0220, new ItemRemakeInfo(0220, 02776, 4, new byte[] {12, 07, 02, 05, 10, 14, 14, 14}, new byte[] {12, 07, 02, 05, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tankless toilet
|
||||
{0221, new ItemRemakeInfo(0221, 00742, 3, new byte[] {00, 09, 08, 12, 14, 14, 14, 14}, new byte[] {09, 09, 08, 11, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // fireplace
|
||||
{0222, new ItemRemakeInfo(0222, 02770, 1, new byte[] {09, 10, 14, 14, 14, 14, 14, 14}, new byte[] {07, 12, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // chessboard
|
||||
{0223, new ItemRemakeInfo(0223, 01411, 2, new byte[] {05, 07, 04, 14, 14, 14, 14, 14}, new byte[] {00, 09, 10, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // globe
|
||||
{0224, new ItemRemakeInfo(0224, 00739, 4, new byte[] {09, 09, 00, 07, 09, 14, 14, 14}, new byte[] {09, 09, 00, 07, 09, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tea table
|
||||
{0226, new ItemRemakeInfo(0226, 03467, 3, new byte[] {06, 04, 01, 07, 14, 14, 14, 14}, new byte[] {06, 04, 01, 07, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {07, 04, 01, 11, 14, 14, 14, 14}, false)}, // tea set
|
||||
{0227, new ItemRemakeInfo(0227, 01229, 2, new byte[] {12, 10, 12, 14, 14, 14, 14, 14}, new byte[] {12, 12, 09, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // bathroom sink
|
||||
{0228, new ItemRemakeInfo(0228, 00907, 4, new byte[] {01, 07, 06, 11, 10, 14, 14, 14}, new byte[] {11, 10, 06, 11, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // vacuum cleaner
|
||||
{0229, new ItemRemakeInfo(0229, 00908, 6, new byte[] {11, 12, 10, 01, 00, 06, 02, 14}, new byte[] {10, 10, 10, 10, 10, 10, 10, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // upright vacuum
|
||||
{0230, new ItemRemakeInfo(0230, 01892, 3, new byte[] {08, 12, 10, 09, 14, 14, 14, 14}, new byte[] {05, 02, 12, 07, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // hourglass
|
||||
{0231, new ItemRemakeInfo(0231, 01117, 1, new byte[] {00, 11, 14, 14, 14, 14, 14, 14}, new byte[] {01, 04, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // sand castle
|
||||
{0232, new ItemRemakeInfo(0232, 00333, 5, new byte[] {09, 09, 09, 01, 04, 12, 14, 14}, new byte[] {07, 09, 12, 07, 04, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // birdhouse
|
||||
{0234, new ItemRemakeInfo(0234, 03444, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {04, 01, 06, 08, 13, 14, 14, 14}, false)}, // wheelchair
|
||||
{0236, new ItemRemakeInfo(0236, 01143, 2, new byte[] {10, 06, 11, 14, 14, 14, 14, 14}, new byte[] {08, 08, 11, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // smoker
|
||||
{0239, new ItemRemakeInfo(0239, 01845, 6, new byte[] {01, 07, 06, 05, 10, 04, 12, 14}, new byte[] {00, 00, 00, 09, 09, 09, 01, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // simple kettle
|
||||
{0240, new ItemRemakeInfo(0240, 01319, 2, new byte[] {12, 11, 10, 14, 14, 14, 14, 14}, new byte[] {10, 10, 11, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // microscope
|
||||
{0241, new ItemRemakeInfo(0241, 03595, 3, new byte[] {10, 11, 12, 09, 14, 14, 14, 14}, new byte[] {12, 12, 12, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // park clock
|
||||
{0242, new ItemRemakeInfo(0242, 00918, 5, new byte[] {12, 12, 07, 02, 04, 12, 14, 14}, new byte[] {12, 06, 07, 02, 07, 09, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // coffee cup
|
||||
{0244, new ItemRemakeInfo(0244, 02012, 6, new byte[] {06, 06, 06, 06, 06, 06, 06, 14}, new byte[] {11, 11, 11, 11, 11, 11, 11, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // chalkboard
|
||||
{0246, new ItemRemakeInfo(0246, 01849, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {04, 02, 07, 13, 14, 14, 14, 14}, false)}, // kotatsu
|
||||
{0248, new ItemRemakeInfo(0248, 01823, 3, new byte[] {10, 12, 04, 07, 14, 14, 14, 14}, new byte[] {10, 12, 04, 07, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // trash bags
|
||||
{0249, new ItemRemakeInfo(0249, 01783, 2, new byte[] {08, 12, 04, 14, 14, 14, 14, 14}, new byte[] {08, 12, 04, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {01, 04, 06, 14, 14, 14, 14, 14}, false)}, // corkboard
|
||||
{0250, new ItemRemakeInfo(0250, 01632, 5, new byte[] {01, 06, 02, 13, 09, 11, 14, 14}, new byte[] {01, 06, 02, 13, 09, 11, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // golf bag
|
||||
{0252, new ItemRemakeInfo(0252, 03442, 5, new byte[] {08, 00, 09, 12, 04, 10, 14, 14}, new byte[] {00, 09, 00, 01, 12, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // sturdy sewing box
|
||||
{0253, new ItemRemakeInfo(0253, 01241, 7, new byte[] {08, 09, 09, 10, 12, 05, 07, 01}, new byte[] {13, 13, 13, 13, 13, 13, 13, 13}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // DIY workbench
|
||||
{0254, new ItemRemakeInfo(0254, 03586, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {07, 01, 03, 04, 05, 09, 13, 14}, false)}, // magazine
|
||||
{0255, new ItemRemakeInfo(0255, 01199, 4, new byte[] {00, 01, 04, 06, 12, 14, 14, 14}, new byte[] {01, 02, 06, 07, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tricycle
|
||||
{0256, new ItemRemakeInfo(0256, 03340, 4, new byte[] {00, 08, 07, 12, 10, 14, 14, 14}, new byte[] {00, 08, 07, 12, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // deer decoration
|
||||
{0257, new ItemRemakeInfo(0257, 01899, 3, new byte[] {12, 08, 08, 08, 14, 14, 14, 14}, new byte[] {12, 08, 08, 08, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 12, 14, 14, 14, 14, 14, 14}, false)}, // autograph cards
|
||||
{0258, new ItemRemakeInfo(0258, 00338, 4, new byte[] {01, 00, 04, 07, 06, 14, 14, 14}, new byte[] {12, 10, 12, 11, 11, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // lawn mower
|
||||
{0259, new ItemRemakeInfo(0259, 01802, 5, new byte[] {01, 04, 12, 09, 06, 02, 14, 14}, new byte[] {05, 04, 12, 09, 06, 02, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {00, 05, 06, 12, 14, 14, 14, 14}, false)}, // drink machine
|
||||
{0263, new ItemRemakeInfo(0263, 01434, 7, new byte[] {06, 11, 04, 00, 07, 02, 12, 01}, new byte[] {07, 10, 00, 11, 05, 03, 07, 04}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // sleeping bag
|
||||
{0266, new ItemRemakeInfo(0266, 01868, 5, new byte[] {07, 01, 02, 04, 12, 10, 14, 14}, new byte[] {05, 05, 05, 05, 05, 05, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // desk mirror
|
||||
{0267, new ItemRemakeInfo(0267, 00997, 5, new byte[] {10, 12, 04, 06, 02, 09, 14, 14}, new byte[] {01, 09, 10, 08, 12, 06, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // incense burner
|
||||
{0268, new ItemRemakeInfo(0268, 01495, 5, new byte[] {01, 04, 06, 02, 10, 12, 14, 14}, new byte[] {08, 08, 08, 08, 08, 08, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // dolly
|
||||
{0269, new ItemRemakeInfo(0269, 01628, 2, new byte[] {10, 12, 06, 14, 14, 14, 14, 14}, new byte[] {10, 12, 06, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // garden lantern
|
||||
{0270, new ItemRemakeInfo(0270, 03584, 3, new byte[] {01, 05, 12, 10, 14, 14, 14, 14}, new byte[] {13, 13, 10, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // writing poster
|
||||
{0271, new ItemRemakeInfo(0271, 03445, 3, new byte[] {10, 12, 11, 06, 14, 14, 14, 14}, new byte[] {10, 12, 11, 06, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {13, 06, 04, 13, 14, 14, 14, 14}, false)}, // standard umbrella stand
|
||||
{0272, new ItemRemakeInfo(0272, 01836, 7, new byte[] {12, 08, 09, 02, 07, 06, 05, 03}, new byte[] {12, 12, 12, 02, 07, 06, 05, 03}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // humidifier
|
||||
{0273, new ItemRemakeInfo(0273, 01234, 4, new byte[] {05, 01, 04, 06, 11, 14, 14, 14}, new byte[] {12, 12, 12, 12, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // portable toilet
|
||||
{0274, new ItemRemakeInfo(0274, 01308, 5, new byte[] {07, 09, 00, 12, 11, 08, 14, 14}, new byte[] {11, 12, 10, 01, 04, 06, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // school chair
|
||||
{0275, new ItemRemakeInfo(0275, 01328, 5, new byte[] {07, 09, 00, 12, 11, 08, 14, 14}, new byte[] {11, 12, 10, 01, 04, 06, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // school desk
|
||||
{0277, new ItemRemakeInfo(0277, 00957, 4, new byte[] {12, 02, 04, 06, 00, 14, 14, 14}, new byte[] {12, 12, 12, 12, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // ventilation fan
|
||||
{0279, new ItemRemakeInfo(0279, 00896, 5, new byte[] {08, 09, 04, 11, 02, 12, 14, 14}, new byte[] {08, 08, 08, 07, 05, 08, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cat tower
|
||||
{0281, new ItemRemakeInfo(0281, 00839, 3, new byte[] {11, 12, 10, 07, 14, 14, 14, 14}, new byte[] {11, 11, 11, 11, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // safe
|
||||
{0282, new ItemRemakeInfo(0282, 03064, 3, new byte[] {04, 01, 07, 06, 14, 14, 14, 14}, new byte[] {12, 12, 10, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cooler box
|
||||
{0284, new ItemRemakeInfo(0284, 01792, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 12, 12, 01, 13, 05, 14, 14}, new byte[] {12, 13, 06, 01, 13, 13, 14, 14}, false)}, // cushion
|
||||
{0285, new ItemRemakeInfo(0285, 01499, 5, new byte[] {00, 08, 09, 06, 01, 09, 14, 14}, new byte[] {08, 08, 09, 07, 12, 09, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 01, 04, 07, 14, 14, 14, 14}, true)}, // Papa bear
|
||||
{0286, new ItemRemakeInfo(0286, 01501, 5, new byte[] {08, 08, 09, 04, 07, 13, 14, 14}, new byte[] {12, 08, 09, 02, 12, 13, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 01, 04, 07, 14, 14, 14, 14}, true)}, // Baby bear
|
||||
{0287, new ItemRemakeInfo(0287, 01500, 5, new byte[] {02, 08, 09, 12, 11, 11, 14, 14}, new byte[] {08, 08, 09, 02, 12, 11, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 01, 04, 07, 14, 14, 14, 14}, true)}, // Mama bear
|
||||
{0290, new ItemRemakeInfo(0290, 03562, 1, new byte[] {10, 12, 14, 14, 14, 14, 14, 14}, new byte[] {11, 11, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // iron wall rack
|
||||
{0291, new ItemRemakeInfo(0291, 03559, 1, new byte[] {10, 12, 14, 14, 14, 14, 14, 14}, new byte[] {10, 12, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // iron wall lamp
|
||||
{0292, new ItemRemakeInfo(0292, 03271, 4, new byte[] {08, 00, 09, 09, 00, 14, 14, 14}, new byte[] {10, 10, 10, 10, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // ironwood cupboard
|
||||
{0293, new ItemRemakeInfo(0293, 03270, 4, new byte[] {08, 00, 09, 09, 00, 14, 14, 14}, new byte[] {11, 11, 11, 11, 11, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // ironwood kitchenette
|
||||
{0294, new ItemRemakeInfo(0294, 03275, 4, new byte[] {08, 00, 09, 09, 00, 14, 14, 14}, new byte[] {10, 10, 10, 10, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // ironwood clock
|
||||
{0296, new ItemRemakeInfo(0296, 03193, 4, new byte[] {08, 00, 09, 09, 00, 14, 14, 14}, new byte[] {10, 10, 10, 10, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // ironwood chair
|
||||
{0297, new ItemRemakeInfo(0297, 03196, 4, new byte[] {08, 00, 09, 09, 00, 14, 14, 14}, new byte[] {10, 10, 10, 10, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // ironwood dresser
|
||||
{0298, new ItemRemakeInfo(0298, 03191, 4, new byte[] {08, 00, 09, 09, 00, 14, 14, 14}, new byte[] {10, 10, 10, 10, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // ironwood table
|
||||
{0299, new ItemRemakeInfo(0299, 03200, 4, new byte[] {08, 00, 09, 09, 09, 14, 14, 14}, new byte[] {08, 00, 09, 09, 09, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {10, 05, 09, 14, 14, 14, 14, 14}, false)}, // ironwood bed
|
||||
{0300, new ItemRemakeInfo(0300, 03509, 5, new byte[] {08, 09, 08, 08, 09, 12, 14, 14}, new byte[] {10, 06, 10, 01, 11, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // garden bench
|
||||
{0301, new ItemRemakeInfo(0301, 03194, 4, new byte[] {08, 00, 09, 09, 00, 14, 14, 14}, new byte[] {10, 10, 10, 10, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // ironwood low table
|
||||
{0302, new ItemRemakeInfo(0302, 03195, 4, new byte[] {08, 00, 09, 09, 00, 14, 14, 14}, new byte[] {10, 10, 10, 10, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // ironwood cart
|
||||
{0303, new ItemRemakeInfo(0303, 01626, 4, new byte[] {06, 04, 09, 10, 12, 14, 14, 14}, new byte[] {06, 04, 09, 10, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // iron garden chair
|
||||
{0304, new ItemRemakeInfo(0304, 01627, 4, new byte[] {06, 04, 09, 10, 12, 14, 14, 14}, new byte[] {06, 04, 09, 10, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // iron garden table
|
||||
{0305, new ItemRemakeInfo(0305, 01625, 4, new byte[] {06, 04, 09, 10, 12, 14, 14, 14}, new byte[] {06, 04, 09, 10, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // iron garden bench
|
||||
{0306, new ItemRemakeInfo(0306, 03563, 1, new byte[] {10, 12, 14, 14, 14, 14, 14, 14}, new byte[] {11, 09, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // iron shelf
|
||||
{0307, new ItemRemakeInfo(0307, 03561, 1, new byte[] {10, 12, 14, 14, 14, 14, 14, 14}, new byte[] {10, 12, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {04, 02, 14, 14, 14, 14, 14, 14}, false)}, // iron hanger stand
|
||||
{0308, new ItemRemakeInfo(0308, 03560, 1, new byte[] {10, 12, 14, 14, 14, 14, 14, 14}, new byte[] {10, 12, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // iron worktable
|
||||
{0309, new ItemRemakeInfo(0309, 00998, 6, new byte[] {12, 04, 01, 08, 09, 10, 11, 14}, new byte[] {12, 12, 10, 12, 12, 10, 11, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // kitchen island
|
||||
{0310, new ItemRemakeInfo(0310, 00383, 6, new byte[] {08, 01, 09, 04, 12, 10, 02, 14}, new byte[] {09, 10, 10, 10, 10, 10, 12, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // acoustic guitar
|
||||
{0311, new ItemRemakeInfo(0311, 01753, 5, new byte[] {12, 09, 06, 02, 08, 10, 14, 14}, new byte[] {05, 00, 06, 02, 06, 04, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // aroma pot
|
||||
{0312, new ItemRemakeInfo(0312, 00725, 2, new byte[] {08, 09, 00, 14, 14, 14, 14, 14}, new byte[] {08, 09, 00, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 02, 06, 00, 11, 14, 14, 14}, false)}, // paper lantern
|
||||
{0313, new ItemRemakeInfo(0313, 01799, 4, new byte[] {09, 06, 04, 01, 10, 14, 14, 14}, new byte[] {09, 09, 09, 12, 05, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // doghouse
|
||||
{0314, new ItemRemakeInfo(0314, 01631, 4, new byte[] {01, 05, 09, 08, 11, 14, 14, 14}, new byte[] {11, 12, 09, 08, 11, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // garden faucet
|
||||
{0316, new ItemRemakeInfo(0316, 00929, 5, new byte[] {12, 11, 10, 02, 05, 09, 14, 14}, new byte[] {12, 11, 10, 02, 05, 09, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // air conditioner
|
||||
{0317, new ItemRemakeInfo(0317, 00928, 2, new byte[] {09, 11, 07, 14, 14, 14, 14, 14}, new byte[] {12, 11, 00, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // pot rack
|
||||
{0318, new ItemRemakeInfo(0318, 03616, 7, new byte[] {12, 01, 04, 07, 10, 09, 08, 12}, new byte[] {10, 10, 10, 10, 10, 10, 10, 10}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // system kitchen
|
||||
{0320, new ItemRemakeInfo(0320, 03623, 3, new byte[] {06, 02, 04, 11, 14, 14, 14, 14}, new byte[] {13, 13, 13, 13, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // toy box
