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https://github.com/drmext/MonkeyBusiness.git
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Fix
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commit
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@ -14,7 +14,7 @@ Run [start.bat (Windows)](start.bat) or [start.sh (Linux, MacOS)](start.sh)
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- GD 6-10 DELTA (Battle Mode support)
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- DRS
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- NOST 3
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- SDVX 6 2020-2023
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- SDVX 6
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**Note**: Playable means settings/scores *should* save and load. Events are not implemented.
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@ -113,7 +113,6 @@ async def core_get_game_version_from_software_version(software_version):
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return 19
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elif model == "KFC":
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# TODO: Fix newer than 2022 versions (never, I don't play this game)
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if ext >= 2020090402: # ???
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return 6
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@ -70,7 +70,7 @@ async def game_sv6_common(request: Request):
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"CREW_SELECT_ABLE",
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"PREMIUM_TIME_ENABLE",
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"OMEGA_ENABLE\t1,2,3,4,5,6,7,8,9",
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"HEXA_ENABLE\t1,2,3,4,5,6,7,8,9",
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"HEXA_ENABLE\t1,2,3,4,5,6,7,8,9,10,11",
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"HEXA_OVERDRIVE_ENABLE\t8",
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"MEGAMIX_ENABLE",
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"VALGENE_ENABLE",
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@ -87,7 +87,9 @@ async def game_sv6_common(request: Request):
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"PLAYER_RADAR_ENABLE",
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"APRIL_RAINBOW_LINE_ACTIVE",
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"USE_CUDA_VIDEO_PRESENTER",
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"CHARACTER_IGNORE_DISABLE\t122,123,131,139,140,143,149,160",
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"CHARACTER_IGNORE_DISABLE\t122,123,131,139,140,143,149,160,162,163,164,167,170,174",
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"STAMP_IGNORE_DISABLE\t273~312,773~820,993~1032,1245~1284,1469~1508,1585~1632,1633~1672,1737~1776,1777~1816,1897~1936",
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"SUBBG_IGNORE_DISABLE\t166~185,281~346,369~381,419~438,464~482,515~552,595~616,660~673,714~727",
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]
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unlock = []
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@ -439,10 +441,11 @@ async def game_sv6_save(request: Request):
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"skill_level",
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"skill_base_id",
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"skill_name_id",
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"skill_type",
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"earned_gamecoin_packet",
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"earned_gamecoin_block",
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"earned_blaster_energy",
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"earned_extrack_energy",
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"earned_extrack_energy", #
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"hispeed",
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"lanespeed",
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"gauge_option",
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@ -461,7 +464,9 @@ async def game_sv6_save(request: Request):
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]
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for node in nodes:
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game_profile[node] = int(root.find(node).text)
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n = root.find(node)
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if n is not None:
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game_profile[node] = int(n.text)
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game_profile["used_packet_booster"] = int(root.find("ea_shop")[0].text)
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game_profile["used_block_booster"] = int(root.find("ea_shop")[1].text)
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@ -681,25 +686,109 @@ async def game_sv6_shop(request: Request):
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return Response(content=response_body, headers=response_headers)
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for stub in [
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"load_r",
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"frozen",
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"save_e",
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"save_mega",
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"play_e",
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"play_s",
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"entry_s",
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"entry_e",
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"log",
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]:
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@router.post("/{gameinfo}/game/sv6_load_r")
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async def game_sv6_load_r(request: Request):
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request_info = await core_process_request(request)
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@router.post(f"/{{gameinfo}}/game/sv6_{stub}")
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async def game_sv6_stub(request: Request):
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request_info = await core_process_request(request)
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response = E.response(
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E.game(),
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)
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response = E.response(
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E.game(),
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)
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response_body, response_headers = await core_prepare_response(request, response)
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return Response(content=response_body, headers=response_headers)
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response_body, response_headers = await core_prepare_response(request, response)
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return Response(content=response_body, headers=response_headers)
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@router.post("/{gameinfo}/game/sv6_frozen")
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async def game_sv6_frozen(request: Request):
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request_info = await core_process_request(request)
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response = E.response(
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E.game(),
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)
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response_body, response_headers = await core_prepare_response(request, response)
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return Response(content=response_body, headers=response_headers)
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@router.post("/{gameinfo}/game/sv6_save_e")
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async def game_sv6_save_e(request: Request):
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request_info = await core_process_request(request)
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response = E.response(
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E.game(),
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)
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response_body, response_headers = await core_prepare_response(request, response)
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return Response(content=response_body, headers=response_headers)
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@router.post("/{gameinfo}/game/sv6_save_mega")
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async def game_sv6_save_mega(request: Request):
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request_info = await core_process_request(request)
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response = E.response(
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E.game(),
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)
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response_body, response_headers = await core_prepare_response(request, response)
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return Response(content=response_body, headers=response_headers)
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@router.post("/{gameinfo}/game/sv6_play_e")
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async def game_sv6_play_e(request: Request):
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request_info = await core_process_request(request)
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response = E.response(
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E.game(),
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)
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response_body, response_headers = await core_prepare_response(request, response)
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return Response(content=response_body, headers=response_headers)
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@router.post("/{gameinfo}/game/sv6_play_s")
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async def game_sv6_play_s(request: Request):
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request_info = await core_process_request(request)
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response = E.response(
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E.game(),
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)
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response_body, response_headers = await core_prepare_response(request, response)
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return Response(content=response_body, headers=response_headers)
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@router.post("/{gameinfo}/game/sv6_entry_s")
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async def game_sv6_entry_s(request: Request):
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request_info = await core_process_request(request)
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response = E.response(
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E.game(),
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)
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response_body, response_headers = await core_prepare_response(request, response)
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return Response(content=response_body, headers=response_headers)
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@router.post("/{gameinfo}/game/sv6_entry_e")
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async def game_sv6_entry_e(request: Request):
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request_info = await core_process_request(request)
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response = E.response(
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E.game(),
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)
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response_body, response_headers = await core_prepare_response(request, response)
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return Response(content=response_body, headers=response_headers)
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@router.post("/{gameinfo}/game/sv6_log")
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async def game_sv6_log(request: Request):
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request_info = await core_process_request(request)
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response = E.response(
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E.game(),
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)
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response_body, response_headers = await core_prepare_response(request, response)
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return Response(content=response_body, headers=response_headers)
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