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Fix
Updated the logic a bit for ULT unlocks
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@ -128,9 +128,13 @@ async def game_sv_common(ver: str, request: Request):
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break
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if unlock == []:
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# ult_list = {636} #preparation for future ULT id
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for i in range(2400):
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j_limit = 6 if i == 636 else 5
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#j_limit = 6 if i in ult_list else 5
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for j in range(j_limit):
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unlock.append([i, j])
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