|
||||
{0321, new ItemRemakeInfo(0321, 03618, 3, new byte[] {08, 00, 09, 07, 14, 14, 14, 14}, new byte[] {08, 00, 09, 07, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {01, 04, 07, 14, 14, 14, 14, 14}, false)}, // cutting board
|
||||
{0322, new ItemRemakeInfo(0322, 03622, 3, new byte[] {09, 08, 01, 10, 14, 14, 14, 14}, new byte[] {09, 08, 01, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {06, 07, 02, 04, 14, 14, 14, 14}, false)}, // floor seat
|
||||
{0323, new ItemRemakeInfo(0323, 03621, 7, new byte[] {08, 01, 12, 10, 04, 00, 05, 02}, new byte[] {08, 01, 12, 10, 04, 00, 05, 02}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 10, 05, 00, 07, 02, 13, 13}, false)}, // loft bed with desk
|
||||
{0324, new ItemRemakeInfo(0324, 03617, 7, new byte[] {08, 09, 07, 06, 02, 12, 10, 11}, new byte[] {08, 09, 07, 06, 02, 12, 10, 11}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 06, 01, 13, 04, 14, 14, 14}, true)}, // stall
|
||||
{0325, new ItemRemakeInfo(0325, 01263, 1, new byte[] {06, 07, 14, 14, 14, 14, 14, 14}, new byte[] {08, 08, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // pear wardrobe
|
||||
{0326, new ItemRemakeInfo(0326, 03658, 2, new byte[] {06, 08, 09, 14, 14, 14, 14, 14}, new byte[] {06, 07, 06, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // bamboo basket
|
||||
{0327, new ItemRemakeInfo(0327, 03672, 6, new byte[] {07, 07, 07, 12, 12, 12, 07, 14}, new byte[] {07, 04, 00, 01, 02, 06, 01, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cardboard box
|
||||
{0328, new ItemRemakeInfo(0328, 01081, 3, new byte[] {10, 12, 09, 08, 14, 14, 14, 14}, new byte[] {12, 10, 12, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // upright piano
|
||||
{0329, new ItemRemakeInfo(0329, 03675, 2, new byte[] {07, 12, 06, 14, 14, 14, 14, 14}, new byte[] {07, 12, 06, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // hay bed
|
||||
{0334, new ItemRemakeInfo(0334, 03697, 7, new byte[] {12, 07, 01, 02, 04, 05, 06, 10}, new byte[] {10, 10, 10, 10, 10, 10, 10, 10}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // portable radio
|
||||
{0335, new ItemRemakeInfo(0335, 03699, 6, new byte[] {10, 01, 10, 10, 10, 10, 10, 10}, new byte[] {12, 13, 12, 12, 12, 12, 12, 12}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // fish print
|
||||
{0336, new ItemRemakeInfo(0336, 03702, 3, new byte[] {08, 07, 09, 12, 14, 14, 14, 14}, new byte[] {08, 07, 09, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {07, 04, 02, 14, 14, 14, 14, 14}, false)}, // writing chair
|
||||
{0337, new ItemRemakeInfo(0337, 03701, 3, new byte[] {08, 07, 09, 12, 14, 14, 14, 14}, new byte[] {08, 07, 09, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // writing desk
|
||||
{0340, new ItemRemakeInfo(0340, 00808, 4, new byte[] {09, 12, 06, 01, 07, 14, 14, 14}, new byte[] {08, 12, 12, 08, 08, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // mush table
|
||||
{0342, new ItemRemakeInfo(0342, 01779, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 09, 10, 01, 02, 07, 06, 05}, new byte[] {12, 09, 10, 01, 02, 07, 06, 05}, false)}, // table with cloth
|
||||
{0343, new ItemRemakeInfo(0343, 03499, 6, new byte[] {05, 04, 02, 07, 00, 06, 03, 14}, new byte[] {05, 04, 02, 07, 00, 06, 03, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // frozen arch
|
||||
{0344, new ItemRemakeInfo(0344, 03502, 6, new byte[] {05, 04, 02, 07, 00, 06, 03, 14}, new byte[] {05, 04, 02, 07, 00, 06, 03, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {09, 12, 11, 09, 14, 14, 14, 14}, false)}, // frozen bed
|
||||
{0345, new ItemRemakeInfo(0345, 03500, 6, new byte[] {05, 04, 02, 07, 00, 06, 03, 14}, new byte[] {05, 04, 02, 07, 00, 06, 03, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // frozen pillar
|
||||
{0346, new ItemRemakeInfo(0346, 03498, 6, new byte[] {05, 04, 02, 07, 00, 06, 03, 14}, new byte[] {05, 04, 02, 07, 00, 06, 03, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // frozen partition
|
||||
{0347, new ItemRemakeInfo(0347, 03497, 6, new byte[] {05, 04, 02, 07, 00, 06, 03, 14}, new byte[] {05, 04, 02, 07, 00, 06, 03, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // frozen table
|
||||
{0348, new ItemRemakeInfo(0348, 03504, 6, new byte[] {05, 04, 02, 07, 00, 06, 03, 14}, new byte[] {05, 04, 02, 07, 00, 06, 03, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // frozen tree
|
||||
{0350, new ItemRemakeInfo(0350, 03505, 6, new byte[] {05, 04, 02, 07, 00, 06, 03, 14}, new byte[] {05, 04, 02, 07, 00, 06, 03, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // frozen counter
|
||||
{0351, new ItemRemakeInfo(0351, 03503, 6, new byte[] {05, 04, 02, 07, 00, 06, 03, 14}, new byte[] {05, 04, 02, 07, 00, 06, 03, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // frozen chair
|
||||
{0352, new ItemRemakeInfo(0352, 03501, 6, new byte[] {05, 04, 02, 07, 00, 06, 03, 14}, new byte[] {05, 04, 02, 07, 00, 06, 03, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // frozen sculpture
|
||||
{0353, new ItemRemakeInfo(0353, 01861, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {13, 13, 13, 13, 13, 13, 13, 14}, new byte[] {06, 01, 11, 13, 13, 02, 13, 14}, false)}, // stacked magazines
|
||||
{0354, new ItemRemakeInfo(0354, 00832, 6, new byte[] {04, 06, 07, 01, 05, 02, 10, 14}, new byte[] {10, 10, 10, 10, 11, 11, 11, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // modern office chair
|
||||
{0355, new ItemRemakeInfo(0355, 00840, 3, new byte[] {12, 08, 09, 11, 14, 14, 14, 14}, new byte[] {12, 12, 10, 11, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // office desk
|
||||
{0356, new ItemRemakeInfo(0356, 03692, 2, new byte[] {08, 12, 09, 14, 14, 14, 14, 14}, new byte[] {08, 12, 09, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 09, 04, 07, 14, 14, 14, 14}, false)}, // plain wooden shop sign
|
||||
{0357, new ItemRemakeInfo(0357, 01759, 3, new byte[] {13, 13, 13, 08, 14, 14, 14, 14}, new byte[] {12, 12, 12, 07, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // stack of books
|
||||
{0358, new ItemRemakeInfo(0358, 02020, 3, new byte[] {00, 09, 12, 10, 14, 14, 14, 14}, new byte[] {00, 09, 12, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 10, 09, 14, 14, 14, 14, 14}, false)}, // director's chair
|
||||
{0359, new ItemRemakeInfo(0359, 00955, 3, new byte[] {06, 06, 01, 10, 14, 14, 14, 14}, new byte[] {12, 12, 12, 06, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // exit sign
|
||||
{0360, new ItemRemakeInfo(0360, 00716, 4, new byte[] {07, 07, 07, 07, 08, 14, 14, 14}, new byte[] {06, 01, 06, 00, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // screen
|
||||
{0362, new ItemRemakeInfo(0362, 03587, 2, new byte[] {07, 07, 10, 14, 14, 14, 14, 14}, new byte[] {10, 10, 10, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // fishing-rod stand
|
||||
{0363, new ItemRemakeInfo(0363, 03591, 5, new byte[] {13, 13, 13, 13, 13, 13, 14, 14}, new byte[] {13, 02, 04, 06, 00, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // birthday candles
|
||||
{0364, new ItemRemakeInfo(0364, 03592, 2, new byte[] {12, 09, 02, 14, 14, 14, 14, 14}, new byte[] {13, 13, 13, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // birthday cake
|
||||
{0365, new ItemRemakeInfo(0365, 03593, 5, new byte[] {12, 02, 05, 06, 00, 11, 14, 14}, new byte[] {13, 13, 13, 13, 13, 13, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // birthday table
|
||||
{0366, new ItemRemakeInfo(0366, 03594, 5, new byte[] {13, 13, 13, 13, 13, 13, 14, 14}, new byte[] {13, 02, 04, 06, 00, 11, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // birthday sign
|
||||
{0367, new ItemRemakeInfo(0367, 03596, 2, new byte[] {12, 00, 11, 14, 14, 14, 14, 14}, new byte[] {04, 05, 03, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // pool
|
||||
{0368, new ItemRemakeInfo(0368, 00891, 4, new byte[] {01, 04, 07, 09, 02, 14, 14, 14}, new byte[] {09, 12, 09, 09, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // holiday candle
|
||||
{0370, new ItemRemakeInfo(0370, 01189, 3, new byte[] {10, 06, 13, 10, 14, 14, 14, 14}, new byte[] {10, 09, 13, 08, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tire stack
|
||||
{0373, new ItemRemakeInfo(0373, 00682, 4, new byte[] {09, 06, 09, 01, 12, 14, 14, 14}, new byte[] {08, 00, 10, 10, 05, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // boomerang
|
||||
{0374, new ItemRemakeInfo(0374, 00796, 1, new byte[] {09, 00, 14, 14, 14, 14, 14, 14}, new byte[] {08, 10, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // retro stereo
|
||||
{0375, new ItemRemakeInfo(0375, 03773, 2, new byte[] {10, 08, 09, 14, 14, 14, 14, 14}, new byte[] {06, 06, 06, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // terrarium
|
||||
{0376, new ItemRemakeInfo(0376, 03775, 2, new byte[] {10, 09, 09, 14, 14, 14, 14, 14}, new byte[] {06, 06, 06, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // hanging terrarium
|
||||
{0377, new ItemRemakeInfo(0377, 03776, 2, new byte[] {00, 12, 11, 14, 14, 14, 14, 14}, new byte[] {09, 01, 11, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // brick well
|
||||
{0378, new ItemRemakeInfo(0378, 03785, 3, new byte[] {06, 07, 01, 06, 14, 14, 14, 14}, new byte[] {11, 09, 10, 04, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // potted ivy
|
||||
{0379, new ItemRemakeInfo(0379, 03784, 5, new byte[] {10, 12, 00, 09, 06, 01, 14, 14}, new byte[] {10, 12, 00, 09, 06, 01, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // den chair
|
||||
{0380, new ItemRemakeInfo(0380, 03783, 4, new byte[] {09, 00, 09, 08, 12, 14, 14, 14}, new byte[] {09, 00, 09, 08, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // den desk
|
||||
{0381, new ItemRemakeInfo(0381, 01652, 4, new byte[] {01, 07, 04, 09, 06, 14, 14, 14}, new byte[] {07, 12, 05, 08, 07, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // matryoshka
|
||||
{0383, new ItemRemakeInfo(0383, 00805, 4, new byte[] {09, 12, 04, 01, 07, 14, 14, 14}, new byte[] {09, 12, 04, 08, 07, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // mush lamp
|
||||
{0385, new ItemRemakeInfo(0385, 03808, 4, new byte[] {09, 09, 09, 09, 09, 14, 14, 14}, new byte[] {09, 12, 03, 01, 00, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // mush log
|
||||
{0387, new ItemRemakeInfo(0387, 03806, 4, new byte[] {09, 12, 06, 01, 00, 14, 14, 14}, new byte[] {08, 12, 06, 08, 08, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // mush partition
|
||||
{0389, new ItemRemakeInfo(0389, 03805, 4, new byte[] {00, 12, 11, 01, 07, 14, 14, 14}, new byte[] {09, 09, 09, 09, 09, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // mush parasol
|
||||
{0391, new ItemRemakeInfo(0391, 03816, 3, new byte[] {06, 09, 12, 10, 14, 14, 14, 14}, new byte[] {06, 09, 12, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // streetlamp
|
||||
{0392, new ItemRemakeInfo(0392, 03818, 4, new byte[] {00, 08, 06, 04, 13, 14, 14, 14}, new byte[] {04, 01, 12, 12, 07, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // pennant
|
||||
{0393, new ItemRemakeInfo(0393, 03819, 5, new byte[] {11, 06, 07, 01, 12, 09, 14, 14}, new byte[] {11, 06, 07, 01, 12, 09, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // oil-barrel bathtub
|
||||
{0394, new ItemRemakeInfo(0394, 03820, 3, new byte[] {12, 10, 05, 01, 14, 14, 14, 14}, new byte[] {12, 10, 05, 01, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // fan
|
||||
{0395, new ItemRemakeInfo(0395, 03821, 4, new byte[] {12, 10, 02, 06, 07, 14, 14, 14}, new byte[] {12, 11, 02, 11, 11, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // air circulator
|
||||
{0396, new ItemRemakeInfo(0396, 00915, 6, new byte[] {08, 06, 04, 07, 01, 12, 10, 14}, new byte[] {08, 09, 09, 08, 09, 12, 10, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cuckoo clock
|
||||
{0397, new ItemRemakeInfo(0397, 03681, 7, new byte[] {10, 01, 12, 04, 09, 06, 06, 07}, new byte[] {10, 10, 12, 12, 09, 09, 08, 09}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // piano bench
|
||||
{0398, new ItemRemakeInfo(0398, 03624, 4, new byte[] {12, 05, 07, 01, 04, 14, 14, 14}, new byte[] {02, 12, 00, 01, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cute bed
|
||||
{0399, new ItemRemakeInfo(0399, 00331, 3, new byte[] {09, 00, 12, 10, 14, 14, 14, 14}, new byte[] {09, 00, 12, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // birdbath
|
||||
{0400, new ItemRemakeInfo(0400, 03683, 5, new byte[] {07, 00, 09, 08, 11, 10, 14, 14}, new byte[] {12, 12, 06, 12, 12, 04, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // plain sink
|
||||
{0402, new ItemRemakeInfo(0402, 00849, 6, new byte[] {10, 12, 00, 09, 04, 01, 02, 14}, new byte[] {09, 11, 10, 08, 10, 10, 11, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // amp
|
||||
{0403, new ItemRemakeInfo(0403, 03431, 7, new byte[] {06, 05, 01, 07, 12, 10, 11, 09}, new byte[] {06, 12, 01, 07, 12, 09, 11, 09}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wall fan
|
||||
{0404, new ItemRemakeInfo(0404, 02014, 2, new byte[] {00, 09, 12, 14, 14, 14, 14, 14}, new byte[] {08, 11, 10, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // lecture-hall desk
|
||||
{0405, new ItemRemakeInfo(0405, 03822, 2, new byte[] {10, 09, 10, 14, 14, 14, 14, 14}, new byte[] {11, 01, 04, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // pro tape recorder
|
||||
{0406, new ItemRemakeInfo(0406, 02013, 1, new byte[] {00, 09, 14, 14, 14, 14, 14, 14}, new byte[] {08, 11, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // lecture-hall bench
|
||||
{0407, new ItemRemakeInfo(0407, 01157, 3, new byte[] {01, 09, 12, 10, 14, 14, 14, 14}, new byte[] {11, 11, 10, 11, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // brick oven
|
||||
{0408, new ItemRemakeInfo(0408, 01171, 5, new byte[] {10, 01, 04, 07, 11, 09, 14, 14}, new byte[] {12, 12, 12, 12, 12, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // synthesizer
|
||||
{0409, new ItemRemakeInfo(0409, 01221, 2, new byte[] {10, 11, 01, 14, 14, 14, 14, 14}, new byte[] {10, 12, 01, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // video camera
|
||||
{0410, new ItemRemakeInfo(0410, 00941, 3, new byte[] {10, 12, 00, 02, 14, 14, 14, 14}, new byte[] {11, 11, 11, 11, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 10, 12, 03, 06, 05, 07, 02}, true)}, // DJ's turntable
|
||||
{0414, new ItemRemakeInfo(0414, 04116, 6, new byte[] {12, 12, 12, 12, 12, 12, 12, 14}, new byte[] {11, 11, 11, 11, 11, 11, 11, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // whiteboard
|
||||
{0415, new ItemRemakeInfo(0415, 04066, 5, new byte[] {06, 02, 05, 00, 12, 13, 14, 14}, new byte[] {01, 02, 05, 00, 12, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // illuminated tree
|
||||
{0416, new ItemRemakeInfo(0416, 04074, 4, new byte[] {07, 02, 04, 06, 12, 14, 14, 14}, new byte[] {07, 02, 04, 06, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // illuminated reindeer
|
||||
{0417, new ItemRemakeInfo(0417, 04108, 3, new byte[] {07, 02, 04, 12, 14, 14, 14, 14}, new byte[] {01, 06, 00, 04, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // illuminated present
|
||||
{0418, new ItemRemakeInfo(0418, 04131, 3, new byte[] {05, 02, 07, 12, 14, 14, 14, 14}, new byte[] {05, 02, 00, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // illuminated snowflakes
|
||||
{0419, new ItemRemakeInfo(0419, 04099, 2, new byte[] {08, 12, 08, 14, 14, 14, 14, 14}, new byte[] {00, 07, 09, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // formal paper
|
||||
{0420, new ItemRemakeInfo(0420, 04068, 4, new byte[] {12, 02, 07, 05, 10, 14, 14, 14}, new byte[] {12, 02, 07, 05, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {08, 04, 02, 07, 06, 14, 14, 14}, false)}, // table setting
|
||||
{0421, new ItemRemakeInfo(0421, 04230, 5, new byte[] {12, 01, 02, 06, 04, 03, 14, 14}, new byte[] {12, 01, 02, 06, 04, 03, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // glass holder with candle
|
||||
{0422, new ItemRemakeInfo(0422, 03995, 4, new byte[] {12, 05, 07, 01, 04, 14, 14, 14}, new byte[] {02, 04, 00, 01, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cute DIY table
|
||||
{0423, new ItemRemakeInfo(0423, 03996, 4, new byte[] {12, 05, 07, 01, 04, 14, 14, 14}, new byte[] {02, 04, 00, 01, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cute wall-mounted clock
|
||||
{0424, new ItemRemakeInfo(0424, 03997, 4, new byte[] {12, 05, 07, 01, 04, 14, 14, 14}, new byte[] {02, 04, 00, 12, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cute wardrobe
|
||||
{0425, new ItemRemakeInfo(0425, 03998, 4, new byte[] {12, 05, 07, 01, 04, 14, 14, 14}, new byte[] {02, 04, 00, 12, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cute sofa
|
||||
{0426, new ItemRemakeInfo(0426, 03999, 4, new byte[] {12, 05, 07, 01, 04, 14, 14, 14}, new byte[] {02, 04, 00, 12, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cute chair
|
||||
{0427, new ItemRemakeInfo(0427, 04000, 4, new byte[] {12, 05, 07, 01, 04, 14, 14, 14}, new byte[] {02, 12, 12, 12, 03, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cute tea table
|
||||
{0428, new ItemRemakeInfo(0428, 04001, 4, new byte[] {12, 05, 07, 01, 04, 14, 14, 14}, new byte[] {02, 04, 00, 12, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cute vanity
|
||||
{0429, new ItemRemakeInfo(0429, 04002, 4, new byte[] {12, 05, 07, 01, 04, 14, 14, 14}, new byte[] {02, 04, 03, 12, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cute floor lamp
|
||||
{0430, new ItemRemakeInfo(0430, 04003, 4, new byte[] {12, 05, 07, 01, 04, 14, 14, 14}, new byte[] {02, 04, 00, 12, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cute music player
|
||||
{0431, new ItemRemakeInfo(0431, 02586, 2, new byte[] {08, 00, 12, 14, 14, 14, 14, 14}, new byte[] {10, 06, 11, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // natural garden chair
|
||||
{0432, new ItemRemakeInfo(0432, 03943, 4, new byte[] {08, 00, 09, 09, 00, 14, 14, 14}, new byte[] {10, 10, 10, 10, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // ironwood DIY workbench
|
||||
{0433, new ItemRemakeInfo(0433, 03946, 4, new byte[] {11, 10, 06, 04, 01, 14, 14, 14}, new byte[] {11, 10, 06, 04, 01, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 10, 06, 04, 00, 08, 09, 14}, false)}, // outdoor table
|
||||
{0434, new ItemRemakeInfo(0434, 03947, 4, new byte[] {11, 10, 06, 04, 01, 14, 14, 14}, new byte[] {11, 10, 06, 04, 01, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 10, 06, 04, 00, 08, 09, 14}, false)}, // outdoor bench
|
||||
{0435, new ItemRemakeInfo(0435, 03987, 5, new byte[] {12, 10, 11, 09, 01, 04, 14, 14}, new byte[] {12, 10, 11, 09, 01, 04, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wall-mounted phone
|
||||
{0436, new ItemRemakeInfo(0436, 04009, 6, new byte[] {12, 10, 11, 01, 05, 02, 07, 14}, new byte[] {12, 10, 11, 01, 05, 02, 07, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cordless phone
|
||||
{0437, new ItemRemakeInfo(0437, 04101, 3, new byte[] {12, 01, 09, 10, 14, 14, 14, 14}, new byte[] {12, 01, 09, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 12, 12, 12, 14, 14, 14, 14}, false)}, // fax machine
|
||||
{0438, new ItemRemakeInfo(0438, 04279, 5, new byte[] {05, 05, 05, 05, 05, 05, 14, 14}, new byte[] {08, 08, 07, 13, 13, 13, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // frozen-treat set
|
||||
{0440, new ItemRemakeInfo(0440, 04027, 4, new byte[] {07, 02, 03, 12, 13, 14, 14, 14}, new byte[] {05, 06, 06, 07, 06, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // floral swag
|
||||
{0441, new ItemRemakeInfo(0441, 03396, 2, new byte[] {08, 00, 12, 14, 14, 14, 14, 14}, new byte[] {10, 06, 11, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // natural garden table
|
||||
{0442, new ItemRemakeInfo(0442, 04034, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {06, 06, 05, 00, 14, 14, 14, 14}, false)}, // scattered papers
|
||||
{0443, new ItemRemakeInfo(0443, 04135, 3, new byte[] {12, 10, 08, 11, 14, 14, 14, 14}, new byte[] {12, 10, 08, 11, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // freezer
|
||||
{0444, new ItemRemakeInfo(0444, 03965, 3, new byte[] {07, 02, 05, 12, 14, 14, 14, 14}, new byte[] {07, 02, 05, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 01, 09, 13, 14, 14, 14, 14}, false)}, // painting set
|
||||
{0445, new ItemRemakeInfo(0445, 04030, 3, new byte[] {11, 07, 09, 10, 14, 14, 14, 14}, new byte[] {12, 09, 02, 11, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // bathroom towel rack
|
||||
{0446, new ItemRemakeInfo(0446, 03948, 4, new byte[] {12, 02, 10, 09, 05, 14, 14, 14}, new byte[] {13, 13, 13, 13, 13, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // accessories stand
|
||||
{0448, new ItemRemakeInfo(0448, 04025, 5, new byte[] {00, 12, 04, 06, 12, 12, 14, 14}, new byte[] {12, 09, 08, 09, 05, 04, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // unglazed dish set
|
||||
{0451, new ItemRemakeInfo(0451, 03991, 5, new byte[] {06, 06, 06, 02, 06, 12, 14, 14}, new byte[] {13, 04, 01, 01, 07, 11, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // festive tree
|
||||
{0452, new ItemRemakeInfo(0452, 03966, 5, new byte[] {06, 04, 06, 02, 06, 12, 14, 14}, new byte[] {13, 04, 01, 02, 07, 11, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // big festive tree
|
||||
{0453, new ItemRemakeInfo(0453, 04067, 5, new byte[] {06, 06, 06, 02, 06, 12, 14, 14}, new byte[] {13, 04, 01, 12, 07, 07, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tabletop festive tree
|
||||
{0454, new ItemRemakeInfo(0454, 03993, 7, new byte[] {01, 07, 06, 04, 02, 07, 05, 10}, new byte[] {12, 12, 12, 12, 12, 12, 12, 12}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // analog kitchen scale
|
||||
{0455, new ItemRemakeInfo(0455, 03961, 1, new byte[] {05, 03, 14, 14, 14, 14, 14, 14}, new byte[] {03, 10, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // fortune-telling set
|
||||
{0456, new ItemRemakeInfo(0456, 00669, 3, new byte[] {08, 09, 12, 04, 14, 14, 14, 14}, new byte[] {09, 09, 08, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // ukulele
|
||||
{0457, new ItemRemakeInfo(0457, 04006, 3, new byte[] {08, 02, 05, 12, 14, 14, 14, 14}, new byte[] {13, 13, 13, 13, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // climbing wall
|
||||
{0458, new ItemRemakeInfo(0458, 04119, 3, new byte[] {08, 06, 08, 08, 14, 14, 14, 14}, new byte[] {08, 06, 02, 05, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // macrame tapestry
|
||||
{0460, new ItemRemakeInfo(0460, 03992, 3, new byte[] {09, 08, 12, 10, 14, 14, 14, 14}, new byte[] {09, 08, 12, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // key holder
|
||||
{0461, new ItemRemakeInfo(0461, 03967, 3, new byte[] {09, 12, 09, 02, 14, 14, 14, 14}, new byte[] {11, 11, 10, 09, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // broom and dustpan
|
||||
{0462, new ItemRemakeInfo(0462, 04076, 1, new byte[] {02, 10, 14, 14, 14, 14, 14, 14}, new byte[] {13, 13, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // nail-art set
|
||||
{0463, new ItemRemakeInfo(0463, 00889, 5, new byte[] {07, 01, 04, 06, 09, 10, 14, 14}, new byte[] {11, 11, 11, 11, 11, 11, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // camp stove
|
||||
{0465, new ItemRemakeInfo(0465, 04014, 7, new byte[] {10, 12, 07, 01, 04, 05, 11, 11}, new byte[] {10, 12, 07, 01, 04, 05, 11, 11}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // folding floor lamp
|
||||
{0466, new ItemRemakeInfo(0466, 04338, 6, new byte[] {01, 07, 05, 06, 02, 10, 00, 14}, new byte[] {12, 10, 10, 10, 12, 01, 12, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // portable record player
|
||||
{0467, new ItemRemakeInfo(0467, 04013, 2, new byte[] {01, 04, 10, 14, 14, 14, 14, 14}, new byte[] {10, 10, 11, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // punching bag
|
||||
{0468, new ItemRemakeInfo(0468, 04081, 7, new byte[] {06, 07, 01, 04, 11, 06, 12, 05}, new byte[] {06, 07, 01, 04, 10, 09, 12, 07}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // camping cot
|
||||
{0469, new ItemRemakeInfo(0469, 04075, 1, new byte[] {09, 01, 14, 14, 14, 14, 14, 14}, new byte[] {07, 07, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // gong
|
||||
{0470, new ItemRemakeInfo(0470, 04052, 5, new byte[] {12, 05, 04, 05, 06, 11, 14, 14}, new byte[] {09, 00, 07, 12, 04, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // rattan bed
|
||||
{0471, new ItemRemakeInfo(0471, 04113, 5, new byte[] {11, 07, 01, 06, 04, 10, 14, 14}, new byte[] {05, 06, 04, 08, 05, 11, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // hose reel
|
||||
{0472, new ItemRemakeInfo(0472, 03962, 7, new byte[] {05, 06, 03, 02, 07, 13, 13, 08}, new byte[] {05, 06, 03, 02, 07, 12, 13, 06}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // inflatable sofa
|
||||
{0474, new ItemRemakeInfo(0474, 04094, 3, new byte[] {09, 04, 12, 10, 14, 14, 14, 14}, new byte[] {06, 06, 06, 06, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // floating-biotope planter
|
||||
{0475, new ItemRemakeInfo(0475, 04073, 5, new byte[] {08, 12, 05, 00, 07, 11, 14, 14}, new byte[] {08, 12, 05, 00, 01, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // classic pitcher
|
||||
{0476, new ItemRemakeInfo(0476, 00870, 3, new byte[] {12, 04, 10, 02, 14, 14, 14, 14}, new byte[] {13, 13, 10, 13, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // book stands
|
||||
{0477, new ItemRemakeInfo(0477, 04379, 6, new byte[] {12, 08, 09, 01, 07, 02, 12, 14}, new byte[] {06, 07, 12, 00, 06, 12, 10, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // springy ride-on
|
||||
{0478, new ItemRemakeInfo(0478, 03950, 2, new byte[] {09, 08, 10, 14, 14, 14, 14, 14}, new byte[] {12, 12, 12, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // antique chair
|
||||
{0479, new ItemRemakeInfo(0479, 03951, 2, new byte[] {09, 08, 10, 14, 14, 14, 14, 14}, new byte[] {09, 08, 10, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // antique console table
|
||||
{0480, new ItemRemakeInfo(0480, 03952, 2, new byte[] {09, 08, 10, 14, 14, 14, 14, 14}, new byte[] {09, 08, 10, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // antique table
|
||||
{0481, new ItemRemakeInfo(0481, 03953, 2, new byte[] {09, 08, 10, 14, 14, 14, 14, 14}, new byte[] {07, 07, 07, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // antique phone
|
||||
{0482, new ItemRemakeInfo(0482, 03954, 2, new byte[] {09, 08, 10, 14, 14, 14, 14, 14}, new byte[] {07, 07, 07, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // antique clock
|
||||
{0483, new ItemRemakeInfo(0483, 03955, 2, new byte[] {09, 08, 10, 14, 14, 14, 14, 14}, new byte[] {05, 05, 05, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // antique vanity
|
||||
{0484, new ItemRemakeInfo(0484, 03956, 2, new byte[] {09, 08, 10, 14, 14, 14, 14, 14}, new byte[] {09, 08, 10, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // antique bureau
|
||||
{0485, new ItemRemakeInfo(0485, 03957, 2, new byte[] {09, 08, 10, 14, 14, 14, 14, 14}, new byte[] {12, 12, 12, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // antique bed
|
||||
{0486, new ItemRemakeInfo(0486, 03958, 2, new byte[] {09, 08, 10, 14, 14, 14, 14, 14}, new byte[] {12, 12, 12, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // antique mini table
|
||||
{0487, new ItemRemakeInfo(0487, 03959, 2, new byte[] {09, 08, 10, 14, 14, 14, 14, 14}, new byte[] {09, 08, 10, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // antique wardrobe
|
||||
{0488, new ItemRemakeInfo(0488, 04111, 7, new byte[] {05, 01, 07, 08, 10, 09, 11, 07}, new byte[] {12, 12, 12, 12, 12, 12, 12, 12}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // old-fashioned alarm clock
|
||||
{0489, new ItemRemakeInfo(0489, 04029, 7, new byte[] {10, 08, 06, 04, 01, 07, 00, 12}, new byte[] {10, 08, 06, 04, 01, 10, 10, 12}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // rotary phone
|
||||
{0490, new ItemRemakeInfo(0490, 01606, 5, new byte[] {08, 09, 12, 12, 01, 10, 14, 14}, new byte[] {08, 09, 12, 11, 10, 07, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // serving cart
|
||||
{0491, new ItemRemakeInfo(0491, 04392, 1, new byte[] {10, 12, 14, 14, 14, 14, 14, 14}, new byte[] {01, 04, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // magic kit
|
||||
{0492, new ItemRemakeInfo(0492, 03960, 5, new byte[] {04, 01, 06, 07, 08, 13, 14, 14}, new byte[] {12, 12, 12, 09, 06, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // handy water cooler
|
||||
{0493, new ItemRemakeInfo(0493, 03949, 4, new byte[] {01, 01, 01, 02, 12, 14, 14, 14}, new byte[] {06, 06, 06, 06, 06, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // anthurium plant
|
||||
{0494, new ItemRemakeInfo(0494, 01829, 4, new byte[] {06, 06, 06, 06, 06, 14, 14, 14}, new byte[] {09, 05, 07, 10, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cypress plant
|
||||
{0497, new ItemRemakeInfo(0497, 04129, 5, new byte[] {10, 09, 01, 07, 04, 12, 14, 14}, new byte[] {06, 06, 06, 06, 06, 06, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // monstera
|
||||
{0498, new ItemRemakeInfo(0498, 04132, 4, new byte[] {12, 09, 06, 04, 10, 14, 14, 14}, new byte[] {06, 06, 06, 06, 06, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // yucca
|
||||
{0499, new ItemRemakeInfo(0499, 04080, 6, new byte[] {12, 10, 08, 02, 05, 06, 05, 14}, new byte[] {12, 10, 12, 12, 12, 12, 12, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // long bathtub
|
||||
{0500, new ItemRemakeInfo(0500, 04078, 3, new byte[] {10, 12, 01, 13, 14, 14, 14, 14}, new byte[] {11, 11, 11, 11, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // barbell
|
||||
{0501, new ItemRemakeInfo(0501, 01838, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 07, 02, 04, 14, 14, 14, 14}, false)}, // ironing set
|
||||
{0502, new ItemRemakeInfo(0502, 04412, 2, new byte[] {02, 12, 10, 14, 14, 14, 14, 14}, new byte[] {01, 04, 09, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cotton-candy stall
|
||||
{0503, new ItemRemakeInfo(0503, 04045, 5, new byte[] {09, 00, 07, 12, 04, 10, 14, 14}, new byte[] {09, 00, 07, 12, 04, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // rattan waste bin
|
||||
{0504, new ItemRemakeInfo(0504, 04049, 5, new byte[] {09, 00, 07, 12, 04, 10, 14, 14}, new byte[] {09, 00, 07, 12, 04, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // rattan wardrobe
|
||||
{0505, new ItemRemakeInfo(0505, 04046, 5, new byte[] {09, 00, 07, 12, 04, 10, 14, 14}, new byte[] {09, 00, 07, 12, 04, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // rattan end table
|
||||
{0506, new ItemRemakeInfo(0506, 04047, 5, new byte[] {12, 05, 04, 05, 06, 11, 14, 14}, new byte[] {09, 00, 07, 12, 04, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // rattan stool
|
||||
{0507, new ItemRemakeInfo(0507, 04053, 5, new byte[] {12, 05, 04, 05, 06, 11, 14, 14}, new byte[] {09, 00, 07, 12, 04, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // rattan armchair
|
||||
{0508, new ItemRemakeInfo(0508, 04048, 5, new byte[] {09, 00, 07, 12, 04, 10, 14, 14}, new byte[] {12, 12, 12, 11, 12, 11, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // rattan towel basket
|
||||
{0509, new ItemRemakeInfo(0509, 04050, 5, new byte[] {09, 00, 07, 12, 04, 10, 14, 14}, new byte[] {09, 09, 09, 12, 10, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // rattan table lamp
|
||||
{0510, new ItemRemakeInfo(0510, 04051, 5, new byte[] {09, 00, 07, 12, 04, 10, 14, 14}, new byte[] {09, 00, 07, 12, 04, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // rattan vanity
|
||||
{0511, new ItemRemakeInfo(0511, 04054, 5, new byte[] {09, 00, 07, 12, 04, 10, 14, 14}, new byte[] {09, 00, 07, 12, 04, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // rattan low table
|
||||
{0512, new ItemRemakeInfo(0512, 04017, 3, new byte[] {11, 07, 09, 10, 14, 14, 14, 14}, new byte[] {10, 07, 09, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // shower set
|
||||
{0513, new ItemRemakeInfo(0513, 04104, 5, new byte[] {10, 10, 10, 10, 10, 10, 14, 14}, new byte[] {10, 06, 08, 01, 07, 09, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // frying pan
|
||||
{0515, new ItemRemakeInfo(0515, 04137, 6, new byte[] {01, 04, 07, 06, 02, 08, 10, 14}, new byte[] {12, 12, 12, 12, 12, 12, 12, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // diner chair
|
||||
{0516, new ItemRemakeInfo(0516, 04138, 6, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {01, 04, 07, 05, 02, 12, 10, 14}, false)}, // diner counter chair
|
||||
{0517, new ItemRemakeInfo(0517, 04139, 6, new byte[] {01, 04, 07, 06, 02, 08, 10, 14}, new byte[] {11, 11, 11, 11, 11, 11, 11, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // diner counter table
|
||||
{0518, new ItemRemakeInfo(0518, 04140, 5, new byte[] {01, 06, 07, 12, 10, 09, 14, 14}, new byte[] {01, 06, 07, 12, 10, 09, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {01, 06, 07, 14, 14, 14, 14, 14}, false)}, // retro gas pump
|
||||
{0519, new ItemRemakeInfo(0519, 04141, 6, new byte[] {01, 04, 07, 06, 02, 08, 10, 14}, new byte[] {12, 12, 12, 12, 12, 12, 12, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // diner sofa
|
||||
{0520, new ItemRemakeInfo(0520, 04142, 6, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {01, 04, 07, 05, 02, 12, 10, 14}, false)}, // diner dining table
|
||||
{0521, new ItemRemakeInfo(0521, 04143, 4, new byte[] {04, 07, 01, 02, 01, 14, 14, 14}, new byte[] {01, 00, 06, 03, 04, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // diner neon sign
|
||||
{0522, new ItemRemakeInfo(0522, 04144, 6, new byte[] {01, 04, 07, 06, 02, 12, 03, 14}, new byte[] {01, 04, 07, 06, 02, 12, 03, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {13, 04, 10, 14, 14, 14, 14, 14}, false)}, // diner neon clock
|
||||
{0523, new ItemRemakeInfo(0523, 04441, 6, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {01, 04, 07, 05, 02, 12, 10, 14}, false)}, // diner mini table
|
||||
{0524, new ItemRemakeInfo(0524, 03406, 4, new byte[] {08, 12, 01, 04, 07, 14, 14, 14}, new byte[] {08, 12, 06, 10, 09, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // beekeeper's hive
|
||||
{0525, new ItemRemakeInfo(0525, 04023, 2, new byte[] {01, 09, 11, 14, 14, 14, 14, 14}, new byte[] {11, 12, 04, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // pants press
|
||||
{0526, new ItemRemakeInfo(0526, 01161, 3, new byte[] {00, 11, 12, 12, 14, 14, 14, 14}, new byte[] {11, 11, 11, 11, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cream and sugar
|
||||
{0528, new ItemRemakeInfo(0528, 04445, 3, new byte[] {08, 11, 09, 10, 14, 14, 14, 14}, new byte[] {08, 11, 09, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {06, 10, 12, 09, 14, 14, 14, 14}, false)}, // vintage TV tray
|
||||
{0529, new ItemRemakeInfo(0529, 03619, 7, new byte[] {07, 12, 09, 00, 01, 06, 00, 12}, new byte[] {10, 10, 10, 10, 10, 10, 10, 10}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // soup kettle
|
||||
{0530, new ItemRemakeInfo(0530, 04546, 1, new byte[] {06, 07, 14, 14, 14, 14, 14, 14}, new byte[] {08, 08, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // pear bed
|
||||
{0531, new ItemRemakeInfo(0531, 04125, 3, new byte[] {07, 00, 09, 12, 14, 14, 14, 14}, new byte[] {13, 13, 13, 13, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden bookshelf
|
||||
{0532, new ItemRemakeInfo(0532, 01840, 1, new byte[] {12, 10, 14, 14, 14, 14, 14, 14}, new byte[] {12, 10, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // whirlpool bath
|
||||
{0543, new ItemRemakeInfo(0543, 04572, 7, new byte[] {07, 04, 01, 06, 06, 02, 03, 12}, new byte[] {11, 11, 11, 11, 10, 10, 10, 10}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // shaded floor lamp
|
||||
{0544, new ItemRemakeInfo(0544, 01744, 4, new byte[] {11, 12, 10, 01, 04, 14, 14, 14}, new byte[] {12, 12, 12, 12, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wall clock
|
||||
{0545, new ItemRemakeInfo(0545, 04133, 5, new byte[] {10, 12, 11, 05, 01, 07, 14, 14}, new byte[] {12, 12, 12, 12, 10, 01, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // double-sided wall clock
|
||||
{0546, new ItemRemakeInfo(0546, 04035, 3, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 13, 13, 09, 05, 14, 14, 14}, true)}, // log garden lounge
|
||||
{0547, new ItemRemakeInfo(0547, 04036, 3, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 13, 13, 09, 05, 14, 14, 14}, true)}, // log decorative shelves
|
||||
{0548, new ItemRemakeInfo(0548, 04037, 3, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {08, 08, 08, 08, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // log wall-mounted clock
|
||||
{0549, new ItemRemakeInfo(0549, 04038, 3, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {08, 08, 08, 08, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // log stool
|
||||
{0550, new ItemRemakeInfo(0550, 04039, 3, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 13, 13, 09, 05, 14, 14, 14}, true)}, // log chair
|
||||
{0551, new ItemRemakeInfo(0551, 04040, 3, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 13, 13, 09, 05, 14, 14, 14}, true)}, // log dining table
|
||||
{0552, new ItemRemakeInfo(0552, 04041, 3, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {13, 13, 09, 05, 14, 14, 14, 14}, false)}, // log bed
|
||||
{0553, new ItemRemakeInfo(0553, 04042, 3, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {08, 08, 08, 08, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // log bench
|
||||
{0554, new ItemRemakeInfo(0554, 04043, 3, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 13, 13, 09, 05, 14, 14, 14}, true)}, // log round table
|
||||
{0555, new ItemRemakeInfo(0555, 04044, 3, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 13, 13, 09, 05, 14, 14, 14}, true)}, // log extra-long sofa
|
||||
{0556, new ItemRemakeInfo(0556, 04110, 3, new byte[] {12, 12, 12, 12, 14, 14, 14, 14}, new byte[] {10, 10, 10, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // essay set
|
||||
{0558, new ItemRemakeInfo(0558, 04019, 5, new byte[] {11, 01, 02, 05, 07, 10, 14, 14}, new byte[] {10, 10, 10, 10, 10, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // stand mixer
|
||||
{0559, new ItemRemakeInfo(0559, 01125, 2, new byte[] {08, 00, 12, 14, 14, 14, 14, 14}, new byte[] {12, 13, 10, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // revolving spice rack
|
||||
{0561, new ItemRemakeInfo(0561, 04109, 3, new byte[] {11, 12, 10, 01, 14, 14, 14, 14}, new byte[] {11, 11, 11, 11, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // double-door refrigerator
|
||||
{0562, new ItemRemakeInfo(0562, 04114, 5, new byte[] {01, 07, 05, 08, 00, 09, 14, 14}, new byte[] {12, 12, 12, 12, 12, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tissue box
|
||||
{0563, new ItemRemakeInfo(0563, 04687, 5, new byte[] {01, 06, 04, 00, 05, 02, 14, 14}, new byte[] {11, 08, 12, 10, 00, 02, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // toolbox
|
||||
{0564, new ItemRemakeInfo(0564, 03970, 3, new byte[] {01, 04, 09, 10, 14, 14, 14, 14}, new byte[] {01, 04, 09, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // imperial decorative shelves
|
||||
{0565, new ItemRemakeInfo(0565, 03971, 3, new byte[] {01, 04, 09, 10, 14, 14, 14, 14}, new byte[] {01, 04, 09, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // imperial partition
|
||||
{0566, new ItemRemakeInfo(0566, 03972, 3, new byte[] {01, 04, 09, 10, 14, 14, 14, 14}, new byte[] {07, 11, 07, 01, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // imperial chest
|
||||
{0567, new ItemRemakeInfo(0567, 03973, 3, new byte[] {01, 04, 09, 10, 14, 14, 14, 14}, new byte[] {01, 04, 07, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // imperial bed
|
||||
{0568, new ItemRemakeInfo(0568, 03974, 3, new byte[] {01, 04, 09, 10, 14, 14, 14, 14}, new byte[] {01, 04, 09, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // imperial low table
|
||||
{0569, new ItemRemakeInfo(0569, 04708, 4, new byte[] {09, 12, 09, 01, 07, 14, 14, 14}, new byte[] {08, 12, 09, 08, 08, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // mush low stool
|
||||
{0571, new ItemRemakeInfo(0571, 04719, 4, new byte[] {13, 13, 12, 04, 13, 14, 14, 14}, new byte[] {09, 08, 10, 05, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // celebratory candles
|
||||
{0572, new ItemRemakeInfo(0572, 00954, 6, new byte[] {11, 01, 07, 04, 06, 12, 10, 14}, new byte[] {11, 12, 12, 10, 09, 12, 10, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // espresso maker
|
||||
{0573, new ItemRemakeInfo(0573, 04722, 3, new byte[] {09, 04, 01, 10, 14, 14, 14, 14}, new byte[] {09, 04, 01, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // monster statue
|
||||
{0574, new ItemRemakeInfo(0574, 01509, 7, new byte[] {01, 04, 07, 06, 02, 12, 10, 11}, new byte[] {10, 10, 10, 10, 10, 10, 10, 10}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // robot hero
|
||||
{0575, new ItemRemakeInfo(0575, 01507, 3, new byte[] {13, 13, 13, 10, 14, 14, 14, 14}, new byte[] {13, 07, 12, 01, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // teacup ride
|
||||
{0576, new ItemRemakeInfo(0576, 04102, 2, new byte[] {08, 00, 09, 14, 14, 14, 14, 14}, new byte[] {08, 00, 09, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 10, 04, 01, 07, 14, 14, 14}, false)}, // poolside bed
|
||||
{0577, new ItemRemakeInfo(0577, 03977, 5, new byte[] {12, 09, 02, 07, 03, 12, 14, 14}, new byte[] {13, 09, 02, 07, 03, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // shell arch
|
||||
{0578, new ItemRemakeInfo(0578, 03978, 5, new byte[] {12, 09, 02, 07, 03, 12, 14, 14}, new byte[] {08, 09, 02, 07, 03, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // shell partition
|
||||
{0579, new ItemRemakeInfo(0579, 03979, 5, new byte[] {12, 09, 02, 07, 03, 12, 14, 14}, new byte[] {09, 00, 02, 07, 03, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // shell stool
|
||||
{0580, new ItemRemakeInfo(0580, 03980, 5, new byte[] {12, 09, 02, 07, 03, 12, 14, 14}, new byte[] {12, 09, 02, 07, 03, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // shell table
|
||||
{0582, new ItemRemakeInfo(0582, 03982, 5, new byte[] {12, 09, 02, 07, 03, 12, 14, 14}, new byte[] {12, 09, 02, 07, 03, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // shell fountain
|
||||
{0583, new ItemRemakeInfo(0583, 03983, 5, new byte[] {12, 09, 02, 07, 03, 12, 14, 14}, new byte[] {12, 09, 02, 07, 03, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // shell bed
|
||||
{0584, new ItemRemakeInfo(0584, 03984, 5, new byte[] {12, 09, 02, 07, 03, 12, 14, 14}, new byte[] {12, 09, 02, 07, 03, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // shell lamp
|
||||
{0585, new ItemRemakeInfo(0585, 04069, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 10, 01, 04, 06, 07, 02, 14}, false)}, // table lamp
|
||||
{0586, new ItemRemakeInfo(0586, 04754, 2, new byte[] {10, 12, 01, 14, 14, 14, 14, 14}, new byte[] {11, 11, 11, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // throwback gothic mirror
|
||||
{0587, new ItemRemakeInfo(0587, 04759, 6, new byte[] {01, 04, 07, 02, 06, 12, 10, 14}, new byte[] {10, 10, 10, 10, 10, 10, 12, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // throwback race-car bed
|
||||
{0588, new ItemRemakeInfo(0588, 04757, 5, new byte[] {12, 01, 10, 08, 06, 11, 14, 14}, new byte[] {02, 02, 02, 02, 02, 02, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // throwback skull radio
|
||||
{0589, new ItemRemakeInfo(0589, 04756, 6, new byte[] {07, 01, 06, 04, 12, 11, 03, 14}, new byte[] {01, 04, 07, 06, 02, 12, 10, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // throwback wall clock
|
||||
{0591, new ItemRemakeInfo(0591, 04758, 5, new byte[] {00, 09, 01, 04, 06, 12, 14, 14}, new byte[] {00, 09, 12, 12, 01, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // throwback mitt chair
|
||||
{0592, new ItemRemakeInfo(0592, 04762, 6, new byte[] {07, 01, 04, 07, 05, 12, 10, 14}, new byte[] {06, 12, 12, 11, 07, 00, 11, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // throwback container
|
||||
{0593, new ItemRemakeInfo(0593, 04753, 5, new byte[] {01, 04, 06, 02, 10, 07, 14, 14}, new byte[] {08, 08, 08, 08, 08, 08, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // throwback wrestling figure
|
||||
{0594, new ItemRemakeInfo(0594, 04760, 7, new byte[] {01, 04, 06, 10, 10, 12, 12, 12}, new byte[] {01, 04, 06, 00, 07, 04, 01, 10}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // throwback hat table
|
||||
{0595, new ItemRemakeInfo(0595, 04761, 5, new byte[] {11, 07, 01, 06, 04, 10, 14, 14}, new byte[] {00, 05, 04, 01, 01, 01, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // throwback rocket
|
||||
{0596, new ItemRemakeInfo(0596, 04077, 5, new byte[] {13, 13, 05, 00, 06, 10, 14, 14}, new byte[] {13, 13, 12, 10, 01, 09, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // party garland
|
||||
{0598, new ItemRemakeInfo(0598, 05150, 5, new byte[] {12, 09, 02, 07, 03, 12, 14, 14}, new byte[] {12, 09, 02, 07, 03, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // shell speaker
|
||||
{0599, new ItemRemakeInfo(0599, 02326, 3, new byte[] {06, 10, 12, 09, 14, 14, 14, 14}, new byte[] {11, 08, 11, 11, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // water pump
|
||||
{0600, new ItemRemakeInfo(0600, 05165, 4, new byte[] {07, 11, 09, 10, 12, 14, 14, 14}, new byte[] {12, 12, 12, 12, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wall-mounted candle
|
||||
{0601, new ItemRemakeInfo(0601, 04122, 3, new byte[] {10, 11, 02, 08, 14, 14, 14, 14}, new byte[] {10, 11, 02, 08, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 12, 12, 14, 14, 14, 14, 14}, false)}, // cartoonist's set
|
||||
{0602, new ItemRemakeInfo(0602, 03986, 7, new byte[] {10, 12, 11, 01, 07, 04, 02, 05}, new byte[] {10, 12, 11, 01, 07, 04, 02, 05}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wall-mounted TV (20 in.)
|
||||
{0603, new ItemRemakeInfo(0603, 04072, 1, new byte[] {10, 01, 14, 14, 14, 14, 14, 14}, new byte[] {12, 05, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // toilet-cleaning set
|
||||
{0604, new ItemRemakeInfo(0604, 02772, 2, new byte[] {09, 12, 10, 14, 14, 14, 14, 14}, new byte[] {10, 10, 10, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // fancy violin
|
||||
{0605, new ItemRemakeInfo(0605, 03430, 4, new byte[] {13, 12, 01, 04, 05, 14, 14, 14}, new byte[] {13, 10, 07, 05, 07, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // playground gym
|
||||
{0606, new ItemRemakeInfo(0606, 05337, 3, new byte[] {04, 02, 05, 07, 14, 14, 14, 14}, new byte[] {12, 12, 12, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // three-tiered snowperson
|
||||
{0607, new ItemRemakeInfo(0607, 05338, 7, new byte[] {11, 10, 12, 00, 08, 09, 11, 07}, new byte[] {11, 10, 12, 00, 08, 09, 11, 07}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {11, 12, 09, 09, 12, 08, 11, 07}, false)}, // simple panel
|
||||
{0608, new ItemRemakeInfo(0608, 01330, 2, new byte[] {00, 07, 12, 14, 14, 14, 14, 14}, new byte[] {11, 07, 10, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // basic teacher's desk
|
||||
{0609, new ItemRemakeInfo(0609, 03471, 3, new byte[] {11, 09, 12, 09, 14, 14, 14, 14}, new byte[] {10, 11, 12, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // light switch
|
||||
{0610, new ItemRemakeInfo(0610, 03400, 5, new byte[] {12, 10, 11, 01, 04, 06, 14, 14}, new byte[] {12, 10, 11, 02, 05, 07, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // dish-drying rack
|
||||
{0611, new ItemRemakeInfo(0611, 04308, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {07, 07, 11, 08, 05, 14, 14, 14}, new byte[] {03, 06, 12, 09, 04, 14, 14, 14}, false)}, // unfinished puzzle
|
||||
{0612, new ItemRemakeInfo(0612, 04093, 2, new byte[] {06, 07, 09, 14, 14, 14, 14, 14}, new byte[] {02, 00, 05, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // bamboo drum
|
||||
{0613, new ItemRemakeInfo(0613, 04015, 3, new byte[] {12, 02, 05, 11, 14, 14, 14, 14}, new byte[] {12, 12, 12, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // shower booth
|
||||
{0616, new ItemRemakeInfo(0616, 04071, 1, new byte[] {06, 10, 14, 14, 14, 14, 14, 14}, new byte[] {13, 13, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // electronics kit
|
||||
{0617, new ItemRemakeInfo(0617, 03976, 1, new byte[] {00, 01, 14, 14, 14, 14, 14, 14}, new byte[] {00, 01, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // orange wall-mounted clock
|
||||
{0618, new ItemRemakeInfo(0618, 03975, 1, new byte[] {00, 01, 14, 14, 14, 14, 14, 14}, new byte[] {06, 06, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // orange end table
|
||||
{0619, new ItemRemakeInfo(0619, 04011, 1, new byte[] {01, 01, 14, 14, 14, 14, 14, 14}, new byte[] {06, 06, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cherry speakers
|
||||
{0620, new ItemRemakeInfo(0620, 04012, 1, new byte[] {01, 01, 14, 14, 14, 14, 14, 14}, new byte[] {06, 06, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cherry lamp
|
||||
{0622, new ItemRemakeInfo(0622, 04127, 1, new byte[] {02, 07, 14, 14, 14, 14, 14, 14}, new byte[] {09, 01, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // peach chair
|
||||
{0623, new ItemRemakeInfo(0623, 04128, 1, new byte[] {02, 07, 14, 14, 14, 14, 14, 14}, new byte[] {06, 06, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // peach surprise box
|
||||
{0624, new ItemRemakeInfo(0624, 04134, 1, new byte[] {01, 06, 14, 14, 14, 14, 14, 14}, new byte[] {07, 07, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // apple chair
|
||||
{0625, new ItemRemakeInfo(0625, 02596, 1, new byte[] {01, 06, 14, 14, 14, 14, 14, 14}, new byte[] {07, 07, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // juicy-apple TV
|
||||
{0626, new ItemRemakeInfo(0626, 04070, 3, new byte[] {00, 04, 07, 09, 14, 14, 14, 14}, new byte[] {09, 09, 10, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // street organ
|
||||
{0627, new ItemRemakeInfo(0627, 04033, 2, new byte[] {00, 09, 10, 14, 14, 14, 14, 14}, new byte[] {12, 12, 12, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // traditional tea set
|
||||
{0628, new ItemRemakeInfo(0628, 05543, 4, new byte[] {09, 08, 01, 05, 07, 14, 14, 14}, new byte[] {09, 08, 01, 05, 07, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden-block stool
|
||||
{0629, new ItemRemakeInfo(0629, 03251, 4, new byte[] {11, 12, 01, 04, 10, 14, 14, 14}, new byte[] {01, 08, 00, 05, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // gas range
|
||||
{0630, new ItemRemakeInfo(0630, 04226, 2, new byte[] {04, 06, 10, 14, 14, 14, 14, 14}, new byte[] {12, 12, 12, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // basketball hoop
|
||||
{0641, new ItemRemakeInfo(0641, 00863, 2, new byte[] {06, 01, 04, 14, 14, 14, 14, 14}, new byte[] {00, 07, 09, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // billiard table
|
||||
{0642, new ItemRemakeInfo(0642, 05636, 3, new byte[] {08, 10, 09, 01, 14, 14, 14, 14}, new byte[] {10, 07, 12, 07, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden-plank sign
|
||||
{0643, new ItemRemakeInfo(0643, 05635, 5, new byte[] {00, 01, 05, 10, 09, 06, 14, 14}, new byte[] {00, 12, 13, 06, 08, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tiny library
|
||||
{0644, new ItemRemakeInfo(0644, 04124, 2, new byte[] {00, 08, 09, 14, 14, 14, 14, 14}, new byte[] {01, 01, 07, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden fish
|
||||
{0647, new ItemRemakeInfo(0647, 05931, 2, new byte[] {11, 10, 09, 14, 14, 14, 14, 14}, new byte[] {11, 10, 09, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // jail bars
|
||||
{0648, new ItemRemakeInfo(0648, 05976, 2, new byte[] {06, 07, 09, 14, 14, 14, 14, 14}, new byte[] {04, 03, 12, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // bamboo sphere
|
||||
{0650, new ItemRemakeInfo(0650, 05978, 2, new byte[] {06, 07, 09, 14, 14, 14, 14, 14}, new byte[] {13, 13, 13, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // bamboo lunch box
|
||||
{0651, new ItemRemakeInfo(0651, 00677, 2, new byte[] {06, 08, 09, 14, 14, 14, 14, 14}, new byte[] {11, 09, 10, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // deer scare
|
||||
{0652, new ItemRemakeInfo(0652, 06426, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // Cyrano's photo
|
||||
{0653, new ItemRemakeInfo(0653, 02379, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // watering can
|
||||
{0654, new ItemRemakeInfo(0654, 06826, 6, new byte[] {07, 06, 05, 03, 02, 00, 12, 14}, new byte[] {07, 06, 05, 03, 02, 00, 12, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // nova light
|
||||
{0655, new ItemRemakeInfo(0655, 04118, 2, new byte[] {11, 08, 00, 14, 14, 14, 14, 14}, new byte[] {10, 09, 13, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // magnetic knife rack
|
||||
{0656, new ItemRemakeInfo(0656, 06832, 1, new byte[] {02, 02, 14, 14, 14, 14, 14, 14}, new byte[] {02, 12, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cherry-blossom clock
|
||||
{0657, new ItemRemakeInfo(0657, 06831, 1, new byte[] {09, 08, 14, 14, 14, 14, 14, 14}, new byte[] {02, 02, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // blossom-viewing lantern
|
||||
{0658, new ItemRemakeInfo(0658, 07048, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {04, 04, 01, 06, 05, 01, 07, 14}, new byte[] {04, 04, 02, 06, 13, 01, 03, 14}, false)}, // pile of zen cushions
|
||||
{0659, new ItemRemakeInfo(0659, 07047, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {04, 04, 01, 06, 05, 01, 07, 14}, new byte[] {04, 05, 02, 06, 13, 01, 03, 14}, false)}, // zen cushion
|
||||
{0661, new ItemRemakeInfo(0661, 07133, 7, new byte[] {08, 12, 00, 09, 10, 06, 04, 02}, new byte[] {08, 12, 00, 09, 10, 06, 04, 02}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 00, 02, 04, 06, 14, 14, 14}, true)}, // wooden mini table
|
||||
{0662, new ItemRemakeInfo(0662, 07134, 7, new byte[] {07, 08, 00, 09, 10, 06, 04, 02}, new byte[] {07, 08, 00, 09, 10, 06, 04, 02}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden low table
|
||||
{0663, new ItemRemakeInfo(0663, 07137, 7, new byte[] {07, 08, 00, 09, 10, 06, 04, 02}, new byte[] {07, 08, 00, 09, 10, 06, 04, 02}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden full-length mirror
|
||||
{0664, new ItemRemakeInfo(0664, 07132, 7, new byte[] {08, 12, 00, 09, 10, 06, 04, 02}, new byte[] {08, 12, 00, 09, 10, 06, 04, 02}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {00, 02, 05, 06, 14, 14, 14, 14}, false)}, // wooden double bed
|
||||
{0665, new ItemRemakeInfo(0665, 07140, 5, new byte[] {13, 12, 13, 13, 13, 13, 14, 14}, new byte[] {12, 12, 12, 12, 12, 12, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // Mom's tissue box
|
||||
{0666, new ItemRemakeInfo(0666, 07138, 5, new byte[] {13, 06, 13, 13, 05, 13, 14, 14}, new byte[] {01, 12, 07, 02, 05, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // Mom's tea cozy
|
||||
{0667, new ItemRemakeInfo(0667, 07141, 5, new byte[] {13, 13, 13, 13, 13, 08, 14, 14}, new byte[] {01, 00, 09, 02, 00, 09, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // Mom's pen stand
|
||||
{0668, new ItemRemakeInfo(0668, 07145, 5, new byte[] {13, 13, 13, 13, 13, 13, 14, 14}, new byte[] {07, 00, 09, 02, 06, 09, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // Mom's embroidery
|
||||
{0669, new ItemRemakeInfo(0669, 07147, 5, new byte[] {12, 11, 09, 02, 06, 04, 14, 14}, new byte[] {06, 07, 00, 07, 07, 13, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // Mom's plushie
|
||||
{0670, new ItemRemakeInfo(0670, 07144, 5, new byte[] {13, 13, 13, 13, 07, 13, 14, 14}, new byte[] {01, 04, 06, 02, 04, 04, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // Mom's cushion
|
||||
{0671, new ItemRemakeInfo(0671, 07143, 5, new byte[] {13, 12, 12, 12, 01, 05, 14, 14}, new byte[] {13, 13, 08, 13, 03, 06, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // Mom's candle set
|
||||
{0672, new ItemRemakeInfo(0672, 07146, 5, new byte[] {13, 01, 13, 12, 13, 09, 14, 14}, new byte[] {12, 12, 12, 02, 04, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // Mom's homemade cake
|
||||
{0673, new ItemRemakeInfo(0673, 07139, 7, new byte[] {13, 13, 12, 13, 13, 13, 13, 13}, new byte[] {09, 08, 10, 07, 07, 12, 07, 12}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // Mom's art
|
||||
{0674, new ItemRemakeInfo(0674, 07135, 7, new byte[] {12, 00, 01, 02, 00, 04, 05, 06}, new byte[] {12, 00, 01, 02, 00, 04, 05, 06}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // floor light
|
||||
{0675, new ItemRemakeInfo(0675, 07136, 4, new byte[] {12, 10, 01, 05, 02, 14, 14, 14}, new byte[] {06, 06, 06, 06, 06, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cat grass
|
||||
{0676, new ItemRemakeInfo(0676, 07148, 3, new byte[] {01, 04, 07, 00, 14, 14, 14, 14}, new byte[] {12, 12, 12, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // life ring
|
||||
{0680, new ItemRemakeInfo(0680, 07189, 7, new byte[] {10, 10, 10, 10, 10, 10, 10, 10}, new byte[] {12, 07, 00, 01, 02, 03, 04, 06}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // studio spotlight
|
||||
{0681, new ItemRemakeInfo(0681, 07190, 7, new byte[] {10, 10, 10, 10, 10, 10, 10, 10}, new byte[] {12, 07, 00, 01, 02, 03, 04, 06}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // studio wall spotlight
|
||||
{0682, new ItemRemakeInfo(0682, 01645, 6, new byte[] {01, 08, 01, 09, 05, 12, 10, 14}, new byte[] {01, 08, 00, 00, 05, 08, 10, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 10, 12, 03, 06, 05, 13, 02}, true)}, // electric guitar
|
||||
{0684, new ItemRemakeInfo(0684, 07229, 5, new byte[] {06, 04, 09, 07, 01, 10, 14, 14}, new byte[] {09, 12, 08, 09, 09, 09, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // handcart
|
||||
{0685, new ItemRemakeInfo(0685, 07237, 2, new byte[] {07, 01, 12, 14, 14, 14, 14, 14}, new byte[] {06, 06, 06, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // pansy table
|
||||
{0686, new ItemRemakeInfo(0686, 07236, 2, new byte[] {12, 02, 07, 14, 14, 14, 14, 14}, new byte[] {06, 12, 09, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // lily record player
|
||||
{0687, new ItemRemakeInfo(0687, 07235, 2, new byte[] {01, 03, 10, 14, 14, 14, 14, 14}, new byte[] {06, 06, 06, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // rose bed
|
||||
{0688, new ItemRemakeInfo(0688, 07234, 2, new byte[] {03, 04, 07, 14, 14, 14, 14, 14}, new byte[] {09, 09, 09, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // hyacinth lamp
|
||||
{0689, new ItemRemakeInfo(0689, 07233, 2, new byte[] {01, 02, 03, 14, 14, 14, 14, 14}, new byte[] {06, 06, 06, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // windflower fan
|
||||
{0690, new ItemRemakeInfo(0690, 07232, 2, new byte[] {07, 01, 12, 14, 14, 14, 14, 14}, new byte[] {07, 01, 12, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // mum cushion
|
||||
{0691, new ItemRemakeInfo(0691, 07231, 2, new byte[] {01, 12, 07, 14, 14, 14, 14, 14}, new byte[] {06, 06, 06, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tulip surprise box
|
||||
{0692, new ItemRemakeInfo(0692, 07230, 2, new byte[] {02, 01, 12, 14, 14, 14, 14, 14}, new byte[] {06, 06, 06, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cosmos shower
|
||||
{0694, new ItemRemakeInfo(0694, 07247, 4, new byte[] {01, 06, 04, 10, 05, 14, 14, 14}, new byte[] {09, 09, 11, 12, 08, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // silo
|
||||
{0696, new ItemRemakeInfo(0696, 07253, 6, new byte[] {07, 06, 05, 03, 02, 00, 12, 14}, new byte[] {07, 06, 05, 03, 02, 00, 12, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // star clock
|
||||
{0697, new ItemRemakeInfo(0697, 06080, 1, new byte[] {09, 12, 14, 14, 14, 14, 14, 14}, new byte[] {13, 13, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tree's bounty big tree
|
||||
{0698, new ItemRemakeInfo(0698, 06079, 1, new byte[] {09, 12, 14, 14, 14, 14, 14, 14}, new byte[] {13, 13, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tree's bounty little tree
|
||||
{0699, new ItemRemakeInfo(0699, 06081, 1, new byte[] {09, 12, 14, 14, 14, 14, 14, 14}, new byte[] {13, 13, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tree's bounty arch
|
||||
{0700, new ItemRemakeInfo(0700, 06075, 1, new byte[] {09, 12, 14, 14, 14, 14, 14, 14}, new byte[] {00, 07, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tree's bounty mobile
|
||||
{0701, new ItemRemakeInfo(0701, 06078, 1, new byte[] {09, 08, 14, 14, 14, 14, 14, 14}, new byte[] {01, 12, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tree's bounty lamp
|
||||
{0702, new ItemRemakeInfo(0702, 07257, 2, new byte[] {10, 01, 06, 14, 14, 14, 14, 14}, new byte[] {04, 02, 10, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // pedal board
|
||||
{0703, new ItemRemakeInfo(0703, 07258, 6, new byte[] {05, 05, 07, 06, 02, 08, 08, 14}, new byte[] {11, 11, 11, 05, 13, 09, 09, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // modeling clay
|
||||
{0705, new ItemRemakeInfo(0705, 07260, 4, new byte[] {07, 07, 07, 07, 07, 14, 14, 14}, new byte[] {01, 01, 01, 01, 01, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // floor sign
|
||||
{0707, new ItemRemakeInfo(0707, 07264, 3, new byte[] {01, 04, 06, 10, 14, 14, 14, 14}, new byte[] {07, 07, 07, 07, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // champion's pennant
|
||||
{0708, new ItemRemakeInfo(0708, 04309, 5, new byte[] {00, 12, 10, 13, 04, 08, 14, 14}, new byte[] {00, 12, 10, 09, 05, 08, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // destinations signpost
|
||||
{0709, new ItemRemakeInfo(0709, 00690, 5, new byte[] {13, 13, 13, 13, 13, 13, 14, 14}, new byte[] {06, 01, 02, 05, 07, 08, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // hula doll
|
||||
{0710, new ItemRemakeInfo(0710, 01750, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {05, 10, 01, 10, 14, 14, 14, 14}, false)}, // document stack
|
||||
{0711, new ItemRemakeInfo(0711, 07284, 1, new byte[] {01, 04, 14, 14, 14, 14, 14, 14}, new byte[] {11, 06, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // nutcracker
|
||||
{0713, new ItemRemakeInfo(0713, 07280, 4, new byte[] {11, 09, 10, 13, 09, 14, 14, 14}, new byte[] {11, 09, 10, 13, 08, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // gears
|
||||
{0714, new ItemRemakeInfo(0714, 07281, 3, new byte[] {00, 09, 01, 12, 14, 14, 14, 14}, new byte[] {01, 04, 04, 01, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // sleigh
|
||||
{0715, new ItemRemakeInfo(0715, 07282, 4, new byte[] {06, 09, 02, 05, 03, 14, 14, 14}, new byte[] {06, 09, 02, 05, 03, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 11, 00, 00, 08, 14, 14, 14}, false)}, // hanging scroll
|
||||
{0717, new ItemRemakeInfo(0717, 07317, 4, new byte[] {11, 11, 10, 09, 06, 14, 14, 14}, new byte[] {11, 11, 10, 09, 11, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // zen-style stone
|
||||
{0719, new ItemRemakeInfo(0719, 00685, 2, new byte[] {01, 04, 12, 14, 14, 14, 14, 14}, new byte[] {13, 13, 13, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // Dala horse
|
||||
{0721, new ItemRemakeInfo(0721, 07391, 3, new byte[] {09, 07, 10, 12, 14, 14, 14, 14}, new byte[] {06, 06, 06, 06, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tatami bed
|
||||
{0722, new ItemRemakeInfo(0722, 07392, 3, new byte[] {01, 04, 07, 02, 14, 14, 14, 14}, new byte[] {13, 13, 13, 13, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // candy machine
|
||||
{0724, new ItemRemakeInfo(0724, 01804, 7, new byte[] {12, 08, 00, 10, 04, 06, 02, 11}, new byte[] {09, 10, 09, 12, 05, 10, 02, 10}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // electric bass
|
||||
{0725, new ItemRemakeInfo(0725, 06827, 6, new byte[] {07, 06, 05, 03, 02, 00, 12, 14}, new byte[] {07, 06, 05, 03, 02, 00, 12, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // starry garland
|
||||
{0726, new ItemRemakeInfo(0726, 01111, 3, new byte[] {11, 10, 09, 12, 14, 14, 14, 14}, new byte[] {11, 10, 09, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // outdoor bath
|
||||
{0727, new ItemRemakeInfo(0727, 07393, 1, new byte[] {11, 06, 14, 14, 14, 14, 14, 14}, new byte[] {11, 10, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // pond stone
|
||||
{0728, new ItemRemakeInfo(0728, 07379, 1, new byte[] {12, 12, 14, 14, 14, 14, 14, 14}, new byte[] {04, 01, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wind turbine
|
||||
{0731, new ItemRemakeInfo(0731, 01816, 7, new byte[] {12, 07, 00, 09, 10, 04, 02, 05}, new byte[] {12, 07, 00, 09, 10, 04, 02, 05}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 03, 10, 07, 02, 01, 06, 05}, false)}, // changing room
|
||||
{0733, new ItemRemakeInfo(0733, 01127, 2, new byte[] {00, 09, 07, 14, 14, 14, 14, 14}, new byte[] {10, 06, 11, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // old sewing machine
|
||||
{0734, new ItemRemakeInfo(0734, 00683, 2, new byte[] {05, 05, 05, 14, 14, 14, 14, 14}, new byte[] {12, 06, 10, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // bottled ship
|
||||
{0735, new ItemRemakeInfo(0735, 07238, 5, new byte[] {10, 11, 09, 12, 04, 09, 14, 14}, new byte[] {08, 08, 08, 08, 12, 11, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // anchor statue
|
||||
{0736, new ItemRemakeInfo(0736, 02333, 1, new byte[] {04, 10, 14, 14, 14, 14, 14, 14}, new byte[] {04, 10, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // solar panel
|
||||
{0742, new ItemRemakeInfo(0742, 00950, 5, new byte[] {10, 12, 07, 04, 01, 02, 14, 14}, new byte[] {10, 12, 07, 04, 01, 02, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {10, 12, 12, 03, 06, 05, 01, 02}, false)}, // effects rack
|
||||
{0743, new ItemRemakeInfo(0743, 00987, 4, new byte[] {09, 08, 09, 12, 10, 14, 14, 14}, new byte[] {08, 08, 00, 08, 08, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // harp
|
||||
{0744, new ItemRemakeInfo(0744, 07153, 2, new byte[] {08, 07, 09, 14, 14, 14, 14, 14}, new byte[] {08, 07, 09, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cypress bathtub
|
||||
{0745, new ItemRemakeInfo(0745, 07531, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {05, 02, 07, 06, 11, 14, 14, 14}, false)}, // ironing board
|
||||
{0746, new ItemRemakeInfo(0746, 07535, 5, new byte[] {10, 01, 04, 07, 06, 02, 14, 14}, new byte[] {10, 11, 11, 11, 11, 11, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // kettlebell
|
||||
{0747, new ItemRemakeInfo(0747, 01449, 2, new byte[] {09, 12, 10, 14, 14, 14, 14, 14}, new byte[] {09, 12, 10, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cello
|
||||
{0748, new ItemRemakeInfo(0748, 07045, 5, new byte[] {11, 07, 06, 04, 01, 10, 14, 14}, new byte[] {07, 06, 00, 00, 09, 09, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // recycled-can thumb piano
|
||||
{0750, new ItemRemakeInfo(0750, 07150, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {06, 01, 04, 10, 07, 14, 14, 14}, false)}, // blue corner
|
||||
{0752, new ItemRemakeInfo(0752, 07599, 2, new byte[] {06, 00, 12, 14, 14, 14, 14, 14}, new byte[] {13, 13, 13, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // board game
|
||||
{0755, new ItemRemakeInfo(0755, 07653, 2, new byte[] {01, 04, 10, 14, 14, 14, 14, 14}, new byte[] {10, 12, 11, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // speed bag
|
||||
{0756, new ItemRemakeInfo(0756, 07654, 5, new byte[] {01, 12, 07, 06, 04, 02, 14, 14}, new byte[] {10, 11, 10, 10, 10, 03, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // electric kick scooter
|
||||
{0757, new ItemRemakeInfo(0757, 06829, 6, new byte[] {07, 06, 05, 03, 02, 00, 12, 14}, new byte[] {07, 07, 07, 07, 07, 07, 11, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // crescent-moon chair
|
||||
{0758, new ItemRemakeInfo(0758, 00335, 1, new byte[] {02, 02, 14, 14, 14, 14, 14, 14}, new byte[] {02, 02, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // Mr. Flamingo
|
||||
{0759, new ItemRemakeInfo(0759, 00336, 1, new byte[] {02, 02, 14, 14, 14, 14, 14, 14}, new byte[] {02, 02, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // Mrs. Flamingo
|
||||
{0762, new ItemRemakeInfo(0762, 07681, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {01, 05, 01, 04, 14, 14, 14, 14}, false)}, // loom
|
||||
{0763, new ItemRemakeInfo(0763, 07682, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {01, 05, 13, 04, 14, 14, 14, 14}, false)}, // kimono stand
|
||||
{0766, new ItemRemakeInfo(0766, 07454, 3, new byte[] {08, 09, 13, 06, 14, 14, 14, 14}, new byte[] {13, 13, 13, 13, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden toolbox
|
||||
{0767, new ItemRemakeInfo(0767, 07453, 1, new byte[] {11, 11, 14, 14, 14, 14, 14, 14}, new byte[] {07, 07, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // aluminum briefcase
|
||||
{0768, new ItemRemakeInfo(0768, 01087, 4, new byte[] {12, 01, 03, 10, 09, 14, 14, 14}, new byte[] {13, 13, 13, 13, 13, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // pinball machine
|
||||
{0771, new ItemRemakeInfo(0771, 00290, 3, new byte[] {10, 01, 04, 12, 14, 14, 14, 14}, new byte[] {11, 10, 10, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // treadmill
|
||||
{0772, new ItemRemakeInfo(0772, 01177, 2, new byte[] {00, 09, 04, 14, 14, 14, 14, 14}, new byte[] {06, 06, 06, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // foosball table
|
||||
{0773, new ItemRemakeInfo(0773, 07525, 3, new byte[] {12, 06, 04, 10, 14, 14, 14, 14}, new byte[] {13, 13, 13, 13, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tool shelf
|
||||
{0774, new ItemRemakeInfo(0774, 07796, 1, new byte[] {01, 09, 14, 14, 14, 14, 14, 14}, new byte[] {13, 13, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // imperial dining table
|
||||
{0775, new ItemRemakeInfo(0775, 07797, 1, new byte[] {01, 06, 14, 14, 14, 14, 14, 14}, new byte[] {10, 09, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // imperial dining chair
|
||||
{0776, new ItemRemakeInfo(0776, 07803, 6, new byte[] {12, 07, 06, 05, 02, 09, 10, 14}, new byte[] {00, 09, 01, 10, 07, 11, 05, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // kitty litter box
|
||||
{0777, new ItemRemakeInfo(0777, 07800, 3, new byte[] {01, 04, 06, 02, 14, 14, 14, 14}, new byte[] {10, 10, 06, 02, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // protein shaker bottle
|
||||
{0778, new ItemRemakeInfo(0778, 07801, 4, new byte[] {04, 00, 01, 06, 02, 14, 14, 14}, new byte[] {11, 11, 11, 10, 02, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // pet food bowl
|
||||
{0779, new ItemRemakeInfo(0779, 07802, 2, new byte[] {08, 09, 12, 14, 14, 14, 14, 14}, new byte[] {08, 09, 12, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 06, 05, 01, 06, 14, 14, 14}, false)}, // pet bed
|
||||
{0780, new ItemRemakeInfo(0780, 07804, 2, new byte[] {08, 11, 10, 14, 14, 14, 14, 14}, new byte[] {10, 10, 09, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // knife block
|
||||
{0782, new ItemRemakeInfo(0782, 07390, 3, new byte[] {09, 01, 07, 06, 14, 14, 14, 14}, new byte[] {08, 08, 09, 08, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // leaf stool
|
||||
{0784, new ItemRemakeInfo(0784, 05397, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, //
|
||||
{0785, new ItemRemakeInfo(0785, 07845, 3, new byte[] {10, 01, 07, 04, 14, 14, 14, 14}, new byte[] {11, 10, 10, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // pull-up-bar stand
|
||||
{0787, new ItemRemakeInfo(0787, 07865, 4, new byte[] {01, 05, 03, 02, 06, 14, 14, 14}, new byte[] {10, 12, 10, 12, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // elaborate kimono stand
|
||||
{0789, new ItemRemakeInfo(0789, 07867, 7, new byte[] {08, 08, 08, 08, 08, 08, 08, 08}, new byte[] {09, 09, 09, 09, 09, 09, 09, 09}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // angled signpost
|
||||
{0790, new ItemRemakeInfo(0790, 05973, 3, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {08, 08, 08, 08, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // log stakes
|
||||
{0791, new ItemRemakeInfo(0791, 05972, 3, new byte[] {09, 00, 08, 12, 14, 14, 14, 14}, new byte[] {08, 08, 08, 08, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wild log bench
|
||||
{0793, new ItemRemakeInfo(0793, 01232, 1, new byte[] {12, 10, 14, 14, 14, 14, 14, 14}, new byte[] {04, 04, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // water cooler
|
||||
{0794, new ItemRemakeInfo(0794, 01211, 5, new byte[] {10, 04, 09, 06, 07, 12, 14, 14}, new byte[] {07, 11, 07, 11, 11, 05, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // typewriter
|
||||
{0796, new ItemRemakeInfo(0796, 00704, 5, new byte[] {01, 06, 01, 12, 12, 04, 14, 14}, new byte[] {05, 12, 06, 01, 09, 05, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tapestry
|
||||
{0799, new ItemRemakeInfo(0799, 07529, 5, new byte[] {04, 06, 01, 09, 10, 12, 14, 14}, new byte[] {11, 11, 11, 11, 11, 11, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // folding chair
|
||||
{0800, new ItemRemakeInfo(0800, 06818, 5, new byte[] {13, 04, 01, 02, 07, 12, 14, 14}, new byte[] {09, 11, 12, 02, 09, 11, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // ornament mobile
|
||||
{0801, new ItemRemakeInfo(0801, 08178, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // outdoorsy net
|
||||
{0803, new ItemRemakeInfo(0803, 00688, 2, new byte[] {06, 00, 09, 14, 14, 14, 14, 14}, new byte[] {01, 09, 09, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // pagoda
|
||||
{0804, new ItemRemakeInfo(0804, 08298, 6, new byte[] {11, 10, 12, 01, 04, 07, 02, 14}, new byte[] {11, 10, 12, 01, 04, 07, 02, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 04, 02, 05, 07, 14, 14, 14}, false)}, // bunk bed
|
||||
{0805, new ItemRemakeInfo(0805, 02319, 3, new byte[] {08, 11, 09, 10, 14, 14, 14, 14}, new byte[] {08, 11, 09, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // drinking fountain
|
||||
{0806, new ItemRemakeInfo(0806, 00546, 2, new byte[] {10, 04, 02, 14, 14, 14, 14, 14}, new byte[] {11, 11, 11, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // stadiometer
|
||||
{0807, new ItemRemakeInfo(0807, 01412, 1, new byte[] {10, 12, 14, 14, 14, 14, 14, 14}, new byte[] {10, 10, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // TV camera
|
||||
{0808, new ItemRemakeInfo(0808, 07527, 6, new byte[] {13, 01, 02, 07, 03, 04, 12, 14}, new byte[] {06, 06, 06, 06, 06, 06, 06, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // flower stand
|
||||
{0809, new ItemRemakeInfo(0809, 07528, 7, new byte[] {01, 00, 07, 06, 04, 02, 10, 11}, new byte[] {10, 10, 10, 10, 10, 10, 10, 10}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tool cart
|
||||
{0810, new ItemRemakeInfo(0810, 01243, 2, new byte[] {01, 01, 12, 14, 14, 14, 14, 14}, new byte[] {13, 12, 03, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // flashy-flower sign
|
||||
{0811, new ItemRemakeInfo(0811, 07789, 3, new byte[] {11, 08, 10, 12, 14, 14, 14, 14}, new byte[] {13, 13, 13, 13, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // drying rack
|
||||
{0812, new ItemRemakeInfo(0812, 08096, 7, new byte[] {10, 12, 01, 07, 06, 04, 11, 02}, new byte[] {10, 12, 01, 07, 06, 04, 11, 02}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 00, 03, 13, 14, 14, 14, 14}, true)}, // record box
|
||||
{0813, new ItemRemakeInfo(0813, 07159, 1, new byte[] {08, 12, 14, 14, 14, 14, 14, 14}, new byte[] {08, 08, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cardboard sofa
|
||||
{0814, new ItemRemakeInfo(0814, 07160, 1, new byte[] {07, 07, 14, 14, 14, 14, 14, 14}, new byte[] {07, 12, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cardboard table
|
||||
{0815, new ItemRemakeInfo(0815, 07161, 1, new byte[] {07, 07, 14, 14, 14, 14, 14, 14}, new byte[] {07, 12, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cardboard bed
|
||||
{0816, new ItemRemakeInfo(0816, 07163, 1, new byte[] {08, 08, 14, 14, 14, 14, 14, 14}, new byte[] {08, 08, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // cardboard chair
|
||||
{0817, new ItemRemakeInfo(0817, 07526, 5, new byte[] {01, 04, 07, 05, 10, 12, 14, 14}, new byte[] {11, 10, 10, 10, 00, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // outdoor generator
|
||||
{0818, new ItemRemakeInfo(0818, 00287, 3, new byte[] {10, 01, 07, 12, 14, 14, 14, 14}, new byte[] {11, 10, 10, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // exercise bike
|
||||
{0819, new ItemRemakeInfo(0819, 07788, 1, new byte[] {09, 09, 14, 14, 14, 14, 14, 14}, new byte[] {00, 00, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // leaf campfire
|
||||
{0821, new ItemRemakeInfo(0821, 08419, 3, new byte[] {00, 09, 06, 12, 14, 14, 14, 14}, new byte[] {13, 13, 13, 13, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // garden wagon
|
||||
{0822, new ItemRemakeInfo(0822, 08418, 4, new byte[] {12, 07, 02, 06, 05, 14, 14, 14}, new byte[] {08, 09, 02, 06, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // fragrance diffuser
|
||||
{0823, new ItemRemakeInfo(0823, 08417, 5, new byte[] {12, 09, 07, 01, 04, 10, 14, 14}, new byte[] {13, 13, 13, 13, 13, 13, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wall-mounted tool board
|
||||
{0824, new ItemRemakeInfo(0824, 07868, 5, new byte[] {12, 01, 08, 10, 04, 09, 14, 14}, new byte[] {12, 10, 13, 05, 12, 10, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // surfboard
|
||||
{0825, new ItemRemakeInfo(0825, 05784, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // net
|
||||
{0826, new ItemRemakeInfo(0826, 02377, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // fishing rod
|
||||
{0827, new ItemRemakeInfo(0827, 02099, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // shovel
|
||||
{0828, new ItemRemakeInfo(0828, 08177, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // colorful net
|
||||
{0829, new ItemRemakeInfo(0829, 08176, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // star net
|
||||
{0830, new ItemRemakeInfo(0830, 08415, 3, new byte[] {07, 10, 04, 01, 14, 14, 14, 14}, new byte[] {01, 01, 01, 07, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // imperial dining lantern
|
||||
{0831, new ItemRemakeInfo(0831, 08760, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // customizable phone case kit
|
||||
{0832, new ItemRemakeInfo(0832, 08826, 7, new byte[] {07, 08, 00, 09, 10, 06, 04, 02}, new byte[] {07, 08, 00, 09, 10, 06, 04, 02}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wooden table mirror
|
||||
{0833, new ItemRemakeInfo(0833, 08473, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // outdoorsy fishing rod
|
||||
{0835, new ItemRemakeInfo(0835, 08472, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // colorful fishing rod
|
||||
{0836, new ItemRemakeInfo(0836, 08471, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // fish fishing rod
|
||||
{0837, new ItemRemakeInfo(0837, 08297, 2, new byte[] {11, 10, 01, 14, 14, 14, 14, 14}, new byte[] {10, 11, 10, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // stovetop espresso maker
|
||||
{0838, new ItemRemakeInfo(0838, 07795, 2, new byte[] {11, 12, 06, 14, 14, 14, 14, 14}, new byte[] {11, 12, 11, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // stone lion-dog
|
||||
{0840, new ItemRemakeInfo(0840, 05718, 7, new byte[] {08, 09, 09, 08, 08, 10, 04, 01}, new byte[] {02, 02, 01, 07, 01, 12, 04, 02}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // timber doorplate
|
||||
{0841, new ItemRemakeInfo(0841, 05310, 7, new byte[] {10, 07, 06, 02, 03, 01, 11, 04}, new byte[] {06, 03, 01, 05, 06, 04, 03, 01}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // spider doorplate
|
||||
{0842, new ItemRemakeInfo(0842, 04751, 7, new byte[] {09, 12, 10, 02, 01, 07, 04, 08}, new byte[] {08, 01, 08, 01, 08, 09, 12, 09}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // bone doorplate
|
||||
{0843, new ItemRemakeInfo(0843, 05309, 7, new byte[] {02, 11, 10, 04, 06, 00, 01, 03}, new byte[] {12, 05, 12, 05, 06, 00, 01, 03}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // heart doorplate
|
||||
{0844, new ItemRemakeInfo(0844, 05716, 7, new byte[] {08, 05, 10, 00, 09, 12, 05, 02}, new byte[] {09, 00, 08, 08, 08, 00, 04, 09}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // paw-print doorplate
|
||||
{0845, new ItemRemakeInfo(0845, 04738, 1, new byte[] {08, 12, 14, 14, 14, 14, 14, 14}, new byte[] {09, 01, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // skull doorplate
|
||||
{0846, new ItemRemakeInfo(0846, 05717, 5, new byte[] {11, 07, 11, 01, 11, 14, 14, 14}, new byte[] {10, 11, 04, 12, 06, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // crest doorplate
|
||||
{0847, new ItemRemakeInfo(0847, 05719, 1, new byte[] {11, 04, 14, 14, 14, 14, 14, 14}, new byte[] {08, 08, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // fossil doorplate
|
||||
{0848, new ItemRemakeInfo(0848, 04764, 7, new byte[] {05, 01, 00, 07, 06, 03, 10, 11}, new byte[] {12, 12, 12, 12, 12, 12, 12, 12}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // fish doorplate
|
||||
{0849, new ItemRemakeInfo(0849, 04752, 7, new byte[] {10, 12, 04, 11, 08, 07, 00, 09}, new byte[] {10, 12, 04, 11, 08, 07, 00, 09}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // iron doorplate
|
||||
{0850, new ItemRemakeInfo(0850, 04377, 7, new byte[] {05, 07, 11, 06, 01, 06, 02, 03}, new byte[] {04, 00, 12, 07, 07, 11, 03, 11}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // ornament wreath
|
||||
{0851, new ItemRemakeInfo(0851, 03345, 4, new byte[] {04, 12, 07, 06, 01, 14, 14, 14}, new byte[] {12, 12, 12, 11, 01, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // lifeguard chair
|
||||
{0852, new ItemRemakeInfo(0852, 09502, 5, new byte[] {08, 10, 00, 04, 02, 06, 14, 14}, new byte[] {08, 10, 00, 04, 02, 06, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // clothes closet
|
||||
{0853, new ItemRemakeInfo(0853, 09565, 4, new byte[] {13, 13, 13, 13, 00, 14, 14, 14}, new byte[] {13, 13, 13, 13, 11, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // mobile
|
||||
{0854, new ItemRemakeInfo(0854, 09568, 4, new byte[] {12, 12, 12, 04, 00, 14, 14, 14}, new byte[] {04, 04, 04, 12, 10, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // construction sign
|
||||
{0856, new ItemRemakeInfo(0856, 02822, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // slingshot
|
||||
{0857, new ItemRemakeInfo(0857, 08579, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // outdoorsy slingshot
|
||||
{0858, new ItemRemakeInfo(0858, 08580, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // colorful slingshot
|
||||
{0859, new ItemRemakeInfo(0859, 09584, 3, new byte[] {13, 04, 01, 06, 14, 14, 14, 14}, new byte[] {13, 12, 12, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // beach ball
|
||||
{0860, new ItemRemakeInfo(0860, 08534, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // colorful watering can
|
||||
{0861, new ItemRemakeInfo(0861, 08536, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // outdoorsy watering can
|
||||
{0862, new ItemRemakeInfo(0862, 08577, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // colorful shovel
|
||||
{0863, new ItemRemakeInfo(0863, 08575, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // outdoorsy shovel
|
||||
{0864, new ItemRemakeInfo(0864, 02562, 4, new byte[] {07, 11, 09, 10, 12, 14, 14, 14}, new byte[] {12, 12, 12, 12, 12, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // candle
|
||||
{0866, new ItemRemakeInfo(0866, 09642, 1, new byte[] {10, 12, 14, 14, 14, 14, 14, 14}, new byte[] {10, 12, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // iron closet
|
||||
{0867, new ItemRemakeInfo(0867, 02559, 4, new byte[] {09, 12, 10, 08, 12, 14, 14, 14}, new byte[] {08, 12, 10, 08, 04, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // pot
|
||||
{0868, new ItemRemakeInfo(0868, 09619, 1, new byte[] {11, 11, 14, 14, 14, 14, 14, 14}, new byte[] {11, 11, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // utility pole
|
||||
{0869, new ItemRemakeInfo(0869, 01504, 5, new byte[] {07, 08, 09, 07, 03, 03, 14, 14}, new byte[] {08, 08, 09, 13, 12, 03, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 12, 04, 07, 14, 14, 14, 14}, true)}, // giant teddy bear
|
||||
{0870, new ItemRemakeInfo(0870, 08576, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // printed-design shovel
|
||||
{0871, new ItemRemakeInfo(0871, 09766, 7, new byte[] {12, 01, 02, 07, 04, 09, 10, 11}, new byte[] {12, 01, 02, 07, 04, 09, 10, 11}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // mini fridge
|
||||
{0872, new ItemRemakeInfo(0872, 09767, 6, new byte[] {06, 07, 09, 10, 12, 01, 04, 14}, new byte[] {06, 07, 09, 10, 11, 10, 10, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // garbage bin
|
||||
{0873, new ItemRemakeInfo(0873, 07805, 1, new byte[] {09, 07, 14, 14, 14, 14, 14, 14}, new byte[] {10, 10, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // butter churn
|
||||
{0874, new ItemRemakeInfo(0874, 08031, 3, new byte[] {11, 09, 10, 12, 14, 14, 14, 14}, new byte[] {11, 09, 10, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // fountain
|
||||
{0875, new ItemRemakeInfo(0875, 02352, 2, new byte[] {12, 12, 12, 14, 14, 14, 14, 14}, new byte[] {12, 01, 06, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // parabolic antenna
|
||||
{0876, new ItemRemakeInfo(0876, 07151, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {06, 01, 04, 10, 07, 14, 14, 14}, false)}, // red corner
|
||||
{0877, new ItemRemakeInfo(0877, 07152, -1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {06, 01, 04, 10, 07, 14, 14, 14}, false)}, // neutral corner
|
||||
{0878, new ItemRemakeInfo(0878, 08535, 7, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // elephant watering can
|
||||
{0879, new ItemRemakeInfo(0879, 00131, 1, new byte[] {12, 10, 14, 14, 14, 14, 14, 14}, new byte[] {07, 07, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // lucky cat
|
||||
{0880, new ItemRemakeInfo(0880, 10244, 3, new byte[] {06, 04, 09, 11, 14, 14, 14, 14}, new byte[] {08, 08, 08, 08, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // fragrance sticks
|
||||
{0882, new ItemRemakeInfo(0882, 02561, 3, new byte[] {08, 09, 12, 10, 14, 14, 14, 14}, new byte[] {08, 09, 12, 10, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {12, 11, 02, 05, 07, 06, 01, 04}, false)}, // floor lamp
|
||||
{0883, new ItemRemakeInfo(0883, 10742, 2, new byte[] {06, 07, 09, 14, 14, 14, 14, 14}, new byte[] {06, 07, 09, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // bamboo stool
|
||||
{0884, new ItemRemakeInfo(0884, 10743, 2, new byte[] {06, 07, 09, 14, 14, 14, 14, 14}, new byte[] {08, 08, 08, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // bamboo speaker
|
||||
{0885, new ItemRemakeInfo(0885, 07588, 4, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // mushroom wand
|
||||
{0886, new ItemRemakeInfo(0886, 00971, 3, new byte[] {10, 12, 01, 11, 14, 14, 14, 14}, new byte[] {13, 13, 13, 13, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // snack machine
|
||||
{0887, new ItemRemakeInfo(0887, 00676, 2, new byte[] {11, 12, 11, 14, 14, 14, 14, 14}, new byte[] {11, 12, 06, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // tall lantern
|
||||
{0889, new ItemRemakeInfo(0889, 11941, 1, new byte[] {11, 11, 14, 14, 14, 14, 14, 14}, new byte[] {11, 06, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // stone arch
|
||||
{0890, new ItemRemakeInfo(0890, 11943, 1, new byte[] {10, 11, 14, 14, 14, 14, 14, 14}, new byte[] {10, 06, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // stone tablet
|
||||
{0891, new ItemRemakeInfo(0891, 12140, 3, new byte[] {04, 07, 00, 06, 14, 14, 14, 14}, new byte[] {12, 12, 12, 12, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // DAL model plane
|
||||
{0895, new ItemRemakeInfo(0895, 12207, 2, new byte[] {01, 11, 04, 14, 14, 14, 14, 14}, new byte[] {11, 11, 11, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // arcade seat
|
||||
{0896, new ItemRemakeInfo(0896, 07259, 3, new byte[] {06, 07, 02, 04, 14, 14, 14, 14}, new byte[] {00, 06, 02, 04, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // palm-tree lamp
|
||||
{0897, new ItemRemakeInfo(0897, 11942, 1, new byte[] {13, 13, 14, 14, 14, 14, 14, 14}, new byte[] {01, 12, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // street piano
|
||||
{0899, new ItemRemakeInfo(0899, 00667, 1, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // shaved-ice maker
|
||||
{0901, new ItemRemakeInfo(0901, 12332, 2, new byte[] {08, 00, 12, 14, 14, 14, 14, 14}, new byte[] {10, 06, 11, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // natural square table
|
||||
{0920, new ItemRemakeInfo(0920, 12373, 5, new byte[] {01, 06, 11, 13, 00, 10, 14, 14}, new byte[] {12, 07, 11, 12, 00, 01, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // Pocket vintage camper
|
||||
{0921, new ItemRemakeInfo(0921, 12372, 5, new byte[] {07, 01, 06, 13, 11, 00, 14, 14}, new byte[] {01, 10, 06, 13, 13, 13, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // Pocket modern camper
|
||||
{0922, new ItemRemakeInfo(0922, 12402, 2, new byte[] {12, 12, 06, 14, 14, 14, 14, 14}, new byte[] {05, 09, 07, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wedding arch
|
||||
{0923, new ItemRemakeInfo(0923, 12401, 2, new byte[] {12, 09, 07, 14, 14, 14, 14, 14}, new byte[] {02, 09, 07, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wedding bench
|
||||
{0924, new ItemRemakeInfo(0924, 12410, 2, new byte[] {02, 09, 07, 14, 14, 14, 14, 14}, new byte[] {02, 09, 07, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {02, 12, 14, 14, 14, 14, 14, 14}, false)}, // wedding welcome board
|
||||
{0925, new ItemRemakeInfo(0925, 12408, 2, new byte[] {02, 08, 12, 14, 14, 14, 14, 14}, new byte[] {12, 07, 07, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wedding candle set
|
||||
{0926, new ItemRemakeInfo(0926, 12403, 2, new byte[] {02, 12, 09, 14, 14, 14, 14, 14}, new byte[] {12, 07, 06, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wedding cake
|
||||
{0927, new ItemRemakeInfo(0927, 12411, 2, new byte[] {02, 12, 07, 14, 14, 14, 14, 14}, new byte[] {12, 07, 09, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wedding flower stand
|
||||
{0928, new ItemRemakeInfo(0928, 12405, 2, new byte[] {12, 09, 07, 14, 14, 14, 14, 14}, new byte[] {02, 08, 06, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wedding chair
|
||||
{0929, new ItemRemakeInfo(0929, 12406, 2, new byte[] {02, 12, 06, 14, 14, 14, 14, 14}, new byte[] {12, 08, 07, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wedding table
|
||||
{0930, new ItemRemakeInfo(0930, 12409, 2, new byte[] {12, 09, 07, 14, 14, 14, 14, 14}, new byte[] {11, 07, 10, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wedding pipe organ
|
||||
{0931, new ItemRemakeInfo(0931, 12407, 2, new byte[] {02, 12, 07, 14, 14, 14, 14, 14}, new byte[] {06, 06, 06, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wedding decoration
|
||||
{0932, new ItemRemakeInfo(0932, 12404, 2, new byte[] {02, 08, 06, 14, 14, 14, 14, 14}, new byte[] {12, 12, 12, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // wedding head table
|
||||
{0934, new ItemRemakeInfo(0934, 12543, 1, new byte[] {10, 10, 14, 14, 14, 14, 14, 14}, new byte[] {13, 10, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // Nintendo Switch
|
||||
{1012, new ItemRemakeInfo(1012, 12741, 1, new byte[] {04, 04, 14, 14, 14, 14, 14, 14}, new byte[] {06, 06, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, new byte[] {14, 14, 14, 14, 14, 14, 14, 14}, false)}, // world map
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -2,9 +2,20 @@
|
||||
|
||||
namespace NHSE.Core
|
||||
{
|
||||
public static class ItemRemake
|
||||
public static class ItemRemakeUtil
|
||||
{
|
||||
public static short GetRemakeKitNum(ushort id) => List.TryGetValue(id, out var value) ? value : (short)-1;
|
||||
public static short GetRemakeIndex(ushort id) => List.TryGetValue(id, out var value) ? value : (short)-1;
|
||||
|
||||
public static Dictionary<short, ushort> GetInvertedDictionary()
|
||||
{
|
||||
var dict = new Dictionary<short, ushort>();
|
||||
foreach (var kvp in List)
|
||||
{
|
||||
if (!dict.ContainsKey(kvp.Value))
|
||||
dict.Add(kvp.Value, kvp.Key);
|
||||
}
|
||||
return dict;
|
||||
}
|
||||
|
||||
private static readonly IReadOnlyDictionary<ushort, short> List = new Dictionary<ushort, short>
|
||||
{
|
||||
@@ -1069,4 +1080,4 @@ public static class ItemRemake
|
||||
{12741, 1012}, // world map
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -9,6 +9,7 @@ namespace NHSE.Parsing
|
||||
public class BCSV
|
||||
{
|
||||
public static readonly BCSVEnumDictionary EnumLookup = new BCSVEnumDictionary(Resources.specs_120.Split('\n'));
|
||||
public static bool DecodeColumnNames { private get; set; } = true;
|
||||
|
||||
public const int MAGIC = 0x42435356; // BCSV
|
||||
|
||||
@@ -91,7 +92,11 @@ private int GetFieldLength(in int i)
|
||||
public string[] ReadCSV(string delim = "\t")
|
||||
{
|
||||
var result = new string[EntryCount + 1];
|
||||
result[0] = string.Join(delim, FieldOffsets.Select(z => EnumLookup[z.ColumnKey]));
|
||||
|
||||
if (DecodeColumnNames)
|
||||
result[0] = string.Join(delim, FieldOffsets.Select(z => EnumLookup[z.ColumnKey]));
|
||||
else
|
||||
result[0] = string.Join(delim, FieldOffsets.Select(z => $"0x{z.ColumnKey:X8}"));
|
||||
|
||||
var start = GetFirstEntryOffset();
|
||||
for (int entry = 0; entry < EntryCount; entry++)
|
||||
|
||||
@@ -64,6 +64,7 @@ void DumpB(string fn, byte[] bytes)
|
||||
DumpS("plants.txt", GetPlantedNames(pathBCSV));
|
||||
DumpS("item_size_dictionary.txt", GetItemSizeDictionary(pathBCSV));
|
||||
DumpS("item_remake.txt", GetItemRemakeDictionary(pathBCSV));
|
||||
DumpS("itemRemakeInfo.txt", GetItemRemakeColors(pathBCSV));
|
||||
|
||||
if (csv)
|
||||
BCSVConverter.DumpAll(pathBCSV, dest, delim);
|
||||
@@ -527,5 +528,91 @@ public static IEnumerable<string> GetItemRemakeDictionary(string pathBCSV, strin
|
||||
var str = GameInfo.Strings.itemlist;
|
||||
return result.Select(z => $"{{{z.Key:00000}, {z.Value:0000}}}, // {str[z.Key]}");
|
||||
}
|
||||
|
||||
public static IEnumerable<string> GetItemRemakeColors(string pathBCSV, string fn = "ItemRemake.bcsv")
|
||||
{
|
||||
var path = Path.Combine(pathBCSV, fn);
|
||||
var data = File.ReadAllBytes(path);
|
||||
var bcsv = new BCSV(data);
|
||||
|
||||
var dict = bcsv.GetFieldDictionary();
|
||||
|
||||
var fid = dict[0xFD9AF1E1]; // ItemUniqueID
|
||||
//var fct = dict[0x29ECB129]; // RemakeKitNum
|
||||
var rid = dict[0x54706054]; // UniqueID
|
||||
// var unk = dict[0xD4F43B0B]; //
|
||||
var b00 = dict[0x1B98FDF8]; // ReBodyPattern0Color0
|
||||
var b01 = dict[0xA3249A9D]; // ReBodyPattern0Color1
|
||||
var b10 = dict[0xF45A96C6]; // ReBodyPattern1Color0
|
||||
var b11 = dict[0x4CE6F1A3]; // ReBodyPattern1Color1
|
||||
var b20 = dict[0x1F6D2DC5]; // ReBodyPattern2Color0
|
||||
var b21 = dict[0xA7D14AA0]; // ReBodyPattern2Color1
|
||||
var b30 = dict[0xF0AF46FB]; // ReBodyPattern3Color0
|
||||
var b31 = dict[0x4813219E]; // ReBodyPattern3Color1
|
||||
var b40 = dict[0x12735D82]; // ReBodyPattern4Color0
|
||||
var b41 = dict[0xAACF3AE7]; // ReBodyPattern4Color1
|
||||
var b50 = dict[0xFDB136BC]; // ReBodyPattern5Color0
|
||||
var b51 = dict[0x450D51D9]; // ReBodyPattern5Color1
|
||||
var b60 = dict[0x16868DBF]; // ReBodyPattern6Color0
|
||||
var b61 = dict[0xAE3AEADA]; // ReBodyPattern6Color1
|
||||
var b70 = dict[0xF944E681]; // ReBodyPattern7Color0
|
||||
var b71 = dict[0x41F881E4]; // ReBodyPattern7Color1
|
||||
var bct = dict[0xB0304B0D]; // ReBodyPatternNum
|
||||
var f00 = dict[0x545F8769]; // ReFabricPattern0Color0
|
||||
var f01 = dict[0xECE3E00C]; // ReFabricPattern0Color1
|
||||
var fvf = dict[0x62C23ED0]; // ReFabricPattern0VisibleOff
|
||||
var f10 = dict[0xBB9DEC57]; // ReFabricPattern1Color0
|
||||
var f11 = dict[0x03218B32]; // ReFabricPattern1Color1
|
||||
var f20 = dict[0x50AA5754]; // ReFabricPattern2Color0
|
||||
var f21 = dict[0xE8163031]; // ReFabricPattern2Color1
|
||||
var f30 = dict[0xBF683C6A]; // ReFabricPattern3Color0
|
||||
var f31 = dict[0x07D45B0F]; // ReFabricPattern3Color1
|
||||
var f40 = dict[0x5DB42713]; // ReFabricPattern4Color0
|
||||
var f41 = dict[0xE5084076]; // ReFabricPattern4Color1
|
||||
var f50 = dict[0xB2764C2D]; // ReFabricPattern5Color0
|
||||
var f51 = dict[0x0ACA2B48]; // ReFabricPattern5Color1
|
||||
var f60 = dict[0x5941F72E]; // ReFabricPattern6Color0
|
||||
var f61 = dict[0xE1FD904B]; // ReFabricPattern6Color1
|
||||
var f70 = dict[0xB6839C10]; // ReFabricPattern7Color0
|
||||
var f71 = dict[0x0E3FFB75]; // ReFabricPattern7Color1
|
||||
|
||||
var str = GameInfo.Strings.itemlist;
|
||||
var bc0 = new[] { b00, b10, b20, b30, b40, b50, b60, b70 };
|
||||
var bc1 = new[] { b01, b11, b21, b31, b41, b51, b61, b71 };
|
||||
var fc0 = new[] { f00, f10, f20, f30, f40, f50, f60, f70 };
|
||||
var fc1 = new[] { f01, f11, f21, f31, f41, f51, f61, f71 };
|
||||
|
||||
for (int i = 0; i < bcsv.EntryCount; i++)
|
||||
{
|
||||
var index = i;
|
||||
int get(BCSVFieldParam f)
|
||||
{
|
||||
var val = bcsv.ReadValue(index, f);
|
||||
return int.Parse(val);
|
||||
}
|
||||
|
||||
string getArr(IEnumerable<BCSVFieldParam> arr)
|
||||
{
|
||||
var entries = arr.Select(get).Select(z => z.ToString("00"));
|
||||
var bytes = string.Join(", ", entries);
|
||||
return $"new byte[] {{{bytes}}}";
|
||||
}
|
||||
|
||||
var vbc0 = getArr(bc0);
|
||||
var vbc1 = getArr(bc1);
|
||||
var vfc0 = getArr(fc0);
|
||||
var vfc1 = getArr(fc1);
|
||||
|
||||
var vfvf = get(fvf) == 1;
|
||||
var ct = get(bct);
|
||||
|
||||
var vid = get(fid);
|
||||
//var vct = get(fct);
|
||||
var vrd = get(rid);
|
||||
|
||||
// (short index, ushort id, sbyte count, byte[] bc0, byte[] bc1, byte[] fc0, byte[] fc1, bool fp0)
|
||||
yield return $"{{{vrd:0000}, new {nameof(ItemRemakeInfo)}({vrd:0000}, {vid:00000}, {(sbyte)ct,2}, {vbc0}, {vbc1}, {vfc0}, {vfc1}, {(vfvf ? " true": "false")})}}, // {str[vid]}";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user